Administrators Warspear Online 188 Posted February 17, 2023 Administrators Posted February 17, 2023 Class Passive Skills Devotion Increases maximum health by 2%, and Physical and Magic Power by 4% for all characters of the selected faction. Спойлер One-Handed Axes Allows the character to equip one-handed axes. One-Handed Swords Allows the character to equip one-handed swords. Two-Handed Axes Allows the character to equip two-handed axes. Two-Handed Swords Allows the character to equip two-handed swords. Two-Handed Maces Allows the character to equip two-handed maces. One-Handed Maces Allows the character to equip one-handed maces. Spears Allows the character to equip spears. Shields Allows the character to equip shields. Wearing a shield increases the character's Physical and Magic Defense by 15%. Light Armor Allows the character to equip light armor. Heavy Armor Allows the character to equip heavy armor. Basic Skills Thorn of Death Attacks the enemy, dealing A physical damage plus C of the character's Physical Power. Leveling the skill increases its damage. Спойлер Skill Level 1 2 3 4 5 A 30 55 80 110 140 A (PvP) 20 40 60 80 100 C 135% 145% 160% 185% 200% C (PvP) 120% 125% 130% 135% 140% Energy Cost 10 11 12 13 14 Cooldown 10 Range Melee Dodge Parry Block Resistance Critical Hit Stun yes yes yes no yes yes Exhalation of Darkness Applies Exhalation of Darkness to the character for 10 sec. The next successful attack under this effect deals D magic damage plus F of the character's Magic Power and applies Stun to the enemy for C sec. While stunned, the target cannot move, attack, or use skills. Leveling the skill increases its damage and effect duration. Спойлер Skill Level 1 2 3 4 5 D 50 80 110 140 180 D (PvP) 30 55 80 105 130 F 150% 165% 180% 200% 225% F (PvP) 110% 120% 130% 145% 160% C 2 2.5 3 3.5 4 Energy Cost 12 13 14 15 16 Cooldown 14 Dodge Parry Block Resistance Critical Hit Stun Effect: no Damage: yes Effect: no Damage: yes Effect: no Damage: yes Effect: yes Damage: no yes yes Provocation Applies Aggression to the enemy for B sec, taunting monsters to attack the character and causing players to lose focus on their target. Leveling the skill increases its strength and effect duration. Спойлер Skill Level 1 2 3 4 5 B 6 7 8 8 9 Aggression generated 7500 15000 25000 45000 75000 Energy Cost 7 8 9 10 11 Cooldown 8 Range 5 yards Threads of Darkness Draws the enemy to the character, applying Immobilization for C sec and Absorption by Darkness for B sec. The target is rooted in place when affected by Immobilization, while Absorption by Darkness increases the damage they take by A. Leveling the skill increases its strength and effect duration. Спойлер Skill Level 1 2 3 4 5 C 2 2.5 3 3.5 4 B 5 6 7 8 10 A 7% 9% 11% 13% 16% Energy Cost 15 16 17 18 19 Cooldown 18 Range 4 yards Dark Shield Applies an undispellable Dark Shield to the character for A sec, reducing the Penetration of incoming attacks by B for every C of the character's Physical Defense. Leveling the skill increases its strength and effect duration. Спойлер Skill Level 1 2 3 4 5 A 22 24 26 28 30 B 30% 45% 50% 60% 75% C 2.5% 3% 3.5% 4% 4.5% Energy Cost 16 17 18 19 20 Cooldown 25 Expert Skills Death Call Applies Aggression to all enemies within 3 yards for C sec, taunting monsters to attack the character and causing players to lose focus on their target. The character also receives Death Call for C sec, which applies Stun to all enemies within 3 yards every 0.5 sec for 8 sec. While stunned, targets cannot move, attack, or use skills. Affects up to F player targets. Leveling the skill increases its strength. Спойлер Skill Level 1 2 3 4 C 6 6 8 10 F 3 4 5 6 Energy Cost 14 16 18 20 Cooldown 14 Steel Hurricane Draws all enemies within 2 yards to the character and hits enemies within 1 yards with the character's dominant damage type for C of Physical Power or F of Magic Power. Affects up to E player targets and A monster targets. Leveling the skill increases its damage and target limit. Спойлер Skill Level 1 2 3 4 C 145% 155% 170% 190% C (PvP) 105% 110% 120% 135% F 170% 190% 215% 145% F (PvP) 130% 140% 155% 175% E 3 4 5 6 A 5 6 8 10 Energy Cost 18 20 22 24 Cooldown 14 