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juca

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Posted

 

The number of members in the party (PT) should increase from 5 to 7 members, thus increasing the difficulty of the dungeons. Even in the current scenario with extremely high damage, this new difficulty could be implemented. I believe it's not impossible to see in the current scenario.
Posted (edited)

Used to be 8 back then. I really missed those days. Make it interesting. Add a dungeon queue system. Just like arena, but with dungeons. Make it like

 

4 man dg:

0/1 tank

0/1 healer

0/2 damage dealer

 

8 man dg:

0/2 tanks

0/2 healers

0/4 damage dealers

 

16 man dg

0/4 tanks

0/4 healers

0/8 damage dealers

 

32 boss raid dg

0/8 tanks

0/8 healers

0/16 damage dealers

 

Add a shared multi drop system. This game is losing its spark.

Edited by Speedom

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