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Adventurer's Guild: Dynamic Quest Guide + Assassin's Guild: Dynamic Quest Guide


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Disclaimer: This guide is valid for Update 12.4 and doesn't cover the new quests introduced in Update 12.5 or later.

 

Original topic by @Enot

 

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Adventurer's Guild: Dynamic Quest Guide

 

Getting Started

 

Спойлер

To access the dynamic quest system (with a total of six quests), you'll first need to join the Adventurer's Guild and progress through its talent tree. Each time you unlock a new talent row within a new milestone, more quests become available. Initially, you'll have access to three quests, with two more unlocking as you advance, and the final quest becoming available at the end.

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Dynamic quests don't appear at set times – they spawn randomly on the map every 2 to 4 hours, and only one can be activated manually (see Gold Rush for details). Completing all dynamic quests will earn you the Guild Request achievement and 3 medals. Each quest you complete will reward you with 75 Knowledge, 75 Guild Points, 25 Silver Dirhams, and between 50 and 100 reputation.

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Dynamic Quests

 

Ancient Protection

Спойлер

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Objective: Collect 1 cannonball and load 8 cannons
Duration: 1 hour 30 minutes
Cooldown: 2 hours if you fail
Difficulty: Hard
Threats: Groups of nuking mobs
Quest Length: Fast
Tips: To avoid fighting, pick up the cannonball from the safe spot shown in the screenshot. Then, activate the cannons in the suggested order. Don't let too many mobs chase you. Use health and defense potions for safety.

 

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Ancient Ruins

Спойлер

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Objective: Navigate the maze, destroy two tough obelisks, and collect the treasure
Duration: 24 hours
Cooldown: Resets after 23:00 CET/00:00 CEST
Difficulty: Medium
Threats: Monsters spawned by the obelisks
Quest Length: Long
Tips: The path through the upper-left maze is the easiest. Stay close to the outer edge and avoid the statues – they'll send you back to the start. Spike traps deal little damage and are often the best route. Use teleportation abilities to bypass difficult traps. Attack each obelisk individually to avoid summoning too many monsters at once.

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Спойлер

 

 

 

 

 

 

Ancient Recipe

Спойлер

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Objective: Collect 6 ingredients and kill the boss
Duration: 24 hours        
Cooldown: Resets after 23:00 CET/00:00 CEST
Difficulty: Medium
Threats: The boss deals heavy damage, and mobs can overwhelm you if you pull them in groups
Quest Length: Medium
Tips: This quest takes place in a tower at the marked location. Only collect the ingredients shown above the genie's head. Bring a tank for the boss fight. If someone else has already summoned the boss, you can complete the quest simply by defeating it – gathering ingredients isn't always necessary.

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Relic Hunt

Спойлер

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Objective: Collect 3 items
Duration: 1 hour 30 minutes
Cooldown: 4 hours if you fail
Difficulty: Easy
Threats: None
Quest Length: Fast
Tips: This quest is hidden and won't appear on your map. It's located in the top building at the marked location. Avoid mobs that teleport you back to the entrance. Use the minimap to find the exact locations of the relics. Monster patrols have blind spots, and teleportation lets you bypass them. The mobs here aren't aggressive and can be avoided.

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Eternal Battle

Спойлер

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Objective: Defeat the boss and kill 15 mobs
Duration: 1 hour 30 minutes
Cooldown: 4 hours if you fail
Difficulty: Hard
Threats: The boss deals heavy damage, and the mobs are tough, numerous, and have stun attacks
Quest Length: Medium
Tips: Focus on mobs in the right-hand area where the boss doesn't spawn to minimize interference. Bring a tank to handle the boss. Fight the boss at the edge of its leash range (see the screenshot) – fewer mobs will attack you there. Use friendly mobs as shields if you're being swarmed.