Saturation Increases the Health Steal of the character and party members in the same location by B while active. Party members receive A less effect for each additional member. Leveling the skill increases its strength. Permanent skill. Спойлер Skill Level 1 2 3 4 B 10% 15% 20% 25% A 10% 9% 8% 6% Energy Cost 12 14 16 18 Reduced Energy Regeneration 5 7 9 10 Cooldown 10 Sharp Shadow Attacks the enemy, dealing magic damage for a total of C of the character's Physical Power and B of Magic Power, and applying Stun for F sec. When affected by Saturation, the character will also heal for G of maximum health on use. Leveling the skill increases the effect duration, healing, and damage. Спойлер Skill Level 1 2 3 4 C 175% 195% 220% 250% C (PvP) 135% 145% 160% 180% B 75% 85% 100% 120% B (PvP) 50% 55% 65% 80% F 2 2.5 3 4 G 7% 9% 11% 14% Energy Cost 18 20 22 24 Cooldown 20 Range 2 yards Dodge Parry Block Resistance Critical Hit Stun Effect: no Damage: yes Effect: no Damage: yes Effect: no Damage: yes Effect: yes Damage: no yes yes Silence Blow Applies Silent Strength to the character for A sec, increasing Physical and Magic Power by B until the next attack. The attack applies Mute to the target and all enemies within 1 yards for C sec. Affects up to E player targets and F monster targets. Leveling the skill increases its strength, effect duration, and target limit. Спойлер Skill Level 1 2 3 4 A 7 8 9 10 B 5% 15% 20% 25% C 3 4 5 6 E 3 4 5 6 F 5 6 8 10 Energy Cost 18 20 22 24 Cooldown 18 Secret Reserves Heals the character for B of Health Steal every 3 sec. If the character's health drops to 30% of the maximum, the healing effect is increased by F for 8 sec, repeating every 1 sec. This effect can only occur once per 70 sec and then enters cooldown, which scales with the character's Skill Cooldown. While the skill is on cooldown, damage taken from monsters is reduced by H. Leveling the skill increases its strength. Спойлер Skill Level 1 2 3 4 B 6% 7% 8% 10% F 200% 250% 300% 400% H 5% 10% 15% 20% Aura of Hatred Applies Aura of Hatred to the character and party members in the same location for C sec, increasing Physical and Magic Power by A, Physical and Magic Defense by B, and Accuracy by D. Party members receive E less effect for each additional member. Leveling the skill increases its strength and effect duration. Спойлер Skill Level 1 2 3 4 C 50 60 70 80 A 5% 6% 8% 10% B 5% 7% 10% 15% D 9% 11% 13% 15% E 10% 9% 8% 6% Energy Cost 20 22 24 26 Cooldown 60 Blood Protection Applies Blood Protection to the character or ally for B sec, reducing all damage taken by A. Leveling the skill increases its strength and effect duration. Спойлер Skill Level 1 2 3 4 B 5 6 7 8 A 20% 30% 40% 50% Energy Cost 20 22 24 26 Cooldown 22 Range 4 yards Knight's Curse Applies Kiss of Death to the enemy for A sec, increasing all damage they take by B. When the effect ends, all enemies within 1 yards of the target take physical damage for I of the character's Physical Power, and a cursed zone forms around the target for 15 sec, causing magic damage for D of the character's Magic Power every 1.5 sec to all enemies within the area of effect. Affects up to G player targets and H monster targets. Leveling the skill increases its strength, effect duration, the zone's damage and duration, and target limit. Спойлер Skill Level 1 2 3 4 A 3 4 5 6 B 10% 15% 20% 25% I 140% 160% 190% 220% I (PvP) 100% 115% 135% 160% D 55% 65% 75% 85% G 3 4 5 6 H 5 6 8 10 Energy Cost 24 26 28 30 Cooldown 30 Range 4 yards Dodge Parry Block Resistance Critical Hit Stun Effect: no Damage: yes no no Effect: yes Damage: no yes no Talents Small Class Talents Спойлер Threads of Darkness + Adds 1 \ 2 \ 3% to the skill's effect. Dark Shield + Increases the penalty to enemy Penetration by an additional 0.06%. Steel Hurricane + Increases the power of the skill by 5% of the character's Physical Power and by 10% of the character's Magic Power. Blood Protection + Increases the duration of the skill's effect by 0.3 \ 0.6 \ 1 sec. Key Class Talents Спойлер Bloody Barrier Dark Shield also grants Bloody Barrier for 20 sec each time the character takes total damage equal to 33% of maximum health, blocking an