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More/Change Staff Animations


vaginadare

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anyone else starting to get annoyed/weird about the current staff animations?

 

problem is, if your a caster and your spamming skills, you barely see the weapon your using cus your just using skill after skill after skill. was ok with it but idk, now its just getting a bit weird.

 

like, your staff just disappears when you use a skill and appears when your not?

 

dont even get me started on bossses that  are way bigger than the current character sizes. eg bonewinged guard, spawn, satraps bosses........ its just starting to look like your giving them a BJ or punching their sack instead of tryna kill them because  of  all the skills your spamming.

 

so, yeah, its a first world problem but maybe think to add more animations so that its more consistent i guess? maybe animations like breath catcher for attack skills(raises staff) and 2014 sam hain for casting buffs(stomping the staff).

 

 

 

 

so yeah thats it, agree disagree idc. just something i wanted to say >.

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Aye, it is annoying. It's unconfortable. And if you have no staff equipped you cant cast the spells, allthough in the animation the staff is not used #fcuklogic

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Yes! Aesthetic factors are the essence of a good game! Please devs, postpone any current content update you might be working on and give us better graphics!

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