SeaDemon 49 Posted March 11 Share Posted March 11 (edited) The Reaper Complete guide (PvE, PvP, Tips, Builds) Introduction The Reaper is one of the new classes added to the game, with its offensive potential and acceptable stamina it is one of the classes if not the class with the highest burst in the legion. Now what should we take into consideration when deciding to start one? The reaper has a slow start, due to the fact of only having a damage ability, in addition to this, it will not be cheap at all. Being able to equip one in a decent way, is not a recommended class for players with little experience or for beginners, in addition to this it is a complex and difficult class to use it will not be enough to simply spam abilities, you must know when and how to proceed in each combat. You should always be on top of so many things at once in order to bring out the high potential this class has to offer. So if you still want to become a master reaper you should first know your strengths and weaknesses Pros: - high ability damage - Acceptable endurance - decent mobility - extremely strong in duels - resistance capacity Cons: - limited area damage - limited stun capacity - lacks ranged abilities - lacks control abilities (stun, silence, fear...) in area - has a "limiter" that blocks the mechanics of some of his abilities - high difficulty Reaper Constructions: PvE Guide (Player versus Entity) Recommended Build: Basic Skills: Evisceration 5/5 Demonic appareance 3/5 Otherworldly Boost 1/5 Indulgence of Chaos 5/5 Chains of the underworld 1/5 Expert Skills: Exaltation 4/4 Annihilation 4/4 Hands of the Underworld 4/4 Explosion of Chaos 3/4 (+2 talent skill points) if you don't like this skill you can redirect the extra skill points to some other skill of your choice Relics: Evisceration: Spoiler Offensive Relic: Relic of Bleeding Wound Defensive Relic Relic of Physical Power Empowering Relic Great Relic of Punishing Ability Group Relic: Relic of the United Bleeding Note: for greater efficiency, these relics will provide noticeable damage increase in this ability i would not recommend using any other if possible Demonic appareance Spoiler Offensive Relic: Here it is not necessary to use a relic but in case you want to use one I recommend Relic of Lack of Deftness Defensive Relic Terrible Relic of Vampirism Empowering Relic Any of the available ones will work. Group Relic: Here it is not necessary to use a relic but in case you want to use one any of the available ones will work. NOTE: this ability has the disadvantage of sacrificing all your attack speed in exchange for cooldown, so in case you can't maintain a fluid spam of abilities I highly recommend the life steal relic Otherworldly Boost Spoiler Offensive Relic: Any of the available ones will work. Defensive Relic Terrible Relic of Steal Health Empowering Relic Great Relic of Concentration Group Relic: Here it is not necessary to use a relic but in case you want to use one any of the available ones will work. NOTE: i would recommend the life steal relic in this ability to allow you to fight bosses more easily, either for farming or in dungeons that it would not be strange that you end up becoming the target of the boss Indulgence of Chaos Spoiler Offensive Relic: Relic of Physical Helplessness Defensive Relic Relic of Physical Might Empowering Relic Great Relic of Continuous Effect Group Relic: Any of the available ones will work. NOTE: the relic of power selected for this skill is priority and I don't recommend changing it! This ability does not have the ability to remain active permanently due to its high cooldown and its short duration and I do not advise using the transformation to restart its duration since it could be useful to you later Chains of the underworld Spoiler Here it is not necessary to use a relic but in case you want to use one any of the available ones will work. NOTE: This ability is almost totally useless, the only use it has is to trap melee mobs to allow you to move without being blocked. item selection: This section is based on the opinions of various reapers who use or used these objects and my own. Gear Options: Spoiler One of the most important stats for this class is attack speed and cooldown reduction since most of your damage is from your abilities. Gear: (Level 30-28) full set bonus: Belt: or In this composition you have abundant critical hit so this belt is recommended Bonus: If you have more economic capacity, you could use the complete set of the castle dungeons. Gear: (Level 30-28) full set bonus: Belt: or This is a bit up to the player, with this combination the loss of critical will be notable but at the same time using you would sacrifice penetration which is also very important, so it is your choice depending on which one you like or which one you can buy Bonus Belt level 31: Bonus Belt level 32: At the endgame, the construction that will give you the most stats, making you a superior reaper in many aspects is: Gear: set: Fatal Retribution set: castle dg gear (Level 30-28) Belt: or to reach maximum stats with this composition this is the best belt you can choose Bonus: you could also use: set: castle dg gear (Level 30-28) set: Time