enemy's next auto-attack or instant damage skill. Stacks up to 2 times. Blood Delight Steel Hurricane is automatically reactivated 2 sec after use, causing 25% of the original damage and healing the character for 60% of the damage dealt. Bounty of Death Threads of Darkness no longer draws the enemy to the character. Instead, the character now moves to the target and applies Stun to them and all enemies within 1 yard for 3 sec. While stunned, targets cannot move, attack, or use skills. Affects up to 4 player targets and 6 monster targets. Dead Man's Howl Death Call will now apply a harmful effect to all nearby enemies for 12 sec, increasing the critical damage they take by 8%. Talent Branches Face of Death Спойлер Knight's Curse + Increases the power of the skill by 1.5 \ 3 \ 4.5% of the character's Magic Power. Steel Hurricane + Increases the power of the skill by 9% of the character's Magic Power. Aura of Hatred + Adds 2% to the character's Physical and Magic Power gained from the skill's effect. Exhalation of Darkness + Increases the power of the skill by 3 \ 5.5 \ 8% of the character's Magic Power. Echo of the Forsaken Increases the duration of Knight's Curse by 12 sec, but it will no longer cause physical damage when it ends. While active, a cursed zone forms around the target every 3 sec for 3 sec. If Kiss of Death is interrupted, a zone forms around the target for the remainder of the effect. Baptism by Darkness Increases the character's base Magic Power by 25% of the base Physical Power. Unyielding Darkness Спойлер Blood Protection + Adds 1 \ 2 \ 4% to the skill's effect. Sharp Shadow + Increases the healing power of the skill by 2%. Thorn of Death + Increases the power of the skill by 2.5 \ 5 \ 7.5% of the character's Physical Power. Aura of Hatred + Increases the character's Physical and Magic Defense by an additional 1.5% and Accuracy by an additional 1.5%. Dark Oversight Increases the duration of Blood Protection by 20%. The effect also applies to the character when applied to an ally, but its power is reduced by 50%. Unyielding Bulwark Reduces the duration of control effects applied to the character by 0.5% for every 600 Physical Defense while wielding a shield. The character's Physical Defense is increased by 15%. Vampiric Nature Спойлер Saturation + Adds 1 \ 2 \ 3% to the skill's effect. Steel Hurricane + Increases the power of the skill by 7% of the character's Physical Power and by 9% of the character's Magic Power. Silence Blow + Adds 2% to the skill's effect. Secret Reserves + Increases the healing power of the skill by 0.3 \ 0.4 \ 0.5%. Sacrificial Pact Increases the power of Saturation by 5% for every 5% of the character's missing health. Blood Scent Health Steal healing has a critical healing chance equal to the character's Critical Hit chance. When Health Steal restores 12% of maximum health, the character gains Blood Scent for 12 sec, increasing Skill Power by 1.5%. Stacking this effect increases its power by 1.5% (up to 15%) and refreshes its duration. At full health, Health Steal builds the effect twice as fast. Adventurer's Guild Talents Спойлер Aura of Hatred + Adds 0.5 \ 1% to the character's Accuracy gained from the skill's effect. Thorn of Death + Increases the power of the skill by 3.75 \ 7.5% of the character's Physical Power. Knight's Curse + Adds 1 \ 2% to the damage against the enemy gained from the skill's effect. Dark Shield + Increases the penalty to enemy Penetration by an additional 0.03 \ 0.06%. Healing Ichor Grants a 20% chance to heal the character for 15% of the damage taken. This chance increases by 1.5% for every 4% of the character's Health Steal. Howling Harvest Applies Howling Harvest to monsters under the effect of Aggression from Provocation or Death Call in the same location, increasing the damage they take from skills by 8%. Assassin's Guild Talents Спойлер Aura of Hatred + Adds 0.5 \ 1% to the character's Accuracy gained from the skill's effect. Thorn of Death + Increases the power of the skill by 3.75 \ 7.5% of the character's Physical Power. Sharp Shadow + Increases the duration of the skill's effect by 0.3 \ 0.6 sec. Dark Shield + Increases the penalty to enemy