Saringย 0 Posted May 10 Posted May 10 ๐ท Legion Class Guide (Lv. 1โ34) This guide covers all Legion classes from levels 1โ34, focusing on practical builds for PvE and PvP across early and mid-game brackets. The goal of this guide is simple: Provide reliable, consistent builds that perform well in most situations without requiring extreme optimization, rare gear, or highly specialized setups.ย ๐ What This Guide Includes Skill builds for every 2 levels Separate recommendations for PvE and PvP Talent and specific stats to look for PvE and PvP Short, practical notes to improve performance โ ๏ธ What This Guide Does NOT Cover Highly specialized or niche builds Full gear breakdowns for every possible setup Every talent interaction or edge-case optimization Some builds can perform better in specific scenarios, but they often require very specific gear, talents, or playstyles. This guide prioritizes builds that are consistent and broadly effective. ๐ง How to Use This Guide Follow the skill tables as your baseline Adjust based on your gear, talents, and playstyle Use notes sections for key tips and common mistakes ๐ Important Notes Before Starting Skill points are gained every 2 levels Levels 10 / 20 / 30 grant 2 skill points Talents provide up to 3 additional skill points Builds may include both base and talent-enhanced versions ย Arena Brackets Spoiler Arena Brackets ย Mode: Tournament Levels: 4โ6, 7โ10, 11โ14, 15โ16, 17โ18, 19โ20, 21โ22, 23โ26, 27โ30, 31โ34 ย ย Mode: Brawl Levels: 1โ17, 18โ26, 27โ34 ย ย Mode: League Levels: 27โ34 ย Skill Point Table Spoiler Skill Point System ย Level 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 Points Earned 1 1 1 1 2 1 1 1 1 2 1 1 1 1 2 1 1 Total (Base) 1 2 3 4 6 7 8 9 10 12 13 14 15 16 18 19 20 Total (+Talents) 4 5 6 7 9 10 11 12 13 15 16 17 18 19 21 22 23 ย ย REMINDER The builds provided in this guide are recommended setups based on consistency, practicality, and overall effectiveness. They are not the only viable options, and variations exist depending on playstyle, gear, and experience. ย ย ๐ท Rogue Overview (Role Summary, and Skills) Spoiler ๐ Role Summary PvE: High single-target burst damage dealer with strong opener potential and fast clear speed. PvP: Stealth-based assassin that relies on burst damage, timing, and positioning to eliminate targets quickly. Strengths: Extremely high burst damage, especially from stealth Strong single-target damage High mobility and repositioning through stealth Can control engagements through timing and openers Weaknesses: Low survivability if caught without cooldowns Relies heavily on stealth and positioning Weak in prolonged fights without reset opportunities Limited effectiveness against high survivability targets ย ย Merciless Strikeย Deals physical damage based on skill lvl and talents. Spoiler Skill level 1 2 3 4 5ย Flat Damage 20 40 60 80 100 % Scaling 140% 145% 150% 155% 165% Energy expense 12 13 14 15 16 Cooldownย (Sec) 10 10 10 10 10 Assassins Mark Increases dmg dealt by % depending on the number of stacks each hit generates 1 stack up to a maximum of 8 stacks. Spoiler Skill level 1 2 3 4 5ย Base Dmg % 1.5% 1.75% 2% 2.5% 3% Bonus Per Stack % 1.5% 1.75% 2% 2.5% 3% Max % 12% 14% 16% 20% 24% Energy expense 13 14 15 16 17 Cooldownย (Sec) 8 8 8 8 8 Dodging Increases dodge for 10 seconds, increases time active when used in stealth Spoiler Skill level 1 2 3 4 5ย %ย 10% 14% 18% 22% 26% Energy expense 15 16 17 18 19 Cooldownย (Sec) 30 30 30 30 30 Gouge Stun and Accuracy debuff, allows for use of stealth while in combat. Spoiler Skill level 1 2 3 4 5ย Stun Time (sec) 3 3.5 4 4.5 5 % Accuracy Drop 20% 25% 30% 35% 40% Accuracy Drop Timeย 8 10 12 14 16 Energy expense 13 15 17 19 21 Cooldownย (Sec) 16 16 16 16 16 Stealth Invisible, buff to physical stat and movement speed Spoiler Skill level 1 2 3 4 5ย Invisible time (Sec) 7 9 11 13 15 Dmg % Buff 20% 30% 40% 50% 60% Movement % Buff 20% 25% 30% 35% 40% Energy expense 12 13 14 15 16 Cooldownย (Sec) 12 12 12 12 12 Elusive Jump Teleports char, dealing physical dmg, increased dmg with Poison Blade active, and Recharges faster when used in stealth. Spoiler Skill level 1 2 3 4 Teleport (Yards) 5 5 5 5 % Scaling 115% 120% 130% 140% Buffed % Scaling 15% 20% 30% 40% CD % Increase 30% 40% 50% 60% Energy expense 22 24 26 28 Cooldownย (Sec) 16 16 16 16 Poison Blades Deals Physical damage to all enemies hit every 3 seconds, reduces damage per separate target hit up to 6 reductions. Spoiler Skill level 1 2 3 4 Poison Time (Sec) 8 10 12 14 % Scaling 35% 40% 50% 60% Debuff % Scaling (Maximum) 10% 60% 10% 60% 10% 60% 10% 60% Energy expense 14 16 18 20 Cooldownย (Sec) 16 16 16 16 Ricochet Deals physical area of effect damage, reduces amount of damage dealt to each separate target hit. Spoiler Skill level 1 2 3 4 Range Aoe (Yard) 3 3 4 4 % Scaling 75% 80% 85% 95% Debuff % Scaling (Per Separate Target) 10% 10% 10% 10% Targets hit PVE, (PVP) Stealth 5, 6 (3), (4) 6, 7 (4), (5) 8, 10 (5), (6) 10, 12 (6), (7) Cooldown (Sec) 15 15 15 15 Extermination Buffs attack speed, and/or cooldown depending on current weapon equipped. Spoiler Skill level 1 2 3 4 Buff Time (Sec) 24 26 28 30 % Per Dagger Attack speed 8% 10% 12% 15% % Per Sword Attack Speed (Cooldown) 5% (6%) 6% (8%) 8% (10%) 10% (12.5%) % Per Axe (Cooldown (12%) (16%) (20%) (25%) Energy expense 20 22 24 26 Cooldown (Sec) 25 25 25 25 Absolute reflexes When the character takes damage within a 4 second time frame, a buff is applied guaranteeing the character will dodge the next incoming attack. Spoiler Skill level 1 2 3 4 Damage takenย (% of maximum HP) 18% 16% 14% 10% Buff Time (Sec) 5 6 8 10 Dodge Lasts (Sec) 0.4 0.5 0.6 0.7 Effect Occurrence Time Limitย (Sec) 4 4 3 2.5 Ruthlessness Increases damage dealt based on targets' current missing HP. Stacks on every % missing from current target. Spoiler Skill level 1 2 3 4 % Scaling 1% 1% 1% 1% Missing HP 6% 5% 4% 3% Steel Flurry Deals physical damage, and stuns target. Spoiler Skill level 1 2 3 4 % Scaling 135% 145% 160% 180% % Scaling (PVP) 115% 120% 135% 150% Stun Time (Sec) 1 1.5 2 2.5 Energy expense 7 8 9 10 Cooldown (Sec) 18 18 18 18 Furiousness Active buff that increases critical hit chance, and critical damage. Spoiler Skill level 1 2 3 4 % Crit Chance 5% 7% 9% 12% % Crit Damage 13% 16% 20% 25% Energy expense 16 18 20 22 Cooldown (Sec) 10 10 10 10 Trickiest Technique Deals physical damage, Induces stun that increases duration when used in stealth, Increases damage dealt, and heals based on maximum HP when used with Poison Blades active. Spoiler Skill level 1 2 3 4 % Scaling 125% 130% 140% 150% % Scaling (PvP) 110% 115% 120% 125% Stun Time (Sec) (Stealth) 2 (2.5) 2.5 (3.2) 3 (4) 3.5 (5) Poison Blade % Scaling (Heal % Max HP) 10% (8%) 15% (10%) 20% (12%) 20% (15%) Energy expense 22 24 26 28 Cooldown 16 16 16 16 โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Buildย Level Skill Priority Notes 6 31112 (T) 51113 Main focus on dmg skill with a point in stealth. 8 41112 (T) 51114 Main focus is damage 10 51113 (T) 52115 Stealth for movement 12 51114 (T) 53115 Stealth for damage and movement 14 51115 (T) 54115 Stealth for damage and movement 16 52115 (T) 55115 Assassins mark for more damage ย ๐ฟ Talent Recommendation Primary Path: Elimination Reason: Provides the highest instant skill damage at low levels Low stat scaling (1โ17) limits the effectiveness of other branches Strong burst allows faster clears and better sustain through life steal ย ๐ก๏ธ Gear Recommendation Weapon: Axes Armor: Hp, Penetration, Speed Accessories: Hp, Cooldown, Attack strength Priority Stats: HP Penetration Cooldown โถ Levels 18โ34 Spoiler ๐ง Skill Buildย (The 3 skill points added by talents look at the build 4 levels above when it comes to level 18, 26, 28. And for any other level look 6 levels above for the skill build.) Level Skill Priority Expert Left Experts mid Experts Right 18 53115 11111 1111 11111 1111 11111 1111 20 53115 11131 1111 11131 1111 31111 1111 22 53115 11141 1111 11141 1111 41111 1111 24 53115 11141 1211 (T) 11241 1411 12141 1111 (T) 14141 1121 41111 1112 (T) 41111 1214 26 53115 11141 1311 13141 1111 41111 1113 28 53115 11141 1411 14141 1111 41111 1114 30 53115 11241 1412 (T) 41241 1412 14141 1131 (T) 14142 1141 41211 1214 (T) 41411 1314 32 53115 21241 1412 (T) 41241 1413 14141 1141 (T) 14143 1141 41311 1214 (T) 41411 1414 34 53115ย ย 31241 1412 (T) 41241 1414 14141 1141 (T) 14144 1141 41311 1314 (T) 42411 1414 ย ๐ฟ Talent Recommendation Primary Path: Lethality Reason: Focuses on single-target auto-attack damage Performs best in solo boss PvE and sustained fights Consistent damage output without relying on burst windows ย ๐ก๏ธ Gear Recommendation Weapon:ย Daggerย Armor: HP, Accuracy, Penetration, Dmg Accessories: Auto attack, Life steal Priority Stats: Hp Auto attack Life steal Speed ย ๐ง PvE Notes Rogue PvE relies on damage output and life steal rather than survivability. High damage directly increases sustain. All three branches are viable, but performance depends on matching talents with weapon and stat focus. Rogue performs best in short to medium fights. Sustained fights against high damage enemies can overwhelm life steal. Maintaining consistent damage uptime is more important than burst timing in PvE. Build struggles against high damage enemies or large groups, where life steal cannot keep up with incoming damage. โ๏ธ PvP Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 31112 (T) 51113 High instant damage 8 41112 (T) 51114 High instant damage 10 51113 (T) 51125 Stealth for engagement control 12 51123 (T) 51135 Gouge for disengagement 14 51124 (T) 51145 Stealth for damage 16 51125 (T) 51155 Stealth for damage ย ๐ฟ Talent Recommendation Primary Path: Elimination Reason: Extremely high instant burst damage at low levels Allows Rogue to start fights with enemies at significantly reduced HP Compensates for Rogueโs lack of defensive tools by creating early advantage ย ๐ก๏ธ Gear Recommendation Weapon: Axe with Ferocity Armor: Resilience, Hp, Crit Accessories: Resilience, Hp, Penetration Priority Stats: Ferocity Resilience HP โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Experts Right 18 51135 11111 1111 20 51135 31111 1111 22 51135 41111 1111 24 51135 41111 1112 (T) 41211 1114 26 51135 41111 1113 28 51135 41111 1114 30 51135 41211 1214 (T) 41411 1314 32 51135 41311 1214 (T) 41411 1414 34 51135 41311 1314 (T) 42411 1414 ย ๐ฟ Talent Recommendation Primary Path: Elimination Reason: Guarantees a critical strike from stealth, ignoring avoidance and resilience effects Strong synergy with instant skill chains, increasing total burst damage Allows Rogue to quickly push enemies into low HP thresholds Talents enable consistent critical damage, maintaining pressure throughout the fight ย ๐ก๏ธ Gear Recommendation Weapon: Axeย Armor: Resilience, Hp, Crit Accessories: Resilience, Hp, Penetration Priority Stats: Ferocity Resilience HP CD Skill power Crit ๐ง PvP Notesย Rogue relies on stealth engagement and burst damage. Fights should start on your terms whenever possible. Focus on targeting distracted or engaged enemies, rather than initiating directly into prepared opponents. Use skill chains to maximize burst damage quickly, aiming to force enemies into low HP early. Avoid prolonged fights. Rogue has limited survivability and weak sustained control, making extended engagements unfavorable. Disengage when pressured. Rogue is highly vulnerable to control chains