distortion or due to the loss of critical in the helmet with this composition, this belt is the most recommended. Bonus: Upgrades (crystals-runes): Crystals Recommended crystals for armor, boots and gloves: Attack Speed Recommended crystals for Helmet: Coldown Reduction Recommended crystals for Belt: Energy Regeneration Runes Recommended runes for armor, boots, Helmet and gloves: Physical defense Recommended runes for Belt: Solidity Accessories Options: The accessories have a little more freedom due to the great variety that there is and their availability, it is already a little more up to your preferences but I will recommend that those that in my opinion have better synergy with the previously mentioned armor constructions. Spoiler Rage Selection: With this combination you will have a very good rage bonus, this at the same time increases your damage, activates rare books and some talents, it will also allow you to heal yourself by killing enemies of the same level or higher that can save you more than once Rings: or Although the accuracy can be more attractive, the cooldown will make you much more efficient when fighting. Bonus: Cloak: or attack speed is essential with this class, so this works well in this combination Bonus: Amulet: or I selected this amulet to increase the damage a little but if you can't acquire it you can also use the amulet of horror with the same bonuses Bonus: Upgrades (crystals-runes): Crystals Recommended crystals for Cloak: Critical Hit or Piercing Attack Recommended crystals for Amulet: Accuracy Recommended crystals for Rings: Energy Regeneration Runes Recommended runes Rings and amulet : Steal Health Recommended runes for Cloak: Solidity or Steal Health Steal Health Selection: This build can be cheaper than the rage build, in exchange for losing the damage bonus you will get an extremely high healing when attacking, this selection is recommended for those players with reduced economic capacity or with a preference for solo play. Rings: This Rings gives the same amount of damage at all levels, so between levels 32-28 it will serve you throughout the game Bonus: Cloak and Amulet: These two objects from the same event are an essential part of this selection. It is recommended to acquire between levels 32 and 30 to maintain good results Bonus: Upgrades (crystals-runes): Crystals Recommended crystals for Cloak: Critical Hit or Piercing Attack Recommended crystals for Amulet: Accuracy Recommended crystals for Rings: Energy Regeneration Runes Recommended runes Rings and amulet : Steal Health Recommended runes for Cloak: Solidity Although these are the most used combinations, I recommend you don't be afraid when trying more combinations, this is still a new class so much remains to be discovered. Don't be afraid to experiment! Weapon Options: again here the great variety of weapons that exist allow all kinds of combinations, it will depend on the game style of each person, even so I will show the most used builds for this class Spoiler Craft Swords selection This selection could be said to be the most indicated for the reaper, granting attack speed, penetration and precision while not having critical hit, it helps to avoid the over accumulation of critical that can be generated by the ability. Spring Swords selection This has the objective of increasing the damage that the reaper must do before being able to transform in addition to increasing the dps on bosses or enemies with a lot of hp or defense Upgrades (crystals-runes): all weapons in pve (except sea weapons) will require the same crystals and runes, damage crystals for and any runes of your choice Info: something that these two builds have in common is the fact that they are both swords, now you may think that with axes you could have a better effect because of the massive damage that the exaltation ability deals but let me explain why using swords is the most viable option for the reaper: although the reaper in demonic form has the highest ability damage of all, being able to activate this form requires first having charged enough hate and to charge this hate even though you have skills that allow faster hate gain, the most efficient way to charging hate is through basic attacks, so a sword being slightly faster than an ax makes it a better option to this we must add a very important factor... there is no level 32 axe with attack speed and it increases the cooldown reduction when transforming. Reducing the efficiency of the transformation. The day an axe with attack speed is created it will become the default weapon of this class but for now swords and to a lesser extent daggers are the best option Tips when leveling up: at the beginning of your adventure use the transformation only to heal yourself and recover energy, activate and deactivate the ability quickly so as not to lose so much hate the reaper has very little damage at the beginning so it will cost you much more to kill enemies. Keep that in mind do not use any of the minions that they give you, they will be extremely helpful later the first skill you should improve is Evisceration It's your only damage ability at start when you leave the first island use the Dummy to fill the