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Gold Rush

Спойлер

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Objective: Collect 10 treasures, activate the chest, and defeat the boss
Duration: 3 hours
Cooldown: If you fail, wait 1 hour for the required mob to respawn, then find and kill it to restart the quest.
Difficulty: Hard
Threats: Numerous mobs with hypnosis and nukes, and the boss deals heavy damage
Quest Length: Long
Tips: Activate the quest by killing the roaming tomb raider mob at the marked locations. Collect gold bags in the lower-right area (see the screenshot) – no mobs will attack you there. Avoid pulling too many mobs. Each player must deposit gold into the chest individually. The chest will disappear after use, and it will respawn in 5-10 minutes. Everyone must deposit gold before progressing to the boss stage. Fight the boss in the upper-right corner of its zone to avoid mob interference. Bring a tank.

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Original topic by @noro5825

Assassin's Guild: Dynamic Quest Guide

 

The Assassin's Guild's dynamic quests unlock as you advance through the main story and unlock milestones in the talent tree. In this guide, you'll find everything you need to know about each quest, including descriptions, activation requirements, objectives, helpful tips, and more.

 

Dynamic Quests

 

Scourge of the Sand Marauders

Спойлер

Location:

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Duration: 24 hours
Cooldown: None
Activation: Always active
Objective: Defeat the boss inside the tent. To enter the tent, you'll need to kill 2 mini-bosses that spawn as you kill monsters in the area.
Requirements: Unlocked after completing the storyline
Tips: This dynamic resets with the daily quests. There are 3 entry points on the map, all leading to the same boss.
 

 

Force and Freedom

Спойлер

Location:

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Duration: 3 hours
Cooldown: 1 hour
Activation: Automatically starts after cooldown
Objective: Kill 15 scorpions and defeat the boss
Requirements: Unlocked after completing the storyline
 

 

Poison Project

Спойлер

Location:

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Duration: 24 hours
Cooldown: None
Activation: Always active
Objective: Collect the ingredients to brew a poison and defeat the boss.
Requirements: Unlocked after completing the storyline
 

 

The Fallen Few

Спойлер

Location:

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Duration: 1 hour 30 minutes
Cooldown: 1 hour 30 minutes
Activation: A monster with 12k HP spawns along the roadside in two areas. Killing it will activate the quest.
Objective: Collect 10 insignias and hand them to the NPC
Requirements: Experienced Assassin
 

 

Treasures of the Ancient Kings

Спойлер

Location:

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Duration: 1 hour 30 minutes
Cooldown: 2 hours
Activation: Activates upon entering after cooldown
Requirements: Novice Assassin
Objective: Collect 3 relics
Tips: This dynamic takes place inside a building
 

 

Scorpion Relic

Спойлер

Location:

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Duration: 1 hour 30 minutes
Cooldown: 2 hours
Activation: Activates upon entering
Requirements: Experienced Assassin
Objective: Collect 4 staves to break the tomb, then defeat the boss
Tips: The boss knocks back melee characters, and the battle is timed. For parties, ensure that all party members are in the boss room so that the quest counts for everyone.
 

 

Back the Uprising

Спойлер

Location:

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Duration: 1 hour 30 minutes
Cooldown: 2 hours
Activation: Activates upon entering the area
Requirements: Novice Assassin 
Objective: Collect 3 different types of supplies
Tips:

  • Metal: Bottom-right corner (after killing 12k HP mobs)
  • Supplies: Bottom-left corner (after defeating a mob pack)
  • Water: Mid-left (after defeating a mob pack)

 

Scorpion's Lair

Спойлер

Location:

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Duration: 1 hour 30 minutes
Cooldown: 2 hours
Activation: Activates upon entering the area
Requirements: Master Assassin
Objective: Collect items along the edges of the cave. Then, kill the boss in the central location.
Tips: This dynamic takes place inside a cave (marked with a black circle)
 

  • Shimarin changed the title to Adventurer's Guild: Dynamic Quest Guide + Assassin's Guild: Dynamic Quest Guide
  • 3 months later...

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