x6t3nc3 56 Posted August 22, 2015 Share Posted August 22, 2015 (edited) alot of you will hate this idea but hey, long hair dont care Battle power system What is it? Battle power is a sum of all your currently worn gears amplification level and critical enchant bonus. If an item is critically enchanted by both rune and crystal, batter power bonus is equal to 4 (2 + 2) A +10 item is ewual to 10 battle power. 9 items +10 with critical enchanted bonuses = 126 battle power. Additionally you add the character level so 126 + 24 = 150 BP Item quality can also affect BP but later on. Whats the use of this system? It would be cool to know your effectiveness in both pvp and pve scenarios. Battle power could be insoected by players. Newwer dungeons or boss maps would have a warning saying "recommended Battle Power: 60" etc Battle power could then eventually be used in arena match making. The system would avarage the battle power of players and put them against others with similar amount if there is alot of demands at the time. Could also be used to stop lose party spamming. UPDATE: - item levels and rarity should be included - Is a level 6 player with all +10 gear stronger than a level 24 with no amps - non-linear point curve for amps - You get one point for +0 -> +1, and for +9 -> +10, even though damage increase and success chance are very different. - more points from weapons - I'm under the impression that weapons are more important to be amped, since damage is more crucial than its mitigation. - PvP/PvE differentiation - Is armor with Resilience equally good in PvE as it is in PvP? - Azebu Edited September 2, 2015 by x6tence Quote Link to comment Share on other sites More sharing options...
Nosotraes 350 Posted August 22, 2015 Share Posted August 22, 2015 As you said, most of us hate this idea. So do I. Quote Link to comment Share on other sites More sharing options...
Kaleidoscope 142 Posted August 22, 2015 Share Posted August 22, 2015 I don't hate it, it's ok actaully. It could use some inporvement. Like, a harmony great enchant wouldn't really be "battle power", so it'd get you just one point. Quote Link to comment Share on other sites More sharing options...
Ikafati 148 Posted August 22, 2015 Share Posted August 22, 2015 If this would be used to match people in the arena, it would be neat. Would sort of fix the "I fight myself" system Quote Link to comment Share on other sites More sharing options...
A male 180 Posted August 23, 2015 Share Posted August 23, 2015 In few words , to what is this helping ? Quote Link to comment Share on other sites More sharing options...
Ikafati 148 Posted August 26, 2015 Share Posted August 26, 2015 In few words , to what is this helping ? My answer above? No? Quote Link to comment Share on other sites More sharing options...
A male 180 Posted August 26, 2015 Share Posted August 26, 2015 My answer above? No? Arena is pretty less played lately , if it is also based on this battle power and the party with one who has high battle power cant meet the one with low , will be even more hard . Quote Link to comment Share on other sites More sharing options...
lallouss 854 Posted August 26, 2015 Share Posted August 26, 2015 Arena is pretty less played lately , if it is also based on this battle power and the party with one who has high battle power cant meet the one with low , will be even more hard . this ^ Quote Link to comment Share on other sites More sharing options...
Ikafati 148 Posted August 26, 2015 Share Posted August 26, 2015 (edited) Arena is pretty less played lately , if it is also based on this battle power and the party with one who has high battle power cant meet the one with low , will be even more hard . Well, if you enjoy getting raped by +10s with no chance to beat them, fine Edited September 3, 2015 by Shil Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted August 27, 2015 Share Posted August 27, 2015 Well, if enjoy getting raped by +10s with no chance to beat them, fine It's the way it is. If you got any problem with the game system you shouldn't play it. Simple. They won't change it because some non-miracle users are complaining about it because this a p2w game Quote Link to comment Share on other sites More sharing options...
x6t3nc3 56 Posted September 1, 2015 Author Share Posted September 1, 2015 if there arent many demands in arena, the system wont take into account battle power differences when matchmaking even i feel bad when im in arena with one of my close friends, timeussss against lower amped players - i like a challenge. Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted September 1, 2015 Share Posted September 1, 2015 (edited) I like the idea it would be neat for pvp and dungeons but not for arena Some ppl make lose pt for ap other than those who make it for reward At the end it's a ranking system nothing more Edited September 1, 2015 by Kitige Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted September 2, 2015 Share Posted September 2, 2015 Thats actually an AWESOME idea, for matchmaking in general! However 2 problems: The BP for Amps must be defined another way. A lvl 24 rogue with only fists would be recommended for lvl5 dgs, however hes useless, and will die. It may cause discrimination like amp in general. Quote Link to comment Share on other sites More sharing options...
Azebu 92 Posted September 2, 2015 Share Posted September 2, 2015 (edited) It's a great idea, why would people hate it. It's your attempt at gearscore/itemlevel equivalent that involves amp levels. I think it should be changed slightly to better showcase the actual BP. Things that would need to be tweaked: - item levels and rarity should be included - Is a level 6 player with all +10 gear stronger than a level 24 with no amps? - non-linear point curve for amps - You get one point for +0 -> +1, and for +9 -> +10, even though damage increase and success chance are very different. - more points from weapons - I'm under the impression that weapons are more important to be amped, since damage is more crucial than its mitigation. - PvP/PvE differentiation - Is armor with Resilience equally good in PvE as it is in PvP? Edited September 2, 2015 by Azebu Quote Link to comment Share on other sites More sharing options...
x6t3nc3 56 Posted September 2, 2015 Author Share Posted September 2, 2015 It's a great idea, why would people hate it. It's your attempt at gearscore/itemlevel equivalent that involves amp levels. I think it should be changed slightly to better showcase the actual BP. Things that would need to be tweaked: - item levels and rarity should be included - Is a level 6 player with all +10 gear stronger than a level 24 with no amps? - non-linear point curve for amps - You get one point for +0 -> +1, and for +9 -> +10, even though damage increase and success chance are very different. - more points from weapons - I'm under the impression that weapons are more important to be amped, since damage is more crucial than its mitigation. - PvP/PvE differentiation - Is armor with Resilience equally good in PvE as it is in PvP? excellent updated (Y) Quote Link to comment Share on other sites More sharing options...
Ikafati 148 Posted September 3, 2015 Share Posted September 3, 2015 It's a great idea, why would people hate it. It's your attempt at gearscore/itemlevel equivalent that involves amp levels. I think it should be changed slightly to better showcase the actual BP. Things that would need to be tweaked: - item levels and rarity should be included - Is a level 6 player with all +10 gear stronger than a level 24 with no amps? - non-linear point curve for amps - You get one point for +0 -> +1, and for +9 -> +10, even though damage increase and success chance are very different. - more points from weapons - I'm under the impression that weapons are more important to be amped, since damage is more crucial than its mitigation. - PvP/PvE differentiation - Is armor with Resilience equally good in PvE as it is in PvPResilience affects your Resilience reduces the damage taken from other players. It also reduces the crit chance of enemies attacking you, so while it is best used in PvP, it can shine in PvE aswell Quote Link to comment Share on other sites More sharing options...
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