hate so you can heal yourself when you transform farm all the "knowledge" you can, talents are an indispensable part of a reaper and will serve you both for PvE and PvP The first expert ability that you should acquire is Annihilation since it will allow you to eliminate enemies much faster, then it would be the Hands of the Underworld which will have the same objective in addition to stunning the enemy I don't recommend getting Exaltation until you have a decent amount of energy, although the damage bonus looks attractive you are a class that relies heavily on skill spam so running out of energy will be common Tips on using skills and acquiring talents: I recommend directly acquiring the key talent of expert skills, then the improvement of demonic appearance and finally the skill points, after that you can go acquiring in the order you like The talents of this class are extremely useful, especially the demonic appearance upgrade but to increase your damage it is preferable to acquire the expert upgrades first, in which case you prefer to focus on pvp first, then get the Demonic appareance talent first If possible use Annihilation only in demonic form this to take advantage of the 25% more damage of Exaltation in combination of the guaranteed crit. This can be done by activating the demonic form and after using the deactivate the transformation. And yes, the demonic transformation can be deactivate so if you are not fighting something or there are no enemies nearby, turn it off! you must save hate to be able to activate it faster later Due to the activation delay that the Explosion of Chaos has, I recommend using it before jumping towards a group of enemies, so you can eliminate them or not be exposed when activating the ability in the middle of the fight but only do this in case you don't have enough hate to be able to transform, in case you can transform simply activate the demonic form use Otherworldly Boost to reach the center of the group and use Explosion of Chaos to destroy the group faster to fight bosses it is preferable to fight without activating the demonic form, while when fighting against mobs or mini-bosses it is advisable to use the demonic form to eliminate them quickly Buffs Spoiler Potions Vampire's Tincture I recommend this only in case you do not have +20% life steal Power of the night extract Killer Drink Scrolls Scroll of Catacomb Gatekeeper's Might Manuscript of the Chosen Assassins Manuscript of the Ancient Warriors Minion All the minions are good but I will recommend the ones that in my opinion will be the ones that will give the most optimal results according to your class. Black Tiger: This minion is quite good because in addition to granting critical damage, it increases your energy regeneration, believe me... you will need it Lizardman Priest: This minion thanks to the fact that it grants critical damage passively in addition to granting resistance to its owner is one of the best to go to dungeons in which there are enemies prone to stun PvP Guide (Player versus Player) Here the guide expands much more because there is still no perfect build for this class, opinions are divided and the debate continues, so I will recommend the build that has worked for me personally, the build that many reapers use and a build in my opinion will be quite good after the balance in some skills of this class Recommended Builds: Most used build: Spoiler Basic Skills: Evisceration 5/5 Demonic appareance 5/5 Otherworldly Boost 3/5 Indulgence of Chaos 1/5 Chains of the underworld 1/5 Expert Skills: Exaltation 4/4 Delayed Death 4/4 Hands of the Underworld 4/4 Unwavering Will 3/4 (+2 talent skill points) My personal build: Spoiler Basic Skills: Evisceration 3/5 Demonic appareance 5/5 Otherworldly Boost 1/5 Indulgence of Chaos 5/5 Chains of the underworld 1/5 Expert Skills: Exaltation 4/4 Hands of the Underworld 4/4 Annihilation 3/4 Approach of Madness 2/4 Delayed Death 3/4 (+2 talent skill points) yes i know its pretty weird, but it works!! New personal build: Spoiler Basic Skills: Evisceration 3/5 Demonic appareance 5/5 Otherworldly Boost 1/5 Indulgence of Chaos 5/5 Chains of the underworld 1/5 Expert Skills: Exaltation 4/4 Hands of the Underworld 4/4 Unwavering Will 4/4 Annihilation 3/4 (+2 talent skill points) Note: Since the class is still very new, don't be afraid to try new builds if you feel that one ability is better than another. Relics: Evisceration: Spoiler Offensive Relic: Relic of Stunning Ability Defensive Relic Terrible Relic of Stun Empowering Relic Magic Relic of Killing Health Group Relic: Any of the available ones will work. NOTE: any group relics will work but I recommend more this Relic of United Attack because the bleeding of Relic of the United Bleeding can be removed. Demonic appareance Spoiler Offensive Relic: Magic Relic of Oppression Defensive Relic Relic of Immunity Empowering Relic Any of the available ones will work. Group Relic: Relic of the Exceptional Resistance Otherworldly Boost Spoiler Offensive Relic: Terrible Relic of Apathy (If you cannot acquire this relic, any other work) Defensive Relic Magic Relic of Reaction or Relic of Nimbleness Empowering Relic Any of the available