Elverian 4 Posted May 13, 2015 Share Posted May 13, 2015 Hi devs. Sooo, there's one thing that grind my gears : I have lv24 druid with 24 physical damage, which is.. useless.. Yea, we already know that everytime we level up, we'll get +1 damage on our status automatically. Physical Damage. Which is, USELESS for every caster class in this game. All I want to suggest is : 1. Please re-adjust this +1 dmg based on each class in this game. Physical damagers get +1 physical dmg on every level up, n casters get +1 magic power. 2. Or, just give us an option on which status do we want to upgrade with that +1 bonus, magic or physical. This option is useful for "double powered" class like pala or barbarian. That's all, thanks for reading. Ikafati 1 Quote Link to comment Share on other sites More sharing options...
Azebu 92 Posted May 13, 2015 Share Posted May 13, 2015 Or, +1 to both phys and mag? Because unarmed combat is a thing. Quote Link to comment Share on other sites More sharing options...
Elverian 4 Posted May 13, 2015 Author Share Posted May 13, 2015 Or, +1 to both phys and mag? Because unarmed combat is a thing. Lol, yea, sounds better. Quote Link to comment Share on other sites More sharing options...
Harus 9 Posted May 13, 2015 Share Posted May 13, 2015 Or, +1 to both phys and mag? Because unarmed combat is a thing. yes magic class need +1magic on lvl up Quote Link to comment Share on other sites More sharing options...
A male 180 Posted May 14, 2015 Share Posted May 14, 2015 +1 damage is the punch of every character on his levelup .. because it is physical damage it is added to physical damage attackers as weapon damage Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted May 14, 2015 Share Posted May 14, 2015 Yes, no need to put extra magic on casters as your characters actually can't punch with magic Quote Link to comment Share on other sites More sharing options...
Elverian 4 Posted May 14, 2015 Author Share Posted May 14, 2015 (edited) +1 damage is the punch of every character on his levelup .. because it is physical damage it is added to physical damage attackers as weapon damage I just wonder if they can make it as magic power for caster, not physical dmg. Yes, no need to put extra magic on casters as your characters actually can't punch with magic Casters didnt need to punch actually, they swing their staffs. That's why they dont need physical damage (unless u want to pvp naked). Having 24 physical dmg which I cant use on any situation is just, useless. Edited May 14, 2015 by Elverian Quote Link to comment Share on other sites More sharing options...
TheQuestion 21 Posted May 15, 2015 Share Posted May 15, 2015 I remember a suggestion like this. I agree. An extra 24 magic would go a long way to be honest... Quote Link to comment Share on other sites More sharing options...
x6t3nc3 56 Posted May 15, 2015 Share Posted May 15, 2015 Yes! Give me more magic! Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted May 16, 2015 Share Posted May 16, 2015 As i remember there was a similar post awhile ago, and the result was that the magic is hidden. The heal of a lvl2 pala was higher than a lvl1 pala, both having no magic, and heal 1/1 Quote Link to comment Share on other sites More sharing options...
Lonex 33 Posted May 16, 2015 Share Posted May 16, 2015 If you want magic dmg every lv up, that's mean you're not human but fairy. Fly baby fly. hit me with ur 24 mdmg haha.. But sokay everyone can say their idea. Quote Link to comment Share on other sites More sharing options...
Hazelnut 600 Posted May 17, 2015 Share Posted May 17, 2015 Yep, i agree, special for the casters it must be magic damage If you want magic dmg every lv up, that's mean you're not human but fairy. Fly baby fly. hit me with ur 24 mdmg haha.. But sokay everyone can say their idea. > fairy Quote Link to comment Share on other sites More sharing options...
x 52 Posted May 17, 2015 Share Posted May 17, 2015 It has been suggested and I say no because the game mechanics are like that. Imagine a 30 magic increase for a level 30 caster in the future, it would change many of his skills. Nosotraes 1 Quote Link to comment Share on other sites More sharing options...
Nosotraes 350 Posted May 17, 2015 Share Posted May 17, 2015 How exactly would it change the skills? There won't be too many damage added. Quote Link to comment Share on other sites More sharing options...
x 52 Posted May 17, 2015 Share Posted May 17, 2015 How exactly would it change the skills? There won't be too many damage added.Let's give an example as a druid. It would change his heal by 15 or 10 more heals, it would change his lightning bolt damage, insect swarm, water power. Many things would change, same as a physical damager. Quote Link to comment Share on other sites More sharing options...
mailliwdxb 86 Posted May 17, 2015 Share Posted May 17, 2015 NO x 1 Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted May 17, 2015 Share Posted May 17, 2015 Heal goes up...good argument more heal is always good :3 but I still don't want it to change it's good the way it already is^^ Quote Link to comment Share on other sites More sharing options...
TheQuestion 21 Posted May 18, 2015 Share Posted May 18, 2015 At least do it for mages and warlocks....ever since this magic merge, the classes are pretty shytt.. Beef em up ^-^ Quote Link to comment Share on other sites More sharing options...
A male 180 Posted May 18, 2015 Share Posted May 18, 2015 Wont be fair for melees .. gear of casters add their damage +24 will be epic as a caster can reach the max 600 or bit less , magic the level as one said wont be casters anymore but fairies , lol . It is working as it should at the moment . x 1 Quote Link to comment Share on other sites More sharing options...
mailliwdxb 86 Posted May 18, 2015 Share Posted May 18, 2015 For one i see no reason adding magic punches. what is your purpose fighting nude? If not for the funnsies why give yourself extra m.dmg? Competitive nudist brawls? XD if you calculate, even a small magic boost goes a long way while skill-ing making it an unfair advantage in normal pvp. I rest my case.... -No- Quote Link to comment Share on other sites More sharing options...
A male 180 Posted May 18, 2015 Share Posted May 18, 2015 You see everything by PvP side .. warspear is not a PvP game only , it is PvP AS WELL . Quote Link to comment Share on other sites More sharing options...
x6t3nc3 56 Posted May 20, 2015 Share Posted May 20, 2015 Up Quote Link to comment Share on other sites More sharing options...
Hazelnut 600 Posted May 20, 2015 Share Posted May 20, 2015 (edited) What i can see is.... *MOST* Melee players : NO Caster players : YES Edited May 20, 2015 by Hanazono Hikari Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted May 20, 2015 Share Posted May 20, 2015 Im melee and i say yes '-' Quote Link to comment Share on other sites More sharing options...
ninjamato 12 Posted May 20, 2015 Share Posted May 20, 2015 I think it makes sense to make your character physically stronger as you level up. At the moment casters have no problem fighting melee classes, so i think this thing should be left as it is Quote Link to comment Share on other sites More sharing options...
funkyduck 1 Posted May 24, 2015 Share Posted May 24, 2015 Yes please add ! Stop being damn greedy u stupid meelees, what's wrong if we get an extra 24 magic? You'll kill healers in 4 hits instead of 3? Mages and warlocks will get 10% of your HP rather than 5%? Balance the game out and add it TY! Harus 1 Quote Link to comment Share on other sites More sharing options...
boiz 10 Posted January 16, 2016 Share Posted January 16, 2016 Yes please add ! Stop being damn greedy u stupid meelees, what's wrong if we get an extra 24 magic? You'll kill healers in 4 hits instead of 3? Mages and warlocks will get 10% of your HP rather than 5%? Balance the game out and add it TY! PREACH! Quote Link to comment Share on other sites More sharing options...
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