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Daria

[2016.09.21] Update Warspear Online 6.1 Preview №2

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No lag = no bug pos

U seem always butthurt, means u lose often

Maybe now u'll have 10% more chances to beat pros

 

you talk about only bug pos and act like my other points dont exist

dont talk from yer arse dude lol

 

and yes no lag = bug pos iit seems, dot = bug pos a good player would know that

 

considering you bring up the worst crap ever..id think you're below that of a standard player 

 

test server up today yeah?

 

come lets pvp

Edited by mailliwdxb

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How many relic can used in 1 skil?if we use,othr relic 1st one

wil disapear? Or back.to bag?

2 to 4 relics per skill. Each relic should be different. When you replace a relic, the old one disappears.

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seems cool, but I hope there's a considerable amount of relics who's chances are definite and dont rely on probability alone.

 

great for pve, troublesome for pvp.

Edited by boiz

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The color means the relic type (attacking, defensive, etc.)

And different marks, in general, just mean that the relic increases certain attributes.

we cant use 2 same type of relic in 1 skill?.

 

i saw amplify option in relic attack type window in second screenshot on your post above,,so relic attack type can be upgraded/amplified?

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Cant stack same relic on one skill?

 

Here's your answer bro  ;)

 

Each skill has a limited number of available relics, as well as limited number of slots for them. This number of slots depends on the number relic types that may be used on a skill, thus it may vary from 2 to 4. It's impossible to use two relics of the same type on one skill. All information about how the relic can be used and what effect you will eventually get from it is contained in its description.

 

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you talk about only bug pos and act like my other points dont exist

dont talk from yer arse dude lol

 

and yes no lag = bug pos iit seems, dot = bug pos a good player would know that

 

considering you bring up the worst crap ever..id think you're below that of a standard player

 

test server up today yeah?

 

come lets pvp

 

What other points? Sharp shadow stun chance? Isn't bug, read description lol

Test server tomorrow

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No, it will be opened tomorrow.

 

Are you sending such holy link to us all, poor mortals, again, Daria? :blush:

Edited by Higgings

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do these relics have duration ? are they temporary ? or we can use it as long as we want on a skill .

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What other points? Sharp shadow stun chance? Isn't bug, read description lol

Test server tomorrow

 

never claimed it to be a bug

shadow shield bash song

all these stuns are by chance

 

if you claim that pvp is pure skill based you dont know how the game works.

 

if my stun works i win if your stun works you win

if my stun fails you win if your fails i win

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I didn't claim that: ikr there was elements of luck

But this update adds even more

 

@venkii: Relics r permanent (until u replace with another relic)

Edited by Ninja

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What's up with ppl saying no lag? As for bug pos it won't be fixed unless they do complete overhaul of engine. And that's not going to happen anytime soon. (Well i'd imagine it would take a lot of fixing even if it wasn't a game engine issue with the way players and mobs take damage.)

Edited by Raislin

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back to my initial point

 

pvp was always luck based nothing has changed

luck bcoz it is started with the amps?

Also u should consider your connections aka lag intensity :)

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What's up with ppl saying no lag? As for bug pos it won't be fixed unless they do complete overhaul of engine. And that's not going to happen anytime soon. (Well i'd imagine it would take a lot of fixing even if it wasn't a game engine issue with the way players and mobs take damage.)

Position bug is also a type of lag. People who say there is none are wrong.

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Ok but PvP wasn't so luck based, not 3v3 and 5v5 at least

Now a lucky area stun at start of a 5v5 changes all

We had resilience to prevent lucky crits, too

But now with L9 guilds and 7% relic, be ready to die 1-hit (if merc crits)

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I didn't claim that: ikr there was elements of luck

But this update adds even more

 

@venkii: Relics r permanent (until u replace with another relic)

Thats great thanks.

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Position bug is also a type of lag. People who say there is none are wrong.

 

Position bug is not exactly lag. But i quess it can seem as such to most people.  I can still get myself pos bugged with completely fine connection (100mb down/5ms ping across europe lol).

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Cant you guys also make a topic here for the test server? :D

Im tired of visiting the russian forum all the time :blush:

 

Or maybe put a permanent sticky into general section and just post all things test server there.

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Position bug is a lag, but it is most of the time either server or client based. Your internet connection doesn't have Mich to do with that.

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Hi Warspear community, 

I won't talk much about this update, what I want to say is about old times/players.

I was wondering isn't is possible to make a server running on a old version of warspear? Like v3.4.4 or so? Where skill really mattered? I would love to start all over again if there were like: sun/moon/dark/astral damage, max lv 20, arena items lv17, i just miss those times, please do take this humble opinion from an old loyal player in consideration :give_rose:

P.S. I'm sure that I'm not the only one who want this!

Edited by skizoskilz

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Hi Warspear community,

I won't talk much about this update, what I want to say is about old times/players.

I was wondering isn't is possible to make a server running on a old version of warspear? Like v3.4.4 or so? Where skill really mattered? I would love to start all over again if there were like: sun/moon/dark/astral damage, max lv 20, arena items lv17, i just miss those times, please do take this humble opinion from an old loyal player in consideration :give_rose:

P.S. I'm sure that I'm not the only one who want this!

Special retro event I like it

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