Eofortun 69 Posted September 6, 2022 Share Posted September 6, 2022 (edited) In past updates, classes that have dodge as a base skill received a nerf. This weakened more MCs like rogue and hunter than ranger becouse his skill was created of a more efficient way than MCs ones, |for exemple, on the MC side, for the rogue to gain more dodge first, he needs to have a successful dodge, and that doesn't make sense. To the ranger he only needs to use auto attack to gain accuracy, dodge and critical hit. While hunters have to juggle theirs ineffective dodge for less than 15sec using 2 bad skills, that certainly won't have any effect, because there are level 11 guilds that give 6% accuracy to your members (100 slots), basic and specialist level skills that give accuracy to countless classes. What i would like with this is to increase the percentage of damage that will be ignored, which is a ridiculous 15%, to 25%~35% for the blessing of the Mountains, and increase the effect time which is now 12sec on 4/4 to 25~30sec since the dodge and nothing are the same thing nowadays. Edited December 3, 2022 by Eofortun "c" Quote Link to comment Share on other sites More sharing options...
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