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Bug on warlock/ranger skills


wyrm

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Today I found what I think is a bug in my ranger, I try it with warlock circles and work too. If I put a trap on the ground and try put a explosive trap before I finish cast the first trap on other place of the map, the 2nd trap will have "Infinite range", I can put it on all map without move (just waiting the time what the hero let to move to that place, but he still without move). Its work on warlock's circles. I think it work with mage blazing ground/temporal warp (So he can teleport to all map, and make things like reach all lab alone). I in phone so I cant make videos of it. Thanks and sorry my bad eng.

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Its just a screen bugged. I Just tried it on ranger and i found out that its just screen bugged. In your screen, Your character seems not moving when you place the 2nd trap you used in different spot or location but your actually moving on other players screen. Try this to see on your own.

 

Go near any NPC(as in beside him) and try to put the first trap beside you(Near NPC also) then quickly put the 2nd trap in other location of the map. And when your 2nd trap is applied, try to click the NPC beside you and youll notice theres gonna be a few seconds delay before the NPC screen will appear. Its a proof that you actually walked away from that NPC thats why you got delayed on the NPC screen before it appears. :) If your not satisfy with my example then you should get another device and see on that device screen if you move or not.

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