and focus targeting. ๐ท Barbarian Spoiler Overview (Role Summary, and Skills) Spoiler ๐ Role Summary PvE: Durable frontline with sustained damage and strong control PvP: High survivability engager that disrupts enemy damage Strengths Very high survivability Strong sustained combat Reliable engage with stun Weaknesses Low burst damage Struggles vs high sustained DPS Needs melee uptime ย Strong Blow Deals physical damage based of the skill level and talents. Spoiler Skill level 1 2 3 4 5 Flat Damage (PVP) 25 (20) 50 (40) 70 (60) 95 (80) 120 (100) % Scaling (PVP) 135% (120%) 140% (125%) 150% (130%) 160% (135%) 175% (145%) Energy expense 12 13 14 15 16 Cooldown (Sec) 10 10 10 10 10 Roar Area of effect stun, and debuff of enemies physical and magical stats. Spoiler Skill level 1 2 3 4 5 Debuff Time 10 11 12 14 16 Debuff % Physical (Magic) 15% (10%) 20% (13%) 25% (16%) 30% (19%) 35% (22%) Stun Time (Sec) 0.8 0.9 1 1.2 1.5 Targets Hit PVE (PvP) 5 (3) 5 (3) 6 (4) 8 (5) 10 (6) Energy expense 16 17 18 19 20 Cooldown (Sec) 22 22 22 22 22 Taunt Agros target based on aggression count. Spoiler Skill level 1 2 3 4 5 Agro Duration 5 6 7 8 9 Aggression Amount 7500 15000 25000 45000 75000 Energy Expense 7 8 9 10 11 Cooldown (Sec) 8 8 8 8 8 Chop Deals physical damage every 3 seconds for 12 seconds. Spoiler Skill level 1 2 3 4 5 % Scaling 20% 25% 30% 35% 40 Energy expense 11 12 13 14 15 Cooldown (Sec) 10 10 10 10 10 ย Charge Charges target up to 4 yards away, but not closer than 2 yards causing physical damage and stunning the target. Spoiler Skill level 1 2 3 4 5 % Scaling PvE (PvP) 90% (65%) 95% (70%) 105% (75%) 115% (80%) 130% (90%) Charge Distance (Yards) (Minimum) 4 (2) 4 (2) 4 (2) 4 (2) 4 (2) Stun Time (Sec) 2 2.5 3 3.5 4 Energy Expense 20 22 24 26 28 Cooldown (Sec) 18 18 18 18 18 Warcry Area of effect agro, with unlimited PvE targets, and buffs physical and magic defense. Spoiler Skill level 1 2 3 4 Agro Duration 6 7 8 10 Aggression Amount 15000 35000 80000 140000 Defense % Buff 30% 35% 45% 55% Buff Defense Time (Sec) 6 7 8 10 Targets Hit (PvP) (3) (4) (5) (6) Energy Expense 14 16 18 20 Cooldown (Sec) 14 14 14 14 Combat Fury Buffs accuracy, and heals character based on max hp, and applies a heal over time every 3 seconds for 12 seconds. Spoiler Skill level 1 2 3 4 Buff Time (Sec) (Accuracy) 12 14 16 20 % Scaling (Accu) 5% 7% 9% 12% Instant heal % (Max Hp) 5% 6% 8% 10% Heal over time % (Max HP) 1.5% 2% 3% 4% Energy Expense 20 22 24 26 Cooldown 18 18 18 18 Shield Strike Deals physical damage, and stuns target.4 Spoiler Skill level 1 2 3 4 % Scaling (PvP) 150% (115%) 160% (120%) 180% (130%) 200% (140%) Stun Time (Sec) 2.5 3.5 4.5 5.5 Energy Expense 20 22 24 26 Cooldown (Sec) 14 14 14 14 Last Wish Passive skill that activates at certain HP thresholds, reducing amount of damage taken, and buffs heal amount. Spoiler Skill level 1 2 3 4 Activation (HP % Present) 25% 30% 35% 40% % Scaling (Reduction) 30% 40% 50% 60% Increased Heal % 10% 25% 35% 50% Cooldown (Sec) 70 70 70 70 PvE % Scaling (Reduction while Cooldown) 5% 10% 15% 20% Defeat Deals physical damage that receives an increase if the enemy target has bleed debuff, and has an area of effect damage. Spoiler Skill level 1 2 3 4 % Scaling 120% 125% 135% 150% Buffed % Scaling 20% 25% 35% 50% Area of Effect % Scaling 80% 90% 105% 120% Targets Hit PvE (PvP) 5 (3) 6 (4) 8 (5) 10 (6) Area of Effect (Yard) 1 1 1 1 Energy expense 22 24 26 28 Cooldown 22 22 22 22 Stone Skin Passive skill that reduces damage taken, and upon blocking or parrying speeds up cooldown. Spoiler Skill level 1 2 3 4 Buff Time (Sec) 8 8 8 8 % Scaling (Reduction) 15% 20% 30% 40% Buffed % Scaling 15% 20% 30% 40% Cooldown Red Reduction (Sec) 1 1 1.5 2 Cooldown 14 14 14 14 Barbarian Nature Grants immunity to all harmful, and control effects for a set time. Spoiler Skill level 1 2 3 4 Buff Time (Sec) 4 5 6 8 Energy expense 24 26 28 32 Cooldown 32 32 32 32 Scream of Fury Area of effect, that pulls enemies closer, deals physical damage, and applies a bleed debuff. Spoiler Skill level 1 2 3 4 Pull (Yards) 1 1 1 1 Distance (Yards) 2 2 2 2 % Scaling PvE (PvP) 50% (40%) 60% (45%) 70% (55%) 80% (65%) % Scaling Bleed PvE (PvP) 35% (25%) 40% (30%) 45% (35%) 55% (45%) Target Hit PvE (PvP) 5 (3) 6 (4) 8 (5) 10 (6) Energy expense 20 22 24 26 Cooldown 16 16 16 16 Berserker Power Active permanent that increases physical stat, penetration, and attack speed depending on weapon equipped, while lowering max hp and increases incoming damage. Spoiler Skill level 1 2 3 4 One Handed Penetration % Scaling (Attack speed % Scaling) 7% (7%) 10% (10%) 15% (15%) 20% (20%) Two Handed Penetration % Scaling (Physical % Scaling) 7% (7%) 10% (10%) 15% (15%) 20% (20%) HP Reduction % 5% 9% 12% 15% Incoming damage Increase % 20% 18% 15% 10% Energy expense 12 14 16 18 Reduced Energy Regen 5 7 9 10 Cooldown 16 16 16 16 ย ย โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Buildย Level Skill Build Notes 6 41111 (T) 54111 Early damage 8 51111 (T) 55111 Strong Blow maxed early 10 53111 (T) 55121 Damage reduction from roar 12 54111 (T) 55131 Damage reduction from roar 14 55111 (T) 55141 Damage reduction from roar 16 55121 (T) 55141 Damage from bleed ย ๐ฟ Talent Recommendation Primary Path: Defense Reason: Significantly improves early survivability Increases effectiveness in group fights and leveling content Performs best in prolonged fights, where Barbarian naturally excels ย ๐ก๏ธ Gear Recommendation Gear Focus: Weapon: Mace, and Shield Armor: HP, Parry, Blockย Accessories: HP, Parry, Block, Cooldown Priority Stats: HP Parry Block Cooldown โถ Levels 18โ34 Spoiler ๐ง Skill Buildย (The 3 skill points added by talents look at the build 4 levels above when it comes to lvl 18, 26, 28. And for any other lvl look 6 levels above for the skill build.) Level Skill Priority Expert Left Experts mid Experts Right 18 35115 (M) 51153 11111 1111 11111 1111 11111 1111 20 35115 (M) 51153 11131 1111 13111 1111 11131 1111 22 35115 (M) 51153 11141 1111 14111 1111 11141 1111 24 35115 (M) 51153 11141 2111 (T) 12141 4111 14112 1111 (T) 14114ย 1121 11141 2111 (T) 12141 4111 26 35115 (M) 51153 11141 3111 14113 1111 11141 3111 28 35115 (M) 51153 11141 4111 14114 1111 11141 4111 30 35115 (M) 51153 13141 4111 (T) 14241 4211 14114 1131 (T) 14114 1142 13141 4111 (T) 14241 4211 32 35115 (M) 51153 14241 4111 (T) 14241 4311 14114 1141 (T) 14114 1143 14241 4111 (T) 14241 4311 34 35115ย (M) (T) 51154 14241 4111 (T) 14241 4411 14114 1142 (T) 14114 1144 14241 4111 (T) 14241 4411 ย ย ย ย ย ๐ฟ Talent Recommendation Primary Path: Reinforcement Reason: Improves both solo and group survivability Increases block and resilience scaling Adds additional aggro tools, improving control over mobs in PvE ย ๐ก๏ธ Gear Recommendation Gear Focus: Weapon: Mace, and Shield Armor: HP, Parry, Blockย Accessories: HP, Parry, Block, Cooldown Priority Stats: HP Parry Block Cooldown ๐ง PvE Notes Barb relies on high defense and damage reduction, not burst. Focus on staying alive and maintaining constant pressure rather than trying to maximize damage. Skill uptime matters more than damage spikes. Keeping debuffs and control active (Roar, stuns, slows) reduces incoming damage and makes fights safer. Barb performs best in prolonged fights. Short fights may feel slow, but against bosses and elites, Barb becomes extremely reliable. Avoid over-investing into damage early. Survivability scales better in PvE, especially when tanking multiple enemies or bosses. Build struggles with low damage output in early levels and when fighting high HP targets solo without proper sustain or gear. โ๏ธ PvP Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Buildย Level Skill Build Notes 6 41111 (T) 54111 Early damage 8 51111 (T) 55111 Strong Blow maxed early 10 53111 (T) 55112 Dmg reduction and stun from roar 12 54111 (T) 55113 Dmg reduction and stun from roar 14 55111 (T) 55114 Dmg reduction and stun from roar 16 55112 (T) 55115 Stun focus ย ๐ฟ Talent Recommendation Primary Path: Defense Reason: Provides strong early survivability Increases effectiveness in team fights Allows Barbarian to maintain pressure in extended engagements ย ๐ก๏ธ Gear Recommendation Gear Focus: Weapon: Mace, and Shield, Ferocity Armor: Resilience, HP, Parry, Blockย Accessories: HP, Parry, Block, Cooldown Priority Stats: Resilience Ferocity HP Parry Block Cooldown โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Experts Right 18 35115 11111 1111 20 35115 11131 1111 22 35115 11141 1111 24 35115 11141 2111 (T) 12141 4111 26 35115 11141 3111 28 35115 11141 4111 30 35115 13141 4111 (T) 14241 4211 32 35115 14241 4111 (T) 14241 4311 34 35115 14241 4111 (T) 14241 4411 ๐ฟ Talent Recommendation Primary Path: Reinforcement Reason: Increases block and resilience cap, improving durability Enhances team survivability and frontline presence Adds additional AoE control (silence), improving disruption in group fights ย ๐ก๏ธ Gear Recommendation Gear Focus: Weapon: Mace, and Shield Armor: Resilience, HP, Parry, Blockย Accessories: Resilience, HP, Parry, Block, Cooldown Priority Stats: Resilience Ferocity HP Parry Block Cooldown ๐ง PvP Notesย Barb wins through control and disruption. Focus on interrupting enemies and reducing their damage rather than trying to secure kills alone. Proper use of stuns and Roar is critical. Timing these during enemy burst or key skills has more impact than raw damage. Barb performs best in group fights. Stay in the middle of fights to apply AoE pressure and force enemies to deal with you. Avoid chasing targets. Your role is to control space and protect teammates, not to secure isolated kills. Disengage only when necessary. Barb is strongest when actively applying pressureโlosing uptime reduces your impact significantly. ๐ท Chieftain Overview (Role Summary, and Skills) Spoiler ๐ Role Summaryย PvE: Sustained melee damage with self-healing and bleed effects, effective in prolonged fights and multi-target situations. PvP: Frontline pressure class that combines mobility, control, and damage-over-time to overwhelm opponents in extended engagements. Strengths: Strong sustained damage through bleed effects Built-in healing for prolonged fights Good mobility and engagement tools Weaknesses: Lower defenses compared to tanks Relies on staying in melee range Vulnerable to control-heavy classes ย ย Blow of the Spiritsย Deals magic damage based on both the physical and magic stats. Spoiler Skill level 1 2 3 4 5 Flat Damage Magic (Physical) 30 (20) 55 (40) 80 (60) 105 (80) 130 (100) % Scaling Magic (Physical) 125% (45%) 130% (50%) 135% (55%) 145% (65%) 155% (75%) Energy expense 14 15 16 17 18 Cooldown (Sec) 8 8 8 8 8 Eagles Eye (Eagle/Puma Clan) Area of effect magic damage, applies a bleed debuff with a chance equal to the characters crit chance, dealing physical damage. Spoiler Skill level 1 2 3 4 5 Duration Active 4 4 6 6 8 Magic % Scaling 30% 40% 45% 50% 60% Bleed Duration (Sec) 8 8 8 8 8 Bleed Physical % Scaling 10% 15% 20% 25% 30% Targets Hit PVE (PvP) 6 (3) 8 (3) 10 (4) 12 (5) 14 (6) Energy expense 14 16 18 20 22 Cooldown (Sec) 14 14 14 14 14 Bear Endurance (Bear/Boar Clan) Heals based on missing HP, and magic. Spoiler Skill level 1 2 3 4 5 Missing HP % Heal 7% 8% 10% 12% 15% % Scaling Magic 80% 85% 95% 105% 115% Energy Expense 14 16 17 19 21 Cooldown (Sec) 16 16 16 16 16 Wolfโs Alacrity (Wolf/Rat Clan) Applies buff that increases movement speed, applies a bleed debuff on successful auto attack, stuns, and