r0land 1101 Posted November 30, 2015 Share Posted November 30, 2015 (edited) Warriors of Arinar!The Median Night Holiday is almost over and the Horror Circus will soon depart. It will return next year but now we have to prepare of the Warspear Online 5.3 update.This update will feature a pack of new expert skills, changes to current skills and other important fixes.The update will be available this week so make sure you keep up to date with our news alerts!New expert skillsEach game class will feature the ability to learn a new expert skill after level 18. Do you feel a disturbance in the force? PaladinSacred Shield (active)Surrounds itself or its ally with a powerful barrier that absorbs a fixed amount of damage.As the skill develops, the amount of damage that the shield can withstand increases.When the skill is developed above level 3 and when the skill is applied to an ally, a paladin also receives a protective barrier.PriestMystic Mark (active)Summons a mystic mark upon an enemy, thus decreasing the enemy’s physical and magical defense.If an enemy gets 3 such marks, all enemies within a small radius from the target will be damaged.MageBlinding Fire (active)Deals damage to all enemies within a small radius and reduces their accuracy to 0. As the skill develops, damage, number of objects and debuff time increase.DruidPunitive Roots (active)Wraps its roots around its enemies in a small area and periodically damages targets. As it develops, the debuff time and dealt damage increase.RangerBitterness (passive)Each auto attack increases the ranger’s attack speed. When the skill is developed above level 3, the ability to evade attacks increases.Maximum number of effects - 10.Blade dancerPower of the Blades (passive)Basic attacks of a blade dancer deal more damage to players and monsters. As the skill develops, extra bonus increases. BarbarianStone Skin (passive)Every few seconds, a barbarian accumulates the ability to ignore some of the received damage.As the skill develops, the time needed to accumulate abilities and the absorbed damage increase.RogueAbsolute Reflexes (passive)Every few seconds, a rogue gets a chance to evade an attack. Maximum number of effects - 3.ShamanHealing Totem (active)The shaman installs on the battlefield a healing totem, which periodically restores the health of all characters located next to the totem.Death KnightSecret Reserves (passive)When health is reduced to a critical level, a death knight gets a big bonus to regenerate health and gain more protection.WarlockPower of relaxation (passive)Increases attack power and a chance to inflict critical damage if a warlock does not receive damage for some time. Any received damage eliminates the bonus.NecromancerAcid Rain (active)Results in a toxic rain that deals damage to enemies. When the rain is over, enemies will be poisoned.Changes in current skillsWarlockShadow Sphere. Increased damage on all skill levels. Death KnightSharp Shadow. Increased damage of skills that rely on magical power. This is on all levels. NecromancerMental Pit. Decreased level of debuff, reducing an enemy's attack. This is dependent on skill level up to 15-30-45-55%Skill cooldown time increased to 25 seconds.Poisonous Shield. Decreased amount of required energy, dependent on skill level to 18-20-22-24 points.Cooldown decreased to 15 seconds. PaladinFetters of Justice. Added target limit dependent on skill level: 2-3-4-5-6.Harad's Banner. Added target limit dependent on skill level: 3-4-5-6. If target is marked with Sun Seal, Banner only attacks this target. PriestElusive Threat. Decreased debuff, lowering enemy's energy and health points. No more than 20% on each skill level.Decreased the amount of energy required dependent on skill level, up to 20-22-24-26 points.Skill cooldown time decreased to 16 seconds. DruidForest Song. Added target limit dependent on skill level: 3-4-5-6Invigorating Stream. Decreased the amount of energy required dependent on skill level, up to 12-14-16-18 points.Skill cooldown time decreased to 12 seconds. RangerExplosive Trap. Increased trap's duration time dependent on skill level up to 20-30-40-50 seconds.Decreased damage of all traps on all skill levels (up to 20%).Decreased the amount of energy required dependent on skill level, up to 10-12-14-16 seconds.Skill cooldown time decreased to 7 seconds. ShamanEnergy Field. Increase of buff improving energy regeneration, on all levels of skill.Decreased the amount of energy required dependent on skill level, up to 22-24-26-28 points.Skill cooldown time decreased to 40 seconds. BarbarianShield Strike. Skill cooldown time decreased to 16 seconds.Last Wish. Skill becomes passive and activates itself when the Barbarian's health is critically low.Skill auto cooldown changed to 90 seconds. MageShattered StoneIncreased chance of stunning enemies dependent on skill level, up to 20-25-35-45-60%.New notificationsYou will receive push-notifications after selling items via the Secondhand Dealer on Android, iOS and Windows Phone devices.Linking items to chatMessages with linked items cannot now be sent to chat if this option is disabled in the Settings menu.This feature applies to Android and Windows Phone devices.That's it for now, more information to follow on update release day!Good luck everyone!AIGRIND Edited November 30, 2015 by r0land Link to comment Share on other sites More sharing options...
