Shannuu 19 Posted May 27, 2016 Share Posted May 27, 2016 I don't play this game anymore just because they made pala too nerf. And m not the only one Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted May 27, 2016 Share Posted May 27, 2016 Now it's rare to see good paladin, many veterans retired. I only saw 2 pala lv 26 in war just now, the rest are paladins bellow lv 18. So sad Quote Link to comment Share on other sites More sharing options...
lallouss 854 Posted May 27, 2016 Share Posted May 27, 2016 Bad time for war my child OwO if it was on a better time i would lead us to victory.. Ha ha who am i kidding, a lvl2 warlock army can stop all elfs from all servers xD thats the only thing why we cant win, warlock circle too op in war If they make it cast and gone like earthquake than it would be better abit ;3 Quote Link to comment Share on other sites More sharing options...
Gladiator 1141 Posted May 27, 2016 Share Posted May 27, 2016 (edited) MC skills that slow down/stun enemy in area: Warlock 2 circles, Healing Totem, Acid Rain, Earthquake, Panic, Fateful Connection(not sure if slows). >only Dark Circle has limited targets and still OP. Elf skills that slow down/stun enemy in area: Banner, Fetter, Song, Shattered Stone. >all of them have limited targets, except Stones which has only a chance of stunning for 2 secs. Back to topic: Make Pala a bit tankier than sheets of paper compared to other tanks, and stop screwing our AoE, cus it's the only thing we have. Edited May 27, 2016 by Gladiator Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted May 28, 2016 Share Posted May 28, 2016 BD and priest have less contribution in war , but if developers buff BD's skill everyone will complain, the only solution is buff priest in the next update skill Give them AoE damage or AoE support skill, or anything gud. At least give them skill that can remove rogue's stealth Back to topic: fix sacred shield with that pala become a bit tankier, it's not "sacred" shield it's "profane" shield Quote Link to comment Share on other sites More sharing options...
lallouss 854 Posted May 28, 2016 Share Posted May 28, 2016 Changed sacred shield from depending on HP to depending on defense... Plz --' Quote Link to comment Share on other sites More sharing options...
Gladiator 1141 Posted May 28, 2016 Share Posted May 28, 2016 Devs be like: give a shield shield that's dependent on HP for the lowest HP tank. Quote Link to comment Share on other sites More sharing options...
Aglaophotis 35 Posted May 29, 2016 Share Posted May 29, 2016 MC skills that slow down/stun enemy in area: Warlock 2 circles, Healing Totem, Acid Rain, Earthquake, Panic, Fateful Connection(not sure if slows). >only Dark Circle has limited targets and still OP. Elf skills that slow down/stun enemy in area: Banner, Fetter, Song, Shattered Stone. >all of them have limited targets, except Stones which has only a chance of stunning for 2 secs. Back to topic: Make Pala a bit tankier than sheets of paper compared to other tanks, and stop screwing our AoE, cus it's the only thing we have. Use this http://forum.warspear-online.com/index.php/topic/45473-comparison-of-sentinelslegion-war-skills-aoe/ But I agree to the fact that paladin could get something making of him a better tank than blade dancer. Quote Link to comment Share on other sites More sharing options...
Gladiator 1141 Posted May 29, 2016 Share Posted May 29, 2016 I wouldn't use it. Come on you're smarter than that. You can tell it's pretty outdated, also a lot of his comparisons are wrong. Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted May 30, 2016 Share Posted May 30, 2016 Use this http://forum.warspear-online.com/index.php/topic/45473-comparison-of-sentinelslegion-war-skills-aoe/ But I agree to the fact that paladin could get something making of him a better tank than blade dancer. In war it's not always about AoE , it's about effectiveness of skills. For example rogues don't need big wave to pass Elves defence, if they smart they can evade ranger's trap/mage AoE/pala AoE and they can hit flag, at least 1 rogue can deal 1-3k to flag. If I could command MCs, I will command big wave of MCs(except rogues) to attack from one side of Elf's town, and the rest rogues spread and attack from all other side. Imagine the damage they dealt as we know rogues are overpopulated class. If you are elves commander what is your best sequence of attack to raid Legion Camp? with overpopulated BDs & druids, and small population of paladins and mages. Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted May 30, 2016 Share Posted May 30, 2016 rush b flag Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted May 30, 2016 Share Posted May 30, 2016 cyka molotow Quote Link to comment Share on other sites More sharing options...
nabnecro 304 Posted May 31, 2016 Share Posted May 31, 2016 Lmfao, let's keep oversimplifying things by trying to convince others elves and chosen needs a buff because "not enough AOE skills". Quote Link to comment Share on other sites More sharing options...