applies a movement debuff. Bleed deals damage based on dominant stat. Spoiler Skill level 1 2 3 4 5 Buff Duration (Sec) 6 7 8 10 12 Movement Speed Scaling 20% 25% 30% 37% 47% Bleed % Scaling Magic (Physical) 25% (20%) 30% (25%) 35% (30%) 40% (35%) 45% (40%) Slowdown Debuff (Sec) 3 3 4 5 6 Slowdown % Scaling 20% 30% 40% 50% 60% Stun Time (Sec) 1 1 1.5 1.5 1.5 Energy expense 14 16 18 20 22 Cooldown (Sec) 10 10 10 10 12 Thrashing (Bear/Boar Clan) Traps target in place, with a debuff to speed, and physical and/or magic while hitting enemies within 1 yard of target. Spoiler Skill level 1 2 3 4 5 Range (Yard) 5 5 5 5 5 Debuff % Attack speed 8% 12% 16% 22% 30% Debuff % Physical (Magic) 10% (10%) 15% (15%) 20% (20%) 25% (25%) 30% (30%) Targets hit PvE (PvP) 5 (3) 5 (4) 6 (5) 8 (5) 10 (6) Root Time (Sec) 3 3 4 5 6 Energy Expense 16 18 20 22 24 Cooldown (Sec) 18 18 18 18 18 Clan Support Passive skill that buffs the character after using 3 skills of the specific clan type. Clan types are separated into Wolf, and Rat clans. The Eagle and Puma clans. The Bear and Boar clans. Spoiler Skill level 1 2 3 4 Wolf/Rat Penetration % 3% 4% 5% 6% Eagle/Puma Critical Chance % 10% 12% 14% 16% Bear/Boar Defenseย % Physical (Magic) 20% (20%) 30% (30%) 40% (40%) 50% (50%) Stack Time (Sec) 60 60 60 60 Single Buff 6 8 10 12 Plague Curse (Wolf/Rat Clan) Sends a rat to the targeted area, the rat deals physical damage in a 1 yard radius around it, applying a debuff to enemy accuracy. Spoiler Skill level 1 2 3 4 Summon Time (Sec) 8 9 10 12 Debuff % Scaling (Accu) 10% 15% 20% 25% Bebuff TIme (Sec) 4 6 8 10 % Scaling Physical 14% 16% 18% 20% Targets Hit PvE (PvP) 5 (3) 6 (4) 8 (5) 10 (6) Energy Expense 18 20 22 24 Cooldown (Sec) 18 18 18 18 Swooping Army (Eagle/Puma Clan) Area of effect that deals magic damage every second in a 5 yard by 5 yard square, while each hit is inflicting a debuff to enemy dodge chance. Spoiler Skill level 1 2 3 4 Zone Active Time (Sec) 3 3 4 5 % Scaling 35% 45% 50% 60% Debuff Timeย (Sec) 1 1 1 1 Bebuff Scaling (Dodge) 5% 7% 9% 12% Targets Hit PvE (PvP) 5 (3) 6 (4) 8 (5) 10 (6) Energy Expense 22 24 26 28 Cooldown (Sec) 22 22 22 22 Rugged Hide (Bear/Boar Clan) Reduces incoming damage, and increases the reduced amount based on every 3.5% of missing HP. Spoiler Skill level 1 2 3 4 Damage Reduction 8% 10% 12% 14% Increased Reduction % 0.4% 0.6% 0.8% 1% Cat Reflexes (Eagle/Puma Clan) Active skill, increases accuracy and crit chance, receiving an increase to accuracy with each successfully dodged attack. Spoiler Skill level 1 2 3 4 Accuracy % Scaling 4% 6% 8% 10% Accuracy Buffed % Scaling 6% 8% 10% 12% Buff Time (Sec) 6 6 6 6 Crit Chance % Scaling 8% 10% 12% 14% Energy expense 14 16 18 20 Reduced Energy Regen 5 7 9 10 Cooldown (Sec) 8 8 8 8 Bestial Wrath(Wolf/Rat Clan) Increases characters attack speed, and/or penetration depending on type of armor equipped. Light armor for attack speed and Cloth Armor for penetration Spoiler Skill level 1 2 3 4 Buff Time (Sec) 24 26 28 30 % Scaling (Attack Speed) 1.5% 2.5% 3.5% 5% % Scaling (Penetration) 1% 1.5% 2% 2.5% Energy Expense 24 26 28 30 Cooldown (Sec) 28 28 28 28 Frenzy (Eagle/Puma Clan) Deals physical damage in repeated strikes that increase number based on skill lvl, and applies a stun if Thrashing debuff is applied. Spoiler Skill level 1 2 3 4 Strikes 3 4 4 5 % Scaling 40% 40% 45% 45% Stun Time (Sec) 2 3 3 4 Energy expense 19 21 23 25 Cooldown (Sec) 22 22 22 22 Pack Support (Wolf/Rat Clan) Removes all harmful and control effects from character or ally, granting temporary immunity, lasting longer when taking damage. Spoiler Skill level 1 2 3 4 Immunity Time (Sec) 3 3.5 4 5 Immunity Buffed (Sec) Cap 0.1 0.5 0.2 1 0.3 1.5 0.4 2 Energy expense 22 24 26 28 Cooldown (Sec) 30 30 30 30 Spiritual Purification Removes buffs from enemy targets applying buff to character increasing duration of skill and relic buffs. Spoiler Skill level 1 2 3 4 Buffs Removes 1 1 2 2 Buff Duration(Sec) 8 9 10 12 Increased Skill/Relic Duration (Sec) 5% 7% 10% 15% Energy expense 26 28 30 32 Cooldown (Sec) 2 22 22 22 ย โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Buildย Level Skill Priority Notes 6 41111 (T) 51311 High initial Damage 8 51111 (T) 51411 Max initial damage 10 51311 (T) 52511 Heal for sustain 12 51411 (T) 53511 Heal for sustain 14 51411 (T) 54511 Heal for sustain 16 51511 (T) 55511 Max heal ย ๐ฟ Talent Recommendation Primary Path: Eagle Nature Reason: Improves healing, increasing early survivability Provides consistent Area of Effect bleed damage Increases base Physical and Magic stats, improving overall damage ย ๐ก๏ธ Gear Recommendation Weapon: Maces Armor: Hp, Cooldown, Magic Accessories: Hp, Life steal, Magic Priority Stats: HP Life steal Cooldown Magic โถ Levels 18โ34 Spoiler ๐ง Skill Buildย (The 3 skill points added by talents look at the build 4 levels above when it comes to lvl 18, 26, 28. And for any other lvl look 6 levels above for the skill build.) Level Skill Priority Expert Left Experts mid Experts Right 18 (L) 51351 (M) 35511 (R) 55311 11111 1111 11111 1111 11111 1111 20 (L) 51351 (M) 35511 (R) 55311 11111 1311 11311 1111 11311 1111 22 (L) 51351 (M) 35511 (R) 55311 11111 1411 11411 1111 11411 1111 24 (L) 51351 (M) 35511 (R) 55311 11111 2411 (T) 21111 4411 12411 1111 (T) 24411 1111 21411 1111 (T) 41411 2111ย 26 (L) 51351 (M) 35511 (R) 55311 11111 3411 13411 1111 31411 1111 28 (L) 51351 (M) 35511 (R) 55311 11111 4411 14411 1111 41411 1111 30 (L) 51351 (M) 35511 (R) 55311 31111 4411 (T) 43111 4411 34411 1111 (T) 44411 3111 41411 3111 (T) 41411 4211 32 (L) 51351 (M) 35511 (R) 55311 41111 4411 (T) 44111 4411 44411 1111 (T) 44411 4111 41411 4111 (T) 41411 4311 34 (L) 51451 (M) 35511 (R) 53311 42111 4411 (T) 44111 4411 44411 2111 (T) 44411 4211 41411 4211 (T) 41411 4411 ย ย ย ๐ฟ Talent Recommendation Primary Path: Puma Agility Reason: Increases cooldown reduction, improving skill uptime Adds Area of Effect damage and movement slow, improving control and pressure Higher levels provide enough energy sustain to offset increased skill usage Secondary Path: Eagle Nature Reason: Strengthens bleed damage for sustained fights Increases Physical and Magic stats Lower cooldown reliance makes it more stable at mid-levels with limited energy ย ๐ก๏ธ Gear Recommendation Weapon: Maces Armor: Hp, Cooldown, Magic Accessories: Hp, Life steal, Magic Priority Stats: HP Life steal Cooldown Magic ๐ง PvE Notesย Early levels rely on damage to survive. Transition into healing quickly, as sustain becomes necessary in longer fights. Chieftain performs best in prolonged engagements, using bleed effects and healing to outlast enemies rather than burst them. At mid levels, energy management becomes a limiting factor. Avoid overcommitting to high cooldown builds too early. Higher levels allow more flexibility, but builds that rely purely on damage can struggle without consistent sustain or vamp support. Area of Effect -focused builds improve farming efficiency, but require proper sustain to avoid being overwhelmed. โ๏ธ PvP Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 41111 (T) 51113 Initial dmg 8 51111 (T) 51113 Max initial dmg 10 51113 (T) 53213 Begins optimization for control 12 52113 (T) 53124 Adds area of effect damage and bleed 14 53113 (T) 53125 Optimizes area of effect damage and bleed 16 53123 (T) 53225 Adds movement speed and additional bleed ย ๐ฟ Talent Recommendation Primary Path: Eagle Nature Reason: Additional heal Stronger and more consistent bleed Magic and physical increase for better dmg and heal ย ๐ก๏ธ Gear Recommendation Weapon: Maces Armor: Resilience, Hp, Cooldown, Magic Accessories: Resilience Hp, Cooldown, Magic Priority Stats: Resilience HP Ferocity CD Magic โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Experts (Mid-Right) 18 53123 11111 1111 20 53123 11311 1111 22 53123 11411 1111 24 53123 12411 1111 (T) 24411 1111 26 53123 11111 1111 28 53123 11311 1111 30 53123 41411 3111 (T) 41411 4211 32 53123 41411 4111 (T) 41411 4311 34 53123 41411 4211 (T) 41411 4411 ๐ฟ Talent Recommendation Primary Path: Puma Agility Reason: Increases cooldown reduction, improving skill uptime in fights Adds Area of Effect burn damage and slows movement, improving control and pressure Higher levels allow for sustained skill spam Secondary Path: Eagle Nature Reason: Strengthens bleed damage for sustained pressure Increases Physical and Magic stats More consistent with low level due to energy demands ย ๐ก๏ธ Gear Recommendation Weapon: Maces Armor: Resilience, Hp, Cooldown Accessories: Resilience, Hp, Cooldown, Life steal Priority Stats: Ferocity Resilience HP Cooldown Life steal ๐ง PvP Notesย Chieftain performs best in extended fights, using bleed, control, and healing to outlast opponents while creating burst opportunities. Cooldown-heavy builds can run out of energy at mid levels, reducing pressure and survivability. Avoid overcommitting to high CD setups too early. Proper use of Thrashing and Wolf Alacrity is key to maintaining melee range and preventing enemies from escaping. Frenzy provides strong burst potential, and is commonly maxed even in magic-based builds to secure kills during openings. Chieftain has access to temporary control immunity, allowing it to engage through crowd control when timed correctly. Poor timing can leave it vulnerable once the effect ends. Healing should be used at lower HP thresholds to maximize its effectiveness, as it scales with missing health. Disengage when unable to maintain pressure, as Chieftain can still be controlled and burst down when out of position or after immunity expires. ๐ท Hunter Overview (Role Summary, and Skills) Spoiler ๐ Role Summary PvE: Ranged sustained damage with control and strong tempo. PvP: Fragile ranged pressure class that relies on positioning, sustained damage, and interrupts. Strengths: Strong sustained damage Reliable control High skill tempo Weaknesses: Low survivability High energy demand Vulnerable when caught in meleeย ย ย Fatal Shot Deals physical damage based on skill level and talents. Spoiler Skill level 1 2 3 4 5 Flat Damage Physical 20 40 60 80 100 % Scaling Physical 100% 103% 106% 109% 112% Energy expense 12 13 14 17 16 Cooldown (Sec) 8 8 8 8 8 ย Stunning Shot Stuns target for a short period Spoiler Skill level 1 2 3 4 5 Stun Time (Sec) 2 2.5 3 3.5 4 Energy expense 12 14 16 18 20 Cooldown (Sec) 15 15 15 15 15 Poison Arrow Poisons the target dealing physical damage every 3 seconds for 12 seconds. Spoiler Skill level 1 2 3 4 5 % Scalingย 33% 45% 50% 62% 70% Energy Expense 14 16 18 20 22 Cooldown (Sec) 15 15 15 15 15 Hunters Agility Increase characters' dodge chance. Spoiler Skill level 1 2 3 4 5 Buff Duration (Sec) 10 10 10 10 10 Dodge % Scaling 10% 14% 18% 22% 26% Energy expense 15 17 19 21 23 Cooldown (Sec) 30 30 30 30 30 Combat Stance Active skill, that increases critical hit chance, and physical power, activates relic specified chance occurring at cooldown times. Spoiler Skill level 1 2 3 4 5 Buff % Crit Chance 3% 5% 7% 9% 12% Buff % Physical 5% 7% 10% 12.5% 15% Energy Expense 18 20 22 24 26 Reduced Energy Regen 5 6 7 8 9 Cooldown (Sec) 18 18 18 18 18 Poisonous Saber Area of effect, that poison the target and enemies within 2 yards, while inflicting a movement speed debuff. Spoiler Skill level 1 2 3 4 % Scaling 35% 40% 45% 55% Debuff time 12 12 12 12 Debuff % (Movement Speed) 20% 30% 40% 50% Targets Hit PvE (PvP) 5 (3) 6 (4) 8 (5) 10 (6) Energy Expense 