[email protected] 7 Posted November 30, 2015 Share Posted November 30, 2015 nice [email protected] 1 Link to comment Share on other sites More sharing options...
Young 0 Posted November 30, 2015 Share Posted November 30, 2015 healing totem !nice!now shaman have aoe heal Link to comment Share on other sites More sharing options...
PEYMUS 1 Posted November 30, 2015 Share Posted November 30, 2015 NICE !!! Link to comment Share on other sites More sharing options...
Prand 10 Posted November 30, 2015 Share Posted November 30, 2015 (edited) I think I have to delete my priest, after this update class is now useless Edited November 30, 2015 by Prand Jcsky 1 Link to comment Share on other sites More sharing options...
Morgana 780 Posted November 30, 2015 Share Posted November 30, 2015 Blade Dancer is too strong Link to comment Share on other sites More sharing options...
MCocktail 183 Posted November 30, 2015 Share Posted November 30, 2015 (edited) ducking sweet Will instabuy new pala skill Also nicw changes :[ Will we get a free book of obli? Edited November 30, 2015 by Molotow Cocktail Link to comment Share on other sites More sharing options...
Hazelnut 600 Posted November 30, 2015 Share Posted November 30, 2015 (edited) "New notifications You will receive push-notifications after selling items via the Secondhand Dealer on Android, iOS and Windows Phone devices." Could you please explain more? Also... i hope there will be disable exchange option in near time Edited November 30, 2015 by Lady Livi Baryon 1 Link to comment Share on other sites More sharing options...
r0land 1101 Posted November 30, 2015 Author Share Posted November 30, 2015 Will we get a free book of obli? yep. "New notifications You will receive push-notifications after selling items via the Secondhand Dealer on Android, iOS and Windows Phone devices." Could you please explain more? Also... i hope there will be disable exchange option in near time You sell your item, you receive notification about it. Link to comment Share on other sites More sharing options...
MCocktail 183 Posted November 30, 2015 Share Posted November 30, 2015 (edited) Also, will the pala shield on yourself at pala barrier lvl4 be the same as the one on your ally? Update: Ty Edited November 30, 2015 by Molotow Cocktail Link to comment Share on other sites More sharing options...
marcilio 1 Posted November 30, 2015 Share Posted November 30, 2015 GM I think all characters of any lvl deveria Power USE At Least A new skil to help OS Fixed Players Arena What CAN upa not Link to comment Share on other sites More sharing options...
mailliwdxb 86 Posted November 30, 2015 Share Posted November 30, 2015 Hmm nice .... But bye bye pvp xD Link to comment Share on other sites More sharing options...
lallouss 854 Posted November 30, 2015 Share Posted November 30, 2015 wow awesome update ty can i ask something about this: PaladinSacred Shield (active)Surrounds itself or its ally with a powerful barrier that absorbs a fixed amount of damage.As the skill develops, the amount of damage that the shield can withstand increases.When the skill is developed above level 3 and when the skill is applied to an ally, a paladin also receives a protective barrier. >>When the skill is developed above level 3 and when the skill is applied to an ally, a paladin also receives a protective barrier. what u mean above level 3? u mean lvl4 or lvl3 and lvl4 Link to comment Share on other sites More sharing options...
