Kerry Tompsett 0 Posted March 10, 2016 Share Posted March 10, 2016 I had a discussion with a few people in my guild. It was regarding resi. They say resi is effective to reduce critical percentage against mobs. But I believe resi is only effective vs other players in game. It even says so on the rune it's only effective vs players. Were they correct about this? Quote Link to comment Share on other sites More sharing options...
Gunzoo 1 Posted March 11, 2016 Share Posted March 11, 2016 I had a discussion with a few people in my guild. It was regarding resi. They say resi is effective to reduce critical percentage against mobs. But I believe resi is only effective vs other players in game. It even says so on the rune it's only effective vs players. Were they correct about this? Resilience is for pure PvP purposes. Hence why they put it on arena gear. It is useless vs any mob. Quote Link to comment Share on other sites More sharing options...
benjaminbt 325 Posted March 11, 2016 Share Posted March 11, 2016 Ok so to be accurate, it reduces received damage and chance of critical hit during a PVP fight. It works a little bit like defence. I am not sure if it does anything with PVE, probably not. Why would it be on arena gear otherwise? Quote Link to comment Share on other sites More sharing options...
Kerry Tompsett 0 Posted March 11, 2016 Author Share Posted March 11, 2016 Meant to say critical HIT percentage, sorry. Quote Link to comment Share on other sites More sharing options...
Panchen 90 Posted March 12, 2016 Share Posted March 12, 2016 It reduces: damage from normal hits, damage from critical hits, chance of being criticaly hit (all of this against PLAYERS) Not sure bout mobs tho :c someone with enough free time should let a mob hit him/her 100 or 200 times with 0 resi, and then using resilence items, and see what happends. Quote Link to comment Share on other sites More sharing options...
Cybernem 157 Posted March 12, 2016 Share Posted March 12, 2016 (edited) Resilience works with mobs too, but it will not reduce damage from mobs, just mobs won't crit you Edited March 12, 2016 by Cybernem Quote Link to comment Share on other sites More sharing options...
Gunzoo 1 Posted March 13, 2016 Share Posted March 13, 2016 Resilience works with mobs too, but it will not reduce damage from mobs, just mobs won't crit you You tested it? Quote Link to comment Share on other sites More sharing options...
Cybernem 157 Posted March 13, 2016 Share Posted March 13, 2016 Yes Quote Link to comment Share on other sites More sharing options...
Gunzoo 1 Posted March 15, 2016 Share Posted March 15, 2016 Yes No you didn't Quote Link to comment Share on other sites More sharing options...
Gladiator 1145 Posted March 15, 2016 Share Posted March 15, 2016 But it's true. Quote Link to comment Share on other sites More sharing options...
Robin Brar 16 Posted March 28, 2016 Share Posted March 28, 2016 It works with mobs 100% i tested used to die with full def set almost every 4th hit was crit on me by new mobs its funny Quote Link to comment Share on other sites More sharing options...
Cybernem 157 Posted March 28, 2016 Share Posted March 28, 2016 No you didn't I did Quote Link to comment Share on other sites More sharing options...
Ninja 82 Posted March 30, 2016 Share Posted March 30, 2016 Resilience reduces: - crits chance and crits dmg from mobs - crits chance and all dmg from players Quote Link to comment Share on other sites More sharing options...
ColdFootedMole 29 Posted April 18, 2016 Share Posted April 18, 2016 Yay so it does have a use as pve Quote Link to comment Share on other sites More sharing options...
Super99Mont 0 Posted January 31, 2017 Share Posted January 31, 2017 I am not quiet sure about it, Quote Link to comment Share on other sites More sharing options...
TheCabbage 110 Posted January 31, 2017 Share Posted January 31, 2017 (edited) I am not quiet sure about it, It used to be. Now it does what its description says. Use solidity for PvE. Edited January 31, 2017 by TheCabbage Quote Link to comment Share on other sites More sharing options...
Pecleb 62 Posted January 31, 2017 Share Posted January 31, 2017 oh oh interesting... bored to go naked at big ravva bcs not strong enough to stand those 4k crit from breath catchers But yes now u say it i can't remember taking crit from mobs in small ravva with my 22% resi Quote Link to comment Share on other sites More sharing options...