Gladiator 1141 Posted May 31, 2016 Share Posted May 31, 2016 We have enough, never said the opposite. But the fact that Elves AoEs got limited/nerfed while MC's are staying as they are is dumb and unbalanced. Yes Circle got nerfed but ,come on, it is still one of the strongest AoE skills. And we all know crazy OP healing totem right now, so I don't need to say anything regarding that hopefully. Quote Link to comment Share on other sites More sharing options...
kidarmo 1 Posted June 30, 2016 Share Posted June 30, 2016 i like pala, because can be healer and tanker Quote Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted September 17, 2016 Share Posted September 17, 2016 Lets hope this skill becomes its own skill without canceling priest skill Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted September 17, 2016 Share Posted September 17, 2016 expert skill that can be cancelled by priest basic skill, don't need to mention it's cd and it's damage absorbtion. Quote Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted September 17, 2016 Share Posted September 17, 2016 Yea and that too Quote Link to comment Share on other sites More sharing options...
Gladiator 1141 Posted September 17, 2016 Share Posted September 17, 2016 Being canceled is the smallest problem, I don't mind it. Quote Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted September 17, 2016 Share Posted September 17, 2016 Just hated with I shield a low lol and because of their low hp.. 1 art from a high amp destroy it and also deal dmg.. Highest I seen from that is 300.. Lol Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted September 19, 2016 Share Posted September 19, 2016 I don't play this game anymore just because they made pala too nerf. And m not the only one MAY A GLORIOUS TIME OF PALADINS AWAIT US WITH THIS UPDATE Being canceled is the smallest problem, I don't mind it. nope it is a big problems. it reveals the spagghetti code aigrind cooked Quote Link to comment Share on other sites More sharing options...
r0land 1098 Posted September 30, 2016 Share Posted September 30, 2016 Question from a new player that would love to play a paladin, I read a lot of negativity and it seems you guys are lacking defensively compared to any other tank, with that said are paladins still viable? How about pvp? Does not seem this new skill has given you guys what you were after, hopefully they patch it. Thanks The first rule of this forum - never listen to all this update whine. This is their natural reaction to every change that is made in our game. Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted September 30, 2016 Share Posted September 30, 2016 I don't play Paladin but yea, sacred shield sucks so they have the right to whine about it. Quote Link to comment Share on other sites More sharing options...
lallouss 854 Posted September 30, 2016 Share Posted September 30, 2016 The first rule of this forum - never listen to all this update whine. This is their natural reaction to every change that is made in our game. Wut o.o lel xD Btw sacred shield 40sec cooldown for same effect as a priest or necro shield at same lvls i guess, is totally bad Lets just say im not right becuz im overeacting about sacred shield but if u test it in any type of combat u will agree with me So judge not my opinion on my words, judge it by telling me how can this skill be usefull in what scenario? Worst shield skill in warspear need be fixed somehow OwO 40sec cooldown bad Damage absorbent bad Can cast it on others good No paladin use it unless they dnt know how to play paladin Quote Link to comment Share on other sites More sharing options...
Gladiator 1141 Posted September 30, 2016 Share Posted September 30, 2016 (edited) The first rule of this forum - never listen to all this update whine. This is their natural reaction to every change that is made in our game. Come on R0lando, we all know the skill sucks ever since we made that topic that you closed long time ago. Anyways for that fellow Paladin, Paladin is great and perfect for me in PvP, especially in group play. In dungeons, after the latest fixes, they got better as a damage dealer, but yeah, defensively compared to other tanks, Paladin is still the weakest. And I will show you with examples so you don't call it whining:- -The new skill has good amount of def buff but also too long cd, 90 secs, and since it's a party buff it doesn't add much to the Paladin over BD. Dark Shield (An almost passive basic skill for Death Knight) is better, it reduces around 120 fixed damage(Correct me some DK)? Well, 40% additional def (around 8.2% in percentages for me(50% def)) reduces less than that amount against a 1000 hitting boss. Do the math, from 500(with 50% def) damage to 420(58.2%). -Another def skill is Sarcred Shield, worst shield, barely holds 700 damage with at max lvl with 40 seconds cooldown,@R0land call it whining or whatever you want, but the skill is bad for anyone with common sense. Bladedancer's shield has almost half of that cooldown with way stronger effect. And Barb's Stone skin reduces 80% damage each 4 seconds (PASSIVE). Do the math in an example where Paladin and Barb tank the same boss and see how much damage each skill saves in 40 seconds, Sacred shield saves fixed 700 and Stone Skin saves 80% of the the damage each 4 secs, i.e. you receive 100 damage instead of 500 in that 1000 damage boss example each 4 seconds so imagine how much damage you will have saved in that 40 sec duration of Sacred Shield, see the big difference yet? -Another skill is Sun Seal, it debuffs a selected target, and attacks on that target returns a percentage of the HP to the hitter. Deathknight has the same Life Steal buff, but it works for the character, that means that AoE skills could benefit from that skill and that makes Steel Hurricane + Saturation combo like an HP potion against group of mobs. while our AoE won't be buff from Sun Seal since it's only 1 target skill, in addition to that, being a self buff skill, there is no chance to miss it against bosses like Sun Seal. (Make it a character cast buff and it will be fair enough, to keep it's support role, just make it like shield skills for example, but instead of adding a shield, it adds a life steal buff for some time). You see R0land it's not whining, I just said facts, all Paladin's def skills are worse compared to other tanks I can show you that through screenshots, videos and if you log in game too I will show you live . Edited September 30, 2016 by Gladiator Pecleb and lallouss 2 Quote Link to comment Share on other sites More sharing options...