16 18 20 22 Cooldown (Sec) 18 18 18 18 Sapping Shot Deals physical damage, while inflicting a debuff reduces physical and/or magic. Spoiler Skill level 1 2 3 4 % Scaling 135% 145% 160 180% Debuff % Scaling (Physical, Magic) 15% 20% 25% 30% Bebuff TIme (Sec) 8 9 10 11 Energy Expense 18 20 22 24 Cooldown (Sec) 22 22 22 22 Mountain Instincts Increases the characters attack speed and penetration. Spoiler Skill level 1 2 3 4 % Scaling (Attack Speed) 10% 12% 15% 18% % Scaling (Penetration) 4% 5% 6% 8% Duration Timeย (Sec) 24 26 28 30 Energy Expense 16 18 20 22 Cooldown (Sec) 16 16 16 16 Arrow of Silence Applies mute debuff to target preventing the use of skills, and lowering attack speed. Spoiler Skill level 1 2 3 4 Dubuff Time (Sec) 3.5 4.5 5.5 7 Debuff % (Attack Speed) 20% 25% 30% 40% Energy expense 24 26 28 30 Cooldown (Sec) 16 16 16 16 Arrow of Confusion Applies Fear status to target and enemies surrounding the target within 1 yard. Spoiler Skill level 1 2 3 4 Debuff Time(Sec) 2.5 3 4 5 Attack % chance (remove debuff) 30% 25% 20% 15% Targets Hit PvE (PvP) 5 (3) 6 (4) 8 (5) 10 (6) Energy expense 16 18 20 22 Cooldown (Sec) 18 18 18 18 Hunterโs Mark When dealing damage from auto attack, or instant damage, applies a buff to the character that stacks up to 5 times dealing more damage to the target with the debuff that applies upon hit. Spoiler Skill level 1 2 3 4 Buff Time (Sec) 10 14 18 22 % Scaling (Damage) 2.5% 3% 4% 5% Pathfinders Arrow Deals physical damage to target and enemies nearby, reducing in damage by 10% per target hit. Spoiler Skill level 1 2 3 4 % Scaling 120% 130% 140% 155% Targets Hit PvE (PvP) 5 (3) 6 (4) 8 (5) 10 (6) Energy expense 20 22 24 26 Cooldown (Sec) 18 18 18 18 Mountain Blessing Based on characters current HP rolls the characters dodge chance twice. Spoiler Skill level 1 2 3 4 HP % Threshold 80% 70% 60% 50% Foresterโs Trap Places trap on the ground dealing physical damage, and stunning enemies within 1 yard of the trap. Spoiler Skill level 1 2 3 4 Trap Duration (Sec) 10 15 20 25 % Scaling PvE (PvP) 90% (75%) 100% (85%) 115% (95) 130% (110%) Stun Time 2 2.5 3 3.5 Targets Hit PvE (PvP) 5 (3) 6 (4) 8 (5) 10 (6) Energy expense 22 24 26 28 Cooldown (Sec) 10 10 10 10 ย โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 41111 (T) 51311 High instant damage 8 51111 (T) 51411 Maxed instant damage 10 51311 (T) 51512 Damage over time 12 51411 (T) 51513 Damage over time 14 51511 (T) 51514 Maxed damageย over time 16 51512 (T) 51515 Physical, and crit chance scaling ย ๐ฟ Talent Recommendation Primary Path: Self-Propelled Artillery Reason: Increases Fatal Shot and Poison Arrow damage, improving sustained DPS Provides up to 24% cooldown reduction, increasing overall skill uptime Cooldown scaling allows more frequent use of core damage and control abilities ย ๐ก๏ธ Gear Recommendation Weapon: Crossbow Armor: Hp, Accuracy, Cooldown Accessories: Hp, Accuracy, Cooldown Priority Stats: HP Accuracy Cooldown โถ Levels 18โ34 Spoiler ๐ง Skill Build (The 3 skill points added by talents look at the build 4 levels above when it comes to lvl 18, 26, 28. And for any other lvl look 6 levels above for the skill build.) Level Skill Priority Expert Left Experts Mid Experts Right 18 (L) 41415ย (M) 51315 (R) 15315 11111 1111 11111 1111 11111 1111 20 (L) 41415ย (M) 51315 (R) 15315 11311 1111 13111 1111 11111 1131 22 (L) 41415ย (M) 51315 (R) 15315 11411 1111 14111 1111 11111 1141 24 (L) 41415ย (M) 51315 (R) 15315 11411 2111 (T) 41411 4211 14211 1111 (T) 24411 1111 11121 1141 (T) 11142 1141 26 (L) 41415ย (M) 51315 (R) 15315 11411 3111 14311 1111 11131 1141 28 (L) 41415ย (M) 51315 (R) 15315 11411 4111 14411 1111 11141 1141 30 (L) 41415ย (M) 51315 (R) 15315 31411 4111 (T) 41411 4311 34411 1111 (T) 44411 1311 11143 1141 (T) 11144 1143 32 (L) 41415ย (M) 51315 (R) 15315 41411 4111 (T) 41411 4411 44411 1111 (T) 44411 1411 11144 1141 (T) 11144 1144 34 (L) 41415ย (M) 51315 (R) 15315 41411 4211 (T) 42411 4411 44411 1211 (T) 44411 2411 11144 1142 (T) 12144 1144 ย ย ย ๐ฟ Talent Recommendation Primary Path: Skillful Shooting Reason: Absolute Accuracy removes the need for accuracy stat investment High attack speed and auto-attack focus provide strong single-target damage Reduced reliance on skills lowers energy demand, allowing more flexibility in gear and enchants ย ๐ก๏ธ Gear Recommendation Weapon: Bow Armor: HP, Speed, Crit Accessories: Speed, Attack Strength, Penetration, Crit, Life steal Priority Stats: Speed Attack strengthย Life steal Penetration HP ๐ง PvE Notes Hunter relies on consistent sustained damage, scaling with attack speed and gear rather than burst. Combat Stance is generally maintained in PvE for stable damage output and efficiency. Energy management is important at lower levels, where excessive skill usage can reduce overall tempo. The Mid (cooldown) path performs better at lower levels, providing consistent damage before full scaling is available. The Left (auto-attack) path becomes stronger at higher levels, as attack speed, penetration, and expert skills improve overall damage. Auto-attack focused builds scale well with gear, making them more effective in later PvE content. Hunter performs best when maintaining steady tempo, avoiding unnecessary skill spam that can disrupt damage consistency. โ๏ธ PvP Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 14111 (T) 15311 Focus stun for control 8 15111 (T) 15411 Max stun for control 10 15311 (T) 25511 Increase poison for slowing movement and dot. 12 25311 (T) 35511 Increase instant damage 14 35311 (T) 45511 Increase instant damage 16 35411 (T) 55511 Increase poison for damage skill ย ๐ฟ Talent Recommendation Primary Path: Self-Propelled Artillery Reason: Provides up to ~30% cooldown reduction, increasing overall skill uptime Allows more frequent use of stun and core abilities, improving control and survival Increases Poison Arrow and Fatal Shot damage, maintaining consistent pressure ย ๐ก๏ธ Gear Recommendation Weapon: Crossbow Armor: Resilience, Hp, Accuracy, Cd Accessories: Hp, Accuracy, CD Priority Stats: Ferocity Resilience HP Cooldown Accuracy โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Expertsย 18 25215 11111 1111 20 25215 13111 1111 22 25215 14111 1111 24 25215 14211 1111 (T) 24411 1111 26 25215 14311 1111 28 25215 14411 1111 30 25215 34411 1111 (T) 44411 1311 32 25215 44411 1111 (T) 44411 1411 34 25215 44411 1211 (T) 44411 2411 ๐ฟ Talent Recommendation Primary Path: Self-Propelled Artillery Reason: Can reliably provide up to ~66% cooldown reduction, greatly increasing skill uptime Sapping Shot scales with cooldown, increasing its damage based on total CD Higher cooldown allows more frequent use of control and damage abilities, improving overall pressure ย ๐ก๏ธ Gear Recommendation Weapon: Crossbow, Ferocity Armor: Resilience, Hp, Accuracy, Cd Accessories: Hp, Accuracy, CD Priority Stats: Ferocity Resilience HP Cooldown Accuracy ๐ง PvP Notesย Hunter relies on control and sustained pressure, not burst, to win fights. Cooldown reduction is prioritized to increase stun uptime, as frequent control is key to survival. Combat Stance can be toggled to contribute to cooldown stacking instead of being maintained as a permanent buff. Toggling stance improves skill uptime and energy efficiency, allowing more consistent use of control and damage abilities. Hunter is highly vulnerable when caught in melee, making control timing and spacing critical. Poor energy management can significantly reduce effectiveness, especially when overcommitting to high cooldown builds. ๐ท Shaman Overview (Role Summary, and Skills) Spoiler ๐ Role Summaryย Role Summary PvE: Control-oriented support caster with steady ranged pressure. PvP: Backline disruption caster that supports teammates with control, healing, and defense. Strengths Strong control Defensive support Useful team fight utility Weaknesses Low survivability Weak against burst Team dependent ย Lightning Ball Deals magic damage based on skill lvl and talents Spoiler Skill level 1 2 3 4 5 Flat Magic PvE (PvP) 45 (30) 70 (55) 95 (80) 125 (105) 155 (130) % Scaling Magic PvE (PvP) 130% (110%) 135% (115%) 140% (120%) 145% (125%) 155% (130%) Energy expense 13 14 15 16 17 Cooldown (Sec) 9 9 9 9 9 Healing Spirit Applies a heal over time healing every 3 seconds. Spoiler Skill level 1 2 3 4 5 Duration Active (Sec) 15 15 15 15 15 Flat Magic 6 11 16 21 26 Magic % Scaling 30% 35% 40% 45% 55% Energy expense 18 20 22 24 26 Cooldown (Sec) 15 15 15 15 15 Earth Protection Applies a buff to magic and physical defense. Spoiler Skill level 1 2 3 4 5 Buff Duration (Sec) 30 35 40 50 60 % Scaling Magic (Physical) 25% 30% 35% 40% 50% Energy Expense 20 22 24 26 28 Cooldown (Sec) 20 20 20 20 20 Lightning Blast Applies a movement stun to target, moving them randomly while removing ability to control character. Spoiler Skill level 1 2 3 4 5 Stun Time (Sec) 2.5 3 3.5 4 4.5 Movement Area (Yards) 2 2 2 2 2 Energy expense 19 20 21 22 23 Cooldown (Sec) 16 16 16 16 16 Earthquake Deals magic damage in a 3 yard by 3 yard square while rooting the enemy in place and reducing attack speed. Spoiler Skill level 1 2 3 4 5 % Scaling Magic PvE (PvP) 135% (120%) 145% (125%) 155% (135%) 170% (145%) 190% (160%) Debuff % Attack speed 16% 19% 22% 26% 30% Targets hit PvE (PvP) 5 (3) 5 (4) 6 (5) 8 (5) 10 (6) Root Time (Sec) 2.8 3.3 3.8 4.3 4.8 Energy Expense 14 15 16 17 18 Cooldown (Sec) 16 16 16 16 16 Lightning Shield Applies buff to the character , granting a chance to retaliate upon hit with magic damage time between activations in pvp is 0.3 seconds. Spoiler Skill level 1 2 3 4 Buff Duration (Sec) 9 11 13 16 Activation Chanceย 30% 35% 40% 50% % Scaling Magic 55% 60% 70% 80% Energy Expense 20 24 28 32 Cooldown (Sec) 26 26 26 26 Fire Totem Places a single target totem dealing magic damage with chance to apply a debuff depending on crit chance, and increases rate of fire based on every 5% of the characters attack speed. Spoiler Skill level 1 2 3 4 Summon Time (Sec) 6 8 10 12 % Scaling Magic 105% 110% 120% 135% Bebuff TIme (Sec) 5 5 5 5 Debuff % Scaling Magic 20% 22% 24% 26% % Scaling (Attack Speed) 1% 1.2% 1.6% 2% Energy Expense 30 33 36 39 Cooldown (Sec) 40 40 40 40 Ancestors Hand Teleports party member to character, applying defensive buff based on characters magic, when cast on self, applies defense buff to party members within 6 yards absorbing dmg based on magic. Spoiler Skill level 1 2 3 4 Ally Buff Duration (Sec) 8 10 12 14 % Scaling (Party) 90% 105% 120% 140% Self Buff Duration (Sec) 8 10 12 114 % Scaling Magic (Self) 130% 150% 170% 200% Energy Expense 20 24 28 32 Cooldown (Sec) 22 22 22 22 Tribe Ritual Applies buff to character or party member increasing Crit damage, and attack speed. Spoiler Skill level 1 2 3 4 Buff Duration (Sec) 14 18 22 26 % Scaling (Crit Damage) 10% 15% 20% 30% % Scaling (Attack Speed) 5% 8% 12% 14% Energy Expense 18 20 22 24 Cooldown (Sec) 30 30 30 30 Energy Field Active skill, applies Buff to character and party members increasing energy regen, energy regeneration rate, and skill cooldown. Spoiler Skill level 1 2 3 4 Energy Flat 12 15 20 26 % Scaling (Energy Regen) 25% 30% 40% 50% % Scaling (Cooldown) 13% 16% 20% 25% Energy expense 22 24 26 28 Reduced Energy Regen 5 7 9 10 Cooldown (Sec) 10 10 10 10 Healing Totem Places area of effect totem healing allies within a 3 yard by 3 yard square, every 2 seconds. Spoiler Skill level 1 2 3 4 Summon Time (Sec) 8 10 12 14 % Scaling (Heal) 25% 30% 