Fynn 129 Posted November 22, 2022 Share Posted November 22, 2022 I'll go straight to the point Skill ideas Skill name : havoc Parameters: passive Description: increase chance of dealing double dmg (x2 autoattack at once, 30%/40%/45%/55% chance) also every used skill acumulate 5/5/4/3 effects, when full required effects are acumulated, the next attack stun enemy for 2.5 seconds,( stun time doesn't increase) 2nd skill idea: Skil name: wild roar Description: The chief makes a roar that produces fear in those who want to face him, Petrifies the enemy for 3/3/4/5 seconds, enemy cannot attack the chieftain, and the chieftain cannot attack them, But, instead increases the damage dealt to them by 10%/15%/20%/25%. Parameters: -active skill -2/3/3/4 enemy players affected, unlimited mobs (3x3 area) -cd 30 sec Skill fixes/rework ideas: Thrashing: now works around the character as instant effect Wolf alacrity: the skill does not reduce movement speed anymore, now has 40%/50%/60%/70%/80% chance of stun enemy for 3 sec (stun duration doesn't increase) Spiritual purification: now remove enemy buffs by 2/3/3/4 and adds Weariness debuff, this debuff increase the cost of using skills by 8%/10%/12%/15% for 8 seconds Bestial wrath: now increase piercing attack + speed if using 1h weap, and cooldown + penetration if using 2h weap Parameters: -10%/15%/20%/25% speed+ piercing attack. -10%/15%/20%/25% penetration, and 20%/25%/30%/35% cooldown. It's just ideas, Don't take it seriously Quote Link to comment Share on other sites More sharing options...
Berniente 39 Posted November 23, 2022 Share Posted November 23, 2022 On 11/22/2022 at 1:41 AM, Mary seto said: Bestial wrath: now increase piercing attack + speed if using 1h weap, and cooldown + penetration if using 2h weap Parameters: -10%/15%/20%/25% speed+ piercing attack. -10%/15%/20%/25% penetration, and 20%/25%/30%/35% cooldown. This ability loses a lot of potential as it is only a single bonus effect per weapon type. The idea of granting 2 effects is interesting and I could have more options to bring this ability to pvp. Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted December 8, 2022 Author Share Posted December 8, 2022 More ideas Skill name: rampaging fury Desc: increases critical hit damage by 5%/10%/15%/20%, and apply the chance of avoid incoming damage by 30%/40%/50%/60% (instant dmg skills also) -active permanent skill (decrease energy reg) Skill name: clan's oath Desc: increase the chance of dealing double damage by 25%/35%/45%/55% but also increase damage received by 20%/15%/10%/5% - active permanent skill (decrease energy reg) Skill name: painless skin Desc: decrease all incoming critical hit damage by 10%/20%/30%/40% and cancel all incoming DOT (bleeding, poison, fire, magic) -active -duration 8/10/12/15 sec -energy cost 25 Rework idea: Thrashing > impact - 3x3 area, instant effect - earthquake that tie everyone to the ground for 2.5/3/3.5/4/4.5 seconds and above lvl 4, block skills use - removed dmg decrease -same crap like the shaman earthquake but better (yea i know that is just like the paladin fetters... But mc themed lmfao) Quote Link to comment Share on other sites More sharing options...
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