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Stone Body Rework


Laevateinn

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Darkness Form: Deals a positive “Darkness Form” effect to the character for T sec. The character cannot be attacked, but lose the ability to move and apply skills. Teleport to the specified area at the end of the skill. Once you use the skill again, you'll be out of the darkness form and teleport immediately. P% of the charater’s maximum health and D% of the character’s maximum energy are also restored every 2 sec.

Skill level

1

2

3

4

T

4

6

8

10

P%

4%

6%

8%

10%

D%

10%

12%

14%

18%

Energy expense

22

24

26

28

Cooldown

35

Usage range

5 yards

 

 

This change will fix warlock is having to keep clicking on the jump pot when the stone body is over, giving him reasonable randomness and making the game more dynamic because enemy doesn't know where warlock to teleport.

 

Similar skills:

Mantra of Healing: Applies the Divine Mantra buff to a character or group member for T sec. The target cannot be attacked, and it is deprived of the ability to use skills, auto-attack, and use items, and it's movement speed also decreases by P%. Additionally restores to the target D% of it's maximum health per second.

 

It can also be used for allies, and it can be moved, so it can be walked to allies.

 

Proximity to Nature: Applies the Hunter's Mark buff to a character for T sec. The character cannot be attacked, and they are also deprived of the ability to move, apply skills, auto-attack, and use items. When in effect, the character and all the allies within a radius of 3 yards recover health in the amount of H% of the character's magical power every 1 sec. and receive the "Forest protection" buff that increases the physical and magical protection of targets by P% for N sec. Maximum number of targets is A. The restriction does not apply to the character and the Moon Monster.

 

Even if used, Moon Monster will continue to attack, and nearby allies, including Moon Monster, will receive defensive buffs and heel effects.

 

Warlock, on the other hand, becomes a stone and watches our troops die. Or stay in enemy territory alone and spam jump pots.

 

Reference:

skill of monster at spring event

image.gif.380f11f342c19a9aaa3a77f7e6e65c1c.gif

 

skill "shadow step" of reaper form Overwatch

 

 

Thank you for reading it and leave various opinions

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  • 8 months later...

i hope that warlock can use other skills to cancel stonebody,or when stonebody canceled or it completed ,adds 2sec 100%resistance to warlock

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On 9/14/2023 at 6:22 PM, Laevateinn said:

Darkness Form:Deals a positive “Darkness Form” effect to the character for T sec. The character cannot be attacked, but lose the ability to move and apply skills. Teleport to the specified area at the end of the skill. Once you use the skill again, you'll be out of the darkness form and teleport immediately. P% of the charater’s maximum health and D% of the character’s maximum energy are also restored every 2 sec.

Skill level

1

2

3

4

T

4

6

8

10

P%

4%

6%

8%

10%

D%

10%

12%

14%

18%

Energy expense

22

24

26

28

Cooldown

35

Usage range

5 yards

 

 

This change will fix warlock is having to keep clicking on the jump pot when the stone body is over, giving him reasonable randomness and making the game more dynamic because enemy doesn't know where warlock to teleport.

 

Similar skills:

Mantra of Healing: Applies the Divine Mantra buff to a character or group member for T sec. The target cannot be attacked, and it is deprived of the ability to use skills, auto-attack, and use items, and it's movement speed also decreases by P%. Additionally restores to the target D% of it's maximum health per second.

 

It can also be used for allies, and it can be moved, so it can be walked to allies.

 

Proximity to Nature: Applies the Hunter's Mark buff to a character for T sec. The character cannot be attacked, and they are also deprived of the ability to move, apply skills, auto-attack, and use items. When in effect, the character and all the allies within a radius of 3 yards recover health in the amount of H% of the character's magical power every 1 sec. and receive the "Forest protection" buff that increases the physical and magical protection of targets by P% for N sec. Maximum number of targets is A. The restriction does not apply to the character and the Moon Monster.

 

Even if used, Moon Monster will continue to attack, and nearby allies, including Moon Monster, will receive defensive buffs and heel effects.

 

Warlock, on the other hand, becomes a stone and watches our troops die. Or stay in enemy territory alone and spam jump pots.

 

Reference:

skill of monster at spring event

image.gif.380f11f342c19a9aaa3a77f7e6e65c1c.gif

 

skill "shadow step" of reaper form Overwatch

 

 

Thank you for reading it and leave various opinions

Support, lock requires new skill changes, its skills are too outdated for the current profession.

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