September 28, 20232 yr Long time no see nubies... Here I just want to give a suggestion about gaining exp from mobs, only mobs. The rule is simple, players need to farm the same lv with their current lv to gain exp. I know right that the devs wanting new players to do quest, and not mindlessly farming mobs. But if they do implemented this kind of mechanics, all area would be lively. And new players are easier to catch up with old players. Also, new players could equip gears with specific lv requirement quickly. This prevent incoming players to get bored because lack of strength to beat mini boss quest. Since I'm sure real new player won't be asking help to old players. And if they do, I'm not sure old players will comeback to older map to help. Right? It's like: lv 1 - 5 player gaining 1 exp point by killing mobs lv 1-5. lv 5 - 10 player gaining 1 exp point by killing mobs lv 5-10. lv 10 - 15 player gaining 2 exp point by killing mobs lv 10-15. But mini bosses won't give exp except by doing quest. Should be consider to put this ingame. Ty
September 28, 20232 yr The devs has outright rejected this idea all the time. They will not consider doing this because of the fact they only want quests and daily quests to provide experience
September 28, 20232 yr Author 40 minutes ago, Drakoslayd said: The devs has outright rejected this idea all the time. They will not consider doing this because of the fact they only want quests and daily quests to provide experience Ikr, but who knows. Sooner or later this idea will work. Who knows. Latest update finally they were removing the dungeon "requirement" to move to other maps. This kind of thing sure helps.
September 29, 20232 yr On 9/28/2023 at 7:20 PM, Drakoslayd said: The devs has outright rejected this idea all the time. They will not consider doing this because of the fact they only want quests and daily quests to provide experience devs also rejected idea of "mindless grinding", but well, here we are
September 30, 20232 yr On 9/28/2023 at 10:24 AM, Lonex said: Long time no see nubies... Here I just want to give a suggestion about gaining exp from mobs, only mobs. The rule is simple, players need to farm the same lv with their current lv to gain exp. I know right that the devs wanting new players to do quest, and not mindlessly farming mobs. But if they do implemented this kind of mechanics, all area would be lively. And new players are easier to catch up with old players. Also, new players could equip gears with specific lv requirement quickly. This prevent incoming players to get bored because lack of strength to beat mini boss quest. Since I'm sure real new player won't be asking help to old players. And if they do, I'm not sure old players will comeback to older map to help. Right? It's like: lv 1 - 5 player gaining 1 exp point by killing mobs lv 1-5. lv 5 - 10 player gaining 1 exp point by killing mobs lv 5-10. lv 10 - 15 player gaining 2 exp point by killing mobs lv 10-15. But mini bosses won't give exp except by doing quest. Should be consider to put this ingame. Ty Agree, earning xp from quests only is not enough and too slow to lvl up
September 30, 20232 yr Won't happen, too many bots already. Add this and the game will be full of bots farming mobs for EXP.
October 3, 20232 yr Author On 9/30/2023 at 2:39 PM, Jaan said: Won't happen, too many bots already. Add this and the game will be full of bots farming mobs for EXP. Bot? Really? In this game? Well the devs already removing dg requirement to move to each map. I think it's done, that surely helpful. I thought it was impossible to remove that kind of system so I suggest this. But maybe there's another way to make lv up and progressing easier in the future, we don't know. Easier in this context isn't about lowering exp amount for each lv. But players can choose between leveling by killing mobs or doing quest first.
October 3, 20232 yr On 9/30/2023 at 10:39 AM, Jaan said: Won't happen, too many bots already. Add this and the game will be full of bots farming mobs for EXP. there are bots already for dynamics, can't really stop bots
October 20, 20232 yr On 10/17/2023 at 2:40 AM, Kyle39 said: The developers have consistently dismissed this idea. They are adamant about not pursuing it, as their sole focus is on having quests and daily quests grant experience. Yeah
October 25, 20232 yr 1 hour ago, Kyle39 said: I agree, relying solely on XP from quests is insufficient and leads to a slow leveling process. Yes... that's indeed the point.
October 26, 20232 yr 17 hours ago, Kyle39 said: I agree, relying solely on XP from quests is insufficient and leads to a slow leveling process. there is no reason for mob experience really... Warspear is a quest focused game, and they already removed most dg from being mandatory (quite literally just side things now) and I doubt they would make mob experience a thing considering "potion of the growing hero" exists.
October 26, 20232 yr 2 hours ago, Kyle39 said: It's not feasible; there are already too many bots. If we add this, the game will become overrun with bots farming mobs for experience points. I hardly see any bots. What server are you on?
January 31, 20251 yr On 9/28/2023 at 9:24 AM, Lonex said: Long time no see nubies... Here I just want to give a suggestion about gaining exp from mobs, only mobs. The rule is simple, players need to farm the same lv with their current lv to gain exp. I know right that the devs wanting new players to do quest, and not mindlessly farming mobs. But if they do implemented this kind of mechanics, all area would be lively. And new players are easier to catch up with old players. Also, new players could equip gears with specific lv requirement quickly. This prevent incoming players to get bored because lack of strength to beat mini boss quest. Since I'm sure real new player won't be asking help to old players. And if they do, I'm not sure old players will comeback to older map to help. Right? It's like: lv 1 - 5 player gaining 1 exp point by killing mobs lv 1-5. lv 5 - 10 player gaining 1 exp point by killing mobs lv 5-10. lv 10 - 15 player gaining 2 exp point by killing mobs lv 10-15. But mini bosses won't give exp except by doing quest. Should be consider to put this ingame. Ty to do quest event :(. btw im sharing this to my nephew and few his friend who seems like to play retro rpg and they only play for few days bcs its s*ck to get exp... ^~^ lets implented this great idea and lets hope with this the game still be playable for 10++years from now. TY HEY ITS 2025 AND ITS CRISIS OF HIGH LV NEW PLAYER, this IDEA is should be implented, if dev still hate "mindless grinding", just put limit by 500/1000 exp per day from grinding mobs, so this system can be other way to get exp beside questing and new player can promised to be lv32 at 1month... Like cmon its Gen Z and Gen Alpha era rn if u only keep this game like this sooner this game will be dead all my friemd alr drop out and theres no new player who can be added as guikd member to do quest event
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