Penetration by an additional 0.03 \ 0.06%. Healing Ichor Grants a 20% chance to heal the character for 15% of the damage taken. This chance increases by 1.5% for every 4% of the character's Health Steal. Dark Retaliation If the character is hit by an auto-attack or instant damage skill 6 times, the attacker receives Stun for 1.5 sec if they're in the same location, but this can only occur once per 2 sec. If the attacker isn't in the same location, a random enemy within 7 yards will receive Stun instead. Mage's Guild Talents Спойлер Aura of Hatred + Adds 0.5 \ 1% to the character's Accuracy gained from the skill's effect. Thorn of Death + Increases the power of the skill by 3.75 \ 7.5% of the character's Physical Power. Steel Hurricane + Increases the power of the skill by 2.5 \ 5% of the character's Physical Power and by 5 \ 10% of the character's Magic Power. Saturation + Adds 1.5 \ 3% to the skill's effect. Healing Ichor Grants a 20% chance to heal the character for 15% of the damage taken. This chance increases by 1.5% for every 4% of the character's Health Steal. Unholiness Reduces damage taken by 0.6% for every 10% of the character's remaining health. Healing received, including Health Steal, increases by 1.5% for every 10% of the character's missing health. wolfdragon99, Paineater and Kyrai 3 Quote
Higgings 1904 Posted February 27, 2023 Posted February 27, 2023 Dear Lord, how brilliant! Amazing job Quote
Mecha 118 Posted April 21, 2023 Posted April 21, 2023 On 2/17/2023 at 3:40 AM, Warspear Online said: A Dead Man's Howl: The "Warcry" skill additionally applies a debuff to all opponents for 8 sec. The effect increases the target's critical damage by 8%. My apologies if this is a stupid question, but is this the correct description for this talent skill? Deathknight doesn't have a "Warcry" skill, Barbarian does. The closest skill Deathknight has to that skill would be "Death Call". Is it supposed to say "Death Call"? Even if that's the case, the description still doesn't make sense to me. Dr Strange and Drakoslayd 1 1 Quote
Drakoslayd 673 Posted April 21, 2023 Posted April 21, 2023 (edited) 2 hours ago, Mecha said: My apologies if this is a stupid question, but is this the correct description for this talent skill? Deathknight doesn't have a "Warcry" skill, Barbarian does. The closest skill Deathknight has to that skill would be "Death Call". Is it supposed to say "Death Call"? Even if that's the case, the description still doesn't make sense to me. Agreed. I am confused about it aswell It might actually be the Warcry skill buff 2 hours ago, Mecha said: Edited April 21, 2023 by Drakoknight Dr Strange 1 Quote
Shadowmon 97 Posted April 21, 2023 Posted April 21, 2023 Increases the target critical damage 8%. They really want the Legions to suffer. Lol Quote
Mecha 118 Posted April 24, 2023 Posted April 24, 2023 I noticed that it was changed to "Death Call" in the post, but it remains the same in the game. Also, is it really supposed to increase the target's critical damage? Yet it is considered a "debuff"? Sorry if I'm being annoying, I just want to know how it works before I spend knowledge points on it. Quote
Dr Strange 3817 Posted April 25, 2023 Posted April 25, 2023 10 часов назад, Mecha сказал: I noticed that it was changed to "Death Call" in the post, but it remains the same in the game. Thanks to your message we corrected an inaccuracy in the description of the talent (in the game will appear in the next update). 10 часов назад, Mecha сказал: Also, is it really supposed to increase the target's critical damage? Yet it is considered a "debuff"? Sorry if I'm being annoying, I just want to know how it works before I spend knowledge points on it. Yes, the talent adds a debuff, which increases the critical damage Mecha and wolfdragon99 2 Quote
Ogull 427 Posted April 25, 2023 Posted April 25, 2023 On 2/17/2023 at 11:40 AM, Warspear Online said: it increases the character's Health Regeneration parameter and the speed of health regeneration for 13 se by how much does it increase them Quote
