Jigsaw-PZ 107 Posted April 5, 2015 Share Posted April 5, 2015 Overload. 4.9 This is a basic skill. Its a 1 off chance dot of 4 ticks with a short activation time and high cooldown. It has nothing that makes it expert, it doesn't regen hp, doesn't stun or increase anything... the irony being that its called "overload" Increasing the cooldown of such a skill should have meant that another effect was added, because its too.... basic to just leave it like this. Chop and exhaust are much better than this. Idea: - Make it 100% chance. Imagine 20 seconds of cooldown just to have a chance that the one off dot wont activate. - Increase the activation time of the skill. - or let the dot stack- so every skill you use within the overload activation time will have a chance to add "its own" dot - or let the skill activate ethereal barrier 100% of the time. Overload = massive serge of power, makes sense that it would activate a passive skill. - All of the above. Dragon Eye. 4.9 Epic addition to the skill, making it a support skill was a great idea. But...(Yes, there's always a but) Am not sure if this is a feature but there's a delay on the skill's camouflage detection, when the rogue(or anyone that uses pot or scroll) uses stealth, dragon eye takes up to 3 seconds to detect them. Quote Link to comment Share on other sites More sharing options...
ninjamato 12 Posted April 6, 2015 Share Posted April 6, 2015 Great ideas for overload Maybe dragon eye should be left like it is... Rogues still need a change to surprise the enemy. With dragon eye working immediately, mages would be so op rogue killers, there wouldn't be point doing arena without a mage because they work good against casters, melees and op with dealing rogues Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 107 Posted April 6, 2015 Author Share Posted April 6, 2015 (edited) Great ideas for overload Maybe dragon eye should be left like it is... Rogues still need a change to surprise the enemy. With dragon eye working immediately, mages would be so op rogue killers, there wouldn't be point doing arena without a mage because they work good against casters, melees and op with dealing rogues huuum...Ok yeah, i agree but we deserve at least 1 op skill don't we Edited April 6, 2015 by Jigsaw-PZ Quote Link to comment Share on other sites More sharing options...
ninjamato 12 Posted April 7, 2015 Share Posted April 7, 2015 Yeah but it should be equally op against everyone! Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 107 Posted April 7, 2015 Author Share Posted April 7, 2015 Yeah but it should be equally op against everyone! True Quote Link to comment Share on other sites More sharing options...
Janier 8 Posted July 16, 2015 Share Posted July 16, 2015 I still don't know what's EXACTLY do the skill overload, I have a mage trying to make a pve build and I don't know what do this skill don't know if buy or not... Can someone explain it please Quote Link to comment Share on other sites More sharing options...
Janier 8 Posted July 17, 2015 Share Posted July 17, 2015 Only if I use skills or too with normal attacks? And also how much dmg do it in average and how much "tics" of damage... Too much questions I know Quote Link to comment Share on other sites More sharing options...
Janier 8 Posted July 17, 2015 Share Posted July 17, 2015 Nothing good then, k ty with this I better buy the ethereal barrier, just wanted to have all dmg skills but meh don't seem so good Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 107 Posted July 19, 2015 Author Share Posted July 19, 2015 (edited) Overload is the only unnecessary mage skill. Edited July 19, 2015 by Jigsaw-PZ Quote Link to comment Share on other sites More sharing options...
InfernoStrikesBack 1 Posted February 12, 2017 Share Posted February 12, 2017 It says Dragon Eye each strike will restore mana. Is it autoattack only or skill can also restore mana? Quote Link to comment Share on other sites More sharing options...
Pecleb 62 Posted February 13, 2017 Share Posted February 13, 2017 both i think Quote Link to comment Share on other sites More sharing options...
Gabriel ramos 1 Posted May 26, 2021 Share Posted May 26, 2021 developer of the company Aigrind should increase the duration of the new skill Dragon's eye to 15 seconds is already nerfed Speedom 1 Quote Link to comment Share on other sites More sharing options...
Faithblade 6 Posted October 16, 2021 Share Posted October 16, 2021 On 12/2/2017 at 19:38, InfernoStrikesBack said: Dice Dragon Eye que cada golpe restaurará maná. ¿Es solo autoataque o la habilidad también puede restaurar maná? only auto atack Quote Link to comment Share on other sites More sharing options...
rafa9876 148 Posted October 16, 2021 Share Posted October 16, 2021 11 hours ago, Bdto said: only auto atack wrong 2021-10-16 13-35-45_Trim (3).mp4 Quote Link to comment Share on other sites More sharing options...
Jcbref 607 Posted October 16, 2021 Share Posted October 16, 2021 1 hour ago, rafa9876 said: wrong 2021-10-16 13-35-45_Trim (3).mp4 3.07 MB · 0 downloads 403 u wot mate? Quote Link to comment Share on other sites More sharing options...
rafa9876 148 Posted October 16, 2021 Share Posted October 16, 2021 15 minutes ago, Jcbreff said: 403 u wot mate? how about 1309? wolfdragon99 and Raislin 2 Quote Link to comment Share on other sites More sharing options...
Jcbref 607 Posted October 16, 2021 Share Posted October 16, 2021 3 hours ago, rafa9876 said: how about 1309? You should have 0 mana regen to make it fair wolfdragon99 1 Quote Link to comment Share on other sites More sharing options...
lore 316 Posted October 17, 2021 Share Posted October 17, 2021 (edited) 17 hours ago, rafa9876 said: how about 1309? ok now go outside and take some fresh air you spent eught time on making all possible to have the higest energy possible, you dont even need to regenerate it anymore Edited October 17, 2021 by lore Quote Link to comment Share on other sites More sharing options...
rafa9876 148 Posted October 17, 2021 Share Posted October 17, 2021 3 hours ago, lore said: ok now go outside and take some fresh air you spent eught time on making all possible to have the higest energy possible, you dont even need to regenerate it anymore Highest possible should be 1600ish I wasn't trying particularly hard actually Quote Link to comment Share on other sites More sharing options...
Faithblade 6 Posted October 18, 2021 Share Posted October 18, 2021 On 16/10/2021 at 8:40, rafa9876 said: incorrecto 2021-10-16 13-35-45_Trim (3) .mp4 3,07 MB · 0 descargas try it without mana reg and check if im wrong Quote Link to comment Share on other sites More sharing options...
rafa9876 148 Posted October 18, 2021 Share Posted October 18, 2021 4 hours ago, Bdto said: try it without mana reg and check if im wrong Try yourself, I won't bother with this as it's obvious Quote Link to comment Share on other sites More sharing options...
Jcbref 607 Posted October 18, 2021 Share Posted October 18, 2021 (edited) 5 hours ago, Bdto said: try it without mana reg and check if im wrong Mana regen would play a role if the mana went down but it doesnt so skills restore mana too And his enerfy would have had the time to regenerate twice, not after every single skill Edited October 18, 2021 by Jcbreff wolfdragon99 1 Quote Link to comment Share on other sites More sharing options...
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