nabnecro 304 Posted July 6, 2014 Share Posted July 6, 2014 Warspear is noW ELFSPEAR. Everyone agrees that BD for example is a one man army noW. And elf expert skills are FAR SUPERIOR then mc expert skills. I really Would like to KnoWn What kind of feedback GMs take into account When deciding Which Skill to give for each class :wacko: Quote Link to comment Share on other sites More sharing options...
darkme 13 Posted July 6, 2014 Share Posted July 6, 2014 Everyone agrees that BD for example is a one man army noW. so true! No wonder i dont see any warlocks or shamans in arena. Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted July 8, 2014 Share Posted July 8, 2014 ↓ 102794_.zip Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted July 8, 2014 Share Posted July 8, 2014 Everyone agrees that BD for example is a one man army noW. :good: and this is what happens when paladin places a banner. ↓ my fan :give_rose: Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted July 9, 2014 Share Posted July 9, 2014 You wish cry moar Quote Link to comment Share on other sites More sharing options...
barge 0 Posted July 9, 2014 Share Posted July 9, 2014 just a few cents without the banner paladins have always been the "punching bags of arinar", "warlocks' toys", "kiters' favorite opponent" etc and gets bullied around till death. paladins is also the only melee class that does not have a way to close in on the opponent unlike barb charge, rogue stealth/jump, bd rush, dk thread. this is the skill that redeems the paladin class from being worthless Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted July 9, 2014 Share Posted July 9, 2014 just a few cents without the banner paladins have always been the "punching bags of arinar", "warlocks' toys", "kiters' favorite opponent" etc and gets bullied around till death. paladins is also the only melee class that does not have a way to close in on the opponent unlike barb charge, rogue stealth/jump, bd rush, dk thread. this is the skill that redeems the paladin class from being worthless this is what whiners always wants. sentinels must become punching bags. Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted July 10, 2014 Share Posted July 10, 2014 just a few cents without the banner paladins have always been the "punching bags of arinar", "warlocks' toys", "kiters' favorite opponent" etc and gets bullied around till death. paladins is also the only melee class that does not have a way to close in on the opponent unlike barb charge, rogue stealth/jump, bd rush, dk thread. this is the skill that redeems the paladin class from being worthless actually, thats what happens to barbs and dks. barb charge is pure luck, dk thread is about as useless as it can possibly be. if you wanna trade dk threads for paladin fetters, i would gladly do it anyday. and how is paladin useless? a tank class with a 600+ heal skill, aura skill to buff your heal and your allies as well, fetters of justice which is only the best disable skill in game. may not be the best, but far from being useless. i made one but didnt level it up cause of lazyness. and banner is really way too strong, if it was to be this strong against one target, ok, that seens fair. but it just works on a really large area destroying everyone. Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted July 10, 2014 Share Posted July 10, 2014 actually, thats what happens to barbs and dks. barb charge is pure luck, dk thread is about as useless as it can possibly be. if you wanna trade dk threads for paladin fetters, i would gladly do it anyday. and how is paladin useless? a tank class with a 600+ heal skill, aura skill to buff your heal and your allies as well, fetters of justice which is only the best disable skill in game. may not be the best, but far from being useless. i made one but didnt level it up cause of lazyness. and banner is really way too strong, if it was to be this strong against one target, ok, that seens fair. but it just works on a really large area destroying everyone. u always see sentinel's good side as ur excuses to make legion far more worse , always sees legion bad side to start this whole crappy arguement. u cant really understand whats the real WS is all about. just because legion have some bad skills for some classes that doesn't mean they cant beat the enemy. u NEVER learn ur class n skills that have been created by devs. i know barb lose to bd but it can win against magic classes, i know DK thread sometimes useless if it can be parry and dodge, but remember sentinels is just the same as this. there are no perfect class thats why we need to adapt with our skills. ur whole arguement are plain, empty and simple. u can never be the best in WS as devs already said "they have 0 interest in 1vs1 pvp". u need a partner to beat what u cant beat. Quote Link to comment Share on other sites More sharing options...