35% 45% Targets hit PvE (PvP) 3 (3) 4 (4) 5 (5) 6 (6) Energy Expense 30 32 34 36 Cooldown (Sec) 34 34 34 34 Power of Earth Passive, applies buff increasing crit chance, and critical healing stacking 5 times. Using a totem at max stack extends the lifetime of the totem. Spoiler Skill level 1 2 3 4 % Scaling (Crit Chance) 1.5% 2% 2.5% 3% % Scaling (Crit Heal) 1.5% 2% 2.5% 3% Totem Duration Increase (Sec) 2 2 4 4 Totem of Weakness Places area of effect totem, that applies debuffs to enemies in area, reducing penetration, accuracy and healing received. Spoiler Skill level 1 2 3 4 Summon Time (Sec) 14 14 14 14 Debuff % Scaling (Penetration) 6% 8% 10% 12% Debuff % Scaling (Accuracy) 8% 10% 12% 15% Debuff % Scaling (Healing) 10% 12% 16% 20% Targets hit PvE (PvP) 5 (3) 5 (4) 6 (5) 8 (5) Energy expense 26 28 30 32 Cooldown (Sec) 20 20 20 20 Shamanic Cleansing Buffs character, or ally reducing damage taken, and removing harmful or control effects. Spoiler Skill level 1 2 3 4 Debuffs Removes 1 2 2 3 Buff Duration(Sec) 4 5 6 7 % Scaling (damage reduction) 20% 30% 40% 50% Energy expense 22 24 26 28 Cooldown (Sec) 30 30 30 30 ย โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Buildย Level Skill Priority Notes 6 32111 (T) 53111 Damage with slight heal 8 42111 (T) 55111 Damage with slight heal 10 53111 (T) 55112 Damage with slight heal 12 54111 (T) 55113 More heal 14 55111 (T) 55114 Max heal 16 55112 (T) 55115 More damage ย ๐ฟ Talent Recommendation Primary Path: Fury of the Skies Reason: Ball Lightning provides a chance to deal additional damage from attacks and skills Increases the damage of Ball Lightning and Earthquake, improving overall output Gains up to 18% attack speed, increasing the frequency of damage procs ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Magic, Cooldown, Hp, Crit Accessories: Hp, Cooldown, Penetration, Crit Priority Stats: Cooldown HP Penetration Crit โถ Levels 18โ34 Spoiler ๐ง Skill Buildย (The 3 skill points added by talents look at the build 4 levels above when it comes to lvl 18, 26, 28. And for any other lvl look 6 levels above for the skill build.) Level Skill Priority Expert Left Experts mid Experts Right 18 (L) (M) 55113 (R) 15513 11111 1111 11111 1111 11111 1111 20 (L) (M) 55113 (R) 15513 11113 1111 11131 1111 11111 1131 22 (L) (M) 55113 (R) 15513 11114 1111 11141 1111 11111 1141 24 (L) (M) 55113 (R) 15513 11114 2111 (T) 1124 4111 12141 1111 (T) 14141 1112 11111 1241 (T) 11211 1441 26 (L) (M) 55113 (R) 15513 11114 3111 13141 1111 11111 1341 28 (L) (M) 55113 (R) 15513 11114 4111 14141 1111 11111 1441 30 (L) (M) 55113 (R) 15513 11134 4111 (T) 11144 4311 14141 1311 (T) 14141 1413 11311 1441 (T) 11411 1443 32 (L) (M) 55113 (R) 15513 11144 4111 (T) 11144 4411 14141 1411 (T) 14141 1414 11411 1441 (T) 11411 1444 34 (L) (M) 55113 (R) 15513ย 11144 4211 (T) 12144 4411 14141 1412 (T) 14241 1414 11411 1442 (T) 21411 1444 ย ย ย ๐ฟ Talent Recommendation Primary Path: Spiritual Patronage Reason: Applies Tribe Ritual effects to the entire party, improving overall support Increases party cooldown reduction, enhancing team skill uptime Grants a lethal protection effect, allowing allies to survive fatal damage and recover based on the Shamanโs Magic Power ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Magic, Cooldown, Hp, Crit Accessories: Hp, Cooldown, Penetration, Crit Priority Stats: Cooldown HP Penetration Crit ๐ง PvE Notesย Shaman provides sustained damage and strong support, but relies heavily on scaling to reach full effectiveness. Many abilities scale with Magic Power, causing performance at lower levels to feel limited compared to later stages. Shaman is skill-point dependent, requiring multiple expert skills to function properly, making early builds feel incomplete. Mid branch performs best at lower levels due to consistent effects that do not rely on high scaling. Left branch becomes significantly stronger at higher levels, providing powerful support and survivability once stats and skill points improve. Healing Totem offers strong AoE healing but is position-dependent, requiring allies to remain within its area to benefit. Shaman performs best when maintaining steady output and support, rather than attempting burst damage. โ๏ธ PvP Spoiler โถ Levels 1โ17 Spoiler ย Skill Buildย Level Skill Priority Notes 6 11132 (T) 11135 Control Centric 8 11133 (T) 111145 Control and some damage 10 11135 (T) 21155 Control and some damage 12 11145 (T) 31155 More control 14 11155 (T) 411155 Max control 16 21155 (T) 51155 Additional damage ย ๐ฟ Talent Recommendation Primary Path: Fury of the Skies (Mid Branch) Reason: Provides the most reliable performance at low levels Multiple passive effects allow consistent damage without heavy scaling Less dependent on Magic Power and full skill investment Functions effectively with limited skill points compared to other branches ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Resilience, Hp, Accuracy, Cd Accessories: Hp, Accuracy, CD Priority Stats: Ferocity Resilience HP Cooldown Accuracy โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Expertsย 18 15135 11111 1111 20 15135 11113 1111 22 15135 11114 1111 24 15135 11114 2111 (T) 11124 4111 26 15135 11114 3111 28 15135 11114 4111 30 15135 11134 4111 (T) 11144 4113 32 15135 11144 4111 (T) 11144 4414 34 15135 11144 4112 (T) 12144 4114 ย ๐ฟ Talent Recommendation Primary Path: Spiritual Patronage (Left Branch) Reason: Provides strong team survivability tools, allowing allies to survive otherwise lethal damage Extends support effects to the entire party, increasing overall impact Improves team uptime and stability, which is more valuable than personal damage in PvP Scales effectively with higher Magic Power and available skill points ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Resilience, Hp, Accuracy, Cooldown Accessories: Hp, Accuracy, Cooldown Priority Stats: Ferocity Resilience HP Cooldown Accuracy ๐ง PvP Notesย Shamanโs value in PvP comes from support and survivability, not raw damage. Talents such as Ancestral Charm can prevent lethal damage, making them highly impactful in group fights. Many abilities and talents are conditional or position-dependent, requiring proper timing and coordination to be effective. Healing is primarily over time, making it less effective against burst damage and requiring pre-emptive usage. Healing Totem provides strong AoE healing but is limited by positioning, as allies must remain within its area. Shaman performs best in coordinated teams where its buffs and defensive tools can be fully utilized. Damage-focused builds are less effective in PvP compared to support-oriented setups at high levels. ๐ท Death Knight ย Overview (Role Summary, and Skills)ย Spoiler ๐ Role Summaryย PvE: Hybrid fighter with high physical scaling, control abilities, and sustained damage over time. PvP: Tanky control fighter, using damage scaling and crowd control to survive extended fights and disrupt enemies. Strengths High survivability through control and life steal Strong control abilities (pulls, stuns, and damage debuffs) Good scaling with physical stats and damage mitigation Weaknesses Limited mobility without talents Needs melee range for maximum damage Defensive tools like Dark Shield arenโt as effective at low levels ย ย Thorn of Death Deals physical damage based on skill level and talents. ย ย Exhalation of Darknessย Applies buff that makes the characters next successful attack deal magic damage, and applies a stun. ย ย Provocation Agros target based on aggression count. ย Threads of Darkness Pulls enemy to character at a range of 4 yards, rooting enemy, and applying debuff increasing damage taken. ย Dark Shield Applies buff to character, that reduces penetration of incoming attacks by a % for every 500 of the characters defense. ย Death Call Applies buff to the character that has an area of effect aggro to enemies, and applies a stun to targets in the area. ย Steel Hurricane Deals either magic or physical damage depending on characters dominant stat, pulls enemies within 2 yards 1 yard closer doing area of effect damage. ย Saturation Active skill that increases life steal, and applies to the entire party but reduces for each additional member in the party. ย Sharp Shadow Deals magic damage based on both physical and magic stat, applies a stun and has a % of characters max hp healย when used with Saturation Active. ย Silence Blow Applies buff to character, increasing physical and magic stats until next attack, then applies a debuff that prevents skill activation, and hits enemies within 1 yard of target. ย Secret Reserves Passive skill that regenerates HP every 3 seconds based on Life steal %, when at low hp healing effect increases, and occurs every 1 second for 8 seconds. ย Aura of Hatred Applies buff to character and party in the same location, increasing physical and magic power, and physical and magic defense, along with accuracy. Amount reduces per person in the party. ย ย Blood Protection Applies buff to character or ally that reduces incoming damage. ย Knights Curse Area of effect, applies temporary debuff increasing damage taken, upon ending deals a single instance of physical damage, before creating a 3 yard by 3 yard square for magic damage every 1.5 seconds. ย โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Buildย Level Skill Priority Notes 6 14111 (T) 25111 Early damage + control 8 15111 (T) 35111 Improve Exhalation 10 35111 (T) 55121 Core damage setup 12 45111 (T) 55131 Strong control + damage 14 55111 (T) 55141 Stable build 16 55121 (T) 55151 Optimal early setup ย ๐ฟ Talent Recommendation Primary Path: Face of Death Reason: Increases the power of Exhalation, improving overall damage Converts a portion of Magic Power into Physical Power, increasing total output Provides consistent scaling at low levels without requiring complex setups ย ๐ก๏ธ Gear Recommendation Weapon: Spear Armor: Hp, Cooldown, Penetration, Crit Accessories: Hp, Cooldownย Penetration Priority Stats: HP Cooldown Penetration โถ Levels 18โ34 Spoiler ๐ง Skill Buildย (The 3 skill points added by talents look at the build 4 levels above when it comes to lvl 18, 26, 28. And for any other lvl look 6 levels above for the skill build.) Level Skill Priority Expert Left Experts mid Experts Right 18 (L)55151 (M)51315 (R)33153ย 11111 1111 11111 1111 11111 1111 20 (L)55151 (M)51315 (R)33153 11311 111 11111 1311 11111 3111 22 (L)55151 (M)51315 (R)33153 11411 1111 11111 1411 11111 4111 24 (L)55151 (M)51315 (R)33153 11411 1112 (T) 11411 1114 11111 1421 (T) 11111 1441 11211 4111 (T) 11411 4111 26 (L)55151 (M)51315 (R)33153 11411 1113 11111 1431 11311 4111 28 (L)55151 (M)51315 (R)33153 11411 1114 11111 1441 11411 4111 30 (L)55151 (M)51315 (R)33153 11431 1114 (T) 13441 1114 31111 1441 (T) 41131 1441 13411 4111 (T) 14431 4111 32 (L)55151 (M)51315 (R)33153 11441 1114 (T) 14441 1114 41111 1441 (T) 41141 1441 14411 4111 (T) 14441 4111 34 (L)55151 (M)51315 (R)33153 12441 1114 (T) 14442 1114 41121 1441 (T) 41141 2441 14421 4111 (T) 14441 4112 ย ๐ฟ Talent Recommendation Primary Path: Vampiric Nature Reason: Provides strong lifesteal and sustain, improving survivability in extended fights Synergizes with talents that scale based on missing HP, increasing healing effectiveness under pressure Passive healing is tied to lifesteal, with increased effectiveness at low HP Lifesteal healing can crit, further improving recovery and overall stability ย ๐ก๏ธ Gear Recommendation