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[2012.04.23] Under development: Necromancer — Reaper of Forsaken Souls


Kuzmitch

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Dear players!

 

We continue to give you more information about new classes, which are waiting for you in Warspear Online 3.0 update. Let's meet the last class - Necromancer!

 

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Introduction

 

Wake up! Arise, new follower of Darkness!

 

I encourage your body to become a receptacle for the spirit of the Damned. I command to the remnants of your mind to start the path, unknown and terrible. The path of Necromancy!

 

Your frail flesh will nourish with magic... The magic generated by the once-dark deity, ancient as Death itself, and suffering, as well as each of us, from the endless torment in the dungeon earthly vale, called Arinar. Indeed, in this world there is no place for Forsaken and Garaan is forgotten. Now comes the turn of our army, led by the Unnamable, to bump the banner under the black moon!

 

Remember - the hardness of the hand is born not in the first battle. It will take a long time before your flimsy skeleton, doomed to mindless wandering cursed is the ground on the turn into the tip of an arrow shot by the unnamable. Your staff will become a magical shaft of the arrow, which is a formidable force of the Necromancy into the cooling world!

 

Having gone through a lot of deaths, you behold that all roads are like one another, like two drops of blood. Cultivating in your heart indifference to all living things and hatred of those who seek to preserve the works of Harad and Naudu, has long outlived his own, you will sooner or later come to the thought:

 

Necromancy - an ideal tool for revenge of Garaan!

 

So wake up from slumber and step onto the path of the terrible truth, the future Necromancer!

 

Mechanics of the fight

 

Necromancy in the world of Arinar has always been considered as taboo kind of magic. Keepers tried to comprehend the terrible legacy of Garaan, but all in vain. Even the most skilled magicians and priests were not able to conquer the apostate this dark art. After all, to get something, you should always give something in return. For necromancy fees seemed too high. Not everyone can leave with their lives, and only some have enough will to go back.

 

However, the Forsaken, whose thirst for revenge and power knew no bounds, were willing to give everything to achieve their deepest desires. And Necromancy could give his followers the great forces for the perfect victim. Dead magician is an important element of any group. His involvement helps reduce all enemy attacks to a minimum. Necromancer is able to draw strength not only in the flow of energy, but also in its unusual nature, so no one living sorcerer can not compete with him in the duration of the duels.

 

In the rush of battle Necromancer is able to quickly reduce the enemy's maximum health. This ability, Deathly Stare, especially effective against enemies with more health initially. Its effect can be stacked on the same target multiple times. If the opponent has received the maximum number of "stacks" that his position is very dangerous.

 

Mixing the magical power with corpse poison, Necromancer causes damage to single target with the dark magic. To the poison began to operate target should have the maximum number of stacks of Deathly Stare. If we take the example of our enemy with a full set of stacks, he will receive an additional very heavy damage during a certain time.

 

As a support class for the Army of Legion Necromancer may surround the union hero with the Bone Shield which protects him from damage over the time and instantly replenish some lost health. In contrast to the Priest, Necromancer use these skills to mix a small amount of energy a part of their health. This endurance allows longer to cast spells and to maintain life of its allies. But do not forget to follow your own.

 

On top of that, the Necromancer can send nightmares to one enemy. While the enemy is in a dream, he was haunted by horrific visions, and he is unable to recover their health and energy.

 

Necromancer enters into the great battle in the vast of Arinar. Find the path of true immortality with him!

 

Skills description

 

Devotion (passive skill of the Forsaken): A strong attachment to a single entity-creator Garaanu to regenerate energy and makes it easier to defend against attacks based on the power of dark magic and moon.

 

Deadly Stare: Lowers target's maximum health by a small percentage. The effect can be stacked several times.

 

Poison Spit: Striking a poisonous substance and purpose of causing damage with the power of dark magic. If, before this goal has been subjected to the maximum number of "stacks" of Deadly Stare, the body gets its poison and causes damage with the power of darkness magic for some time.

 

Bone Shield: Surrounds himself or an ally of a powerful barrier that absorbs fixed amount of damage. Necromancer consumes a small percentage of their maximum health for each application of this skill.

 

Ancient Seal: Instantly restores a certain amount of health for yourself or an ally by astral magic. Necromancer consumes a small percentage of their maximum health for each application of this skill.

 

Nightmares: Lulls the opponent for a while. While the effect is acting on the target, it can not regenerate their health and energy. If the target is to get hit, it wakes up.

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Hmmm nice....maybe i chose this... Better than a Priest..Necro have Gauge.. :good: now I confuse to choose whether US or EU server :facepalm:

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thats correct

Where is druid transformation?

Where is ranger using animals?

Where is shaman summoning?

 

Must be more skills to come

 

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Where is druid transformation?

Where is ranger using animals?

Where is shaman summoning?

 

Must be more skills to come

 

What if ranger would use a stick  :facepalm: rangers main feature =useing bow & shooting arrows same necro = raising undead thats necros main job  :facepalm:
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What if ranger would use a stick  :facepalm: rangers main feature =useing bow & shooting arrows same necro = raising undead thats necros main job  :facepalm:

 

2D game bro, Can't just add pets to it, it will be shitty, imagine it... with all these bugs and OP skills... and shitty graphics  :facepalm:
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Run run...if doberman dog cuts u will get 14 injections  xDD ....lol xD

The ultimate nightmare for all that healnoobs in the game. Wait, Dobermannn is comming !

 

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The ultimate nightmare for all that healnoobs in the game. Wait, Dobermannn is comming !

 

caution with the couple of germans married they cant kill one rogue in marak 2 vs 1 ahahahaahahaha
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2D game bro, Can't just add pets to it, it will be shitty, imagine it... with all these bugs and OP skills... and shitty graphics  :facepalm:

 

Looking at games like guild wars were necro actually raises a whole army its a natural expectation also there are necro mobs around the game with undead protecting them !
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Wtf where is raising minions main feature of a necro  :facepalm:

 

YEAH. NEXT SKILL SHOULD BE SUMMONING 3 MOBS WHO INCREASE POWER AND HP WITH EACH SKILL POINT
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Yup, I'll be making one of these as a Alt for sure lol, but yeah, was expecting some type raising minion skill as well, oh well though.  Hopefully ETA for Update soon.  Good Job.

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duck shit this deadly stare, no fair. Heavy armorer's health become light armorer's health and it can be stacked like barb's chop.

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Another instant heal. Hmmm I wonder how much HP that is. It better be

Close to 50%or a quick cooldown. Otherwise shaman/Druid will still be better healers. 255+ x 5

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Are The chosen arriving at camp gasphel when crossing to isrelnort? Is the forsaken starting at armor cliff?

I hope each faction has their own region in isrelnort, and they could all meet at nadir.

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Honestly i didnt need this info of each character... Stalling.. There wasnt this for the old factions u just played and learned on ur own  :facepalm: ... Its the way of life, adapt or die :mega_shok:

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