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The current war system is boring:

- regroup, walk town to town, jump on flag, die, repeat...

- almost no strategy or fight involved

 

Here is an idea for a more dynamic war system:

- at start of war, spawn some flags in the midway

- e.g. start with 2 mc-flag and 2 elf-flag like in this map:

 

eFeQGyD.png

 

- destroyed flags get replaced by an opposite flag

- lost flags can be recaptured (like Seals control points)

- each flag gives 1 point/sec, first faction to reach 5000 points wins

- the key is to capture and defend most flags

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