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Critical Damage!!!


Ahmed Didar

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I've reached more than 100% extra critical damage before so it's definitely not 100%.

 

If there is a limit, it will be at 200% like skill cooldown. 

 

My test was with these :

Cloth mermen fully stacked 30%

Tiger Minion                          30%

Priest                                      30%

Shaman                                 30% (rounded up)

Charmer                                20% 

Relic                                       20%

 

Even if you remove Mermen and Relic because both do not give normal critical damage (mermen is crit dmg for skills, relic is just for 1 skill) it still ends up at 130% critical damage, I tested at 100% and then at 130%, the critical damage at 130% was higher.

 

Edited by rafa9876
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