barge 0 Posted July 10, 2014 Share Posted July 10, 2014 actually, thats what happens to barbs and dks. barb charge is pure luck, dk thread is about as useless as it can possibly be. if you wanna trade dk threads for paladin fetters, i would gladly do it anyday. and how is paladin useless? a tank class with a 600+ heal skill, aura skill to buff your heal and your allies as well, fetters of justice which is only the best disable skill in game. may not be the best, but far from being useless. i made one but didnt level it up cause of lazyness. and banner is really way too strong, if it was to be this strong against one target, ok, that seens fair. but it just works on a really large area destroying everyone. perhaps you havent seen a failed foj. here are just some of the reasons, perhaps there are more reason 1) bugged position- it happens just like shamans earthquake where the foj was used but nobody was affected even though they were right next to the paladin. reason 2) the enemy stunned the paladin at exactly the same time the foj was used - happens to me alot, warlock fear especially. and the foj will fire off harmlessly even though the opponent is right next to him as well so there you have it, foj does fail too. its not as good as you say it and the paladin gotta brave through all the attacks using slowmo walking method just to get close to the enemy to have a shot at using it whilst every other melee class could use their respective skills at range. Quote Link to comment Share on other sites More sharing options...
senianpl 2 Posted July 10, 2014 Share Posted July 10, 2014 :facepalm: Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted July 10, 2014 Share Posted July 10, 2014 perhaps you havent seen a failed foj. here are just some of the reasons, perhaps there are more reason 1) bugged position- it happens just like shamans earthquake where the foj was used but nobody was affected even though they were right next to the paladin. reason 2) the enemy stunned the paladin at exactly the same time the foj was used - happens to me alot, warlock fear especially. and the foj will fire off harmlessly even though the opponent is right next to him as well so there you have it, foj does fail too. its not as good as you say it and the paladin gotta brave through all the attacks using slowmo walking method just to get close to the enemy to have a shot at using it whilst every other melee class could use their respective skills at range. is the best disable still. you got 3 yards or so from fetter to avoid it to fail on the bugged position problem. warlock dark circle is also affected by bugged position and still is the best stun skill. about the enemy stunning you first...thats not fail, that can happen to anyone. warlock fear may also fail to stun enemy first, fear sucks cause of that? nope. foj is pretty much the main reason i made a paladin to level up, is a bad ass skill. way more reliable than charge or threads, and def worth leveling. Quote Link to comment Share on other sites More sharing options...
Oracles 0 Posted July 10, 2014 Share Posted July 10, 2014 Common sense: Elf/Chosen are "Light" And MC/Forsaken are "Dark" Who's gonna win? Or Who's winning mostly? :lol: :lol: ROFL! Ahahaha thats obviously a joke so dont take it seriously. :drinks: :drinks: Quote Link to comment Share on other sites More sharing options...
barge 0 Posted July 10, 2014 Share Posted July 10, 2014 is the best disable still. you got 3 yards or so from fetter to avoid it to fail on the bugged position problem. warlock dark circle is also affected by bugged position and still is the best stun skill. about the enemy stunning you first...thats not fail, that can happen to anyone. warlock fear may also fail to stun enemy first, fear sucks cause of that? nope. foj is pretty much the main reason i made a paladin to level up, is a bad ass skill. way more reliable than charge or threads, and def worth leveling. let me try and breakdown barb charge and dk thread a bit barb charge 1) the character blinks to the enemy 2) dice is then rolled to see if stun works on the enemy dk thread 1) the enemy is pulled to the dk 2) stun is applied no matter what, the first part of the skill will work regardless of the second part. so the best you could say about them is partial failure when 2) does not work but 1) did. the barb/dk could then start doing damage after that with all their other skills and in dk case, arena party could start ganking the victim even if that victim uses stun on the dk. paladin foj 1) stun (but enemy can still attack) if that 1) fails then the whole skill fails. see the difference? Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted July 11, 2014 Share Posted July 11, 2014 paladin have the best disable regardless. when you try out barb and dk, you will just miss the good old days with fetters. Quote Link to comment Share on other sites More sharing options...
Vained 16 Posted July 11, 2014 Share Posted July 11, 2014 all of u mcsiders Dont b so idiot!how can u say elves are getting all the good stuffs? ok ill challenge you!!get in the game and make an elf class paladin/ranger & try to chase a rogue & catch it..& next use a paladin & try to get closed on a shaman/warlocks/necromancer & try to kill it!! all of u crying of bds new skil bcos ik all of u wanting that only mcs & forsaken will b still ruling the game thats why ur complaining on the new xpert skill of Bds Quote Link to comment Share on other sites More sharing options...
