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Why does MCS have so few crowd control skills in the group, while Elf has so many? Have you considered the disadvantages of MCS in GvG?

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18 hours ago, Mrtomato said:

For example, pala, mage and templer can control a large of people from mcs,but what about mcs?

 

Hmmmmmm they also have huge crowd heal and defense skills- i wonder why they have huge crowd control and heals/ def skills. 

 

MC just get damage reduction and they wonder why elf populates all but 1 server. 

  • 2 months later...

Magic Deathknights are good in AOE but I do agree. 

 

Warlocks often focus on 1v1 because their aoe is weak. 

 

Necro is ok, but they aren't too good in AOE.

 

Chieftain imwas supposed to be the aoe class for MC but idk how good it is now

6 hours ago, Drakoslayd said:

Warlocks often focus on 1v1 because their aoe is weak. 

Warlocks become completely useless in 1v1s if the opponent stacks resistance.

 

6 hours ago, Drakoslayd said:

Necro is ok, but they aren't too good in AOE.

Necros are kinda strong with their AoE skills.

On 8/3/2025 at 5:13 AM, Newworldorder said:

Hmmmmmm they also have huge crowd heal and defense skills- i wonder why they have huge crowd control and heals/ def skills. 

 

MC just get damage reduction and they wonder why elf populates all but 1 server. 

Elf AoE healers (paladin, bm) are pretty tanky, while all MC (necro, shaman) AoE healers are cloth users. So when the fight starts, all mcs healers just die

On 11/2/2025 at 10:00 AM, Laevateinn said:

Elf AoE healers (paladin, bm) are pretty tanky, while all MC (necro, shaman) AoE healers are cloth users. So when the fight starts, all mcs healers just die

 

In addition, it’s not like there are no priests or druids either. :headslap:

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