Devilwrath 1 Posted May 14, 2015 Share Posted May 14, 2015 (edited) Okay so I was there soloing a boss as a druid and another pt of a priest and druid came and the druid unequipped his staff and started healing me, normally I have 250+ per tick heal but after he cross healed me it went down to 90 something heal/tick and eventually after some time I died after that I heard some1 making other druids die like that too I am so pissed he took my farm like that many times what to do please devs remove the cross heal or modify it Edited May 14, 2015 by Devilwrath Quote Link to comment Share on other sites More sharing options...
Corona virus 230 Posted May 14, 2015 Share Posted May 14, 2015 Lol I like making lvl 1s and doing that to pvpers Quote Link to comment Share on other sites More sharing options...
Nosotraes 350 Posted May 14, 2015 Share Posted May 14, 2015 So you don't want to be able to heal others? That's egoistic, man. That's very egoistic Quote Link to comment Share on other sites More sharing options...
lallouss 854 Posted May 14, 2015 Share Posted May 14, 2015 he didnt say remove healing others he meant remove the second hea taking over the first heal n so on if third of fourth suggestion: if there is many druid/shaman heals on a player, i suggest the player should get the biggest heal of them, and all others cancels lets say 3 passive heals are done on a player: 250/150/300the player should receive the 300 for the time it was used, if its gone than he should get healed again by another heal or if u want he gets the leftover time heal of the second highest 250 heal he got when 300 was active, thats if 250 was used some moments after 300 abit hard to understand it but mechanics are very easy to implement ty for ur attention x, nabnecro and Morgana 3 Quote Link to comment Share on other sites More sharing options...
TheQuestion 21 Posted May 15, 2015 Share Posted May 15, 2015 he didnt say remove healing others he meant remove the second hea taking over the first heal n so on if third of fourth suggestion: if there is many druid/shaman heals on a player, i suggest the player should get the biggest heal of them, and all others cancels lets say 3 passive heals are done on a player: 250/150/300the player should receive the 300 for the time it was used, if its gone than he should get healed again by another heal or if u want he gets the leftover time heal of the second highest 250 heal he got when 300 was active, thats if 250 was used some moments after 300 abit hard to understand it but mechanics are very easy to implement ty for ur attention I understand this concept, I've been thinking about it for quite some time. 'dominant' heals. The player that heals the highest amount gets his heal applied to the target, all others do not or in your case, are held back. That would be the best solution imo Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted May 16, 2015 Share Posted May 16, 2015 Or stacked heals? Hmm. That would be too op :/ Quote Link to comment Share on other sites More sharing options...
x 52 Posted May 17, 2015 Share Posted May 17, 2015 he didnt say remove healing others he meant remove the second hea taking over the first heal n so on if third of fourth suggestion: if there is many druid/shaman heals on a player, i suggest the player should get the biggest heal of them, and all others cancels lets say 3 passive heals are done on a player: 250/150/300the player should receive the 300 for the time it was used, if its gone than he should get healed again by another heal or if u want he gets the leftover time heal of the second highest 250 heal he got when 300 was active, thats if 250 was used some moments after 300 abit hard to understand it but mechanics are very easy to implement ty for ur attention That is mine suggestion too, I agree on lallous's one. Quote Link to comment Share on other sites More sharing options...
x 52 Posted May 17, 2015 Share Posted May 17, 2015 If the shaman/druid heal was stacking, they would be no reason to take priest/necro in dongeon Ofc no! You have to think much more, you didn't understand this well, think of skill times and think why would 2 druids heal 1 target in dungeon? Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted May 17, 2015 Share Posted May 17, 2015 Make a Rouge and go wip his butt work for me Quote Link to comment Share on other sites More sharing options...
Devilwrath 1 Posted May 18, 2015 Author Share Posted May 18, 2015 Do devs really read the suggestions? And yes modification is the best solution let the dominant heal be there Its so easy to implement I think so can we see it in next update? Quote Link to comment Share on other sites More sharing options...
Hazelnut 600 Posted May 18, 2015 Share Posted May 18, 2015 Do devs really read the suggestions?Ofc they do, but they definitely won't reply to every suggestions! Everything in the game today is the implementation of the suggestions from players! ^-^ Quote Link to comment Share on other sites More sharing options...
Nosotraes 350 Posted May 18, 2015 Share Posted May 18, 2015 For example the dummmies. It was a suggestion a while ago, and look now! Quote Link to comment Share on other sites More sharing options...
Devilwrath 1 Posted May 18, 2015 Author Share Posted May 18, 2015 Cool if it's implemented otherwise I have to make a priest so I can farm peacefully Quote Link to comment Share on other sites More sharing options...
x 52 Posted May 18, 2015 Share Posted May 18, 2015 I never said that I want heals to stack. And 1 shaman/druid can already stack 2 heal, especially now that they get more cd stats. Nvm, we both were talking about different things, we didn't understand each other, my bad from the beginning. Quote Link to comment Share on other sites More sharing options...
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