Weapon: Mace, Shield Armor: HP, Cooldown Accessories: Life steal, Hp, Cooldown Priority Stats: Life steal HP Cooldown ๐ง PvE Notesย Death Knight relies on sustained damage and self-sustain, not burst. Early survivability is limited, making it more effective to focus on damage and sustain rather than tanking. Dark Shield is less reliable at lower levels, but becomes significantly stronger as stats and scaling improve. As more skills and talents become available, Death Knight gains access to stronger sustain and defensive tools, allowing a more durable frontline playstyle. Death Knight performs best when maintaining consistent damage and sustain, rather than overcommitting to defensive abilities early. โ๏ธ PvP Spoiler โถ Levels 1-17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 14111 (T) 25111 Early damage + control 8 15111 (T) 35111 Improve Exhalation 10 35111 (T) 55121 Core damage setup 12 45111 (T) 55131 Strong control + damage 14 55111 (T) 55141 Stable build 16 55121 (T) 55151 Optimal early setup ย ๐ฟ Talent Recommendation Primary Path: Face of Death Reason: Increases the power of Exhalation, improving burst and pressure Converts a portion of Magic Power into Physical Power, increasing overall damage Provides consistent output at low levels without requiring complex setups ย ๐ก๏ธ Gear Recommendation Weapon: Mace, Shield Armor: Resilience, Hp, Accuracy, Cooldown Accessories: Hp, Accuracy, Cooldown Priority Stats: Ferocity Resilience HP Cooldown Accuracy โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Expertsย Right 18 13155 11111 1111 20 13155 11111 3111 22 13155 11111 4111 24 13155 11211 4111 (T) 11411 4111 26 13155 11311 4111 28 13155 11411 4111 30 13155 11413 4111 (T) 11434 4111 32 13155 11414 4111 (T) 11444 4111 34 13155 11431 4111 (T) 21444 4111 ย ๐ฟ Talent Recommendation Primary Path: Vampiric Nature Reason: Provides strong life steal-based sustain, allowing you to remain in fights longer Healing scales with missing HP, increasing survivability under pressure Life steal healing can crit, improving recovery during combat Sustained healing and damage allow Death Knight to apply constant pressure in fights ย ๐ก๏ธ Gear Recommendation Gear Focus: Weapon: Mace, Shield Armor: Resilience, HP, Parry, Blockย Accessories: Resilience, HP, Parry, Block, Cooldown Priority Stats: Resilience Ferocity HP Parry Block Cooldown ย ๐ง PvP Notes Death Knight relies on lifesteal sustain and control, allowing it to remain in fights while applying constant pressure. Pre-cast Dark Shield before engaging, as it is a key part of survivability and should be active at the start of fights. Combines pull and stun abilities to control targets and maintain pressure in melee range. Performs best when staying in close range, where lifesteal and sustained damage are most effective. Strong against ranged classes that can be locked down and forced into melee combat. Weak against enemies that can kite or out-control, limiting uptime and reducing survivability. ๐ท Reaper Overview (Role Summary, and Skills) Spoiler ๐ Role Summary PvE: Hybrid damage class with strong scaling through form usage and sustained pressure. PvP: Pressure-based melee that alternates between burst windows and survivability depending on form usage. Strengths: Strong scaling with cooldown and attack speed Flexible playstyle (form usage vs sustain) Good sustained pressure Weaknesses: Relies on proper form usage Scaling-dependent Can be punished when abilities are down ย ย Eviseration Deals physical damage based on skill level and talents generates hate. ย Demonic Appearance Changes form, applying an increase to max hp and energy, while turning all attack speed into cooldown. Available upon reaching 12 hate, consuming 1 hate every second until hate is exhausted. ย Otherworldly Dash Teleports character up to 5 yards away, applying debuff that lowers movement speed, and when used in demon form applies bleeding for 8 seconds that deals physical damage. ย Indulgence of Chaos Increase characters' attack speed and crit chance. ย Chains of the Underworld Root enemy in place, applies a debuff lowering targets skill cooldown, when used in Demon form also hits enemies within 2 yards of target. ย Exaltation Active skill Increases characters physical power, and penetration, when used in demon form increases skill damage. ย Delayed Death Applies buff that absorbs a % ofย incoming damage, but after buff ends character will take a % of the damage absorbed every 2 seconds. ย Annihilation Deals physical damage, increasing critical damage of skill based on amount of Characters current Heat, when used in demon form skill guarantees a crit and the crit damage always goes of maximum Hate not current. ย Hand of the Underworld Hits the enemy twice with physical damage, and applies stun if both hits connect. When used in demon form, strikes cannot be blocked, parried or dodged and increases stun time. ย Unwavering WIllย Passive, that upon receiving a set number of debuffs grants buff countering control effects, while in demon form the character gains 2 stacks of the buff. ย Explosion Of Chaos Area of effect that deals physical damage to enemies with 1 yard, in demon from the skill activates a second time after a 5 second delayย ย Approaching Madness Instantly generates Hate, applies buff to character generating 1 Hate when taking instant damage, Increases Hate generated by Evisceration by 1. Is unavailable in demon form without appropriate talent. ย Revengeย Applies debuff to enemies in targeted 3 yard by 3 yard square, while applying buff to character, a % of damage taken by character is applied to targets with debuff, dmg is evenly distributed among the targets. ย Black Spot Applies 5 second debuff to enemy, when effect ends target is stunned, when stun ends 2 additional enemies within 2 yards of target effected receive stun, repeating twice, when used in demon form reduces duration of debuff by 0.2 seconds. ย ย โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Buildย Level Skill Priority Notes 6 41111 (T) 51131 High instant damage 8 51111 (T) 51141 Max instant damage 10 51131 (T) 52151 Add crit chance and speed 12 51141 (T) 53151 Adds crit chance and speed 14 51151 (T) 54151 Max crit chance and speed 16 52151 (T) 55151 Add demon form scaling ย ๐ฟ Talent Recommendation Primary Path: Abyssal Oversight Reason: Provides additional control through stun, improving early survivability Demon Form grants a large HP increase, acting as a reliable sustain tool Automatically activates Demon Form at low HP, improving consistency in fights Less dependent on scaling compared to other branches ย ๐ก๏ธ Gear Recommendation Gear Focus: Weapon: Axesย ย Armor: HP, Cooldown Accessories: HP, Cooldown, Life steal Priority Stats: HP Cooldown Life steal โถ Levels 18โ34 Spoiler ๐ง Skill Buildย (The 3 skill points added by talents look at the build 4 levels above when it comes to lvl 18, 26, 28. And for any other lvl look 6 levels above for the skill build.) Level Skill Priority Expert Left Experts Mid Experts Right 18 (L) 51153 (M) 35151 (R) 35151 11111 1111 11111 1111 11111 1111 20 (L) 51153 (M) 35151 (R) 35151 11111 1311 11111 1311 11111 1311 22 (L) 51153 (M) 35151 (R) 35151 11111 1411 11111 1411 11111 1411 24 (L) 51153 (M) 35151 (R) 35151 21111 1411 (T) 41211 1411ย 21111 1411 (T) 41111 2411ย 21111 1411 (T) 41111 1421 26 (L) 51153 (M) 35151 (R) 35151 31111 1411 31111 1411 31111 1411 28 (L) 51153 (M) 35151 (R) 35151 41111 1411 41111 1411 41111 1411 30 (L) 51153 (M) 35151 (R) 35151 41311 1411 (T) 41413 1411 41111 3411 (T) 41311 4411 41111 1431 (T) 43111 1441 32 (L) 51153 (M) 35151 (R) 35151 41411 1411 (T) 41414 1411 41111 4411 (T) 41411 4411 41111 1441 (T) 44111 1441 34 (L) 51153 (M) 35151 (R) 35151 41412 1411 (T) 41414 1412 41211 4411 (T) 41421 4411 42111 1441 (T) 44112 1441 ๐ฟ Talent Recommendation Primary Path: Infernal Hunger Reason: Allows Hate generation during Demon Form, extending uptime Increased uptime enables continuous use of instant damage skills Scales strongly with cooldown and attack speed, improving overall damage output Provides high sustained damage through frequent skill usage ย ๐ก๏ธ Gear Recommendation Gear Focus: Weapon: Axesย ย Armor: HP, Attack Speed Accessories: HP, Cooldown, Life steal Priority Stats: HP Attack speed Cooldown Life steal ๐ง PvE Notesย Reaper relies on sustained damage and scaling, not immediate burst. Early gameplay is more limited, with performance improving as more skills and talents become available. Form usage can provide additional power, but may not always be optimal at lower levels. Reaper becomes significantly stronger as cooldown and scaling improve, allowing more consistent damage output. โ๏ธ PvP Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 31121 (T) 33131 Adds damageย speed, and crit chance 8 31131 (T) 34131 Adds speed and crit chance 10 32131 (T) 35132 Starts demon form scaling 12 33131 (T) 35133 Continues demon form scaling 14 34131 (T) 35134 Continues demon form scaling 16 35141 (T) 35135 Maxes demon form scaling ย ๐ฟ Talent Recommendation Primary Path: Abyssal Oversight Reason: Demon Form provides a 25% HP increase, effectively acting as a heal Improved survivability allows Reaper to stay in fights longer Additional control and sustain are more valuable than damage at low levels ย ๐ก๏ธ Gear Recommendation Weapon: Axes Armor: Resilience, Hp, Cooldown Accessories: Resilience, Hp, Cooldown Priority Stats: Ferocity Resilience HP Cooldown โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Experts mid 18 35115 11111 1111 20 35115 11111 1311 22 35115 11111 1411 24 35115 21111 1411 (T) 41111 2411ย 26 35115 31111 1411 28 35115 41111 1411 30 35115 41111 3411 (T) 41311 4411 32 35115 41111 4411 (T) 41411 4411 34 35115 41211 4411 (T) 41421 4411 ย ๐ฟ Talent Recommendation Primary Path: Infernal Hunger Reason: High cooldown scaling allows frequent use of stun and control abilities Extended Demon Form uptime improves both damage and survivability Enables constant pressure through repeated instant skill usage More effective in PvP due to increased control uptime rather than pure damage ย ๐ก๏ธ Gear Recommendation Weapon: Axes Armor: Resilience, Hp, Cooldown Accessories: Resilience, Hp, Cooldown, Penetration Priority Stats: Ferocity Resilience HP Cooldown Penetration ๐ง PvP Notes Reaper relies on Demon Form for survivability, as the HP increase effectively acts as a heal and allows it to remain in fights longer. At lower levels, Demon Form is often used reactively for sustain, rather than being maintained for damage. At higher levels, Reaper shifts into a cooldown-based pressure playstyle, using frequent skill usage to maintain control and damage. High cooldown scaling allows repeated use of instant damage and stun abilities, increasing overall pressure in fights. Reaper performs best when maintaining constant uptime on targets, limiting their ability to disengage. Strong when able to stay in melee range and apply pressure, but can struggle if kited or controlled. ๐ท Charmer Overview (Role Summary, and Skills) Spoiler ๐ Role Summary PvE: Summoner with sustained damage through pets and supportive utility. PvP: Pressure-based class that relies on summons and control, not direct damage. Strengths: Strong sustained damage via summons Good control and disruption Scales well with multiple active summons Weaknesses: Damage is mostly pet-dependent Setup-dependent and inconsistent early ย ย Dark Prism Deals damage based on characters' dominant stat. ย Combat Healing Heals character of ally for an instant heal % of magic, and applies a % of magic heal over time for 12 seconds healing every 3. ย Weakness Applies a debuff that reduces targets Physical and Magic defense. ย Callย Summons dogs that deal physical damage, scaling with character level, and physical power, up to 3 can be summoned at a time. ย Oppression Attacks enemy dealing magic damage and applying stun. ย Stone Curse Applies debuff to enemy, reducing duration of enemies buffs, rooting in place and preventing skill usage. ย Otherworldly Blessing Applies buff to character, or party members, increasing maximum HP, maximum Energy, and increase block when wielding a shield, or Critical Heal, and Critical Damage when wielding a staff. Using on a party member applies 50% of the buff to the user and the party member. ย Dead Manโs Knowledge Passive skill that buffs character when using any skill, and applies another buff when 5 stacks of original buff are acquired. Attacks under the second buff will also hit for dominant damage type, and stuns the target. ย Otherworldly Fire Area of effect that hits enemies in a 3 yard by 3 yard square, dealing magic damage, and has a chance to stun. ย Eye of Darkness Applies buff to character or ally, increasing magic defense, physical defense, accuracy, and has a chance to reveal invisible enemies within 10 yards.