Peter_Munk 770 Posted September 13, 2016 Share Posted September 13, 2016 Warriors of Arinar!The Warspear Online 6.1 update will be available next week and will bring new expert skills, significant changes in already existing ones, an improved aggression system, new dynamic events, as well as several further major changes. We'll cover some of them right now, but the information on the most interesting of these will only be available with the update.New expert skillsThe new delivery of expert skills is all about buffs and debuffs. All of them are active and are very useful in current gaming conditions. Exact numbers and even names will be provided after testing but there is already much to discuss.PaladinProtection of light. Increases physical and magical defense of all members of the group for a certain percentage during a certain time period. As the skill is upgraded, its effectiveness and duration increase.MageEnnoblement. Dismisses all negative effects including control effects and allows to ignore them for a certain period of time. As the skill is upgraded, its duration increases.PriestExacting burden. Slowly decreases enemy speed for a certain percentage for 5 seconds. After using Armistice on slowed down enemy units, the enemy will be stunned for some time. As the skill is upgraded, its effectiveness and stun duration increase.RangerBow kick. Ranger hits the target with a melee attack, stunning it. With the skill upgrading, stun duration and inflicted damage increase. The damage also depends on the physical stregth and level of the character.DruidHealing barrier. Creates a magical barrier around a character or ally that consumes certain amount of damage and restores the same amount of health. As the skill is upgraded, its effectiveness and duration increase. Blade DancerHurricane of thrusts. Increases attack and cooldown speed for a certain percentage during a certain time period. With the skill upgrading, its effectiveness and duration increase.BarbarianBarbarian’s nature. Barbarian ignores debuffs and effects of control for some time. As the skill is upgraded, its duration increases.ShamanEarth Strength. Increases the amount of health of a character or ally for a certain percentage during a particular time period. With the skill upgrading, its effectiveness and duration increase.RogueSubtle thrust. Rogue hits the enemy dealing physical damage and decreasing the enemy defense for a certain percentage during a particular time period. With the skill upgrading, its effectiveness, duration and the inflicted damage increase. The damage also depends on the physical stregth and level of the character.Death KnightAura of hatred. Increases physical and magical damage of the Death Knight and his defense against physical and magical attacks for some time. As the skill is upgraded, its effectiveness and duration increase.WarlockWithering. Decreases enemy’s movement speed for a certain amount of time. Using the Pool of Darkness on a slowed down enemy also stuns him for some time. As the skill is upgraded, its effectiveness and duration, as well as stun duration, increase.NecromancerDark force. Increases the magical and physical damage inflicted by the group for a certain percentage during a particular time period. With the skill upgrading, its effectiveness and duration increase. Information for new players. Access to expert skills opens when you reach level 18. You can buy desired skillbooks in the Libraries of Arinar. The aggression systemThe existing mechanics have been completely altered. The way in which skills worked previously was the following: you use a skill, it gives a certain amount of aggression plus the aggression from the damage from the tank. After the skill effect expires, the aggression is removed as well. It’s all different now.All damage inflicted on an enemy during the skill effect will get a so-called “agro-bonus”. For example, a tank renders 1000 damage, but a mob receives 3000 aggression. After the effect finishes, this aggression will only partially disappear. To draw the boss away, tank teammates will have to inflict more damage than the tank alone with the skill bonus.It will allow tanks to make themselves the highest-priority target of enemy attacks, as long as the effect works and not to lose the enemies right after the effect has finished. The system works the same with single and non-single aggression skills.Despite the fact that effectiveness of tanks in terms of keeping the mobs attention has increased, other players are still able to distract them from a tank. That's why it is necessary to keep an eye on how much damage and healing they provide. Yes, that's right. According to new mechanics, active healers may also make themselves the target of boss attacks. There is one more interesting feature, aggression decline. If you fight a boss within a party and at some point stop attacking him or healing your teammates, after some time your aggression will fall to zero. Technically, you'll be out of a fight, thus being able to use items that are unavailable during a fight, as well as changing equipment, etc., even if the rest of the party continues fighting.This is it for now. More news about the upcoming update will be available on the day of release.Good luck to everyone and see you in the game!AIGRIND bld 1 Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted September 13, 2016 Author Share Posted September 13, 2016 OMG, what is that??? Nosotraes, Hazelnut and Kaleidoscope 3 Link to comment Share on other sites More sharing options...