Santa Claus 174 Posted June 13, 2023 Posted June 13, 2023 On 2/17/2023 at 9:40 AM, Warspear Online said: Damned Echo Increases the duration of the effect of “Knight's Curse” skill by 12 sec. Now, during the effect, near the enemy every 3 sec. creates a cursed area for 3 sec. When the “Kiss of Death” effect ends prematurely, a zone is formed near the enemy with the duration remaining from the effect. So instead of fixing curse u guys made it "fixed" with talent . Talent literally doesnt do anything if curse is resisted or removed it just spawn normal fire and if its removed by horror talent fire wont start after (even normal curse doesnt start after). Also if enemy have magic resistance(octo book) u will only do 50%of normal curse dmg . So this talent is literally useless . Quote
Santa Claus 174 Posted June 13, 2023 Posted June 13, 2023 On 2/17/2023 at 9:40 AM, Warspear Online said: Sacrificial contract Increases the power of the effect from the “Saturation” skill by 1.5% for every 10% of the missing health from the maximum. This isnt same Drakoslayd 1 Quote
Santa Claus 174 Posted June 14, 2023 Posted June 14, 2023 Can some1 tell me if this talent is changed or not Quote
Dr Strange 3817 Posted June 14, 2023 Posted June 14, 2023 1 час назад, Santa Claus сказал: Can some1 tell me if this talent is changed or not The correct values were indicated in the game, but there were discrepancies in the topic. I have fixed them in the topic. Thank you Khrone 1 Quote
Khrone 653 Posted June 24, 2023 Posted June 24, 2023 On 2/17/2023 at 5:40 AM, Warspear Online said: Damned Echo Increases the duration of the effect of “Knight's Curse” skill by 12 sec. Now, during the effect, near the enemy every 3 sec. creates a cursed area for 3 sec. When the “Kiss of Death” effect ends prematurely, a zone is formed near the enemy with the duration remaining from the effect. Isn't this description wrong? First of all, Knight's Curse doesn't have a effect, Kiss of Death does Let's consider the Knight's Curse skill is 4/4: Knight's Curse: Applies the "Kiss of death" debuff to the opponent for 6 sec. When the effect expires, a cursed zone is formed near the enemy for 15 sec. If we change "Knight's Curse" in the talent description by "Kiss of Death", we have: 6 + 12 = 18 Since the first "echo" of the talent is gonna appear after 3 seconds: 18 - 3 = 15 It matches the duration of the cursed fire zone without the talent Quote
Santa Claus 174 Posted June 29, 2023 Posted June 29, 2023 And considering that its reduced to half by magic resistance book it makes 18:2-3= 6 Or if its removed by horror talent then it wont apply no matter what Quote
Santa Claus 174 Posted June 29, 2023 Posted June 29, 2023 On 2/17/2023 at 9:40 AM, Warspear Online said: Damned Echo Increases the duration of the effect of “Knight's Curse” skill by 12 sec. Now, during the effect, near the enemy every 3 sec. creates a cursed area for 3 sec. When the “Kiss of Death” effect ends prematurely, a zone is formed near the enemy with the duration remaining from the effect. This talent literally doesnt do anything its just supposed to give us better placement. And considering how it work ur nerfing your char when u learn it Khrone and Shadowmon 1 1 Quote
Khrone 653 Posted June 29, 2023 Posted June 29, 2023 1 hour ago, Santa Claus said: And considering that its reduced to half by magic resistance book it makes 18:2-3= 6 Or if its removed by horror talent then it wont apply no matter what The devs should definitely pay attention to it Quote
Popsmoke 3 Posted September 20, 2023 Posted September 20, 2023 I dont know why, but the Dead Men's Howl description is still not fixed? Or it is really what the skill do? Increase the targes critical dmg? Quote
Ogull 427 Posted September 22, 2023 Posted September 22, 2023 On 2/17/2023 at 11:40 AM, Warspear Online said: Secret Reserves: When health is reduced to H% from the max amount, it increases the character's Health Regeneration parameter and the speed of health regeneration for 13 sec. The effect is triggered only once every 90 sec. Reduces the damage received by the character from monsters by P% while the effect is on recharge. Reveal hidden contents Skill level 1 2 3 4 H% 20% 25% 30% 35% P% 5% 10% 15% 20% can the guide include these numbers? @Dr Strange also what does it mean by "the effect is triggered no more often than once every 5% sec."? Quote
