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Fix the Seeker talent, it's the most broken thing ever done (Intoxicating pain)


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On 11/19/2022 at 2:23 AM, Draconir said:

If we are going to talk about math, the vamp increases if we are to consider that the value that each HP also increases.
50% vamp reduction on talent.


140% damage with skill damage increase (which changes the vamp's healing).
And each HP is worth 100/55 (the inverse of 55%, which is damage reduction) of what it was originally when using the talent.

So the count becomes 50*140*100/(100*100*55)=1.272727... (or simply 0.5*1.4/0.55)
so the vamp's healing value doesn't decrease at all, because each HP takes more damage. (basically a 27% increase. in other words 20%vamp becomes 25.5%)

 

so i think it really needs a bigger nerf vamp parameter on the part of talent than it currently is...

 

Without the talent, when the skill activates, the vamp parameter is multiplied by 1.4 (with the talent it is 1.27).

 

This post is comparing vamp healing value without damage buffs and %accessories with vamp healing value only with talent.

(I didn't mention the damage!)

Ridicculus calculation,wrong and incorect .

3 hours ago, Bromancé said:

I know the differ but I dont think it means that seeker should be able to make 2.3k crits with 1 handed than rogue almost same dmg with 2 weapons in the videos above, check first stages of both videos, their auto atk, check it yourself, rather than type for say no no that's not true. I don't think this game idea was to make one class have 40% at any manner no matter even his hp is 30% it's still way unbeatable in pve, pvp I agree somehow (but I see almost all seekers even use it even for pvp due it's having good dmg ignoring options and high dmg cabablity) , but pve no way. We use rogue to compare seeker because it has crit dmg skill and similar weapons, and would make it more fair to compare with rogue than hunter with slow speed and high dmg burst, or charmer for example, just because we know the "each class differs" thing, but still doesn't make any sense to have one class 50% dmg buff even as much you adore it playing your seekers, thanks. (I still don't see elfs use other dps than seekers on raids btw, why is that, can you explain?)

Ur rogue none buff guild , go try on LV 12 guild full buff

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1 hour ago, wantoohoo said:

Ridicculus calculation,wrong and incorect .

Ur rogue none buff guild , go try on LV 12 guild full buff

Again another random here talks without check video, I think Yinyang is 12lv guild, but sure talk before check, it's fine, maybe you'll make your point right. Riddiculus, I would say

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This talent must get fixed, noone should have such benefits from talents, if you compare classes etc, 5 seeker in 1 group, they activate all low hp books together. including 10% damage, and getting from skill talent combo permament 40%% damage. if you watch how rogues hitting 6-7k auto attacks as full buffed, blade dancers too. Then why seeker Pve damage as full buffed is 15-17k auto attack hits. with crits ofc. 1.7 daggers and 15-17k auto attacks?. look straight for upcoming spring raid bosses. Mc side cant compete them. 

Before it was balanced. 

 

 

My suggestion is, instead of make hp to 30% and keep it, is reduce maximum hp by 30% if talent on, so they wont get theese passive book buffs permamently also 40% bonus damage from talent, skill combo. or make this 40% damage expert and passive books work when talent aint activated. 

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On 11/20/2022 at 6:49 PM, Raislin said:

Rangers have good enough damage to compare to most seekers there's like 3-4 maxed out seekers worth mentioning in our server and all in our guild of course which is why olympians never win a raid boss in a straight up fight. Rangers like Jaan and God and some others can compete with the next rung of seekers just fine which is why they are still in our dmg parties whenever there isn't a seeker available whether they are afk or just offline.

 

There is a better use for castle slots than making tranquility potions for no reason which is why nobody actually carries them. We literally have 1 warden in the whole guild with maxed out taunts to hold orcinus agro and that's it. Everywhere else its just seekers tanking. 

 

But your complaint was that seekers don't hold agro and now it doesn't matter if they do? I'm also not saying that its a "weak skill or talent" that's just you trying to gaslight me into thinking I've actually said anything of the sort anywhere in this topic. I might have said I would have wanted something else instead but never that the combo is weak.

Jaan is probably one of the, if not the strongest ranger in this game and he said this. 

Just throwing it into the room so people know what the people mentioned say about this

(the screenshot was taken in a public warspear discord server and is therefore not a privacy violation.)

 

I hope this helps some people with the discussion. 

03489D94-6AC0-462B-B8F8-9ECCE7468A9F.png

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On 12/9/2022 at 12:06 AM, Bromancé said:

Again another random here talks without check video, I think Yinyang is 12lv guild, but sure talk before check, it's fine, maybe you'll make your point right. Riddiculus, I would say

Seeker got nerf , problem solved

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