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Seeker new talent need rework


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So since seeker with talent starts with low hp and there are books that are being a activated when group is under 50% hp. Seekers are able to abuse those books and  always be able to have them active . Those books got better stats than normal ones bcs they have requirement to be activated and seeker will start with them from start

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Seeker have shield

Seeker have better aoe

Seeker have better dmg DPS

Is funny how new talent, works better than rugged hide

In EU emerald 2 seekers in arena combats with 0hp and cant die

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1 hour ago, Kyrai said:

Seeker have shield

Seeker have better aoe

Seeker have better dmg DPS

Is funny how new talent, works better than rugged hide

In EU emerald 2 seekers in arena combats with 0hp and cant die

Shields still trash, usually breaks on 1 hit and maybe healers take 2.

Nobody levels instinct because theres better things to put points in. So 100 damage in a 3x3 around target isnt all that good.

Well its true that seeker has most dps.

Rugged hide is still way better than talent. For one you dont need to spend 600k kl for it and you dont lose 70% hp for having it active.

 

Going to 0hp and not dying is just a visual bug. Client not keeping up with the server information in most cases.

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10 minutes ago, Raislin said:

Shields still trash, usually breaks on 1 hit and maybe healers take 2.

Nobody levels instinct because theres better things to put points in. So 100 damage in a 3x3 around target isnt all that good.

Well its true that seeker has most dps.

Rugged hide is still way better than talent. For one you dont need to spend 600k kl for it and you dont lose 70% hp for having it active.

 

Going to 0hp and not dying is just a visual bug. Client not keeping up with the server information in most cases.

Lvl up skill doest affect talent.

Stupefying Pain is a bonus added

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3 hours ago, Raislin said:

Shields still trash, usually breaks on 1 hit and maybe healers take 2.

Nobody levels instinct because theres better things to put points in. So 100 damage in a 3x3 around target isnt all that good.

Well its true that seeker has most dps.

Rugged hide is still way better than talent. For one you dont need to spend 600k kl for it and you dont lose 70% hp for having it active.

 

Going to 0hp and not dying is just a visual bug. Client not keeping up with the server information in most cases.

at 4/4 instinct makes 50% and is still a lot of dmg, some seekers use it and it becomes broken, my friend with 2h sword +8 and +4 +5 equip can make all tech alone (easy, normal, hard and hero)

and it is a skill that is with a buff and dealing autoattacks, not like most of skills that select target and make aoe, or put a mechanic in the zone like swooping army or fire of mage, is a bit bad because 1 -2 stuns and die easily.

3 hours ago, Raislin said:

Shields still trash, usually breaks on 1 hit and maybe healers take 2.

 

if it's trash anyway it increases damage even with other skills, like attack speed and penetration, new talent that really is a trash, yeah, it slow 50% healing skills and paramenter of life steal and too decreases 70% of maximum hp, but anyway increases 55% of damage and it's so much

3 hours ago, Raislin said:

Rugged hide is still way better than talent. For one you dont need to spend 600k kl for it and you dont lose 70% hp for having it active.

no bro, i have chieftain this skill is good at PvE, and good at PvP but only if have +8 +9 +10 just it, even seekers can stun more than chief and use stealh are easier for kill any class silent, except charmer

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4 hours ago, Zedeght said:

at 4/4 instinct makes 50% and is still a lot of dmg, some seekers use it and it becomes broken, my friend with 2h sword +8 and +4 +5 equip can make all tech alone (easy, normal, hard and hero)

and it is a skill that is with a buff and dealing autoattacks, not like most of skills that select target and make aoe, or put a mechanic in the zone like swooping army or fire of mage, is a bit bad because 1 -2 stuns and die easily.

if it's trash anyway it increases damage even with other skills, like attack speed and penetration, new talent that really is a trash, yeah, it slow 50% healing skills and paramenter of life steal and too decreases 70% of maximum hp, but anyway increases 55% of damage and it's so much

no bro, i have chieftain this skill is good at PvE, and good at PvP but only if have +8 +9 +10 just it, even seekers can stun more than chief and use stealh are easier for kill any class silent, except charmer

 

You can run any difficulty of tech with lv1 instinct and it makes barely any difference. For hard tech you may need a scroll with orci book bonus if you arent amped high. Why do ppl even care about the skill it makes no difference whether seekers have it or not since you dont really use it in pvp anyway.

 

Dunno why you are having a hard time on chieftain when +5 chiefs get hit like ~200 when 20-30% hp. Your builds probably bad and that's on you. Half my random party mems get one shot whenever there's chiefs around.

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