ย ย Chaotic Assistance Summons a bird to fight for character, or ally, healing the character every, and dealing magic damage to the enemy. ย Demonic Pact Active permanent skill, Increases lifespan of dogs, and birds summoned, and reduces the damage they take. ย Goading Applies aggression to enemies within 2 yards, and applies a debuff that reduces enemy movement speed and healing. ย Summoner Skill Applies targeting system for summoned creatures at a max range of 4 yards, increasing auto attack damage of summoned, and causing them to have area of effect hitting within 1 yard of target. ย ย ย โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 41111 (T) 41141 Early focus on damage 8 41121 (T) 41151 Begins focus dogs 10 41141 (T) 52151 Continued focus dogs 12 41151 (T) 53151 Max dogs 14 51151 (T) 53251 Max damage 16 52151 (T) 53351 Begins focus on heal ย ๐ฟ Talent Recommendation Primary Path: Fearsome Horde Reason: Increases summon damage and overall pressure Allows summoning multiple dogs at once, improving uptime Increases maximum number of active summons Summons scale off each other, gaining damage and defense per active summon ย ๐ก๏ธ Gear Recommendation Weapon: Mace, Shield Armor: HP, Cooldown Accessories: Auto attack, Hp, Cooldown Priority Stats: Auto attack HP Cooldown โถ Levels 18โ34 Spoiler ๐ง Skill Buildย (The 3 skill points added by talents look at the build 4 levels above when it comes to lvl 18, 26, 28. And for any other lvl look 6 levels above for the skill build.) Level Skill Priority Expert Left Experts mid Experts Right 18 (L) (M) 51351 (R) 35151 11111 1111 11111 1111 11111 1111 20 (L) (M) 51351 (R) 35151 11111 1311 11111 1311 11111 1311 22 (L) (M) 51351 (R) 35151 11111 1411 11111 1411 11111 1411 24 (L) (M) 51351 (R) 35151 11111 2411 (T) 11111 4412 11111 1412 (T) 12111 1414 11111 2411 (T) 12111 4411 26 (L) (M) 51351 (R) 35151 11111 3411 11111 1413 11111 3411 28 (L) (M) 51351 (R) 35151 11111 4411 11111 1414 11111 4411 30 (L) (M) 51351 (R) 35151 11111 4413 (T) 11113 4414 13111 1414 (T) 14111 1434 13111 4411 (T) 34111 4411 32 (L) (M) 51351 (R) 35151 11111 4414 (T) 11114 4414 14111 1414 (T) 14111 1444 14111 4411 (T) 44111 4411 34 (L) (M) 51351 (R) 45151 11112 4414 (T) 12114 4414 14111 1424 (T) 14121 1444 24111 4411 (T) 44111 4411 ย ๐ฟ Talent Recommendation Primary Path: Fearsome Horde Reason: Further increases summon damage scaling Improves overall effectiveness of multiple active summons Maintains strong sustained damage through summon stacking ย ๐ก๏ธ Gear Recommendation Weapon: Mace, Shield Armor: HP, Cooldown Accessories: Auto attack, Hp, Cooldown Priority Stats: Auto attack HP Cooldown ๐ง PvE Notes Charmer relies on summons for the majority of its damage, making summon uptime the most important factor. At lower levels, limited cooldown can make it difficult to maintain maximum summons. Fearsome Horde improves this by allowing multiple summons at once, reducing the number of casts required to reach maximum active units. Increasing the number of active summons significantly improves overall damage, even without increasing individual summon damage. Because fewer casts are required, Charmer can invest less into cooldown and instead focus on survivability stats such as HP, defense, or resilience. At higher levels, expert skills greatly improve summon effectiveness by increasing summon duration and reducing damage taken, offsetting earlier penalties to health and lifespan. Charmer becomes significantly more consistent as summon uptime improves, allowing for sustained damage through multiple active summons. โ๏ธ PvP Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 11132 (T) 11153 Control and summon pressure 8 11133 (T) 11154 Control and summon pressure 10 11153 (T) 21155 Summon Maxed 12 11154 (T) 21255 Control pressure 14 11155 (T) 21355 Max Control and Summon 16 21155 (T) 31355 Starts adding damage ย ๐ฟ Talent Recommendation Primary Path: Fearsome Horde Reason: Provides consistent pressure through multiple summons Allows faster setup by summoning multiple units at once Increased summon count improves survivability and control ย ๐ก๏ธ Gear Recommendation Weapon: Mace, Shield Armor: Resilience, HP, Cooldown Accessories: Auto attack, Hp, Cooldown Priority Stats: Ferocity Resilience Auto attack HP Cooldown โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Experts Mid 18 31353 11111 1111 20 31353 11111 1311 22 31353 11111 1411 24 31353 11111 1412 (T) 12111 1414 26 31353 11111 1413 28 31353 11111 1414 30 31353 13111 1414 (T) 14111 1434 32 31353 14111 1414 (T) 14111 1444 34 31353 14111 1424 (T) 14121 1444 ย ๐ฟ Talent Recommendation Primary Path: Fearsome Horde Reason: Strengthens summon-based pressure and scaling Increased summon damage and count improve sustained fight presence More effective in PvP through continuous pressure rather than burst ย ๐ก๏ธ Gear Recommendation Weapon: Mace, Shield Armor: Resilience, HP, Cooldown Accessories: Auto attack, Hp, Cooldown Priority Stats: Ferocity Resilience Auto attack HP Cooldown ๐ง PvP Notesย Charmer relies on summons to apply constant pressure, rather than direct burst damage. Fearsome Horde allows faster setup by summoning multiple units at once, making it easier to reach maximum summons in fewer casts. Having more active summons increases overall pressure, forcing enemies to deal with multiple targets at once. Reduced reliance on cooldown allows Charmer to invest more into survivability, improving performance in PvP. At higher levels, expert skills increase summon duration and durability, making them harder to remove and improving consistency. Charmer performs best in sustained fights where summon pressure can build over time. Weak when summons are removed or when unable to maintain summon uptime, significantly reducing damage output. ๐ท Warlock Overview (Role Summary, and Skills) Spoiler ๐ Role Summaryย PvE: Control caster that uses damage zones and sustained pressure. PvP: High-skill control mage that wins through positioning, timing, and control chains. Strengths: Extremely strong control tools High sustained damage through zones Can dictate positioning and tempo Weaknesses: Very low survivability Requires precise timing Mistakes are heavily punishedย ย Arrow of Darkness Deals magic damage based on skill level, talents and energy.4 ย Life Drain Applies debuff to enemy doing damage every 2 seconds over a period of time, and healing character for a % of the damage. ย Dark Circle Creates a 3 yard by 3 yard square that roots enemies. ย Pool of Darkness Creates a 3 yard by 3 yard square, that applies a debuff that deals magic damage every 1 second, when leaving the zone debuff is applied dealing damage. ย Fear Applies a Fear debuff, a movement stun to the target, moving them randomly while removing ability to control character, and dealing damage has a chance to end the debuff early. ย Spirit Steal Passive skill drains energy from target, can increase characters maximum energy, all energy drained is absorbed by character. ย Shadow Sphere Deals magic damage based on skill level and energy, restoring a portion of the character energy upon use. ย Hex Applies debuff that deals magic damage over time every 2 seconds, when effect ends applies mute debuff. ย Grimoire Applies debuff to enemy, reading magic and physical defense, while increasing the damage the target takes, and increasing heal from Life Drain skill. ย Stone Body Applies buff to character, while skill is active char cannot be attacked, or targeted, restores HP, and Energy based on maximum amount. ย Restful Might Increases crit chance, and increases magic damage. ย Wither Applies debuff to target, reducing movement speed every 1 second, when effect ends target receives stun, if target is affected by Pool of Darkness, debuff ends early and stun is applied, increasing the duration based on enemies current missing energy. ย Dark Seal Applies debuff to enemy, reducing healing from skills, and health steal, health regen, and reduces the damage target deals to the character if they are muted by Hex, or Weakness Zone. ย Weakness Zone Creates a 3 yard by 3 yard zone, applying a debuff that reduces physical and magic defense, applying mute debuff for enemies inside the zone. ย ย ย ย ย ย โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Buildย Level Skill Priority Notes 6 41111 (T) 44111 High instant damage 8 42111 (T) 45111 High instant damage with some sustain 10 44111 (T) 55112 Increased sustain 12 45111 (T) 55113 Maxed sustain 14 55111 (T) 55213 Maxed damage and sustain 16 55112 (T) 55313 Small control ย ๐ฟ Talent Recommendation Primary Path: Occult Incantations (Left Branch) Reason: Improves Pool of Darkness scaling, increasing overall damage consistency Increases instant skill damage, strengthening early output Provides additional energy and energy scaling, improving skill uptime Less reliant on cooldown or complex setups at low levels ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Magic, Energy, Hp, Crit Accessories: Hp, Energy, Cooldown,ย Priority Stats: Energy HP Cooldown Crit โถ Levels 18โ34 Spoiler ๐ง Skill Build (The 3 skill points added by talents look at the build 4 levels above when it comes to lvl 18, 26, 28. And for any other lvl look 6 levels above for the skill build.) Level Skill Priority Expert Left Experts mid Experts Right 18 (L) 53151 (M) 31515 (R) 55131 11111 1111 11111 1111 11111 1111 20 (L) 53151 (M) 31515 (R) 55131 13111 1111 11311 1111 13111 1111 22 (L) 53151 (M) 31515 (R) 55131 14111 1111 11411 1111 14111 1111 24 (L) 53151 (M) 31515 (R) 55131 14111 2111 (T) 24111 4111 11411 1112 (T) 11411 1214 14121 1111 (T) 14141 2111 26 (L) 53151 (M) 31515 (R) 55131 14111 2111 11411 1113 14131 1111 28 (L) 53151 (M) 31515 (R) 55131 14111 3111 11411 1114 14141 1111 30 (L) 53151 (M) 31515 (R) 55131 34111 4111 (T) 44131 4111 11411 1314 (T) 11411 1434 14141 3111 (T) 34141 4111 32 (L) 53151 (M) 31515 (R) 55131 44111 1411 (T) 44141 4111 11411 1414 (T) 11411 1444 14141 4111 (T) 44141 4111 34 (L) 53151 (M) 31515 (R) 55131 44121 1411 (T) 