Administrators Shimarin 1075 Posted January 23 Administrators Posted January 23 Greetings, Warriors! We recently discovered a rare issue where certain character skills interacted with raid boss mechanics in unexpected ways. This occasionally allowed guilds to bypass specific mechanics and complete raids faster than intended. To address this and ensure a fair playing field for all guilds, we’re introducing adjustments to make the raid boss Lord of Runes less challenging across all difficulty levels! Among the major changes, the Hellfire ability for levels 11-15 will no longer have the multicolored flame mechanic. Instead, its difficulty will be aligned with the mechanics of levels 1-10. These changes will go live on 23.01.25 at 23:00 CET and do not require any server maintenance. It's time to dive into the updated raids and take on the challenge! These changes make it possible for more guilds, including smaller ones, to progress through higher difficulty levels and earn valuable rewards! See you in the raids! The Warspear Online Team Higgings 1 Quote
Higgings 1884 Posted January 24 Posted January 24 14 hours ago, Shimarin said: [...]Among the major changes [...] Among? Does that mean there are further changes worth of mention? Is it possible to have a list of said changes, eventually? Quote
Administrators Shimarin 1075 Posted January 24 Author Administrators Posted January 24 16 минут назад, Higgings сказал: Is it possible to have a list of said changes, eventually? And to rob you of all the fun?? These are the changes worth discovering Higgings 1 Quote
Higgings 1884 Posted January 24 Posted January 24 57 minutes ago, Shimarin said: And to rob you of all the fun?? These are the changes worth discovering Welp, I tried. I died as a Hero! Shimarin 1 Quote
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