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Buff Power of blades and remove agro on bd


Grench

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I would like to say that this class has gone down too much and the new talents are not that helpful either since this class does not contribute anything in gvg as much as in dungeon this class has gone through many nerfs if you read the nerfs chronologically and it has been like this for more than 7 years and it needs some recovery or some rework of abilities so that the bd has more of a tank orientation or damage they will tell me that the bd has a rush for gvg yes but it has a 70% chance, but if it fails, it dies by area damage, what which makes it 100% useless and there are always better options than a bd nowadays and I don't want a class that relies on mermen to serve in Arena gvg tank or damage and they should update that the bd is no longer a tank in the tank stats they give you they show in the creation of characters since their rating is almost at the maximum, that is, it should be the same or a little less tank than a warden and it is not like that because that is impossible, I suggest that they return the power of the blades and eliminate blades power and what and the sweeping blow talent is removed it is changed for another one I really don't see the use of that talent, it rarely activates and its damage is not that useful and it should be replaced with something more useful as a damage increase like the one it has the search engine or something that makes it contribute something real because if you are lucky it activates it is something useless for reality or as the high must be instantaneous the animation because the screen bug always happens and that affects the gameplay, that error will never be solved. I see why it's been 9 years and it's still exactly the same and it's also a tip for game balance admins. I really don't see the use of listening to a community that hates each other. It is more than agro should be removed for a new ability  since no one would use it in their  right  mind

Edited by Higgings
Just a little adjustment
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  • Higgings changed the title to Buff Power of blades and remove agro on bd

Just a little reminder: Everyone here is entitled to write something in the complete respect of rules. You aren't in the position to decide whether a user can write or not.

 

That being said: may the conversation begin. 

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I haven't played the class but I don't think Power of Blades skill needs a buff. What I think it's in a well balanced position. It's not overpowered and it's not too weak. You just need a strat. 

The only thing I can say needs a nerf is it's resist

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I'd argue bd is in a relatively good spot right now. Resist can be a bit too strong but that's mostly in 2x2 arena and pretty much nowhere else. Rush is still among the best cc's and Power of Blades needing mana and being a bit weaker than what it used to be lands them at a relatively good spot on the dmg charts while not taking anything away from their defenses. So I wouldn't necessarily change anything about bd at this moment. Except maybe buff some of the weaker skills so they'd see more use, such as enlightenment and counter.

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8 hours ago, Grench said:

I would like to say that this class has gone down too much and the new talents are not that helpful either since this class does not contribute anything in gvg as much as in dungeon this class has gone through many nerfs if you read the nerfs chronologically and it has been like this for more than 7 years and it needs some recovery or some rework of abilities so that the bd has more of a tank orientation or damage they will tell me that the bd has a rush for gvg yes but it has a 70% chance, but if it fails, it dies by area damage, what which makes it 100% useless and there are always better options than a bd nowadays and I don't want a class that relies on mermen to serve in Arena gvg tank or damage and they should update that the bd is no longer a tank in the tank stats they give you they show in the creation of characters since their rating is almost at the maximum, that is, it should be the same or a little less tank than a warden and it is not like that because that is impossible, I suggest that they return the power of the blades and eliminate blades power and what and the sweeping blow talent is removed it is changed for another one I really don't see the use of that talent, it rarely activates and its damage is not that useful and it should be replaced with something more useful as a damage increase like the one it has the search engine or something that makes it contribute something real because if you are lucky it activates it is something useless for reality or as the high must be instantaneous the animation because the screen bug always happens and that affects the gameplay, that error will never be solved. I see why it's been 9 years and it's still exactly the same and it's also a tip for game balance admins. I really don't see the use of listening to a community that hates each other. It is more than agro should be removed for a new ability  since no one would use it in their  right  mind

Power of blades is a good skill, I don't think it needs a buff. The talents are not bad, but in reality they are only good for pvp, like parry and shield talent, power of blades talent is bad because it has very low chance to activate and still does little damage.

 

For gvg, bd is a lost cause. It's a shame that a dmg class in gvg only serves to use a stun skill. Sonic boom would be a good skill for gvg but it does little area damage, i hope they change that with a buff or a future talent.

 

I totally agree to take away the agro skill, elfs already have 3 much better classes as a tank, bladedancer can't tank anything without an equip shield and doesn't even have healing, having agro doesn't really have any purpose, I think they should do it a completely new skill and put it in place of agro.

