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New Item - Pot of Sixth Sense


yorae

Potion of Sixth Sense  

14 members have voted

  1. 1. What you think about Potion of Sixth Sense?

    • I loved the idea and sign below!
      1
    • I agree, but the item should cost miracle;
      0
    • I prefer a new skill with this status;
      1
    • My idea is different ...
      1
    • I disagree...
      12


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My friends and I elves had already discussed the possibility of a skill or consumable item that could give the attribute to see invisible beings. :good:

 

I would like to hear from other players on the creation of a new item called "potion sixth sense":

Potion of Sixth Sense - of the user the ability to identify hidden players around (limit a distance chosen by the developer).

* is not new in many games already that possibility exists even in magic.

 

>>different ideas are also accepted, any new suggestion inform below.

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My friends and I elves had already discussed the possibility of a skill or consumable item that could give the attribute to see invisible beings. :good:
 
I would like to hear from other players on the creation of a new item called "potion sixth sense":
Potion of Sixth Sense - of the user the ability to identify hidden players around (limit a distance chosen by the developer).
* is not new in many games already that possibility exists even in magic.
 
>>different ideas are also accepted, any new suggestion inform below.

 

 
I am in favor of setting up a stun or a similar skill so for the priest . But the game was going to bill enough having a pot to let see something invisible . But the skill would not be so stolen because averia time and would limit the players.

:clapping:  :good:  :good:

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Yes they should also invent pots of the anti hamstring , Or pot of the not so good blessing,

Pot of the impossible root, pot of the impossible heal

 

Hey why not pot of the glorious death ( instant kill enemies on the whole map)

 

I think pots are good as they are atm

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DPS - specific classes on elf side should get ability to detect stealth (but rogue still keeps damage boost from stealth) and/or resist fear of warlock (but not shaman)

 

DPS - specific classes on mc side should get ability to reflect arrows (small % chance to make all arrow attacks to be sent back to the user) and/or resist chains of mage (but not root)

 

healer specific classes should get similar skills, but catered towards other healer class'es stuns/roots/holds etc

 

basically, give stun resist skills, but only for against specific classes 

 

just my opinion

Edited by ¯\_(ツ)_/¯
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there is a reason devs put skills capable of breaking stealth.

reason: players should learn how to use stealth breaking skills instead of making topics asking to introduce a potion so you can continue to play this game without any kind of thinking and strategy.

 

all classes except priest and rogue have at least 1 skill capable of ruining rogue stealth.

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Yes they should also invent pots of the anti hamstring , Or pot of the not so good blessing,

Pot of the impossible root, pot of the impossible heal

 

Hey why not pot of the glorious death ( instant kill enemies on the whole map)

 

I think pots are good as they are atm

totally agree

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Nah lol, there're enough identifying skills to beat rogues' stealth.

 

Another topic about rogues' invisibility won't let me post my secret info about rogues' stealth.  :tease:

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What the hell, almost all elfs can reveal a rogue (Or another char using cap)... you also want a pot for that?

I like how rogues get revealed all the time now ;D But another advantage for the elfs is unfair.

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Because the devs don't know what to do or don't
They miscalculated till today hahaha(no offence)

But seriously i don't know but it was still new and need a lot of tests.

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Rangers have traps, and a long range weapon no one else can use. They dont need stealth also. 

Elfs are op enough, doesn't everyone think?

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