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New event suggestion


Emopatti

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 - X Event Details -

Event Rules
- Two Sides In the "X" Event, two different factions, Elf & Chosen and Mountain Clan & Forsaken, face off against each other.
- 5-Person Parties: Each faction forms parties of 5 players. Multiple parties can be formed from the same faction.
- Objective: The main goal in the event is to defeat the enemy faction’s players and powerful bosses to progress and ultimately kill the final boss.

Event Stages
1. Starting Area : When the event begins, both sides start in their respective starting areas.
2. Gate Stage : Players must break through the gates in front of them to advance to the next stage. Behind each gate are various monsters and traps.
3. Mini-Bosses : Behind each gate, there are mini-bosses. Once these bosses are defeated, the next gate opens.
4. Encounter Stage : Before reaching the final gate, the factions encounter each other. In this stage, players fight both enemy players and bosses.
5. Final Boss : In the final stage, both sides race to kill the final boss. The faction that kills the boss first wins the event and claims the major rewards.

Strategies and Tips
- Coordination and Communication: Team coordination and communication are crucial for success in the event.
- Proper Party Composition: A balanced party should be formed, consisting of tanks, damage dealers, and healers.
- Priority Order : It is essential to neutralize enemy players before focusing on the mini-bosses and the final boss.
- Timing: Waiting for the optimal moment to kill the final boss can prevent the other side from gaining an advantage.

The "X" Event is a challenging and exciting event that tests both individual skills and teamwork. Since the game is lacking of events, would be interesting to have an event like that including PvE&PvP at the same time.

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This would be cool, although personally i think it would work better as a guild vs guild style event rather than mc vs elf. In alot of the servers the sides aren't balanced which would lead to very one sided fights. This being tied to guilds would make it an even fight in those servers, rather than a one sided stomp.

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These events existed in the past, and they had a great advantage for the camp with large populations. They are now deleted. But it would be cool to find a new way so that the win or loss of these events is not simply determined by the number of people.

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Forget large-scale events, I would love to see more PvP/PvEvP game modes for a relatively small number of players, like 5-10 player parties. But they shouldn't be an "event". More like something you'd queue up for that would be active for 2-3 hours a day.

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  • 3 weeks later...

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