Lyzoic 101 Posted September 13, 2016 Share Posted September 13, 2016 (edited) first (gms not allowed) Edited September 13, 2016 by Xmasteer Link to comment Share on other sites More sharing options...
boiz 10 Posted September 13, 2016 Share Posted September 13, 2016 Well finally bkluesky 1 Link to comment Share on other sites More sharing options...
Hazelnut 601 Posted September 13, 2016 Share Posted September 13, 2016 Finally a stun skill for priest! Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted September 13, 2016 Author Share Posted September 13, 2016 first (gms not allowed) How dare you! Link to comment Share on other sites More sharing options...
Higgings 1855 Posted September 13, 2016 Share Posted September 13, 2016 Wowowow such a sudden op post Link to comment Share on other sites More sharing options...
Soulsz 1 Posted September 13, 2016 Share Posted September 13, 2016 ok ok Link to comment Share on other sites More sharing options...
Unfeliz 4 Posted September 13, 2016 Share Posted September 13, 2016 Ty for update and all new stuff. Question: new necro skill will only Works if used while in party? Link to comment Share on other sites More sharing options...
boiz 10 Posted September 13, 2016 Share Posted September 13, 2016 (edited) Warlock skill, meh, I wanted another damage skill ^-^ Edited September 13, 2016 by boiz Link to comment Share on other sites More sharing options...
Kappyn 14 Posted September 13, 2016 Share Posted September 13, 2016 so excited for the priest skill! Link to comment Share on other sites More sharing options...
skizoskilz 17 Posted September 13, 2016 Share Posted September 13, 2016 https://postimg.org/image/rys2703e1/ Any news about this? Turtle and Psicon 2 Link to comment Share on other sites More sharing options...
maszbayy 8 Posted September 13, 2016 Share Posted September 13, 2016 nice update,,, but sadly shamans is no longer a fighter now hiks Link to comment Share on other sites More sharing options...
Splendor 112 Posted September 13, 2016 Share Posted September 13, 2016 more attack and cooldown for bd... nice... at least isnt heal --' Akasha 1 Link to comment Share on other sites More sharing options...
Akasha 2059 Posted September 13, 2016 Share Posted September 13, 2016 Earth Strength. Increases the amount of health of a character or ally for a certain percentage during a particular time period. With the skill upgrading, its effectiveness and duration increase. more life? for die slower? we need STUN ...arghh !!!!!!!!! #frustrated Turtle 1 Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted September 13, 2016 Author Share Posted September 13, 2016 Ty for update and all new stuff. Question: new necro skill will only Works if used while in party? No, works just on him as well Link to comment Share on other sites More sharing options...
Morgana 780 Posted September 13, 2016 Share Posted September 13, 2016 Yes....warlocks with another stun...hooray skizoskilz 1 Link to comment Share on other sites More sharing options...
Splendor 112 Posted September 13, 2016 Share Posted September 13, 2016 dk skill, just add up 2 skills that we already have --' Link to comment Share on other sites More sharing options...
Erta06 26 Posted September 13, 2016 Share Posted September 13, 2016 (edited) hahaha finally mage paladin priest recive a nice power expecially mage Gm you ll give us free oblivion books ? Edited September 13, 2016 by Erta06 boiz 1 Link to comment Share on other sites More sharing options...
necrosrbb 3 Posted September 13, 2016 Share Posted September 13, 2016 Hmm will we got free book?? Link to comment Share on other sites More sharing options...
Zurp 482 Posted September 13, 2016 Share Posted September 13, 2016 another stun to warlock... Link to comment Share on other sites More sharing options...
skizoskilz 17 Posted September 13, 2016 Share Posted September 13, 2016 Yes....warlocks with another stun...hooray Don't be sad, be happy that bd haven't got heal skill *hi* Link to comment Share on other sites More sharing options...