lallouss 854 Posted September 30, 2016 Share Posted September 30, 2016 Come on R0lando, we all know the skill sucks ever since we made that topic that you closed long time ago. Anyways for that fellow Paladin, Paladin is great and perfect for me in PvP, especially in group play. In dungeons, after the latest fixes, they got better as a damage dealer, but yeah, defensively compared to other tanks, Paladin is still the weakest. And I will show you with examples so you don't call it whining:- -The new skill has good amount of def buff but also too long cd, 90 secs, and since it's a party buff it doesn't add much to the Paladin over BD. Dark Shield (An almost passive basic skill for Death Knight) is better, it reduces around 120 fixed damage(Correct me some DK)? Well, 40% additional def (around 8.2% in percentages for me(50% def)) reduces less than that amount against a 1000 hitting boss. Do the math, from 500(with 50% def) damage to 420(58.2%). -Another def skill is Sarcred Shield, worst shield, barely holds 700 damage with at max lvl with 40 seconds cooldown,@R0land call it whining or whatever you want, but the skill is bad for anyone with common sense. Bladedancer's shield has almost half of that cooldown with way stronger effect. And Barb's Stone skin reduces 80% damage each 4 seconds (PASSIVE). Do the math in an example where Paladin and Barb tank the same boss and see how much damage each skill saves in 40 seconds, Sacred shield saves fixed 700 and Stone Skin saves 80% of the the damage each 4 secs, i.e. you receive 100 damage instead of 500 in that 1000 damage boss example each 4 seconds so imagine how much damage you will have saved in that 40 sec duration of Sacred Shield, see the big difference yet? -Another skill is Sun Seal, it debuffs a selected target, and attacks on that target returns a percentage of the HP to the hitter. Deathknight has the same Life Steal buff, but it works for the character, that means that AoE skills could benefit from that skill and that makes Steel Hurricane + Saturation combo like an HP potion against group of mobs. while our AoE won't be buff from Sun Seal since it's only 1 target skill, in addition to that, being a self buff skill, there is no chance to miss it against bosses like Sun Seal. (Make it a character cast buff and it will be fair enough, to keep it's support role, just make it like shield skills for example, but instead of adding a shield, it adds a life steal buff for some time). You see R0land it's not whining, I just said facts, all Paladin's def skills are worse compared to other tanks I can show you that through screenshots, videos and if you log in game too I will show you live . What he said! Quote Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted November 1, 2016 Share Posted November 1, 2016 (edited) Wish sacred was a inc block skill(passive) lol Or each shield that orbit the pala or whoever you cast it on, blocks(skill points determined how many attacks get block) Edited November 1, 2016 by Buffguyx Quote Link to comment Share on other sites More sharing options...
Gladiator 1141 Posted November 6, 2016 Share Posted November 6, 2016 In the end it barely absorbs 700 damage and has 40 secs cd. Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted November 7, 2016 Share Posted November 7, 2016 At least make it stack with priest shield Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted November 7, 2016 Share Posted November 7, 2016 yeah, it's annoying when pala weak shield dispel mighty priest shield Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted November 7, 2016 Share Posted November 7, 2016 yeah, it's annoying when pala weak shield dispel mighty priest shield Yes, because of that you cant even properly use it when in party Quote Link to comment Share on other sites More sharing options...
Muikkulii 0 Posted November 7, 2016 Share Posted November 7, 2016 Devs, make sun seal More like dks saturation!!! So it actually would be usefull. Quote Link to comment Share on other sites More sharing options...
fuadya 8 Posted March 21, 2017 Share Posted March 21, 2017 Is this skill is worth buying or not for now? Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted March 21, 2017 Share Posted March 21, 2017 not for now, illumination is the beast! Quote Link to comment Share on other sites More sharing options...
Pecleb 62 Posted March 21, 2017 Share Posted March 21, 2017 Is this skill is worth buying or not for now? totally useless for now. Buy banner and make 4/4 for op dmg buy harad call for stun and teleport buy illumination for agro and good dmg (idk if it's worth lvling up for dmg) buy sun seal for dmg and focus banner, lvl up for life stealth rest is quite useless, shield bash perhaps for dmg and stun if u are a shield pala Quote Link to comment Share on other sites More sharing options...
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