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The Drunk Brawler


Azebu

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You've seen him before. You watched him fight. Maybe you've even killed him already.

Pushover. Drunkard. Baldy. Waste of space. A joke. Those are the words people said about him. Nobody even remembers his name.

 

But there is also the other side of his story.

He trained his boxing skills for seven years. Every time he was defeated, he stood up again and continued fighting. Every hour, every day, every month, in seven different dimensions at once. He trained hard to get where he is for over 3 million hours. 

 

AND NOW HE'S BACK

STRONGER THAN EVER BEFORE

AND THROWS A CHALLENGE TO THOSE WHO BULLIED HIM BEFORE

 

LADIES AND GENTLEMEN, IN THE RED CORNER, FROM GODGORATH, WEIGHING 180 POUNDS, EVERYONE'S FAVORITE 

 

LERKY

THE

TIPPLEEEEEEEEEEEEEEER

 

 

KZcomZj.png

 

Jesus Christ I'm a horrible artist.

 

 

Stats

Slash indicates values before and after entering Drunk state.

I couldn't decide between Parry and Block. Parry seems more appropriate, however Block would give him an edge against ranged fighters.

Health : S

Energy : D

Damage : A/SS

Phys Defense : A/B

Magic Defense : B

Parry or Block Chance : A/C

 

 

 

Skills

These are just ideas, there are definitely way too many to include. Pick how many you like.

 

Drunken Rage - temporarily enters Drunk state, which increases physical damage and attack speed, but reduces defense and parry/block rate.

 

Weakness Exploit / Know Your Enemy - Lerky inflicts target with Weak Point stack, which increases damage dealt by Lerky by 20%; lasts 3 minutes, with duration refreshed upon every new stack, requiring players to change tanks. 60 seconds cooldown.

 

Ethanol Fists - Lerky sets his fists on fire, giving himself additional magic damage on each hit.

 

Iron Will - returns damage received to attackers.

100% damage returned if it's reduced by attacker's armor, or 50% if it's not.

 

Full Crouch - increases Parry/Block chance.

 

Fair Play - target receives debuff which temporarily nullifies all healing.

 

One-inch Punch - deals damage, and steals energy.

 

Palm Break - reduces enemy defense.

 

Flurry of Fists - performs three hits, in quick succession, with reduced accuracy.

 

Cross Punch - performs a strong hit which stuns target.

 

Rising Phoenix - deals damage, and inflicts Burning on target, causing it to receive damage over time.

 

Rockbreaker - deals AoE damage around Lerky.

 

Drops

Invisible Boxing Glove - a skin for 1h weapon which hides the weapon and makes player attack with his fist. Perhaps his fist will glow depending on amplification level of weapon?

 

 

Props to:

some guy who made the lobster boss, for making me realize simple ideas are great,

Shilan, for providing in-game data, brainstorming, and listening to my stupid ideas,

and Dan Kim for being my spiritual mentor in drawing.

Edited by Azebu
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Ah, my first kill. *smiles*
(My 1st character was a rogue)

You're right, sire..
I really forgot his name.

Shame on me.  *chuckles*

Well, I'll pay him a visit after the update.
Going to beat him before the possibility that he'll get stronger in 22nd. *grin*
 

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