Victor Ortega Iribarren 8 Posted March 8, 2023 Share Posted March 8, 2023 Because in mc the skills are better to play in seals, the necro, shamans, barbarian sorcerers, hunters are absurdly unbalanced with their skills in seals, they use one skill and they take you out of the seals like nothing, and then they use another skill to stay outside and ready they win the seal, in elf you can only get the seal from the ranger and the templar and also the chief's running skill is made to get to capture the seals first than anyone else then they use the skill of not receiving control effects and ready captured. Now tell me if that's not bad, what would you call it? Quote Link to comment Share on other sites More sharing options...
Shadowmon 81 Posted March 8, 2023 Share Posted March 8, 2023 You mind showing us your gear, stats, and skill build from the class you're using? Quote Link to comment Share on other sites More sharing options...
alex91 4 Posted March 8, 2023 Share Posted March 8, 2023 r u kidding me? Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted March 8, 2023 Share Posted March 8, 2023 ----Cc skills that helps on capture seals (elf and mc) Sentinels Ranger - scattering shot Paladin- repellent strike Mage - illusory chains Templar- reverse flow, forbiden trick Warden - switch hero Seeker - attraction Mc Warlock - fear Necro - panic Hunter - fear variation (idk the name) Dk - threads Shaman - blind -----Movement skills that also can help in capture seals Sentinels Bd - rush Seeker - Dissapearance (max) Mage - teleport Paladin - jump Mc -chieft - wolf alacrity, rat skil (talent) Reaper - otherworldy boost -----Alt movement skills that requires a target Sentinels Seeker - attraction (talent) Templar - onslaught Warden - switch hero Mc Barbarian - charge Rogue - jump It is clear who has the advantage Bromancé and Higgings 1 1 Quote Link to comment Share on other sites More sharing options...
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