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Warlock: skills and talents Information


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Class Passive Skills

 

image.png Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.

 

Спойлер

image.png Staves: Grants use of magical staves.

image.png Cloth Armor: Grants use of cloth armor.

 

Basic Skills

 

image.png Arrow of Darkness: An attack that deals magical damage to the enemy in the amount of P units and D% of the character's magical power. Skill damage increases depending on the maximum energy of the character. Damage bonus starts to gradually weaken at high values of maximal energy. Damage bonus decreases weaker if the target of the attack is a monster, and stronger if the target of the attack is a player.
 

Спойлер

Skill level

1

2

3

4

5

P

30

55

80

105

130

D%

110%

115%

120%

125%

130%

 

 

 

 

 

 

Energy expense

11

12

13

14

15

Cooldown

8

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

no

yes

yes

 

Спойлер

When attacking with skill on PvE-entity: 

The maximum amount of the Warlock's energy is 500 units or less:

Damage = (A + C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).

 

The maximum amount of the Warlock's energy is more than 500 units:

Damage = (A + C * [Mag. power]) * (3 - (I \ ([Max. energy] - 500 + I))).

 

When attacking with a skill on PvP-entity:

 

The maximum amount of the Warlock's energy is 300 units or less:

Damage = (A + C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).

 

The maximum amount of the Warlock's energy is more than 300 units:

Damage = (A + C * [Mag. power]) * (2.6 - (J \ ([Max. energy] - 300 + J))).

 

1

2

3

4

5

A

30

55

80

105

130

B

5

C

1.1

1.15

1.2

1.25

1.3

I

500

J

900


 

image.png Draining Life: Deals the "Life draw" debuff to the enemy and "Life back" buff to the character for 8 sec. The "Life draw" effect deals magical damage of D% of the character's magical power every 2 sec. The "Life back" effect restores health in the amount of P% of the damage inflicted. 

 

Спойлер

Skill level

1

2

3

4

5

D%

30%

35%

40%

45%

50%

P%

45%

55%

65%

75%

85%

Energy expense

11

12

13

14

16

Cooldown

12

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

no

yes

no

 

image.png Dark Circle: Creates a black magic zone for T sec. While the zone is in effect, the Fetters of Darkness debuff is applied to the opponents who are in it. The opponents cannot move or apply skills, damaging them does not remove the debuff. The maximum number of player targets - Y, the number of monster targets is unlimited.
 

Спойлер

Skill level

1

2

3

4

5

T

2.5

3

3.5

4

4.5

Y

3

3

4

5

6

Energy expense

11

13

15

17

19

Cooldown

20

Usage range

5 yards

 

image.png Pool of Darkness: Creates a smoldering zone in the specified area for 5 sec. Every second, the zone deals a debuff to all opponents who have been in it for 5 sec. The effect deals magical damage in the amount of P% of the magical power of the character every second. Maximum number of player targets is Y, limit on the number of monster targets - X.

 

Спойлер

Skill level

1

2

3

4

5

P%

15%

20%

25%

30%

35%

Y

3

3

4

5

6

X

6

8

10

12

14

Energy expense

11

13

15

17

19

Cooldown

12

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

no

yes

no


image.png Fear: Applies "Fear" debuff to the enemy for T sec. The effect forbids the use of skills, attacks and makes the enemy move chaotically across the battlefield. Damage from auto-attack or skill causing instant damage with P% chance can cancel the effect.
 

Спойлер

Skill level

1

2

3

4

5

T

1.5

2.1

2.7

3.3

3.9

P%

35%

30%

25%

20%

15%

Energy expense

13

15

17

19

21

Cooldown

15

Usage range

4 yards

 

Expert skills

 

image.png Bloody Tribute: Applies the "Blood tribute" debuff to the opponent for T sec. Every time a character loses any amount of energy, P% of this energy is borrowed from the enemy under the effect. For each unit of energy restored by the skill, the character's health in the amount of D% of the character's magical power will be restored.

 

Спойлер

Skill level

1

2

3

4

T

6

8

10

12

P%

10%

15%

20%

25%

D%

2%

3%

4%

5%

Energy expense

20

22

24

26

Cooldown

18

Usage range

5 yards

 

image.png Shadow Sphere: An attack that deals magical damage to the enemy in the amount of P% of the character's magical power and restores D% of the character's maximum energy. Skill damage increases depending on the maximum energy of the character. Damage bonus starts gradually weakening at high values of maximal energy. Damage bonus decreases weaker if the target of the attack is a monster, and stronger if the target of the attack is a player. If the character is under the effect of the "Power of rest" skill, the enemy will additionally destroy H% of the maximum energy. Damage bonus starts gradually weakening at high values of maximal energy.

Спойлер

Skill level

1

2

3

4

P%

145%

160%

180%

200%

D%

10%

14%

16%

20%

 

 

 

 

 

H%

20%

25%

30%

35%

Energy expense

10

13

16

18

Cooldown

21

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

no

yes

yes

 

Спойлер

When attacking with skill on PvE-entity: 

The maximum amount of the Warlock's energy is 500 units or less

Damage = (C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).

 

The maximum amount of the Warlock's energy is more than 500 units:

Damage = (C * [Mag. power]) * (3 - (I \ ([Max. energy] - 500 + I))).