Dr Strange 3817 Posted September 22, 2023 Posted September 22, 2023 6 часов назад, Ogull сказал: can the guide include these numbers? @Dr Strange 6 часов назад, Ogull сказал: also what does it mean by "the effect is triggered no more often than once every 5% sec."? This means a bug in the skill description. Passed on for correction, thanks Ogull and Drakoslayd 2 Quote
Rellaf 17 Posted October 5, 2023 Posted October 5, 2023 It would be nice to have the total stat you gain in general before talents and in each bloodline, example: Block 3% Regeneration 4% Drakoslayd 1 Quote
Laevateinn 156 Posted October 23, 2023 Posted October 23, 2023 On 2/17/2023 at 5:40 PM, Warspear Online said: Threads of Darkness: Instantly moves the chosen opponent towards the character and deals to them the "Immobilization" by 2 sec. and "Absorption by darkness" - by R sec. The "Immobilization" effect chains the opponent to the spot. The "Absorption by darkness" effect reduces all incoming damage byP%. Is it correct that debuffed enemies take less damage? The actual effect is to increase the damage I deal to them, but the in-game description and forums seem to incorrectly state that it decreases. Before using the skill After using the skill Quote
Higgings 1904 Posted October 23, 2023 Posted October 23, 2023 The damage is Increased. It's more likely a typo. Quote
Laevateinn 156 Posted October 24, 2023 Posted October 24, 2023 22 hours ago, Higgings said: The damage is Increased. It's more likely a typo. Even when I played Death Knight 10 years ago, the damage was higher haha. Please correct the description @Dr Strange Drakoslayd 1 Quote
Dr Strange 3817 Posted October 24, 2023 Posted October 24, 2023 В 23.10.2023 в 13:31, Higgings сказал: The damage is Increased. It's more likely a typo. 1 час назад, Laevateinn сказал: Even when I played Death Knight 10 years ago, the damage was higher haha. Please correct the description @Dr Strange It's a typo, in this thread and in game will be corrected. Thank you for your attention to detail Higgings, Drakoslayd and Laevateinn 3 Quote
US Evil 29 Posted October 27, 2023 Posted October 27, 2023 (edited) Turnover is an abandoned job. Even with numerous rework, they are treated like garbage in pvp. Dk is can't beat the druid seeker bd warden paladin mage templer. They all have shield heal reduction etc so it's hard to kill. The reason is that dk has no damage skill. If you just need a pve tanker, you can choose.. В 13.06.2023 в 20:19, Santa Claus сказал: So instead of fixing curse u guys made it "fixed" with talent . Talent literally doesnt do anything if curse is resisted or removed it just spawn normal fire and if its removed by horror talent fire wont start after (even normal curse doesnt start after). Also if enemy have magic resistance(octo book) u will only do 50%of normal curse dmg . So this talent is literally useless . agree all.. need more change like smart.. really useless now Edited October 27, 2023 by US Evil Quote
Drakoslayd 673 Posted October 28, 2023 Posted October 28, 2023 10 hours ago, US Evil said: Turnover is an abandoned job. Even with numerous rework, they are treated like garbage in pvp. Dk is can't beat the druid seeker bd warden paladin mage templer. They all have shield heal reduction etc so it's hard to kill. The reason is that dk has no damage skill. If you just need a pve tanker, you can choose.. agree all.. need more change like smart.. really useless now Drakoslayd here. Your supposed to work in a team. I and Lodbrook killed a Seeker and a teammate killed a Druid. Your not supposed to be a 1 man army but a Cog in a machine. Paineater 1 Quote
Julio 49 Posted October 31, 2023 Posted October 31, 2023 Turnover is an abandoned job. Even with numerous reworks, they are treated like garbage in pvp. Dk is can't beat the nerf druid x2 healer more skill pasive Inmortal don't died More pet skill more skill block dk Motion SKILL controls Dk 0 Counter Attack Opportunity X2 heal+Block skill movement Nerf seeker X3 dmg+X3 Def more buff castle x7 dmg+x7 def Dk 0 Coulter Attack Opportunity Nerf bd 1 hit block skill 3k dmg By Hit others class 0 Counter Attack Opportunity nerf warden much dmg Immortal Do not die nerf shield don't died paladin 0 Chance to win against a 10 attack resistance shield nerf shield paladin Immortal all players in pvp shiel paladin does not break nerf mage Dk 0 chance vs mage They have skill break shield darkness dk templer. They all have shield heal reduction etc Quote