marcilio 1 Posted November 30, 2015 Share Posted November 30, 2015 (edited) GM ON LEGION DROP ARCO OR CROSBOW NEED SOLUTION PLIS Edited November 30, 2015 by marcilio fkmcsdruid 1 Link to comment Share on other sites More sharing options...
marcilio 1 Posted November 30, 2015 Share Posted November 30, 2015 GM ON LEGION drop ARCO crosbow OR WANT A SOLUTION Link to comment Share on other sites More sharing options...
r0land 1101 Posted November 30, 2015 Author Share Posted November 30, 2015 wow awesome update ty can i ask something about this: Paladin Sacred Shield (active) Surrounds itself or its ally with a powerful barrier that absorbs a fixed amount of damage. As the skill develops, the amount of damage that the shield can withstand increases. When the skill is developed above level 3 and when the skill is applied to an ally, a paladin also receives a protective barrier. >>When the skill is developed above level 3 and when the skill is applied to an ally, a paladin also receives a protective barrier. what u mean above level 3? u mean lvl4 or lvl3 and lvl4 Level 4, yes. Link to comment Share on other sites More sharing options...
Xtiano 5 Posted November 30, 2015 Share Posted November 30, 2015 Maybe gm forget put inmortal skill on elf side this time Link to comment Share on other sites More sharing options...
Staks 12 Posted November 30, 2015 Share Posted November 30, 2015 (edited) bd more op *z* Edited November 30, 2015 by Staks Staks 1 Link to comment Share on other sites More sharing options...
aquarians 5 Posted November 30, 2015 Share Posted November 30, 2015 new ranger passive skill is pretty good. push-notification for giving us info when our item sold is a good feature! Link to comment Share on other sites More sharing options...
Bopp 15 Posted November 30, 2015 Share Posted November 30, 2015 Oooooooooh healing totem Link to comment Share on other sites More sharing options...
Lionzi 13 Posted November 30, 2015 Share Posted November 30, 2015 OMG skill priest always worse. We need Stun Lionzi 1 Link to comment Share on other sites More sharing options...
Prand 10 Posted November 30, 2015 Share Posted November 30, 2015 (edited) yes we need Edited November 30, 2015 by Prand Link to comment Share on other sites More sharing options...
Lonex 33 Posted November 30, 2015 Share Posted November 30, 2015 Bad news for DKs :v Link to comment Share on other sites More sharing options...
Crystana 21 Posted November 30, 2015 Share Posted November 30, 2015 Bad news for dks? They get a new PASSIVE skill that prevents their death and get all their mag.dmg. skills increased =-O How can u say that are bad news? Link to comment Share on other sites More sharing options...
Politeweasel 0 Posted November 30, 2015 Share Posted November 30, 2015 Could you please not give the druid a root again? Link to comment Share on other sites More sharing options...
iick 5 Posted November 30, 2015 Share Posted November 30, 2015 Plz change price of skill book. it's to heavy. Link to comment Share on other sites More sharing options...
baskentliii 71 Posted November 30, 2015 Share Posted November 30, 2015 (edited) When are you guys going to add something cool for the lv14s? remember where are here. and wtf? another stun for druids...... in a future not far way warspear 6.2 Druids have 8 stun and each one of them can stun us for one hour, great devs good job Edited November 30, 2015 by baskentliii Link to comment Share on other sites More sharing options...
Veyshy 2 Posted November 30, 2015 Share Posted November 30, 2015 OMG Blade Dancer OP again. Link to comment Share on other sites More sharing options...
Altamir 4 Posted November 30, 2015 Share Posted November 30, 2015 Druid skill noob Why? Link to comment Share on other sites More sharing options...