ones will work. Group Relic: Relic of United Punishment Indulgence of Chaos Spoiler Offensive Relic: Ice Relic of Captivity Defensive Relic Relic of Physical Might Empowering Relic Great Relic of Continuous Effect Group Relic: Relic of Exclusive Attack NOTE: I recommend keeping the empowering relic that I recommended in pve, due to the high cooldown of the ability and its reduced duration, in addition to the fact that it is very difficult to fill hate in pvp Chains of the underworld Spoiler Offensive Relic: Terrible Relic of Apathy or Terrible Relic of Sickness Defensive Relic Any of the available ones will work. Empowering Relic Great Relic of Dispelling Group Relic: Relic of United Control item selection: Gear Options: Spoiler to start I recommend this gear build: Mask of the Champion Assassin: if there was a heavy helmet (excluding the one to mention later) with cooldown reduction it would be perfect for the reaper, for now this is the best option to start. Plate Armor of the Champion Templar: In this case I am a bit undecided because at level 31 the available armor only has two available stats, critical chance and block. both useless in reaper for pvp, so if you want you can use lvl 29 heavy armor or lvl31 light armor with dodge. Vambraces of the Champion Templar: heavy gloves with penetration bonus simply to increase damage and grant more defense than its light version that has the same stats. Jackboots of the Champion Templar: boots with energy regeneration are a very good option due to the constant spam of abilities that you must perform in each fight. In case of having greater economic capacity or savings, I would recommend purchasing this combination instead. Heaume of Power Incarnation and Gauntlets of Power Incarnation: this will grant better stats along with granting you the mm buff, allowing you to increase your stamina slightly and remove debuffs that could save you from various situations Plate Armor of the Champion Templa and Jackboots of the Champion Templar: Same boots and armor as the aforementioned set, boots with regeneration will play a very important role, making it less likely to run out of energy in medium and long-term fights and finally as endgame armor, this is the best possible combination Heaume of Power Incarnation and Gauntlets of Power Incarnation: the set is maintained for the advantages mentioned above Plate Armor of Greatness and Treads of Greatness: the selected set is the one that grants the defense bonus, this only for one reason and that is that the boots have energy regeneration (and also because the bd, ranger and seeker are scary with such high damage) In case of not being able to acquire mermen, use the same greatness set and use the helmet and gloves mentioned in the "starting set" something that is missing to mention is the belt: In this case it depends on your preference since using the light belt will slightly increase your damage, while the heavy one will give you parry and a little more defense, it's up to your style of play Upgrades (crystals-runes): Crystals Recommended crystals for armor, boots and gloves: Attack Speed Recommended crystals for Helmet: Coldown Reduction Recommended crystals for Belt: Energy Regeneration Runes Recommended runes for armor, boots, belt and gloves: Resilience Recommended runes for helmet Physical defense / Magic Defence Accessories Options: If you don't want to see math and just skip to the recommendation, just ignore the text and go to the images Spoiler The accessories may vary a bit depending on the weapon you use, because although in all cases the greatness accessories will grant more raw damage, if you use damage buffs (including exaltation) the damage you will get will be less, this is due to any damage coming from " %" will be calculated depending on your base damage, let's give an example: you don't have a guild, exaltation is off and we're going to say that the 4% faction passive doesn't exist and you have damage drawn ONLY from weapons the calculation would be more or less like this wpn+accesories+(guild% + factionpassive% + skills() + pots% + scrolls% + castle%+accesories(optional)) example: 1000(swords)+223(Contender)(10%+4%+20%+10%+10%+10%) = 1223+64% = 2005 dmg 1000(swords)+131(Greatness)(10%+4%+20%+10%+10%+10%+12%) 1131+76% = 1990 whenever you want to know what accessories to use, use this formula only by changing your weapons, If you use the online calculator, it already adds 4%/2% of the faction passive so don't forget to remove this number so you don't end up with a wrong result. Now with this in mind. What accessories should I use? Axes Reaper user This is recommended for reapers who have axes or who have a high base damage. This will allow you to maintain a high total damage even after using buffs and will grant more damage when not using buffs than the next build. Some info: As with the life steal build rings, they give the same % damage at all levels so you can vary their use from level 28 to 32, I don't recommend using a lower level so as not to lose as many stats when using upgrades or the stats of the same ring. For the best result, it is recommended to use Contender accessories of the highest level available (lvl32) This selection grants very high damage the higher the base damage is Swords and Daggers user This is recommended for reapers who have swords, daggers or who have a low base damage. This will avoid loss of damage when using or receiving damage bonuses, this build will maintain a raw damage lower than using greatness rings but it will close that distance and eventually exceed it the more damage bonuses you receive or use. Some info: It is ideal to use this combination when you use x2 swords, x2 daggers or a mix of both the lower the base damage, the more effective this selection will be over the other this build loses efficiency when the level of any of the accessories drops below level 32 Upgrades (crystals-runes): Crystals Recommended crystals for Cloak: Energy Recommended crystals for Amulet: Accuracy Recommended crystals for Rings: Energy Regeneration Runes Recommended runes Rings and amulet : Steal Health Recommended runes for Cloak: Parry or Steal Health Weapon Options: Spoiler Here I will mention the most used builds, the possible combinations, the good and the bad of each one Axe reaper This is one of the most used, due to the enormous raw damage that we can get in addition to the amount of parry that will give you a little more advantage against melee classes. Now what can we highlight with this choice? Pros - extremely high damage - elevated parry Cons - zero attack speed - slow attacks recommended to eliminate other melee and in the use of builds focused on damage in area Sword reaper This build, being less used, maintains a balance between axes and daggers, allowing you to do good damage both in ability and to maintain a fluidity of your basic attacks. Now what can we highlight with this choice? Pros - high penetration - balanced damage and attack speed Cons - has no defensive stat recommended to eliminate enemies with little or no mobility such as healers or marksmen Dagger Reaper Here it varies a bit since some reapers who got to use daggers, used x2 stun daggers while others used x2 arena daggers, both fulfill their role properly, although it is not recommended to use them as a main build, it can give fun matches and Now what can we highlight with this choice? Pros - very high attack speed - high precision Cons - very little damage - has no defensive stats It can be really useful when facing other melee classes 1v1 and can be fun when using stun daggers. Upgrades (crystals-runes): Crystals Recommended crystals for axe and sword: Feroxity x2 Recommended crystals for daggers: Ferocity x1 (Right hand) and damage crystal x1 (Left hand) Runes Recommended runes for all: Parry How to deal with every class (except legion classes) Spoiler Seeker difficulty level: Medium the best way a seeker can kill you is through a surprise attack in arena it's much easier to spot them, either using a detection potion or just keeping an eye on him at all times it's very likely he'll go after you healer or area damage class you have on your team, so stay close to him for as long as possible if you don't have a detection potion and you know that a Seeker is coming towards you, try to predict how long it will take him and where he will come from, if you feel that he is very close use the revenge ability where you think he will come to get him out of invincibility and make a part of the damage he deals is returned to him, this is easier to do if you have already survived his first attack and he becomes invisible again, since he will not have gone far Finishing off a poorly armed seeker is easy as long as you have good amplification and you managed to survive the first attack, now if you find yourself with a very well armed seeker things get complicated, if you want to beat him you will have to try to keep him under stun as much as possible time possible so I recommend using the key talent of Explosion of Chaos to facilitate this task Another thing you can do to survive that surprise attack is with Delayed Death , use it when you see it coming towards you It is essential that you always keep an eye on the map, seekers are extremely fast and can pull you into the center of their group if you get ahead of them, so watch their movements, use a detection potion if possible and you will have a great chance of beating them. Mage difficulty level: Impossible there isn't much you can do against this class, it has the ability to remove delayed death, multiple stuns, the passive shield will block part of your burst, several skills that will apply DOT that ignores revenge reflection plus a resist skill that doesn't allows you to stun him in some way for the entire duration, your best chance will be to try to kill him when his resistance ability runs out, but if he stuns you you won't be able to do anything. If possible try to avoid confrontation Paladin difficulty level: Easy-Medium if you see a paladin approaching, try to stay behind the group, he will possibly jump and stun everyone nearby if you are poorly positioned, quickly use Otherworldly Boost to get away or take advantage and jump towards his healers and marksmen just in case some other partner has gone too the only way you could kill one quickly is using Terrible Relic of Apathy