Splendor 112 Posted September 13, 2016 Share Posted September 13, 2016 Yes....warlocks with another stun...hooray incredible Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted September 13, 2016 Author Share Posted September 13, 2016 Hmm will we got free book?? I don't know yet. And I hope so Link to comment Share on other sites More sharing options...
Siddu 4 Posted September 13, 2016 Share Posted September 13, 2016 Haha haha ranger got stun skill it would be awesome Link to comment Share on other sites More sharing options...
Splendor 112 Posted September 13, 2016 Share Posted September 13, 2016 will add 1 more slot for skills? like 7? Link to comment Share on other sites More sharing options...
Splendor 112 Posted September 13, 2016 Share Posted September 13, 2016 Haha haha ranger got stun skill it would be awesome nice skills for mage and ranger, they needed it Link to comment Share on other sites More sharing options...
lallouss 854 Posted September 13, 2016 Share Posted September 13, 2016 Awesome Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted September 13, 2016 Author Share Posted September 13, 2016 i guess nope Nope as always, mhm. Make builds, guys, you don't mean to use all available skills at once. Link to comment Share on other sites More sharing options...
Siddu 4 Posted September 13, 2016 Share Posted September 13, 2016 Nd one more thing , we have only 5 slots for expert book , already full but where we have to use another expert ? Nd we have more experts pens book , physical nd mdef expert books where we have to use them? ... I hope so u ppl could do it (Increased expert slots) Link to comment Share on other sites More sharing options...
boiz 10 Posted September 13, 2016 Share Posted September 13, 2016 (edited) Shouldn't the warlock skill reduce attack speed and increase skill cooldown too? To make more sense? one can only hope! Lmfao I wish Edited September 13, 2016 by boiz Link to comment Share on other sites More sharing options...
Rameok Rameok 5 Posted September 13, 2016 Share Posted September 13, 2016 awww rogue so OP :* more damage and decreases enemy Link to comment Share on other sites More sharing options...
Morgana 780 Posted September 13, 2016 Share Posted September 13, 2016 Nd one more thing , we have only 5 slots for expert book , already full but where we have to use another expert ? Nd we have more experts pens book , physical nd mdef expert books where we have to use them? ... I hope so u ppl could do it (Increased expert slots)Find your own skill build Siddu 1 Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted September 13, 2016 Author Share Posted September 13, 2016 Nd one more thing , we have only 5 slots for expert book , already full but where we have to use another expert ? Nd we have more experts pens book , physical nd mdef expert books where we have to use them? ... I hope so u ppl could do it (Increased expert slots) You have to pick and replace less useful skills. Maybe something will change in the future though Link to comment Share on other sites More sharing options...
Macz Tabafa 3 Posted September 13, 2016 Share Posted September 13, 2016 Really gm? Try to balance the skill dk got increase dmg + def pala only increase def? Shaman increase heal? Wtf shaman already got op totem of heal..next time try to balance Link to comment Share on other sites More sharing options...
Hazelnut 601 Posted September 13, 2016 Share Posted September 13, 2016 Warlocks gonna be op (again) Link to comment Share on other sites More sharing options...
Macz Tabafa 3 Posted September 13, 2016 Share Posted September 13, 2016 Dk has all op skills and u want to add another op skill? Its too much favor for mcs Link to comment Share on other sites More sharing options...
Rameok Rameok 5 Posted September 13, 2016 Share Posted September 13, 2016 Yeyyy ELF dieee Link to comment Share on other sites More sharing options...
necrosrbb 3 Posted September 13, 2016 Share Posted September 13, 2016 Mage will kill all locks with that skill nabnecro 1 Link to comment Share on other sites More sharing options...
Zurp 482 Posted September 13, 2016 Share Posted September 13, 2016 How much is the palas skill going to increase def? For now it seems like pala got bad skill again... Link to comment Share on other sites More sharing options...
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