SRBgamer 0 Posted July 11, 2014 Share Posted July 11, 2014 The truth is MC stunners ;) MC best Quote Link to comment Share on other sites More sharing options...
mailliwdxb 86 Posted July 12, 2014 Share Posted July 12, 2014 ok ill challenge you!!get in the game and make an elf class paladin/ranger & try to chase a rogue & catch it..& next use a paladin & try to get closed on a shaman/warlocks/necromancer & try to kill it!! give me the money for expert skills and i'll actually take your bet :lol: :lol: :lol: :pardon: Quote Link to comment Share on other sites More sharing options...
Affekidz 1 Posted July 12, 2014 Share Posted July 12, 2014 what mc stun enables part members to do damage without breaking the stun? for me it seems like all elfs stuns work this way but none mc stun pls tell me what stuns on mc work without break at dmg -i know rogue can´t stun and make dmg -necro can't stun and make dmg elf: druid stun and dmg bladedancer stun and dmg no idea about rest Quote Link to comment Share on other sites More sharing options...
nabnecro 304 Posted July 12, 2014 Share Posted July 12, 2014 what mc stun enables part members to do damage without breaking the stun? for me it seems like all elfs stuns work this way but none mc stun pls tell me what stuns on mc work without break at dmg -i know rogue can´t stun and make dmg -necro can't stun and make dmg elf: druid stun and dmg bladedancer stun and dmg no idea about rest mc side: barb charge shaman blind lock circle elf side: ranger scatter druid root paladin fetters BD hamstring BD rush looks like elf side Was designed to be easier to play, only point and click until target die no skills reQuired xD Quote Link to comment Share on other sites More sharing options...
Affekidz 1 Posted July 12, 2014 Share Posted July 12, 2014 ok thanks a lot :) Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted July 12, 2014 Share Posted July 12, 2014 Oh my bob, not another one :facepalm: Quote Link to comment Share on other sites More sharing options...
Edly 3 Posted July 13, 2014 Share Posted July 13, 2014 LOL at noob arguments. +10 rogue previously feared by elfs were killed by mid amped bd. is balanced, right :good: Yea, good... remember rogues can jump too. Maybe it should be reduced to 3feet(tiles) instead of 5And Barbarians should stop healing for Christ sake . . . The new BD skill might be a little too unbalanced, but it doesn't last LONG ENOUGH or probably dmg absorption should be reduced a bit (like getting only 5 - 10% of dmg received) Sounds fair enough? :unknw: Quote Link to comment Share on other sites More sharing options...
nabnecro 304 Posted July 13, 2014 Share Posted July 13, 2014 A lil unbalanced? BD is the superman of Warspear noW and not just because the shield skill. Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted July 13, 2014 Share Posted July 13, 2014 A lil unbalanced? BD is the superman of Warspear noW and not just because the shield skill. Quote Link to comment Share on other sites More sharing options...
kiritoxxx 1 Posted July 18, 2014 Share Posted July 18, 2014 all of u mcsiders Dont b so idiot!how can u say elves are getting all the good stuffs? ok ill challenge you!!get in the game and make an elf class paladin/ranger & try to chase a rogue & catch it..& next use a paladin & try to get closed on a shaman/warlocks/necromancer & try to kill it!! all of u crying of bds new skil bcos ik all of u wanting that only mcs & forsaken will b still ruling the game thats why ur complaining on the new xpert skill of Bds lol a ranger can 1 combo a rogue / and paladin have the banner now against stealth you cant kill coz youre too noob thats what i know. Quote Link to comment Share on other sites More sharing options...