or trying to maintain a perfect permastun, and this will be with practice here the priority will be to use chains to make both his healing and his shield charge slower, you will also have to try to fill the hate very quickly to be able to resist his stuns and charge the stun faster this will be a stamina battle where in the long run you have a chance to win try to keep him under stun so he can't heal also use the ability to make it take longer for him to use his heal so having a good amount of energy regen will be the key to your victory Templar difficulty level: Medium-Hard one of the best ways to fight him is waiting for him to spend the vortex after that and if he is alone go jump for him and stun him, if you didn't manage to stun him or he became invulnerable, use Delayed Death and as soon as you can use black mark on him, Prioritize filling up the hate bar so you can transform and stun him without him being able to somehow dodge your stun If you see a templar approaching try to bait his voltex, after using it jump to the side of him or in front of him, so he can't push you towards the voltex and with this you will have made him use his most annoying stuns use Chains of the underworld to make it take longer for him to reload his stuns keep in mind that the voltex can remove resistance charges too easily, so avoid getting close to it If he uses his invincibility and there are no enemies nearby, take advantage of trying to use the minion or the totem that they invoke to charge your hatred and directly heal yourself with life steal. What to do if the templar did not invoke anything? you shouldn't worry about that, they always use one of those. Always! Templar can be a pain to fight but it won't be a hard fight unless he uses shield/mace as it will block or parry your attacks, meanwhile makes you travel from one side of the map to the other Priest difficulty level: Easy-Medium the best way to deal with a priest is to simply, stun and kill them. With enough damage it is possible to burst them in a combo If you have the heavy armor of mermen, killing them will be easier, since when you reach 50% of your life the armor will begin to eliminate any negative effects that they apply to you and since they do not have so many, it is most likely that they will remove effects of control If you have the relic you will become an ideal counter against this class as long as you have enough damage to kill them and the stamina to get close to them will be you should have an easy and fast battle, this only if you manage to hit the stun and the enemy does not resist it, also if you have Terrible Relic of Apathy you will become a really tough enemy for them Blade Dancer difficulty level: Hard-Impossible Your biggest problem fighting this class may be its resistance ability. For this, it is best to wait for the duration of the ability to end, but in case you go with a partner, simply use Delayed Death and jump towards him, the jump will remove a charge for the slowdown, after this use chains quickly and finally if you have the possibility use the stun, all you need is for your partner to remove the last charge and thus be able to deal with the bd more easily The difficulty of the fight will vary from how much he can endure and what he has equipped, from being very well equipped and enduring a lot you will not be able to beat him without Terrible Relic of Apathy , since he will be constantly healing due to his own ability and life steal that this could have a really difficult enemy to face due to his enormous damage, his resistance, his stamina and his healing although it will not be totally impossible to beat him, it will be a total challenge to your skills and knowledge Ranger difficulty level: Medium Fighting this class is somewhat complicated, this is because this class has multiple stuns that will prevent you from getting into range, the best way you could proceed against it is by having your hate charged so you can transform and get two charges of resistance from Unwavering Will This will allow you to get close enough to stun him. It is not recommended to jump directly at them without having at least one resistance charge, as the first thing they will do is: stun you, get into safe range and then burst you.A very efficient way to launch yourself at them is by using Otherworldly Boost to get behind them, so even if they try to move back, you will still have them within stun range.with enough damage it is possible to burst them in a single combo but never go for them if there is a support nearby, this will make them very tanky They are not a difficult opponent to face, just try to have a good amount of damage and accuracy since what they can give the most problems is their dodge, if you miss the stun, the battle will most likely end in your defeat Druid difficulty level: Easy-Hard This fight will depend on several things, having the relic Terrible Relic of Apathy, having absurd damage as well as good control over your stuns or having fully charged hate If you only have the relic, I recommend you focus on activating it only when you have stunned him or so you can do all the damage without worrying that all the damage done is being