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What's Wrong With the Death Knight? [11.0.0]


Khrone

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   This is not a post for me to point out what's wrong, but for you, Death Knight player, to do it. Say what you think that could improve/change in your own class.

 

   Remember that some changes to the class started with player suggestions, like Saturation not spending HP anymore or a buff to Secret Reserves.

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  • 3 months later...

1. make all skills physical and let us be a match for blade dancer when it comes to damage  (if not all at least sharp shadow skill)

2. we support our team by defending bc we are a "knight" so we dont need supportive skills we need defence and more agression 

+ we have enough support on mc side .. if you dont think its enough just buff necromancer

 

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The Deathknight is a tank formost but with AOE damage secondary. 

I completely agree with @illumi that dk is not a support. 

 

Blood Protection could use a resist but could also be similar to how the skill Saturation works in being a constant active skill. 

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  • 2 weeks later...
On 20/01/2023 at 05:17, illumi disse:

1. make all skills physical and let us be a match for blade dancer when it comes to damage  (if not all at least sharp shadow skill)

2. we support our team by defending bc we are a "knight" so we dont need supportive skills we need defence and more agression 

+ we have enough support on mc side .. if you dont think its enough just buff necromancer

 

Matching blade dancer's damage is unbalanced. While Dark Knights are a tank class and have lots of control, blade dancers are a damage class

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10 hours ago, Lily said:

Matching blade dancer's damage is unbalanced. While Dark Knights are a tank class and have lots of control, blade dancers are a damage class

Yeah. But dk should be able to tank bd as their dmg is insane but should have weaker defense. But no. They can easily kill everyone and anything without taking any dmg. 

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yes balde dancer can tank anything a death knight tank and still double the damage im not saying death knight is a weak class but its not strong too yet so as a 7 year experianced dk i would suggest game masters to increase the damage persentage on skills or maybe make aura stronger like something like %20 but firstly whati think we need is more aggression on agro skills at lvl 1 thats a must 

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