44141 4121 11411 1424 (T) 11412 1444 24141 4111 (T) 44141 4112 ย ๐ฟ Talent Recommendation Primary Path: Two-Faced Taint (Right Branch) Reason: Enhances all circle-based skills, improving damage and control effects Converts silence effects into additional damage, increasing overall output Provides sustain through HP and energy restoration based on cooldown, improving survivability and uptime Strong synergy with Warlockโs AoE and sustained damage playstyle ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Magic, Energy, Hp, Crit Accessories: Hp, Energy, Cooldown, Penetration Priority Stats: Energy HP Cooldown Crit ๐ง PvE Notes Warlock relies on sustained Area of Effect damage, not burst. Damage is most effective when enemies remain within area-based skills (circles). At lower levels, Warlock benefits from increased energy and instant damage, improving consistency. At higher levels, Warlock gains stronger area control and scaling, increasing overall damage and uptime. Warlock performs best when maintaining continuous skill usage, keeping damage zones active. Sustain improves at higher levels through energy and HP restoration, allowing longer engagements. โ๏ธ PvP Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 41111 (T) 51113 High initial damage 8 51111 (T) 51213 Max initial damage 10 51113 (T) 52313 Starts controlย 12 51123 (T) 53313 Adds to control 14 51133 (T) 54313 Max damageย with optimal control 16 52133 (T) 55313 Adds sustain ย ๐ฟ Talent Recommendation Primary Path: Occult Incantations (Left Branch) Reason: Improves instant damage output, increasing early pressure Provides additional energy, allowing more frequent skill usage More reliable than scaling or control-based branches at low levels ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Resilience, Hp, Accuracy, Cooldown Accessories: Hp, Accuracy, Cooldown Priority Stats: Ferocity Resilience HP Cooldown Accuracy โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Experts Mid 18 13515 11111 1111 20 13515 11311 1111 22 13515 11411 1111 24 13515 11411 1112 (T) 11411 1214 26 13515 11411 1113 28 13515 11411 1114 30 13515 11411 1314 (T) 11411 1434 32 13515 11411 1414 (T) 11411 1444 34 13515 11411 1424 (T) 11412 1444 ย ๐ฟ Talent Recommendation Primary Path: Inevitable Darkness (Mid Branch) Reason: Increases control effectiveness, including longer stun duration Improves utility by allowing anti-heal effects to affect multiple targets Allows skills to bypass enemy resistance, ensuring control and damage effects apply more consistently Provides strong pressure through reliable control and debuff application ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Resilience, Hp, Accuracy, Cooldown, Energy Accessories: Hp, Accuracy, Cooldown Priority Stats: Ferocity Resilience HP Cooldown Accuracy Energy ๐ง PvP Notesย Warlock wins fights through control and area denial, not direct burst damage. Strong when able to force enemies into controlled zones, limiting movement and options. Higher levels improve control reliability, allowing effects to apply even against resistant targets. Anti-heal and silence effects provide strong disruption, especially in group fights. Performs best in sustained fights where pressure can build over time. Weak when forced out of position or unable to maintain control. ๐ท Necromancer Overview (Role Summary, and Skills) Spoiler ๐ Role Summary PvE: Durable backline with sustained damage and strong control PvP: High survivability engager that disrupts enemy damage Strengths Very high survivability Strong sustained combat Reliable engage with stun Weaknesses Low burst damage Struggles vs high sustained DPS Needs distance ย ย Poison Spittle Deals magic damage based on skill level, if target is affected by deathly eyes, inflicts poison debuff for 8 seconds. ย Deathly Eye Applies debuff to target, reducing maximum HP, healing, and acts as a targeting system for skeletons. Reduction of HP related effects is determined by the difference between character and targets maximum HP. ย Nightmares Applies a sleep debuff, that absorbs damage equal to a % of targets Maximum HP, and at end of Sleep will deal an amount of absorbed damage to the target. ย Bone Shield Creates a shield around the character or ally, based on the character's magic. Ancient Seal Heals the character or ally based on the character's magic. ย Fateful Link. Applies debuff to enemies in a 5 yard by 5 yard square, channeling a % of the damage any debuffed target takes to all debuffed targets. ย Poisonous Shield Applies buff to character or party member, that does area of effect magic damage to enemies within 1 yard, every 2 seconds, and heals the target for % of magic, and increases by a % for every target hit by the area of effect. ย Infection Applies debuff to enemy, increasing the damage taken, at end of debuff target takes magic damage based on magic stat, ending has area of effect that hits all targets within 2 yards, all enemies affected by fateful link receive the debuff when used with fateful link already active taking less damage. ย Panic Applies Panic debuff to the target and enemies within 1 yard of the target, rooting them in place, and lowering Skill cooldown. ย Mental Barrier Applies buff to character or ally that reduces damage taken, applying debuff to enemy upon being hit, reducing Physical , Magic, and Cooldown every 1 second. ย Acid Rain Area of effect that deals magic damage every second in a 3 yard by 3 yard square, until maxed where it turns into a 5 yard by 5 yard square, while each hit is inflicting a debuff enemy movement speed. ย Dark Power Active permanent skill, Applies a buff to character and party increasing physical and magical power. ย Gift Of Rebirth Resurrects a party member, within a set distance, teleporting them to the character, and increases the amount of HP and energy they respawn with. ย Dead Soldier Spawns skeletons around the totem in a 5 yard by 5 yard square, skeletons attack with magic damage, and has a chance to spawn a skeleton warrior equal to the characters crit chance. ย โ๏ธ PvE Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Buildย Level Skill Priority Notes 6 31112 (T) 31115 Damage and heal 8 31113 (T) 31115 More Heal 10 31115 (T) 41135 Max heal 12 31125 (T) 51135 Increase shield time 14 31135 (T) 51135 Increase shield time 16 41135 (T) 53135 More damage ย ๐ฟ Talent Recommendation Primary Path: Life After Death Reason: Increases instant skill damage, improving early output Enhances summon damage through Deathly Eye, boosting overall pressure Provides additional damage consistency through summon synergy ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Magic, Cooldown, Hp, Crit Accessories: Hp, Cooldown, Crit Priority Stats: Cooldown HP Crit โถ Levels 18โ34 Spoiler ๐ง Skill Buildย (The 3 skill points added by talents look at the build 4 levels above when it comes to lvl 18, 26, 28. And for any other lvl look 6 levels above for the skill build.) ย Level Skill Priority Expert Left Experts mid Experts Right 18 (L) (R) 31425 (M) 35115 11111 1111 11111 1111 11111 1111 20 (L) (R) 31425 (M) 35115 11111 1311 11111 1113 11311 1111 22 (L) (R) 31425 (M) 35115 11111 1411 11111 1114 11411 1111 24 (L) (R) 31425 (M) 35115 11211 1411 (T) 11411 2411 11111 1214 (T) 11211 1414 11411 1211 (T) 12411 1411 26 (L) (R) 31425 (M) 35115 11311 1411 11111 1314 11411 1311 28 (L) (R) 31425 (M) 35115 11411 1411 11111 1414 11411 1411 30 (L) (R) 31425 (M) 35115 11411 3411 (T) 13411 4411 11311 1414 (T) 13411 1414 13411 1411 (T) 34411 1411 32 (L) (R) 31425 (M) 35115 11411 4411 (T) 14411 4411 11411 1414 (T) 14411 1414 14411 1411 (T) 44411 1411 34 (L) (R) 31425 (M) 35115 12411 4411 (T) 14411 4412 12411 1414 (T) 14412 1414 24411 1411 (T) 44411 2411 ย ย ๐ฟ Talent Recommendation Primary Path: Life After Death Reason: Strengthens summon scaling, improving damage from multiple sources Provides additional skeleton generation, increasing sustained pressure Improves overall effectiveness of both base and expert summons ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Magic, Cooldown, Hp, Crit Accessories: Hp, Cooldown, Penetration, Crit Priority Stats: Cooldown HP Penetration Crit ๐ง PvE Notesย Necro relies on sustained damage through both skills and summons, rather than burst. Damage and pressure come from multiple sources at once, allowing consistent output. Summons provide additional damage and uptime, increasing overall effectiveness in extended fights. Necro performs especially well in AoE situations, where multiple targets increase total damage. Strong scaling allows Necro to remain effective at all levels without requiring major build changes. Performs best when maintaining constant uptime on targets, allowing both skills and summons to contribute. โ๏ธ PvP Spoiler โถ Levels 1โ17 Spoiler ๐ง Skill Build Level Skill Priority Notes 6 11411 (T) 31511 Starts Control 8 11511 (T) 41511 Max Control 10 31511 (T) 51512 Adds damage 12 41511 (T) 51513 Adds damage 14 51511 (T) 51523 Max damage 16 51512 (T) 51533 Adds heal ย ๐ฟ Talent Recommendation Primary Path: Life After Death Reason: Provides consistent damage through both skills and summons Improves pressure through additional summon damage More reliable than branches dependent on scaling or conditions ย ย ๐ก๏ธ Gear Recommendation Weapon: Staff Armor: Resilience, Hp, Accuracy, Cooldown Accessories: Hp, Accuracy, Cooldown Priority Stats: Ferocity Resilience HP Cooldown Accuracy โถ Levels 18โ34 Spoiler ๐ง Skill Build Level Skill Priority Experts Mid 18 31515 11111 1111 20 31515 11111 1113 22 31515 11111 1114 24 31515 11211 1114 (T) 11412 1114 26 31515 11311 1114 28 31515 11411 1114 30 31515 11413 1114 (T) 13414 1114 32 31515 11414 1114 (T) 14414 1114 34 31515 12414 1114 (T) 14424 1114 ย ๐ฟ Talent Recommendation Primary Path: Life After Death Reason: Combines skill damage and summon pressure Additional summons increase fight presence and sustained pressure Effective in PvP through consistent damage and scaling ย ๐ก๏ธ Gear Recommendation Weapon: Staff, Ferocity Armor: Resilience, Hp, Accuracy, Cooldown Accessories: Hp, Accuracy, Cooldown, Auto Attack Priority Stats: Ferocity Resilience Auto Attack HP Cooldown Accuracy ๐ง PvP Notes Necro applies pressure through sustained damage and summons, rather than burst. Summons increase fight presence, forcing enemies to deal with multiple threats. Strong survivability allows Necro to outlast opponents in extended fights. Performs well in group PvP where damage, sustain, and utility affect multiple targets. Consistent damage makes Necro effective even against high-resistance targets. Weak when heavily controlled or unable to maintain uptime. Thanks for Reading,ย I wasn't sure what kind of guide I wanted to make originally, and well I ended up deciding on this as a general class guide. Each section is meant to help guide someone along, not as a strict guideline, but as a general this is what worked for me, There are always more optimal and more detailed build for each class, which I decided not to cover as it would turn my 70+ page google doc into well a lot more then that lol I hope my experience helps. (Ps. I Switched it up with Mountain Clans and Forsaken if you prefer the skill tables along with the short descriptions let me know ill edit and put those in) ย Quote
Brutalistย 172 Posted May 10 Posted May 10 So, the entire structure of the guide is made with AI Quote
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