healed if you have high damage either by using damage buffs or some source that allows you to get high damage, keep it under stun for as long as possible, once its healing is over it will be easier to deal with them possibly you will have already filled the hate (you should) after this, transform and try to stop him because the first thing he will do is heal himself or immobilize you so you must take advantage of or prevent his movements If you have the hate charged it's the same as before, jump to it, bleed it with Otherworldly Boost so that its heal per second is reduced by the damage per second and then deal as much damage as you can, with enough cooldown and the talent of Explosion of Chaos it is possible to maintain someone for a long time stunned If you have these three qualities, then congratulations, you have become a ridiculously difficult enemy for the druids, of course, it will be useless if you end up making mistakes by trusting yourself too much, so always treat your opponent with respect. a mistake can mean losing Warden difficulty level: ? against the warden, having the relic Terrible Relic of Apathy will be very helpful for your victory try to charge hate quickly to allow you to heal from all the damage they do to you and resist all possible stuns try to use Hands of the Underworld in demon mode to be able to deal guaranteed damage and Annihilation for critical damage to help you kill him faster the best way to get hate fighting one will be with the mark, since evis is likely to fail There is not much more to add here, this is a purely endurance fight, the one who is able to endure and heal himself more than the other will win. here the luck will be the one who decides the fight Beast Master difficulty level: Hard-Impossible I recommend stunning the beast master and focus on killing his summons (this only if possible, due to the enormous life that he can have) and after eliminating him, eliminating the beast master will be easier having the hate charged or being sure that the beast master spent his stun will be key to your victory the talent of Explosion of Chaos will allow you to stun the beast master and his summons at the same time, this will not be decisive but it will be helpful the best way to get hate fighting one will be with the mark, since Evisceration is likely to block or parry Here the difficulty will only vary from one thing, how well armed is your enemy, if he is at the same level or stronger than you, the battle is possibly lost, although with luck you can eliminate him Tips for arena These are more general tips that will help you with the reaper or playing any class, for the most veteran players it will possibly be something normal but for someone just starting this may be useful Always check the area you should always check the area when entering the arena, your way of playing will not always be the same, you should always change and adapt to the compositions that exist both in your team and in the opponent, in one you can play very offensive if your team has good initiators (barb, dk, chief) or very defensive if your team lacks one but has better defensive capacity (warlock, hunter, charmer, shaman) Use buffs! in arena this is very important, a person with buffs will be much stronger than a person who does not use them, if you want to increase your chances of winning always use buffs (potion, scroll, food) Go with a partner preferably a support. the reapers have limited healing capacity, it will also be of great help since sometimes the return of damage from delayed death is very large Don't start the fight! the reaper is a very bad initiator, you don't have a stun in the area (which you can use without activating demon form before) nor a reliable damage reduction ability (delayed death will return the damage received, don't trust that ability) let others take the enemies attention and jump to their supports or damage dealers so you have a chance to kill someone and reduce their healing/damage if you manage to kill one learn to select enemies It won't have the same impact using all your attacks in a tank than in a support or a class that gives damage, look for who is your best target, is there a support and full tanks? focus on the support, are there damage classes without a support? focus on him, memorize the names of each enemy you face and ask yourself "does he have good damage?" "Does he is very endurance?" "He's good playing?" if you always remember that, you will know who to eliminate first, always go for the weakest or least experienced first, they will be easy prey Tips on masive fights the ideal way to proceed in a fight of this magnitude is to first fill the hate meter in any way possible, your top priority when fighting is to fill this meter until you are able to activate your demonic form and try to keep it until the fight starts. Once you have managed to fill the hate and go to start the battle do not rush, reaper is still one of the classes with less endurance among the melee, to be efficient in battle you should stay a little away from the center of the fight or stay hidden in the crowd, after a few seconds that all enemies have used their abilities aoe, it will be time