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[Balance Issue] DK Skills Are Overtuned – Bounty of Death & Secret Reserves Need Nerf


Blueranger

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Posted (edited)

@Robin @Shimarin @Holmes

 

As respected admins and developers, you are obligated to look at this video and ask yourselves whether this kind of “adjustment” is what you really consider balanced. You should watch it until the end.

What kind of joke is this? I honestly think this is unfair. The DK class shown in the video is not using any scroll buff, potion buff, or food buff.

 

 

THIS CLASS IS OVERPOWERED !!!!

 

 

 

1. Bounty of Death

 

Instant movement to target + AoE stun for 3 seconds

 

Affects up to 4 players

 

No real counter once cast

 

This skill gives DK too much control.  3-second AoE stun combined with gap-closing removes counterplay entirely, especially in Arena/scale PvP.

 

Suggested nerf:

 

-Reduce stun duration ( 3s → 1.5s–)

-Reduce number of affected player targets

 

 

 

2. Secret Reserves

 

This skill is the main reason DK feels unkillable.

 

Passive heal every 3 seconds

 

When HP drops below 30%, healing is boosted by up to 400%

 

Triggers repeatedly for 8 seconds

 

Cooldown scales with Skill Cooldown stats

 

 

 

Suggested nerf:

 

-Strongly reduce healing bonus in PvP

-Lower the % scaling (400% is excessive)

-disable the low-HP bonus effect in PvP 

 

 

 

 

IMG-20251216-WA0069(1).jpg

IMG-20251216-WA0068(1).jpg

Edited by Blueranger
Posted (edited)
28 minutes ago, Blueranger said:

@Robin @Shimarin @Holmes

 

As respected admins and developers, you are obligated to look at this video and ask yourselves whether this kind of “adjustment” is what you really consider balanced. You should watch it until the end.

What kind of joke is this? I honestly think this is unfair. The DK class shown in the video is not using any scroll buff, potion buff, or food buff.

 

 

THIS CLASS IS OVERPOWERED !!!!

 

 

 

1. Bounty of Death

 

Instant movement to target + AoE stun for 3 seconds

 

Affects up to 4 players

 

No real counter once cast

 

This skill gives DK too much control.  3-second AoE stun combined with gap-closing removes counterplay entirely, especially in Arena/scale PvP.

 

Suggested nerf:

 

-Reduce stun duration ( 3s → 1.5s–)

-Reduce number of affected player targets

 

 

 

2. Secret Reserves

 

This skill is the main reason DK feels unkillable.

 

Passive heal every 3 seconds

 

When HP drops below 30%, healing is boosted by up to 400%

 

Triggers repeatedly for 8 seconds

 

Cooldown scales with Skill Cooldown stats

 

 

 

Suggested nerf:

 

-Strongly reduce healing bonus in PvP

-Lower the % scaling (400% is excessive)

-disable the low-HP bonus effect in PvP 

 

 

 

 

IMG-20251216-WA0069(1).jpg

IMG-20251216-WA0068(1).jpg

 

And yesterday, Shimarin said that. So what else are you going to say after watching this video? And do I really have to create and raise this topic on the Russian forum just to get a response from the admins and developers? 

The DK shown in the video is not using any buffs at all, while the Ranger and BM are fully buffed and both are using +10 weapons, yet they still can’t kill that DK.  @Robin  Is this a bug or what?

 

IMG-20251218-WA0063.jpg

Edited by Blueranger
Posted (edited)
8 minutes ago, hitmanz said:

Its so funny. Even with video proof,facts and suggestions, they still doing nothing. what a game

Shimarin the admin said this game design not for 1v1 but for group play,,,and now 2 full of +10 weapons and fully buffed cant kill the dk and see that dk not even buffed and useless bm tiger summon too no dmg its count ranger&bm&tiger even. whats a joke ?

Edited by Blueranger
  • Higgings locked this topic
  • Robin unlocked this topic
Posted
2 horas atrás, Blueranger disse:

Shimarin the admin said this game design not for 1v1 but for group play,,,and now 2 full of +10 weapons and fully buffed cant kill the dk and see that dk not even buffed and useless bm tiger summon too no dmg its count ranger&bm&tiger even. whats a joke ?

  This dk is full books have 35+ books is full talents, have gz+10 mrm+10 shield and others gears +10, this dk tank like one pala in x2 in 2025 all mcs have this experience vs pala or wd... u talk about this in this coment is so biased.

 There are several videos and screenshots of the paladin tanking 2 to 3 players alone in the arena, even without buffs, even during the test server.

dk.png

Posted (edited)
3 hours ago, Netinhu said:

  This dk is full books have 35+ books is full talents, have gz+10 mrm+10 shield and others gears +10, this dk tank like one pala in x2 in 2025 all mcs have this experience vs pala or wd... u talk about this in this coment is so biased.

 There are several videos and screenshots of the paladin tanking 2 to 3 players alone in the arena, even without buffs, even during the test server.

dk.png

Lol,,,thats dk not even full book and no cc gear too

Edited by Blueranger
  • 2 weeks later...
  • 3 months later...
Posted
On 18/12/2025 at 19:48, Filipe Ramon disse:

I don't see anything wrong, same as the pala when we complained. It's a Tank Class, it absorbs DMG. It's balanced. 