Urscrewed 142 Posted January 31, 2017 Share Posted January 31, 2017 But it negates the poibt, why reduce crit and take more damage? If your tanking, wouldnt it be best to take the least damage from as many attacks as possible? Say a creature as 30% critical chance, then would you rather take 100 damage from it and 1300 after 10 hits or have defence enough for 50% reduction to damage. Not to mention resil decreases armour so.. its not really worth it in pve anyway. Why are the servers down ? Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted January 31, 2017 Share Posted January 31, 2017 Snow boundaries are leaving us. That's why Quote Link to comment Share on other sites More sharing options...
Urscrewed 142 Posted January 31, 2017 Share Posted January 31, 2017 Yeh its meant to be a sad relatable matter XD, not a serious question. Quote Link to comment Share on other sites More sharing options...
Pecleb 62 Posted January 31, 2017 Share Posted January 31, 2017 But it negates the poibt, why reduce crit and take more damage? If your tanking, wouldnt it be best to take the least damage from as many attacks as possible? Say a creature as 30% critical chance, then would you rather take 100 damage from it and 1300 after 10 hits or have defence enough for 50% reduction to damage. Not to mention resil decreases armour so.. its not really worth it in pve anyway. Why are the servers down ? Yes i know resi is bad for pve, i just have a weird way to play: im late on all amp so can't do dg, and to lazy to do chainless, so farm swamp everyday with druid to up mage to go dg i can heal fast enough vs all mobs no matter my def, only **** is when i take a critical hit from breath catchers yes yes ik it's weird... Quote Link to comment Share on other sites More sharing options...
Lyzoic 101 Posted January 31, 2017 Share Posted January 31, 2017 I want to see 4x rogues with max damage reflection resi set +0 amps spamming ls on slug, if slug hits like 10k without def, how much is the dmg reflection from crit hits? Quote Link to comment Share on other sites More sharing options...
Kitzunex 20 Posted January 31, 2017 Share Posted January 31, 2017 Doesnt pve resi called solidity? Btw i heard it gets increased by def... Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted January 31, 2017 Share Posted January 31, 2017 (edited) @Pacleb, in this case you should use some solidity. In pve it works exactly like resilience works in pvp. Solidity now reduces the chance of mobs dealing critical hits on you. And what also hasn't been mentioned in this topic -> let's say you've got 10% resilience, then it will increase your physical and magical defense against players for 10%. However, against mobs it would decrease your defense for 10%. That's why you should keep your resilience as low as possible in any pve actions, especially in dungeons. Edited January 31, 2017 by Julie Quote Link to comment Share on other sites More sharing options...
Pecleb 62 Posted January 31, 2017 Share Posted January 31, 2017 @Pacleb, in this case you should use some solidity. In pve it works exactly like resilience works in pvp. Solidity now reduces the chance of mobs dealing critical hits on you. And what also hasn't been mentioned in this topic -> let's say you've got 10% resilience, then it will increase your physical and magical defense against players for 10%. However, against mobs it would decrease your defense for 10%. That's why you should keep your resilience as low as possible in any pve actions, especially in dungeons. Yes yes i know, but atm i can't afford to have two sets of gears, and as i like arena i just go full arena set. As long as i do swamps i don't care to take 20-30% more dmg from mobs bcs resi. For a lvl 23 druid there's no problem. Only those high crit where annoying, and i couldn't choose between resi runes or def runes. Now that i know resi as not only drawbacks in pve im going to go full resi (even low amped druid is fun in arena if full resi bcs it's hard to kill. for solidity well... i don't like it, i prefer use HP on belt (or resi if arena) to have as much HP as possible as bcs im druid. For cloak idk. Does parry work for casters? or need melee weapon? Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted February 1, 2017 Share Posted February 1, 2017 (edited) Parry should work for casters as well Edited February 1, 2017 by Julie Quote Link to comment Share on other sites More sharing options...
Sai Chandra 111 Posted February 1, 2017 Share Posted February 1, 2017 @Pacleb, in this case you should use some solidity. In pve it works exactly like resilience works in pvp. Solidity now reduces the chance of mobs dealing critical hits on you. And what also hasn't been mentioned in this topic -> let's say you've got 10% resilience, then it will increase your physical and magical defense against players for 10%. However, against mobs it would decrease your defense for 10%. That's why you should keep your resilience as low as possible in any pve actions, especially in dungeons. says who uses 15+% resilence on her gear for dg Quote Link to comment Share on other sites More sharing options...
