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Necromancer's new skill suggestion, CURSED


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Since necromancer spend some % of their hp for healing and shield, i think necromancers need second heal skill. and here is my suggestion.

 

Skill Name: CURSED

Necromancer will put a cursed mark to target. when its active, it reduces the speed of target's movement and every attack to target will refill the attacker's hp as many as the damage made.

 

so this is not a direct heal, but it that can heal you as many as the damage you made to the cursed target.

 

Other support classes got their second heal skill, necromancers need it too.

 

leave a comment please.

 

thanks

Edited by Priestiwa
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necro they talk about slow kill a target but since shaman got this heal toten they bossted on suport and necro has become a litle uselles class because shield break to much easy and we still lose hp for skill = need heal, play as a necro is a bit boring we wanna be a class super powerful as druids and shaman having a nice heal skill will be a good ideia but a skill for atack or stun all a group it wolud be wonderful :good:

 

sorry for my bad english :P

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"as many as the damage made"

 

Wow good luck...

 

This is like secret link but not a direct heal. just make a great damage to target for a great heal. :dirol:

low damage, low heal. fair enough.

Edited by Priestiwa
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priest already have "cursed mark"-thing in last skill update, very noob skill, you will make them jealous : :)

 

they have redemption that heals and also removes buffs.

necromancers need 2nd heal skill.

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necro they talk about slow kill a target but since shaman got this heal toten they bossted on suport and necro has become a litle uselles class because shield break to much easy and we still lose hp for skill = need heal, play as a necro is a bit boring we wanna be a class super powerful as druids and shaman having a nice heal skill will be a good ideia but a skill for atack or stun all a group it wolud be wonderful :good:

 

sorry for my bad english :P

 

Necros have nightmare for stun, Acid Rain for AoE attack, Panic for AoE fear.

they need 2nd heal. lol ;D

 

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I don't know if you notice this but, technically, Mental Pit recovers the other healing skill. Don't be one of these retards who just want their class as OP as possible.

Edited by Gladiator
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This is like secret link but not a direct heal. just make a great damage to target for a great heal. :dirol:

low damage, low heal. fair enough.

 

Devs already divide healer, main healer and support healer. You shouldn't be jealous if shaman and druid have better healing skill.

Vamp rune, nuff said :snorlax: .

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I consider necro expert skills to be more attack based than other support charachter . Fatefull connect+acid rain+ poison shield is very effective against groups or wars. I believe necro needs another DMG blocking shield not another heal.

Edited by sixdog
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Well in my opinion necro need passive skill like idk life steal % we pay hp why not get hp. It's True necro skills are more atk based, passive skills like necro can block incoming atk or reduce dmg idk exactly. Life transfusion be also nice like aoe drain skill from mobs, other players. It's many option necromancer are wizards of death so second heal skill not suit. But draining hp or summon bone wall to reduce atk will be nice.

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I think something like "reverse infection" would be cool and easy to implement. A delayed single heal (just like shaman heal but only 1 tick, more powerful and takes more time to activate).

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