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Change basic aggro to for example:

 

- A skill that increase critical hit chance + pene

 

And remove aggro and stun from rush and add  aoe dmg + decreasing dmg, or  aoe dmg + decrease attack speed

 

Not too much dmg maybe 40/45/50/55% and reduce its cooldown , so they can use in dgs like techno or idk

 

Because let's face it, the bd only works for pvp and to damage the final boss in dungeons

 

I imagine, that some will not like the idea even if it is not something so exaggerated

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21 minutes ago, mari setogaya said:

Change basic aggro to for example:

 

- A skill that increase critical hit chance + pene

 

And remove aggro and stun from rush and add  aoe dmg + decreasing dmg, or  aoe dmg + decrease attack speed

 

Not too much dmg maybe 40/45/50/55% and reduce its cooldown , so they can use in dgs like techno or idk

 

Because let's face it, the bd only works for pvp and to damage the final boss in dungeons

 

I imagine, that some will not like the idea even if it is not something so exaggerated

it's good but i think the damage is low

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Hace 6 horas, Raislin dijo:

Yo diría que bd está en un lugar relativamente bueno en este momento. La resistencia puede ser demasiado fuerte, pero eso es principalmente en la arena 2x2 y prácticamente en ningún otro lugar. Rush todavía se encuentra entre los mejores cc y Power of Blades, que necesita maná y es un poco más débil de lo que solía ser, los coloca en un lugar relativamente bueno en las tablas de dmg sin quitarle nada a sus defensas. Así que no cambiaría no obstante nada de bd en este momento. Excepto tal vez mejorar algunas de las habilidades más débiles para que vean más uso, como la iluminación y el contraataque.

 

 

In reality power of blades has few advantages for example hunter has 15% increased damage and increases his critical by 12% or the case of the warden whose strength is 60% and his speed increases with the talent by 15% if you wear To think it is 2 times blades power without extreme mana consumption as it happens to the bd or the ranger 20% increase in pressure and 20% physical damage and if we talk about pvp a hunter killed me with 3 hits and he only had a sand cbow +7 31 and me pvp armor lvl 29 +7 with ax lvl 31 arena +7 and craft ax lvl 30 +7 and he only had that cbow and used a shield from the bd with talent and even with that he couldn't stand 3 simple hits or the rogues that They kill me in my case in equal conditions of 2 hits and I have parry at 30% and 7.5k hp and no matter how much I have the rush I die before completing the animation against a hunter or the charmer or the chieft who kill me in one blow that it seemed that the parry did not exist or the reaper that I was lucky to beat one in pvp and the reaper only used pve Besides, the bd is no longer the best pvp, only if it uses mermen that clearly not everyone can have and I could buy it, but doom because power incarnation is very expensive and not all of us can buy it, not all bds are boga as they say in mc the bd it has very little contribution in everything only in arena it is the complaint because the bds that go have mermen and not all of them have mermen and counter attack is a completely useless skill today and neither would anyone use it shine nobody uses it because its benefits really they are insufficient or there are more important things to improve than the shine of the seeker and his unfair damage that today has no comparison and the only one that faces the seeker is the warden speed then followed by the Beast master then the ranger and then the bd and in the dungeon they don't invite me and I have 1331 and they tell me that they don't invite me because of little dps and they are right for that they take a seeker and to tank for that there is the paladin and the wd and in what position is the bd as a to class for no purpose

Edited by Grench
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2 hours ago, mari setogaya said:

Cambie el agro básico a, por ejemplo:

 

- Una habilidad que aumenta la probabilidad de golpe crítico + pene

 

Y elimine el aggro y el aturdimiento de la carrera y agregue aoe dmg + disminución de dmg, o aoe dmg + disminución de la velocidad de ataque

 

No demasiado dmg tal vez 40/45/50/55% y reducir su tiempo de reutilización, para que puedan usarlo en dgs como techno o idk

 

Porque seamos realistas, el bd solo funciona para pvp y para dañar al jefe final en las mazmorras.

 

Me imagino, que a algunos no les gustará la idea aunque no sea algo tan exagerado

 

I agree with you but I wish it didn't consume mana I'm honest it's horrible the animation of the bd's aura is very static and I would really prefer without aura and the talent I think should be changed the blades power one doesn't contribute anything and it's really rare that it activates and the damage is very little and are you sincere to improve the agro of the bd? The rush I would like them to remove the agro and put damage on it as there are other classes with stun dmg and if it needs any nerf I would say that they nerf it in exchange for a sonic boom buff since they improved it because they wanted the bd to use it as area damage and it really continues to hit little even if they put 30% on it and nobody uses it or shines it

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18 hours ago, Fabr said:

it's good but i think the damage is low

That's what I thought, but then remember that there are people who gets anxiety if they see that the bd gets something decent.... Or in general speaking that the elfs get some buff :true_story1:

17 hours ago, Grench said:

 

I agree with you but I wish it didn't consume mana I'm honest it's horrible the animation of the bd's aura is very static and I would really prefer without aura and the talent I think should be changed the blades power one doesn't contribute anything and it's really rare that it activates and the damage is very little and are you sincere to improve the agro of the bd? The rush I would like them to remove the agro and put damage on it as there are other classes with stun dmg and if it needs any nerf I would say that they nerf it in exchange for a sonic boom buff since they improved it because they wanted the bd to use it as area damage and it really continues to hit little even if they put 30% on it and nobody uses it or shines it

Sonic blow should be fixed,  lower a bit the 1st dmg and increase dmg on adjacent targets, maybe - 30%  and increace aoe dmg for 50%, A sweep that does real dmg to those in front of bds

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  • 4 weeks later...

hmm i would say make power of blade a passive skill like before and decrease the dmg to 20% but allow it to all skills instead of normal attacks only , also the counter buff it a little bit and make it an active skill than consumes mana.

Edited by justiceforbd
Typo
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