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[2024.10.09] In Development: Competitive Guild Raids


Ramona

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diary2_1200х630.png

Brave Warriors!
 

We're thrilled to share the latest developer diary with you, revealing an exciting new feature coming to the guilds of Arinar this fall: Competitive Guild Raids!
 

Mysterious warnings have surfaced in the prophecies of great shamans, the cryptic prayers of priests, and the dark rituals of warlocks – foretelling the arrival of powerful monsters and cunning villains in Arinar. These enemies grow stronger with each defeat, but few could have imagined that these omens would come to pass on the eve of Median Night! Will your guild rise to the challenge and face these bloodthirsty monsters, or will you yield to a rival power?
 

In today's diary, we'll break down this new mechanic and explore the challenges it brings to the game. Please note that the update is still in development, so all features may change before release.
 

What Are Guild Raids?
 

Guild Raids are a brand new competitive PvE activity where your guild faces off against a powerful boss in an instanced raid area. Teamwork is key – you'll need to coordinate strategies and charge into the boss's lair, as each battle is timed.
 

Raids will feature multiple difficulty levels, with bosses becoming increasingly dangerous as you progress. Early stages can be handled by a small team, but later stages may require dozens of skilled players. Each difficulty level will have a recommended number of participants, though there are no hard limits on team size. However, you won't be able to jump straight to the toughest bosses – you'll have to defeat lower-level bosses first.
 

Guild Raids will only be available during specific periods called Raid Seasons, which will initially coincide with seasonal events.
 

You'll find a new button in the radial menu called Guild Raids that will take you to the raid interface. We'll share more about these menu updates in our upcoming announcement. During active Raid Seasons, raid details will also be displayed in the Activity Center.
 

Raid Energy
 

Reaching the boss’s lair won’t be easy! You'll need a special resource called Raid Energy to teleport your guild members to the raid area.

Raid_energy.png
 

Each time your team enters the raid zone, one unit of Raid Energy is consumed. If you run out of energy, you won't be able to start another raid that day.

Luckily, Raid Energy replenishes automatically each day, giving your guild time to recover and prepare for the next battle. There will also be ways to refill your energy instantly, though the number of instant refills will be limited.
 

Raid Recruitment
 

Only guild members with the rank of Leader, Right Hand, or Heir can start a raid recruitment, and only one raid can be active at a time.

When a raid recruitment is started, an invitation is automatically sent to all online guild members who are not currently in an Arena match, castle siege, or dungeon. The raid menu, accessible through the Guild Raids button on the radial menu, will display the list of members who have accepted the invitation.

GuildRaids.png
 

The recruitment phase lasts up to 10 minutes. After that, the Raid Leader can either start the raid or disband the group. If a player misses the initial invitation and would like to join the raid later, they can do so from the raid menu, either during recruitment or after the raid has started.
 

Boss Battle
 

Once the team is assembled, the Raid Leader will begin the battle. One unit of Raid Energy will be consumed, and all participants will be teleported to the boss's lair. The battle will be on a strict timer – you'll have just 10 minutes to defeat the boss. If you fail, the raid will be considered incomplete.


If a player dies during the fight, they will have three respawn options: 1) Instant respawn on site using Miracle Coins (100% health and energy), 2) Instant respawn on site using a Life Scroll (100% health and energy), 3) Free respawn at a checkpoint in the raid area (50% health and energy), after a short wait time.
 

If the raid is successful, all players at the boss's location will receive rewards based on the difficulty level.
 

Raid Season Rankings
 

Your guild's triumph will be forever recorded in Arinar's history – and reflected in the Leaderboard!
 

The seasonal ladder ranks all guilds on the realm based on their best raid performance, determined by a combination of raid difficulty and completion time. At the end of each season, participants will earn seasonal rewards based on their guild's final Leaderboard position.
 

 ***


Competitive Guild Raids are designed to bring your guild closer together in epic battles, build team spirit, and provide exciting new experiences!

Stay tuned for more details on the first Raid Season, including the enemy you'll face, the rewards you can earn, and other exciting updates in our upcoming announcement and release notes!
 

See you in Arinar!
The Warspear Online Team

 

Posted
1 hour ago, Shadowmon said:

Wait a minute. I mentioned something like this somewhere within the forum. Like 3 times. But of course there's going to be a pay wall and limitations for f2p players  👎👎👎

Paywall? Wym? 

 

And limitations are always gonna exist for everyone. From the looks of it energy cannot be bought for this

Posted (edited)

That's means low level guild can't never 

On 10/8/2024 at 7:10 PM, Ramona said:

Once the team is assembled, the Raid Leader will begin the battle. One unit of Raid Energy will be consumed, and all participants will be teleported to the boss's lair. The battle will be on a strict timer – you'll have just 10 minutes to defeat the boss. If you fail, the raid will be considered incomplete.

 

That's means low level guild can never complete it. They will stuck forever. Like in Horror Event, Christmas Event and Spring Event's GVG, they can't complete it. Atleast give small raid for low guild.

Edited by Model-nika
Posted
1 hour ago, Model-nika said:

That's means low level guild can't never 

 

That's means low level guild can never complete it. They will stuck forever. Like in Horror Event, Christmas Event and Spring Event's GVG, they can't complete it. Atleast give small raid for low guild.

Early stages can be handled by a small team, but later stages may require dozens of skilled players.

^ from the post. I'm pretty sure that lower level guilds can complete it considering that it will likely be like a dungeon, not a gvg

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