Administrators Warspear Online 186 Posted August 1 Administrators Posted August 1 Disclaimer: This guide is valid for Update 12.4 and doesn't cover the new quests introduced in Update 12.5 or later. Original topic by @Enot Adventurer's Guild: Dynamic Quest Guide Getting Started Спойлер To access the dynamic quest system (with a total of six quests), you'll first need to join the Adventurer's Guild and progress through its talent tree. Each time you unlock a new talent row within a new milestone, more quests become available. Initially, you'll have access to three quests, with two more unlocking as you advance, and the final quest becoming available at the end. Dynamic quests don't appear at set times – they spawn randomly on the map every 2 to 4 hours, and only one can be activated manually (see Gold Rush for details). Completing all dynamic quests will earn you the Guild Request achievement and 3 medals. Each quest you complete will reward you with 75 Knowledge, 75 Guild Points, 25 Silver Dirhams, and between 50 and 100 reputation. Dynamic Quests Ancient Protection Спойлер Objective: Collect 1 cannonball and load 8 cannons Duration: 1 hour 30 minutes Cooldown: 2 hours if you fail Difficulty: Hard Threats: Groups of nuking mobs Quest Length: Fast Tips: To avoid fighting, pick up the cannonball from the safe spot shown in the screenshot. Then, activate the cannons in the suggested order. Don't let too many mobs chase you. Use health and defense potions for safety. Ancient Ruins Спойлер Objective: Navigate the maze, destroy two tough obelisks, and collect the treasure Duration: 24 hours Cooldown: Resets after 23:00 CET/00:00 CEST Difficulty: Medium Threats: Monsters spawned by the obelisks Quest Length: Long Tips: The path through the upper-left maze is the easiest. Stay close to the outer edge and avoid the statues – they'll send you back to the start. Spike traps deal little damage and are often the best route. Use teleportation abilities to bypass difficult traps. Attack each obelisk individually to avoid summoning too many monsters at once. Спойлер Ancient Recipe Спойлер Objective: Collect 6 ingredients and kill the boss Duration: 24 hours Cooldown: Resets after 23:00 CET/00:00 CEST Difficulty: Medium Threats: The boss deals heavy damage, and mobs can overwhelm you if you pull them in groups Quest Length: Medium Tips: This quest takes place in a tower at the marked location. Only collect the ingredients shown above the genie's head. Bring a tank for the boss fight. If someone else has already summoned the boss, you can complete the quest simply by defeating it – gathering ingredients isn't always necessary. Relic Hunt Спойлер Objective: Collect 3 items Duration: 1 hour 30 minutes Cooldown: 4 hours if you fail Difficulty: Easy Threats: None Quest Length: Fast Tips: This quest is hidden and won't appear on your map. It's located in the top building at the marked location. Avoid mobs that teleport you back to the entrance. Use the minimap to find the exact locations of the relics. Monster patrols have blind spots, and teleportation lets you bypass them. The mobs here aren't aggressive and can be avoided. . Eternal Battle Спойлер Objective: Defeat the boss and kill 15 mobs Duration: 1 hour 30 minutes Cooldown: 4 hours if you fail Difficulty: Hard Threats: The boss deals heavy damage, and the mobs are tough, numerous, and have stun attacks Quest Length: Medium Tips: Focus on mobs in the right-hand area where the boss doesn't spawn to minimize interference. Bring a tank to handle the boss. Fight the boss at the edge of its leash range (see the screenshot) – fewer mobs will attack you there. Use friendly mobs as shields if you're being swarmed. Gold Rush Спойлер Objective: Collect 10 treasures, activate the chest, and defeat the boss Duration: 3 hours Cooldown: If you fail, wait 1 hour for the required mob to respawn, then find and kill it to restart the quest. Difficulty: Hard Threats: Numerous mobs with hypnosis and nukes, and the boss deals heavy damage Quest Length: Long Tips: Activate the quest by killing the roaming tomb raider mob at the marked locations. Collect gold bags in the lower-right area (see the screenshot) – no mobs will attack you there. Avoid pulling too many mobs. Each player must deposit gold into the chest individually. The chest will disappear after use, and it will respawn in 5-10 minutes. Everyone must deposit gold before progressing to the boss stage. Fight the boss in the upper-right corner of its zone to avoid mob interference. Bring a tank. Original topic by @noro5825 Assassin's Guild: Dynamic Quest Guide The Assassin's Guild's dynamic quests unlock as you advance through the main story and unlock milestones in the talent tree. In this guide, you'll find everything you need to know about each quest, including descriptions, activation requirements, objectives, helpful tips, and more. Dynamic Quests Scourge of the Sand Marauders Спойлер Location: Duration: 24 hours Cooldown: None Activation: Always active Objective: Defeat the boss inside the tent. To enter the tent, you'll need to kill 2 mini-bosses that spawn as you kill monsters in the area. Requirements: Unlocked after completing the storyline Tips: This dynamic resets with the daily quests. There are 3 entry points on the map, all leading to the same boss. Force and Freedom Спойлер Location: Duration: 3 hours Cooldown: 1 hour Activation: Automatically starts after cooldown Objective: Kill 15 scorpions and defeat the boss Requirements: Unlocked after completing the storyline Poison Project Спойлер Location: Duration: 24 hours Cooldown: None Activation: Always active Objective: Collect the ingredients to brew a poison and defeat the boss. Requirements: Unlocked after completing the storyline The Fallen Few Спойлер Location: Duration: 1 hour 30 minutes Cooldown: 1 hour 30 minutes Activation: A monster with 12k HP spawns along the roadside in two areas. Killing it will activate the quest. Objective: Collect 10 insignias and hand them to the NPC Requirements: Experienced Assassin Treasures of the Ancient Kings Спойлер Location: Duration: 1 hour 30 minutes Cooldown: 2 hours Activation: Activates upon entering after cooldown Requirements: Novice Assassin Objective: Collect 3 relics Tips: This dynamic takes place inside a building Scorpion Relic Спойлер Location: Duration: 1 hour 30 minutes Cooldown: 2 hours Activation: Activates upon entering Requirements: Experienced Assassin Objective: Collect 4 staves to break the tomb, then defeat the boss Tips: The boss knocks back melee characters, and the battle is timed. For parties, ensure that all party members are in the boss room so that the quest counts for everyone. Back the Uprising Спойлер Location: Duration: 1 hour 30 minutes Cooldown: 2 hours Activation: Activates upon entering the area Requirements: Novice Assassin Objective: Collect 3 different types of supplies Tips: Metal: Bottom-right corner (after killing 12k HP mobs) Supplies: Bottom-left corner (after defeating a mob pack) Water: Mid-left (after defeating a mob pack) Scorpion's Lair Спойлер Location: Duration: 1 hour 30 minutes Cooldown: 2 hours Activation: Activates upon entering the area Requirements: Master Assassin Objective: Collect items along the edges of the cave. Then, kill the boss in the central location. Tips: This dynamic takes place inside a cave (marked with a black circle) Laevateinn and DariusDeGer 2 Quote
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