Alexander-8 2 Posted November 11, 2023 Posted November 11, 2023 Actually death knight def is overrated, pro charmer & shaman in arena fighting vs a dk it took like 4mintue to kill the death knight isn’t that overrated? e0bc5edb-0583-4d37-a78c-6d55dd2680ab.mp4 Quote
Higgings 1904 Posted November 11, 2023 Posted November 11, 2023 1 hour ago, Alexander-8 said: Actually death knight def is overrated, pro charmer & shaman in arena fighting vs a dk it took like 4mintue to kill the death knight isn’t that overrated? e0bc5edb-0583-4d37-a78c-6d55dd2680ab.mp4 Taking 4 minutes to kill a full book dk with the best items the game can offer? No, it's not overrated. It's a good ammount of time actually. If there had been a warden in its place, you would've taken 7 minutes just to see you couldn't kill it. Paineater and Laevateinn 1 1 Quote
US Evil 29 Posted November 11, 2023 Posted November 11, 2023 (edited) 3 часа назад, Alexander-8 сказал: Actually death knight def is overrated, pro charmer & shaman in arena fighting vs a dk it took like 4mintue to kill the death knight isn’t that overrated? e0bc5edb-0583-4d37-a78c-6d55dd2680ab.mp4 oh same text 2post repied ^^. true dk is trash. only pve tanker. really weak dmg only can tank and support debuff even 15book + octobook dk. better choice other class. this class droped from dev already. no one care about dk class. good video thank you. Edited November 11, 2023 by US Evil Quote
Alexander-8 2 Posted November 14, 2023 Posted November 14, 2023 On 11/11/2023 at 9:43 AM, Higgings said: Taking 4 minutes to kill a full book dk with the best items the game can offer? No, it's not overrated. It's a good ammount of time actually. If there had been a warden in its place, you would've taken 7 minutes just to see you couldn't kill it. Bring warden & see how it will be its easier than death knight. Facts On 11/11/2023 at 11:34 AM, US Evil said: oh same text 2post repied ^^. true dk is trash. only pve tanker. really weak dmg only can tank and support debuff even 15book + octobook dk. better choice other class. this class droped from dev already. no one care about dk class. good video thank you. Pro shaman & charmer both of them have 10books & also the cooperation btw them was perfect, the death knight doesn’t know how to play & he made more dmg in the fight & was tanking them for 4minute its crazy power really. Quote
Higgings 1904 Posted November 14, 2023 Posted November 14, 2023 11 hours ago, Alexander-8 said: Bring warden & see how it will be its easier than death knight. Facts There's no fact in what you say. Only bias. And of a big kind. Quote
Julio 49 Posted November 14, 2023 Posted November 14, 2023 15 hours ago, Alexander-8 said: Death Knight+3star vs warden amay tank tuyanyuan 0 Star warden win vs Death Knight Nerf warden don't died PVP HP Dk down vs warden block Hit auto heal not down HP 15 hours ago, Alexander-8 said: Bring warden & see how it will be its easier than death knight. Facts Pro shaman & charmer both of them have 10books & also the cooperation btw them was perfect, the death knight doesn’t know how to play & he made more dmg in the fight & was tanking them for 4minute its crazy power really. Fake chamán 0 books is noob log You paladín moee 15 books o fear? Quote
Santa Claus 174 Posted November 15, 2023 Posted November 15, 2023 Doesnt that dk have octo book. Literally even with octo book it still doesnt have same value as warden who doesnt need octo book since they can reach 100 resist Julio 1 Quote
Heinaj 5 Posted December 7, 2023 Posted December 7, 2023 Death knights become never die+make dmg more than shaman/charmer together should nerf dmg/def of death knights it took 5min to kill death knight + he made 134k dmg & charmer/shaman just make 88k/66k how this is possible, i think death knight have a bug & have to fix or should be nerf cz that over react Screen_Recording_20231204_074442_Warspear Online.mp4 Higgings and Paineater 2 Quote
