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New Character "Faris"


Sanjifire

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Posted

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The time to create new characters for the game is approaching, and it seems that this update will be released next year. I wanted to share a suggestion with you, and I hope you find it interesting.


The character "Faris" belongs to the "Chosen" faction.

This character fits well with the game's new direction, especially the desert-themed map "Almahad."


Historical Background of the Character:

The warrior "Faris" — this name was given to an elite group of Arab fighters who lived long ago in the harsh environment of the desert. They were known for their bravery and strength, and the title "Faris" was granted only to the most elite warriors. These fighters emerged from the heart of the desert and managed to defeat both the Roman and Persian Empires within a few short years despite their small numbers. They then ruled much of the world for centuries.


This character has unique and distinctive traits and would be fun to play:


1. No use of magic:

This character never uses magic, as it is considered dishonorable and disqualifies a warrior from bearing the title "Faris." For this reason, all of Faris’s abilities would be free of any magical elements — the damage dealt is purely physical damage.

2. Wears light and cloth armors: 

Faris wears light and cloth armors and never uses heavy armor. Faris is known for speed and agility in battle. Some warriors would even throw off parts of their armor mid-fight to reduce weight, even if it put them at greater risk.

3. Weaponry:

Faris uses a sword as the primary weapon and a dagger as a secondary weapon. The sword can either be dual-wielded (one in each hand) or used with a shield (sword in the right hand, shield in the left).

All weapons : (one hand sword, dagger, shield).


Skills:


1. The first skill is called "Decisive Strike" — a very powerful offensive attack aimed at finishing off and eliminating the enemy with a single blow. It is one of the fighting techniques of the Arab knight.

2. The second skill is called "Sand Trick" — the knight throws sand into the enemy’s eyes, paralyzing their movement and distracting their attention. This is also one of the Arab knight’s tactics, used in open battles that have no rules or regulations.

3. The third skill is "Damascus Sword" — a sharp and fast strike that deals direct damage to all enemies around you and also slows their movement.

Small note: The Damascus sword was the strongest sword in the world during that era, and many games and movies have drawn inspiration from its story. The secret of this sword lies in the steel composition developed by the Arabs at that time, which made it very strong, unbreakable, and extremely sharp. The Christians tried to imitate it but failed. The Mongols forcibly took craftsmen from Damascus to make this amazing sword for them, which is also known for its beautiful decorations resulting from the fusion of several metals. Today, Damascus steel is considered very valuable.

4. The fourth skill is called "Salat" — this skill increases attack power by 20% and attack speed by 15% when fully upgraded (5/5).

Small note: The word "Salat" is Arabic and means "Prayer" in English. Arabs are religious, and prayer is a fundamental part of their daily life; they pray five times, sometimes more, a day. Prayer energizes the knights and makes them brave, fearless of death. In some battles, the enemies outnumbered the Arabs tenfold, yet the Arabs won those battles. The faith of the Arab knight is strong — he considers death in battle a great victory. For this reason, this skill increases both attack power and attack speed, as the Arab knight is historically known for his quick attacks and agility.

5. The fifth skill is "Faris’s Awakening" — when activated, the character transforms into an Arab knight riding a horse and holding a spear to attack enemies (other skills cannot be used while this skill is active). Every two seconds, the knight shoots arrows toward all enemies around him, dealing direct damage. When fully upgraded (5/5), this skill increases the knight’s walking speed by 45%, attack speed by 20%, and attack strength by 20%.

Small note: An Arab knight cannot truly become a knight without mastering horse riding. For the Arabs, horse riding is a symbol of knighthood, and horses hold great importance. They took pride in their horses’ lineage just as much as human lineage. To be among the elite Arab knights ("Faris"), one must master two essential skills: using the spear while riding a horse and shooting arrows while riding a horse. Without these two skills, one cannot become an elite Arab knight. Another very important piece of information: The horse must look exactly like the one in the picture — completely black in color, with a white spot on its forehead between the eyes, and another white spot on its upper lip. Also, the lower part of its legs should be white, except for the right leg, which must be entirely black. These are the traits of the legendary horse according to the Arab knight. This type of horse is a symbol of power and majesty among Arabs.

These are the essential skills of the Arab knight — all of them are important and fundamental, and without them, the knight would be incomplete. The rest of the skills should be created based on the game's requirements to ensure balance between all the characters.

 

 

Posted
1 hour ago, Overhoul said:

No classes should be made for specific map.

 

I never said that a character should be created specifically for a certain map, so don’t twist my words. What I meant is that the character should align with the game’s new direction—like the Almahad map or the Templar character that uses sand. In fact, in the latest updates, the sand element was added in the events as well.

Anyway, in our game, we currently have characters that fight on foot, others that shoot arrows from a distance, some that wear heavy armor and block attacks, and others that stay in the back to heal the wounded. Now it's time to create a new character with a fresh and exciting style.

The "Faris" character—a knight—is a unique fighter who battles while riding a horse and is known for their speed. The role of knights in battle is to swiftly break through enemy lines, circle around them, and trap them. One of their key tasks is also to chase down and eliminate any remaining enemies before they escape.

This character would be a horse-mounted knight, leading the charge in any battle. What I wrote earlier was just a rough draft, and the character can definitely be refined and developed further. If this character is accepted, they’ll have a bright future in the game. Their combat style is new, will make the game more enjoyable, and will introduce fresh tactics to all battles.:greedy:

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