to activate the demonic form and start using aoe abilities. Although it should be clear that this only works in battles where the number of enemies is not very high, the resistance charges are very easy to remove and due to the nerf with the heavy mm, hold in the center of a fight is no longer possible, so try to kill anyone who approaches from the sides, anyone who enters the middle of the crowd or anyone who tries to kill the supports, focus on defending the back line, when you see that the enemy numbers are down, jump to eliminate all the enemies you can. Wars: Maintaining hate in wars is extremely easy thanks to the large number of mobs that are in the area, now something that you may not have thought about when defending or waiting for a unit, is the use of the Dummy to maintain hate at a level optimal and without leaving the town Raids: Like the wars, keeping your hate will be easy thanks to the number of mobs around these bosses, except for some exceptions or situations, a good way to keep your hate at an optimal level is using the "revenge" ability in the boss and returning the formation GvG: Although in most GvG there are mobs that will allow you to manage the hate, there are others in which it will be impossible for you to gain hate without fighting, so it is best to stay behind attacking anyone who enters the group in order to fill the hate For this type of fight I recommend using the talent Devastating Flash in case you want to focus on this type of fights, I recommend the following build Spoiler Basic Skills: Evisceration 3/5 Demonic appareance 5/5 Otherworldly Boost 5/5 Indulgence of Chaos 1/5 Chains of the underworld 1/5 Expert Skills: Exaltation 4/4 Explosion of Chaos 4/4 Unwavering Will 4/4 (Although it is not very good, in massive fights its effect can be noticed, due to the enormous amount of debuffs that there are during the fight) Approach of Madness 3/4 (+2 talent skill points) (this is more for easy getting hate, if you don't like it then you can use Delayed Death instead) Buffs Spoiler Potions Potion of Legendary Warriors Greater Potion of Lifeforce Hoodlum's Tonic Scrolls I recommend this more than any other Magnificent Scroll of Immortality If can't buy it I recommend this ones Battle Scroll of the Pacification Mangrove Scroll of Confrontation Manuscript of the Warriors of Darkness (this is the stun one, don't confuse it with the one with piercing attack that has the same sprite) Manuscript of the Chosen Assassins Food Heady Rum Minion something that must be clarified is that in PvP any minion is good but there is a detail that you should take into account and that is that during a fight against another player it is very likely that your minion can die, in massive fights it is almost guaranteed that he will die, for That many players prefer to use low cost minion and with a lot of endurance, especially those that have the ability to stun, silence or apply fear, so which ones do I recommend specifically? any minion obtainable from the gladiator chest which can be purchased from specialized npc in arena or how to reward being among the best in the arena season any minion tank the minion obtainable after winning the weekly guild tournament To conclude I would like to add a final note to this guide. As I said before starting this guide, the reaper has enormous potential but due to certain mechanics it is not a popular class, it is flashy, yes, but it is not a class that many people use as their main class so the information and the limits that it is class can reach are still unknown, as far as I have tried a very good class and although it is not very complex or difficult to understand, once you study it. Mastering it is really the challenge since being strong is not the same as being good, even having all the amplification, all the books, all the talents there have been and will be, if you don't take your time to study this class, practice and experiment , possibly you will not get the results you expect or you will not take full advantage of the potential that this class has to offer. This class demands time, dedication, conviction and above all patience, you won't get results in a day, a week or a month but sooner or later you will, don't be afraid to try skills, equipment or strategies. You never know if what you tried out of curiosity will end up being the build that hundreds of new reapers will use later. If you want to add any information, suggestion, opinion or doubt about this guide or the class, do not be afraid to add it in the comments, I will be more than willing to answer them since, like many, I learned arguing with other reapers and with that I went acquiring knowledge that after I was testing until I found the best result. With this said, I hope that it can be of help to you at the beginning of the journey that this new class will be, I hope you have a good day and a pleasant experience with this class. Thank you for reading Edited March 30 by SeaDemon finally removed the *working progress* on the PvP section title Slap, Drakoknight, qiara and 6 others 5 2 1 1 Quote Link to comment Share on other sites More sharing options...
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