Drakoslayd 673 Posted December 7, 2023 Posted December 7, 2023 2 hours ago, Heinaj said: Death knights become never die+make dmg more than shaman/charmer together should nerf dmg/def of death knights it took 5min to kill death knight + he made 134k dmg & charmer/shaman just make 88k/66k how this is possible, i think death knight have a bug & have to fix or should be nerf cz that over react Screen_Recording_20231204_074442_Warspear Online.mp4 Your two party members are low armored, possibly not +10 Amp arena gear. God on the other hand is a +10 pvp specialized magic dmg tank with full merman gear. He is the exception not the norm Paineater 1 Quote
Higgings 1904 Posted December 7, 2023 Posted December 7, 2023 7 hours ago, Heinaj said: Death knights become never die+make dmg more than shaman/charmer together should nerf dmg/def of death knights it took 5min to kill death knight + he made 134k dmg & charmer/shaman just make 88k/66k how this is possible, i think death knight have a bug & have to fix or should be nerf cz that over react Screen_Recording_20231204_074442_Warspear Online.mp4 Yea, definitely an invincible class. Definitely deserving a nerf since you couldn't kill it in 2 minutes; you had to fight for (brace yourselves) 3 more intense minutes where that DK just stood doing nothing but eating your stuns. Clearly the fact that he might have invested tons of money and gold (not to count time) for that kind of equip just to survive 3 more minutes against 2 CC classes is irrelevant, isn't it? Khrone, Drakoslayd and Paineater 3 Quote
Heinaj 5 Posted December 8, 2023 Posted December 8, 2023 20 hours ago, Drakoslayd said: Your two party members are low armored, possibly not +10 Amp arena gear. God on the other hand is a +10 pvp specialized magic dmg tank with full merman gear. He is the exception not the norm Both +10 & have many books too, u can inspect us. 14 hours ago, Higgings said: Yea, definitely an invincible class. Definitely deserving a nerf since you couldn't kill it in 2 minutes; you had to fight for (brace yourselves) 3 more intense minutes where that DK just stood doing nothing but eating your stuns. Clearly the fact that he might have invested tons of money and gold (not to count time) for that kind of equip just to survive 3 more minutes against 2 CC classes is irrelevant, isn't it? U talking seems we are +8 or 0 books.. bruuh we can kill wardens so easy & bds but comparsion with dk, dk has strong def & dmg , i can proof it also. Quote
Higgings 1904 Posted December 8, 2023 Posted December 8, 2023 1 hour ago, Heinaj said: U talking seems we are +8 or 0 books.. bruuh we can kill wardens so easy & bds but comparsion with dk, dk has strong def & dmg , i can proof it also. In none of my words you might get that you are low amped or such. From my words you might get (maybe) that I am assumig you're trolling; In which planet would someone request a nerf for a class he/she can already kill duo, exactly as the game requires? Besides, if you state that you can kill Wardens and BDs easily and that you had more troubles vs a class incapable of counting on any defensive stat besides the ones given from the equipment, allow me to say that you haven't faced very good Wardens or BDs (but mainly Wardens). Paineater, Drakoslayd and Khrone 2 1 Quote
Heinaj 5 Posted December 8, 2023 Posted December 8, 2023 10 minutes ago, Higgings said: In none of my words you might get that you are low amped or such. From my words you might get (maybe) that I am assumig you're trolling; In which planet would someone request a nerf for a class he/she can already kill duo, exactly as the game requires? Besides, if you state that you can kill Wardens and BDs easily and that you had more troubles vs a class incapable of counting on any defensive stat besides the ones given from the equipment, allow me to say that you haven't faced very good Wardens or BDs (but mainly Wardens). So everyone can make dk & stall people in arena for 5-6min ? Is that what u want ? Quote
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