jawkens 0 Posted May 10, 2011 Share Posted May 10, 2011 high reputation of characters that can be selected some to be the leader of the war so there should be no limit on the reputation of each island so that the daily quest is not futile Quote Link to comment Share on other sites More sharing options...
zhark 3 Posted May 10, 2011 Share Posted May 10, 2011 high reputation of characters that can be selected some to be the leader of the war so there should be no limit on the reputation of each island so that the daily quest is not futile I think the same, why we must wait 'till other players will catch us, we worked hard for that reputation, and for what? other will catch us without any hard work that we did. As mioco said: "Irselnort not developed for 5th rank" what the hell? not developed? 5th rank peoples will just kill bosses easer and make dailys faster becouse they will get just more hp and more regeneration there is no skills anyway! Ok lets imagine this game in future: all will be same rank, all will have same gears and there will be no chalenging between players in arena there will be just luckness based wins...(If they will make it) :facepalm: Quote Link to comment Share on other sites More sharing options...
Vanhelsing 1 Posted May 10, 2011 Share Posted May 10, 2011 Yeah, I agree with you completely Zhark, leveling is a integral part of rpg. There isn't much to do in this game as it is, and now there isn't even any point gaining anymore. This game seriously lacks content. Quote Link to comment Share on other sites More sharing options...
jawkens 0 Posted May 11, 2011 Author Share Posted May 11, 2011 yeah why would daily reputation quests if there is a limit. if there is no rank5 means that each rank only focus on one island .. it would be interesting if all the islands there is an important part for all rank Quote Link to comment Share on other sites More sharing options...
Guest Mioco Posted May 11, 2011 Share Posted May 11, 2011 Yeah, I agree with you completely Zhark, leveling is a integral part of rpg. There isn't much to do in this game as it is, and now there isn't even any point gaining anymore. This game seriously lacks content. Level cap is quite normal situation for mmo. Quote Link to comment Share on other sites More sharing options...
zhark 3 Posted May 11, 2011 Share Posted May 11, 2011 Level cap is quite normal situation for mmo. Normal? have you play other mmorpg games? It is not normal at all. :fool: Quote Link to comment Share on other sites More sharing options...
Guest Mioco Posted May 11, 2011 Share Posted May 11, 2011 Normal? have you play other mmorpg games? It is not normal at all. :fool: For example, World of Warcraft:Vanilla (classic WoW) level cap - 60 lvl, Burning crusade - 70, Wrath of the lich king - 80 and now (Cataclysm addon) lvl cap is 85. About Warspear Online - frankly speaking at this time the whole game is designed for a maximum of rank 4 (indoors "Berengar's legacy" addon). Quote Link to comment Share on other sites More sharing options...
zhark 3 Posted May 11, 2011 Share Posted May 11, 2011 For example, World of Warcraft: Vanilla (classic WoW) level cap - 60 lvl, Burning crusade - 70, Wrath of the lich king - 80 and now (Cataclysm addon) lvl cap is 85. About Warspear Online - frankly speaking at this time the whole game is designed for a maximum of rank 4 (indoors "Berengar's legacy" addon). Ow i see now, you want make second WoW, keep going, and by the way, WoW players must pay ~17 USD per month so in future make same here, really, more payers will join this game :facepalm: Quote Link to comment Share on other sites More sharing options...
Guest Mioco Posted May 11, 2011 Share Posted May 11, 2011 Ow i see now, you want make second WoW, keep going, and by the way, WoW players must pay ~17 USD per month so in future make same here, really, more payers will join this game :facepalm: You asked for an example - you got it. Levelcap was and remains a value which game designers are responsible for, not the players. Quote Link to comment Share on other sites More sharing options...
zhark 3 Posted May 11, 2011 Share Posted May 11, 2011 You asked for an example - you got it. Levelcap was and remains a value which game designers are responsible for, not the players. Ow good, "really", so you don't need to make players tops anymore becouse all will be same rank, so you got more free time to make other things... good, good... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.