Akasha 2058 Posted February 1, 2017 Share Posted February 1, 2017 (edited) Resilience Every player will have 5% Resilience as a basic stat of their character. This defensive bonus will be replaced in every PvP weapon (that is purchased from Arena vendor) by the new PvP bonus called "Ferocity". The "Resilience" bonus now has very positive effect in PvP and negative in PvE fights. Every character has a higher chance of avoiding a critical hit and decreased incoming damage during fights with other players. However, if this character fights monsters, physical and magical defense is decreased. Basic 5% Resilience bonus doesn't have any negative effects in PvE Ferocity PvP weapon bonus that increases your damage to other players. In PvE its effect is negative and decreases your damage to monsters. Solidity Bonus that decreases the chance and damage of a Critical hit against you. It is PvE only stat that works exactly like Resilience. "Solidity" can be enhanced by the new runes which can be inserted in helmets, cloaks and belts. Moreover its amount is affected by physical defense which defines basic bonus percentage. The more physical defense you have - the more solid you are! Additional items will be added to our game to enhance these bonuses: scrolls, crystals and runes. "Penetration" bonus remains unchanged. (release 5.7) Edited March 30, 2017 by Aкasha Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted February 1, 2017 Share Posted February 1, 2017 (edited) says who uses 15+% resilence on her gear for dg Oh Sai, you are so mean! I bought that stupid expensive craft gear just because of you And BY THE WAY, my resilience is only about 6,5% now when I'm using my pve set and even with the resilience removing some defense I still have about 5,5k Edited February 1, 2017 by Julie Quote Link to comment Share on other sites More sharing options...
Sai Chandra 111 Posted February 1, 2017 Share Posted February 1, 2017 Oh Sai, you are so mean! I bought that stupid expensive craft gear just because of you And BY THE WAY, my resilience is only about 6,5% now when I'm using my pve set and even with the resilience removing some defense I still have about 5,5k yes after 1 year of nagging..u finally changed a bit Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted February 1, 2017 Share Posted February 1, 2017 yes after 1 year of nagging..u finally changed a bit You are always nagging >_> no matter what you are silly about such things :3 and I'm still a better damager than you! Quote Link to comment Share on other sites More sharing options...
Sai Chandra 111 Posted February 1, 2017 Share Posted February 1, 2017 You are always nagging >_> no matter what you are silly about such things :3 and I'm still a better damager than you! my build is survival setup ..not dmg setup..i changed it for farming snow dgs and tp dgs ..so shush xd Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted February 1, 2017 Share Posted February 1, 2017 my build is survival setup ..not dmg setup..i changed it for farming snow dgs and tp dgs ..so shush xd Then why are you always dying? Quote Link to comment Share on other sites More sharing options...
Sai Chandra 111 Posted February 1, 2017 Share Posted February 1, 2017 Then why are you always dying? says who revived at snow town after dying ;p Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted February 1, 2017 Share Posted February 1, 2017 says who revived at snow town after dying ;p Says the someone called Sai who told me to revive at town .-. Quote Link to comment Share on other sites More sharing options...
Pecleb 62 Posted February 1, 2017 Share Posted February 1, 2017 Resilience Every player will have 5% Resilience as a basic stat of their character. This defensive bonus will be replaced in every PvP weapon (that is purchased from Arena vendor) by the new PvP bonus called "Ferocity". The "Resilience" bonus now has very positive effect in PvP and negative in PvE fights. Every character has a higher chance of avoiding a critical hit and decreased incoming damage during fights with other players. However, if this character fights monsters, physical and magical defense is decreased. Basic 5% Resilience bonus doesn't have any negative effects in PvE Ferocity PvP weapon bonus that increases your damage to other players. In PvE its effect is negative and decreases your damage to monsters. Solidity Bonus that decreases the chance and damage of a Critical hit against you. It is PvE only stat that works exactly like Resilience. "Solidity" can be enhanced by the new runes which can be inserted in helmets, cloaks and belts. Moreover its amount is affected by physical defense which defines basic bonus percentage. The more physical defense you have - the more solid you are! Additional items will be added to our game to enhance these bonuses: scrolls, crystals and runes. "Penetration" bonus remains unchanged. (relea ty Quote Link to comment Share on other sites More sharing options...
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