vaginadare 13 Posted December 25, 2014 Share Posted December 25, 2014 (edited) Reposting cus of forum rollback! just gonna be putting my suggestions of some op mage and warlock skills that would be cool to see in the game(even though the probably wont even be added xD) IT IS TIME FOR MAGES AND WARLOCKS TO RISE ABOVE ALL!!! HEALS would be nice if locks and mages finally get a heal skill no matter how bad it is ^^ Warlock Saturation(modified old dk skill to suit warlocks) the warlock casts a spell in which it increases his/her health regeneration by a multiple of 5, the health regeneration rate also reduces to every 4 seconds. level 1- duration 20 seconds level 2- duration 30 seconds level 3- duration 40 seconds level 4-duration 55 seconds. cool down 80 seconds. Remoire the warlock uses black magic to steal hp and energy from all living things near it, including allies(7x7 radius). amount of hp taken is dependant on the warlock's damage toward the player. cool down 25 seconds Mage Equilibrium the mage gains a portion of health points dependant on his/her energy amount. the more energy the mage has, the higher the heal cool down 35 seconds Sacrificial Shield the mage casts a a powerful aura around him/herself that takes half the damage taken and converts it as health replenishment for the mage. level 1- duration 5 seconds level 2- duration 10 seconds level 3- duration 15 seconds level 4- duration 20 seconds cool down 45 seconds DAMAGE Warlock Night Shadow the warlock uses black magic to instantly teleport and deal a small amount of damage to an area of choice(5yards) leaving an exact clone of the warlock him/herself in the previous place. if any player is to attack the clone, it will instantly disappear and cause damage to all enemies around it. there is also a chance it may stun nearby players upon death. level 1 - duration of clone: 7 seconds|stun chance:30%| level 2 - duration of clone:12 seconds|stun chance 40%| level 3 - duration of clone: 16 seconds|stun chance 60%| level 4 - duration of clone: 20 seconds|stun chance:80%| cool down 17 seconds Mage Icy Tornado the mage uses a considerable amount of energy to create an icy tornado[5x5]. any player who is near it will suffer from continuous damage over time. any players who are within 1 yard or at the center of the tornado will be trapped,unable to move,continuous loss of target and unable to use skills until the skill is over. level 1 - duration 5 seconds level 2 - duration 8 seconds level 3 - duration 15 seconds level 4 - duration 20 seconds cool down 30 seconds Fiery Heart The mage uses the elemental power of fire to cast a flurry of fire over him/herself. the mage's magic and physical defense increases slightly. if any player is to come withing 2 yards of the mage, they will suffer from constant damage. if the mage is to die while this skill is active, the wrath of fire will be unleashed in a 7x7 radius causing double damage to all players near the mage. level 1 - duration 15 seconds level 2 - duration 25 seconds level 3 - duration 35 seconds level 4 - duration 45 seconds cool down 60 seconds MISCELLANEOUS Warlock Mage Life Swap The mage casts a powerful spell in which he/she swaps his/her life with an enemy player or even ally for some time. if the mage gets lower health points in the swap, his/her health regeneration will increase by a small percentage. Level 1 - duration 5 seconds Level 2 - duration 9 seconds Level 3 - duration 15 seconds Level 4 - duration 20 seconds to be continued... Edited December 30, 2014 by vaginadare Quote Link to comment Share on other sites More sharing options...
naonw 1 Posted December 25, 2014 Share Posted December 25, 2014 bad idea Quote Link to comment Share on other sites More sharing options...
The Ranmage 7 Posted December 25, 2014 Share Posted December 25, 2014 bad idea agreed Quote Link to comment Share on other sites More sharing options...
TheQuestion 21 Posted December 26, 2014 Share Posted December 26, 2014 i really like the mage shield skill and the warlocks saturation!!! __ for damage, maybe think of giving mages some control skills as they kinda get smacked easily by locks xD Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 107 Posted December 26, 2014 Share Posted December 26, 2014 i remember u had another idea. Mage switches heath points with their opponent for a certain amount of time. The switch will only work if the opponent has 30% more health points (Your total health) or less. the risk is that if u don't kill them in time, your hp will switch back. cooldown 120 seconds. i don't remember the specifics, but i like the idea. Quote Link to comment Share on other sites More sharing options...
vaginadare 13 Posted December 27, 2014 Author Share Posted December 27, 2014 i remember u had another idea. Mage switches heath points with their opponent for a certain amount of time. The switch will only work if the opponent has 30% more health points (Your total health) or less. the risk is that if u don't kill them in time, your hp will switch back. cooldown 120 seconds. i don't remember the specifics, but i like the idea. Ah yes, almost forgot about that one, will add soon ^^ Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted December 27, 2014 Share Posted December 27, 2014 i got one trivial error. The Chosen are made by Harad, who, made the sun. So the Chosen should probably be warmer, thus, Mages, "icy" tornado has to be a bit warmer. The Duration of it is OP tho. 20 sec stun... that might be a whole fight. i think 2sec-3sec-4sec-5sec is better. All in all, nice suggestions! Besides the lock saturation. Quote Link to comment Share on other sites More sharing options...
vaginadare 13 Posted December 29, 2014 Author Share Posted December 29, 2014 i got one trivial error. The Chosen are made by Harad, who, made the sun. So the Chosen should probably be warmer, thus, Mages, "icy" tornado has to be a bit warmer. The Duration of it is OP tho. 20 sec stun... that might be a whole fight. i think 2sec-3sec-4sec-5sec is better. All in all, nice suggestions! Besides the lock saturation. thats what i was thinkin until they gave mages frost bolt. anyway, could always change it to fiery tornado . as for the duration, read the name of the topic xD. devs can always change it but my main focus is to think of some stupidly OP skills for mages and locks, hehehehe! Quote Link to comment Share on other sites More sharing options...
TheQuestion 21 Posted January 13, 2015 Share Posted January 13, 2015 (edited) I'd say mages are just more in tact with fire type skills, have no idea about what happened with frost bolt Edited January 13, 2015 by TheQuestion Quote Link to comment Share on other sites More sharing options...
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