Bdsc 41 Posted November 30, 2015 Share Posted November 30, 2015 (edited) Healing totam Power of blades (passive ) Don't make it last or trigger all the time Edited November 30, 2015 by Kitige Link to comment Share on other sites More sharing options...
Andre Alves 11 Posted November 30, 2015 Share Posted November 30, 2015 Roland balance that skill:! More usefull skill to elves :! Looooooooooooooooool. Where The new skills lol. Prist skill copy The boss from hallowen dungeon,rogue got more 1 useless evade buff, bd got more 1 passive skill to dmg, druid now have more stun .-. Pala and barb skill Works like dk shild:!only shaman skill looks good at now Link to comment Share on other sites More sharing options...
Andre Alves 11 Posted November 30, 2015 Share Posted November 30, 2015 And why nerf skill of mcs.-. U should do it at druid secret link too lol .-. Next time give a usefull stun to barb .-. Charge fail too much. And isnt every barb Who chose shild to use .-. Barb need stun! One stuuuuun. And u should explain how this dk skill Works?. Should give a exemple? Link to comment Share on other sites More sharing options...
Kelvzs 45 Posted November 30, 2015 Share Posted November 30, 2015 Rogue Absolute Reflexes (passive) Every few seconds, a rogue gets a chance to evade an attack. Maximum number of effects - 3. Every few seconds . . . and Maximum number of effects - 3 How many seconds is it? and Maximum number of effects is 3 = mean u can only Evade 3 times attack for every u enter combat mode? or you can Evade 3 times attack in row for every few seconds. Link to comment Share on other sites More sharing options...
Dragolub 3 Posted November 30, 2015 Share Posted November 30, 2015 R0land I have question about warlock skill: So what you mean by increase "attack power" ...magic power?!? D: and can explain what actually mean chance to inflict critical damage?... is that mean that im not gonna get dmg but ill get %crit? Plz explain I just cant understand... Link to comment Share on other sites More sharing options...
Zeusthegod 110 Posted November 30, 2015 Share Posted November 30, 2015 When are you guys going to add something cool for the lv14s? remember where are here. and wtf? another stun for druids...... in a future not far way warspear 6.2 Druids have 8 stun and each one of them can stun us for one hour, great devs good job Would be cool if a lv14 could use one expert at least! baskentliii 1 Link to comment Share on other sites More sharing options...
Majal Liza Martin 0 Posted November 30, 2015 Share Posted November 30, 2015 nice one gm :* :* 8-) Link to comment Share on other sites More sharing options...
tictoc 1 Posted November 30, 2015 Share Posted November 30, 2015 you guys need to try the new skill(s) before judge your char's skill or other chars skill. *p.s damn.. i was waiting dev give bd a healing for their new skill Link to comment Share on other sites More sharing options...
Morgana 780 Posted November 30, 2015 Share Posted November 30, 2015 And why nerf skill of mcs.-. U should do it at druid secret link too lol .-. Next time give a usefull stun to barb .-. Charge fail too much. And isnt every barb Who chose shild to use .-. Barb need stun! One stuuuuun. And u should explain how this dk skill Works?. Should give a exemple? Barbarians have a stun and wew, will you ever learn to post what you wanna say in one post? Please don't start to spam again Link to comment Share on other sites More sharing options...
Mohammad Mujtaba 1 Posted November 30, 2015 Share Posted November 30, 2015 Druid new root skill will make old roots to cooldown or no? And also if u provide any info about new roots effect time I will appreciate it. Link to comment Share on other sites More sharing options...
Bryan Viafara 2 Posted November 30, 2015 Share Posted November 30, 2015 I do not like this update. NecromancerMental Pit. Decreased level of debuff, reducing an enemy's attack. This is dependent on skill level up to 15-30-45-55%Skill cooldown time increased to 25 seconds. now any novice can kill an elf necromance. Creator and fkmcsdruid 2 Link to comment Share on other sites More sharing options...
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