Alzen 0 Posted July 3, 2016 Share Posted July 3, 2016 All, i have suggestion for add new features craft elements for weapon. Its like perocity but its make random damage for PvE or PvP. Each element has weaknesses and strengths. Fire > Water > Wind > Earth > Fire Example : if i have element WATER PvP with someone have element FIRE my damage will increases ?%. How if FIRE vs WIND ? its same damage. If FIRE vs NO ELEMENTS ? FIRE will increases dmg ?%. Now how about PvE ? gm must add elements for mob or boss. how to craft weapon with element ? Add new item features craft elements and u can get element item from dg or boss like essense or catalyst. Notice : elements FIRE vs WATER not make fire low dmg like perocity but will make water have more dmg ;-) Ty and sorry bad english Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted July 16, 2016 Share Posted July 16, 2016 We had 4 magic types before and they were united in 1. Quote Link to comment Share on other sites More sharing options...
rekteye 0 Posted July 16, 2016 Share Posted July 16, 2016 Yeah like the game isn't enough complicated after Ferocity and Resiliance change so u suggest to bring in water fire wind in it bro pls leave it as it is. Quote Link to comment Share on other sites More sharing options...
Deltaman 4 Posted July 17, 2016 Share Posted July 17, 2016 We had 4 magic types before and they were united in 1. Holy shit, I had totally forgotten about that. Now that you mentioned it, I remeber collecting items with sun damage (or whatever priest/mage dmg was called) from the dealer right after reading the announcement whixh I then sold post rework for good money. Good business, hehe... And please, no more complicated stats. It is fine as it is. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.