Tayleeo 13 Posted September 11, 2015 Posted September 11, 2015 An awesome addition to this game would be pets. Pets can't attack enemies but they can't be attacked themselves. Pets can enter arena with the owner but they can't attack or be attacked by enemies. There would be different types of pets like: common pets (no passive skill) uncommon pets (noob passive skill) rare pets (1 passive skill) Legendary pets (2 passive skills) Arena season winner pet (increase damage, resilience and hp by 5%) and the most rarest which are MYTHICAL pets (3 passive skills) Each pet except common pets will have different passive skills and the more rare a pet is, the better the passive skill(s) will be. Passive skills can be anything like increase damage 3% or increase hp by 4% Other passive skills can include higher dodge or other skills, attack speed, life steal, there are many possibilities. Legendary pets will have 2 passive skills and each legendary pets passive skills will be different. For example one can increase damage 3% and increase attack speed 3% While another legendary pet can increase 3% Hp and Hp regen by 15 Or have 5% life steal and 4 mana regen Mythical pets will have 3 passive skills but it will be extremely hard to obtain one. Pets can be very rare drops from bosses(750k+ Hp bosses) and they will look like the boss that dropped it but will be smaller than a normal player character. Or they can be rewards for tournaments, maybe a legendary arena pet for Achievement Virtuoso's. This would be awesome content encouraging all players to go hunting for legendary pets. Pet parameter will be [equipping] they can be traded on dealer and will not be lost if the owner dies. This will open up a new way in which to PvP and PvE, provide a tonne of new content such as bosses/ achievements/ combat strategies. Not only will it benefit gamers but it can even bring about an influx of extra revenue for you developers as you can introduce Miracle pets. PLEASE consider. Just a suggestion. Cybernem 1 Quote
Tayleeo 13 Posted September 11, 2015 Author Posted September 11, 2015 Pets which can increase defence or have a chance to stun/ double attack the possibilities are endless. Quote
Hike Tyson 41 Posted September 11, 2015 Posted September 11, 2015 Hmm my sorrow will endure once more. Too many mcoins Quote
Bdsc 41 Posted September 11, 2015 Posted September 11, 2015 It's good but I have some point Common pet what it's used for Miracle shop pets don't seem like a good idea based on minion at miracle shop Maybe a pot to use pet again if you died he becomes inactive and need pot and every 24 h so that will create a demand on that pot Pet should have slots to add skills and skills available in chest / miracle shop but I would say chest Quote
Tayleeo 13 Posted September 11, 2015 Author Posted September 11, 2015 Common pets do nothing, having them just means that you have a pet Quote
Thiefmastr 9 Posted September 12, 2015 Posted September 12, 2015 for me what you discribed there are scrolls and pots lol Quote
Kaleidoscope 142 Posted September 12, 2015 Posted September 12, 2015 They should just rather cast spells and stuff, why would a pet increase your stats? It's not bad but needs improvement Quote
Tayleeo 13 Posted September 12, 2015 Author Posted September 12, 2015 They should just rather cast spells and stuff, why would a pet increase your stats? It's not bad but needs improvement That's why you have minions Quote
Hike Tyson 41 Posted September 12, 2015 Posted September 12, 2015 I hate Minions Never used them. Quote
Kaleidoscope 142 Posted September 13, 2015 Posted September 13, 2015 That's why you have minions Yeah, true. But I'd dislike to see big stat boosts by pets, I do believe that all OP players would have a goood pet in no time, and they'd be more op. Especially arena season winners, increased dmg and resil... NO! Imagine 60%deff + 30% resil. Quote
Tayleeo 13 Posted September 13, 2015 Author Posted September 13, 2015 Please go back and read the post. The highest value I stated is 5% and that would only be for mythical pets such as if you win arena or very rare drop from 1.5m+ Hp bosses Quote
Riodraco 1 Posted September 14, 2015 Posted September 14, 2015 En vez de mascotas seria mejor opción tener monturas depende la facción que sea el personaje, humanos = caballos,leones Elfos= renos , arpias Clan de la montaña = ave roc Abandonados = dragones Conseguirles armaduras y ayuden en mapa Quote
MCocktail 181 Posted September 15, 2015 Posted September 15, 2015 Despite the suggestion is actually well made, i dont think i want to run areound with everyone having a puppy/tortoise/tamed dragon/wtfisthis to carry with them Nosotraes 1 Quote
mailliwdxb 86 Posted September 15, 2015 Posted September 15, 2015 Accesory pets would be cool. Either them standing around you/spreading a cool looking aura or some bull. But bonus stats are a no-no Quote
REAPER 111 Posted September 24, 2015 Posted September 24, 2015 Pets should be more like other games. 1 basic dmg skill (they cast on their own) and 1 passive skill that boost the owner. like hp,dmg,def,crit etc Also they should be able to wear accessories that will boost the pet itself. like dmg, their dex or their casting speed. Quote
Jollier 84 Posted October 6, 2015 Posted October 6, 2015 An awesome addition to this game would be pets. Pets can't attack enemies but they can't be attacked themselves. Pets can enter arena with the owner but they can't attack or be attacked by enemies. There would be different types of pets like: common pets (no passive skill) uncommon pets (noob passive skill) rare pets (1 passive skill) Legendary pets (2 passive skills) Arena season winner pet (increase damage, resilience and hp by 5%) and the most rarest which are MYTHICAL pets (3 passive skills) Each pet except common pets will have different passive skills and the more rare a pet is, the better the passive skill(s) will be. Passive skills can be anything like increase damage 3% or increase hp by 4% Other passive skills can include higher dodge or other skills, attack speed, life steal, there are many possibilities. Legendary pets will have 2 passive skills and each legendary pets passive skills will be different. For example one can increase damage 3% and increase attack speed 3% While another legendary pet can increase 3% Hp and Hp regen by 15 Or have 5% life steal and 4 mana regen Mythical pets will have 3 passive skills but it will be extremely hard to obtain one. Pets can be very rare drops from bosses(750k+ Hp bosses) and they will look like the boss that dropped it but will be smaller than a normal player character. Or they can be rewards for tournaments, maybe a legendary arena pet for Achievement Virtuoso's. This would be awesome content encouraging all players to go hunting for legendary pets. Pet parameter will be [equipping] they can be traded on dealer and will not be lost if the owner dies. This will open up a new way in which to PvP and PvE, provide a tonne of new content such as bosses/ achievements/ combat strategies. Not only will it benefit gamers but it can even bring about an influx of extra revenue for you developers as you can introduce Miracle pets. PLEASE consider. Just a suggestion. Dont disturb the game balance,or maybe u want to make rogue Scored 6k in one hit ? Quote
Azebu 93 Posted October 6, 2015 Posted October 6, 2015 Oh yes great idea, let's add pets that heal you all the time. I mean, I played RotMG in the past, and when they added exactly the same feature, game pretty much died. But Warspear will be different! Okay thanks for posting le funny memes, but what's your point? To make yourself look dumb? smh Quote
MCocktail 181 Posted October 7, 2015 Posted October 7, 2015 Prepare your anus, because you used comic sans Quote
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