 


When attacking with a skill on PvP-entity:
The maximum amount of the Warlock's energy is 300 units or less:

Damage = (C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).

 

The maximum amount of the Warlock's energy is more than 300 units:

Damage = (C * [Mag. power]) * (2.6 - (J \ ([Max. energy] - 300 + J))).

 

 

1

2

3

4

A

70

84

100

112

B

5

C

1.45

1.6

1.8

2

I

500

J

900

 

image.png Hex: Applies the "Hex" debuff to the opponent for 8 sec. The effect deals magical damage in the amount of P% of the character's magical power every 2 sec., and after it expires, the enemy will be dealt the "Mute" effect for N sec. 

 

Спойлер

Skill level

1

2

3

4

P%

60%

65%

70%

80%

N

4

5

6

7

Energy expense

22

23

24

25

Cooldown

24

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

damage yes

effect no

no

damage yes

effect no

damage no

effect yes

yes

no

 

image.png Grimoire: Applies the "Grimoire" debuff to the emeny for T sec. The effect lowers magical and physical defense by P% and increases incoming enemy damage by D%. When the buff is in effect, it increases the amount of healing done by the character when the "Life draw" skill is used by A%.
 

Спойлер

Skill level

1

2

3

4

T

14

16

18

20

P%

10%

20%

30%

40%

D%

7%

9%

12%

15%

A%

100%

115%

130%

150%

Energy expense

24

26

28

30

Cooldown

25

Usage range

5 yards

 

image.png Stone Body: Deals a positive "Stone body" effect to the character for T sec. The character cannot be attacked, but they lose the ability to move and apply skills. P% of the character's maximum health and D% of the character's maximum energy are also restored every 2 sec.

 

Спойлер

Skill level

1

2

3

4

T

4

6

8

10

P%

6%

8%

10%

12%

D%

12%

14%

16%

20%

Energy expense

22

24

26

28

Cooldown

35

 

image.png Power of Relaxation: Increases a chance to inflict critical damage by P% and magic damage by D% for the duration of the skill.

 

Спойлер

Skill level

1

2

3

4

P%

3%

5%

7%

10%

D%

10%

15%

20%

25%

Energy expense

20

22

24

28

Reduced energy regeneration

10

12

14

16

Cooldown

8

 

image.png Fading: Applies the "Fade" debuff to the opponent for T sec. The effect reduces movement speed by P%. When under the influence of the effect, applying the "Puddle of darkness" skill effect to the enemy will also deal the "Stun" debuff to them for R sec. Stun duration increases by 0.2 sec. for every D% of the amount of the enemy's missing energy as compared to the maximum.

 

Спойлер

Skill level

1

2

3

4

T

3

4

5

6

P%

25%

35%

45%

60%

R

2

3

4

5

D%

25%

20%

15%

10%

Energy expense

20

22

24

26

Cooldown

16

Usage range

5 yards

 

image.png Dark Seal: Applies the Dark Seal debuff to the opponent for 10 sec. The effect reduces incoming healing from skills, the "Vampirism" parameter, and health regeneration by P%. Additionally reduces damage inflicted by the target to the character by D% if they were mute from the "Hex" and "Zone of Weakness" skills.
 

Спойлер

Skill level

1

2

3

4

P%

45%

55%

70%

90%

D%

20%

25%

30%

40%

Energy expense

22

24

26

28

Cooldown

18

Usage range

4 yards

 

image.png Zone of Weakness: Creates a zone of weakness in the specified area for T sec. The zone reduces the numerical value of magical protection by P% and blocks the ability to use skills for all enemies in the zone. Maximum number of player targets is Y, number of monster targets is unlimited.
 

Спойлер

Skill level

1

2

3

4

T

4

6

8

10

P%

20%

30%

40%

50%

Y

3

4

5

6

Energy expense

24

26

28

30

Cooldown

30

Usage range

4 yards

 

Talents

Small class talents

 

image.png  Arrow of Darkness +: Increases the power of the skill from the magical power of the character by 5%.

image.png Fear +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.

 

image.png Power of Rest +: Increases the effect strength of a skill that increases a character's magical power by 3%.

image.png Hex +: Increases the duration of the mute effect of the skill by 0.2 / 0.4 / 0.6 sec.

 

Key class talents

 

image.png Full of Life: Draining Life skill adds an additional Full of Life positive effect to a character for 10 sec. every time it causes damage. The effect reduces the damage received by the character by 2.5%. If the target was under the effect of the Grimoire skill, then the duration of the Full of Life positive effect is increased up to 15 sec. Maximum number of effects is 5.
 

image.png Absolute Virus: The "Hex" skill effect with a 80% chance will be applied to one additional target, with a 50% chance - to two additional targets, or with a 20% chance - to three additional targets within a radius of 2 yards from the original target.

image.png Scar of Darkness: The "Grimoire" skill additionally applies a debuff to the target for 12 sec. The effect increases the target's critical damage by 12%.

image.png Energy Barrier: The effect of the "Power of Rest" skill additionally absorbs 25% of the damage received by the character. For every 60 units of absorbed damage, the character loses 4 units of energy. The effect stops working if the character's energy level drops below 30% of the maximum.

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