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Other changes and bug fixes


skynete

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“Solar armor” resilience was increased  what you mean? if that is mage skill, update after no have difference

 

Passive skill “Shield” now works correctly Here is not a difference

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“Solar armor” resilience was increased  what you mean? if that is mage skill, update after no have difference

 

Passive skill “Shield” now works correctly Here is not a difference

 

 

they mentioned rangers trap duration increased?

 

 

i have explosive trap and bear trap and both dont seem to have increased duration  :wacko:

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yha bd new skill no effect

 

 

lol it works like bless which is a % chance that goes higher based on level, i bet you tested it for 5 seconds then came crying here

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“Solar armor” resilience was increased  what you mean? if that is mage skill, update after no have difference

 

Passive skill “Shield” now works correctly Here is not a difference

 

 

r0land roland check it please

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“Solar armor” resilience was increased  what you mean? if that is mage skill, update after no have difference

 

Passive skill “Shield” now works correctly Here is not a difference

 

1. It has.

2. There was a bug with physical defence bonus, actually it's much to explain, it was fixed after all.

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1. It has.

2. There was a bug with physical defence bonus, actually it's much to explain, it was fixed after all.

 

 

ok thank for reply

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