 

You might be kinda slow if u're saying that a char being able to block one ENTIRE content of the game is balanced

 

If a Dk have orci/oct, there's no setup or matchup in 2v2 that kills it, literally impossible rn 

 

And all the videos that i've seen until today about pala was Thor tanking some specific matchs, because outside him, i've NEVER seen any pala in the game tanking this much, and you know that the conditions for pala to be able to actively tank are way more restrict than Dk, the char doesn't absorb damage, he stun enemies and heal, at absorbing damage it's prob weaker than shaman, btw just have a decent lock in your party, any pala ain't doing anything (and this Dk was hella weak when this video was recorded btw, he's way stronger nowadays) 

Posted
3 hours ago, BlackT7 said:

If a Dk have orci/oct, there's no setup or matchup in 2v2 that kills it, literally impossible rn 

 

 

Correct, that's indeed a thing if a DK has got both the rarest books the game has to offer. How many characters do have such books in the entire game? If the number is low, it is statistatistically Insignificant to even bring such scenario, because litterally any decent class with such books could do the same and mostly because it cannot be taken as the whole picture, but a fragment of it

 

3 hours ago, BlackT7 said:

And all the videos that i've seen until today about pala was Thor tanking some specific matchs, because outside him, i've NEVER seen any pala in the game tanking this much

 

Hao could as well. I had few names but honestly I am not much into the PvP aspect of the game. 

 

3 hours ago, BlackT7 said:

btw just have a decent lock in your party, any pala ain't doing anything

 

Add a decent stunner in your party and DKs won't do much but standing and absorbing damage, unless they possess both the rarest books the game has to offer. 

 

Apart from that, DKs got undoubtedly stronger now. They will be nerfed if devs see it's the case. 

Posted (edited)
On 23/04/2026 at 17:35, Higgings disse:

Correct, that's indeed a thing if a DK has got both the rarest books the game has to offer. How many characters do have such books in the entire game? If the number is low, it is statistatistically Insignificant to even bring such scenario, because litterally any decent class with such books could do the same and mostly because it cannot be taken as the whole picture, but a fragment of it

it's still a resource, doesn't matter if it's rare or anything, the char abuses it, it's on the game and that's it, isn't because "a few people have" that it might be unbeatable 

 

 

just like chief got entirely reworked JUST because on how this char interacted with this book, 

 

 

and nope

 

Wd, Barb, Shaman (the others chars that most abuse it), those all if 2v1 die from some setups if reliqs and stuffs procs at the right moment, while dk is just quite impossible, those other characters are strong, as you said, BUT not actually immortal (and dk tank isn't even the meta, you have some dk's hitting 8k's of damage out there lmao)

 

 

On 23/04/2026 at 17:35, Higgings disse:

Add a decent stunner in your party and DKs won't do much but standing and absorbing damage, unless they possess both the rarest books the game has to offer. 

 

Apart from that, DKs got undoubtedly stronger now. They will be nerfed if devs see it's the case. 

??? Dk is one of the hardests chars char in the game to cc lock bro, it apply stuns without actively click on skills, what mess with a fight even if he isn't focusing someone, out the fact that it can equip both mermen and catacombs heavy set, that now just kinda of nullifies any font of cc

 

and to be honest, if you as a Dk are being stunned on the first hand, that's just a skill issue lol, the char have the 2nd stun skill with the longest range in the game, it usually buffs resist, like... You should be the one stunning them, not the opposite

 

But here I can see that you play Dk, you'll never read what i said with a critical pov, it's a common behavior 🤣🤣

 

Anyways, my only problem with Dk is that this character is heavily bad designed, weak Dks are just ignorable packs of walking shi, while a properly builded one... Is just unhealthy in the arena contents

Edited by BlackT7
Posted
On 4/25/2026 at 4:33 AM, BlackT7 said:

just like chief got entirely reworked JUST because on how this char interacted with this book, 

 

Chief got reworked because it represented a problem even without said books. You don't nerf the entire class because of a book the 99.9% of players don't have, but because the interaction of certain classes AND the chief resulted to be a very difficult team to handle for the opponents. 

 

On 4/25/2026 at 4:33 AM, BlackT7 said:

and to be honest, if you as a Dk are being stunned on the first hand, that's just a skill issue lol, the char have the 2nd stun skill with the longest range in the game, it usually buffs resist, like... You should be the one stunning them, not the opposite

 

This is actually the whole point of a Tank Class, being the first one to eat all of the damage / stuns for the others to be free from them. DKs without the mid branch suffer from them particularly, but their deficiency in Resisting abilities is compensated by their Endurance ones. So no, it's not the player being dumb, but the player acting as a tank. Being capable of stunning before anyone else doesn't make you immune from being stunned by ranged classes. 

 

On 4/25/2026 at 4:33 AM, BlackT7 said:

Anyways, my only problem with Dk is that this character is heavily bad designed, weak Dks are just ignorable packs of walking shi, while a properly builded one... Is just unhealthy in the arena contents

 

Completely agree with the middle part. And I said as well, from the top of my "biased" vision: 

 

On 4/23/2026 at 10:35 PM, Higgings said:

Apart from that, DKs got undoubtedly stronger now. They will be nerfed if devs see it's the case. 

 

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