Edly 3 Posted July 18, 2014 Share Posted July 18, 2014 lol a ranger can 1 combo a rogue / and paladin have the banner now against stealth you cant kill coz youre too noob thats what i know. YOU ALL SHOULD KNOW, NO MATTER HOW OP A CLASS IS, THERE IS ALWAYS THAT OTHER CLASS THAT WILL ALWAYS MAKE IT EAT THE DIRT... (it's a fact) . Stop whinning and go find what makes you better than your enemy(s) :aggressive: . . . . AND I COULD REMEMBER WHEN PEOPLE USED TO REFER TO BLADEDANCERS AS A "mediocre" CLASS. NOW THAT THEY GOT BETTER SKILLS, 'ENEMIES' WANT THEM NERFED. smh Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted July 18, 2014 Share Posted July 18, 2014 some people never learn how to satisfy. Quote Link to comment Share on other sites More sharing options...
Saber 23 Posted July 18, 2014 Share Posted July 18, 2014 What about no skills at all? just hit and run and 1hp only now it can be balanced Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted July 18, 2014 Share Posted July 18, 2014 What about no skills at all? just hit and run and 1hp only now it can be balanced may the best amp win. :aggressive: Quote Link to comment Share on other sites More sharing options...
absalom 54 Posted July 21, 2014 Share Posted July 21, 2014 elf definitely are looking pretty OP. especially paladin with the new banner skill. 2 paladin in party is sure win every time, even against higher amped opponents. banner does 300dmg to everyone around, not to mention paladins stun has huge range and last forever... i know lock was OP for a long time (all know i took advantage of that..) but damn, lock got nerfed to hell and now paladin has just as good a stun as lock once did but on top of that they are raping with the banner. TL:DR Paladin skills are too strong devs. Please nerf. Quote Link to comment Share on other sites More sharing options...
lallouss 854 Posted July 21, 2014 Share Posted July 21, 2014 elf definitely are looking pretty OP. especially paladin with the new banner skill. 2 paladin in party is sure win every time, even against higher amped opponents. banner does 300dmg to everyone around, not to mention paladins stun has huge range and last forever... i know lock was OP for a long time (all know i took advantage of that..) but damn, lock got nerfed to hell and now paladin has just as good a stun as lock once did but on top of that they are raping with the banner. TL:DR Paladin skills are too strong devs. Please nerf. ::) Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted July 21, 2014 Share Posted July 21, 2014 elf definitely are looking pretty OP. especially paladin with the new banner skill. 2 paladin in party is sure win every time, even against higher amped opponents. banner does 300dmg to everyone around, not to mention paladins stun has huge range and last forever... i know lock was OP for a long time (all know i took advantage of that..) but damn, lock got nerfed to hell and now paladin has just as good a stun as lock once did but on top of that they are raping with the banner. TL:DR Paladin skills are too weak devs. Please nerf. this guy has his own issue. ::) Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted July 21, 2014 Share Posted July 21, 2014 elf definitely are looking pretty OP. especially paladin with the new banner skill. 2 paladin in party is sure win every time, even against higher amped opponents. banner does 300dmg to everyone around, not to mention paladins stun has huge range and last forever... i know lock was OP for a long time (all know i took advantage of that..) but damn, lock got nerfed to hell and now paladin has just as good a stun as lock once did but on top of that they are raping with the banner. TL:DR Paladin skills are too strong devs. Please nerf. you forgot to say paladins can do this with a full +0 set :drinks: must be nice to be +10 and get ass kicked by +0 paladins. Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted July 22, 2014 Share Posted July 22, 2014 you forgot to say paladins can do this with a full +0 set :drinks: must be nice to be +10 and get ass kicked by +0 paladins. talking crap as always. :facepalm: Quote Link to comment Share on other sites More sharing options...
xxdeaathxx 40 Posted July 22, 2014 Share Posted July 22, 2014 All elves / chosens are op with the new skills.. except druid & mage prolly, who still are decent classes... those bd & palas.. tanker classes with many stuns, shield, big hp & def are simply too much... Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted July 22, 2014 Share Posted July 22, 2014 those bd & palas.. tanker classes with many stuns, shield, big hp & def are simply too much... u dont even know how it feels to become a punching bag to range class. we may be bad at past but stop!!! now is our time to rise. :spiteful: Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted July 22, 2014 Share Posted July 22, 2014 talking crap as always. :facepalm: oh really, i will give you a chance to say something that makes sense. paladins reach max banner damage by equipping magic itens and enchanting weapon with magic. so, how does amping have any effect on paladins magic attack? dont disappoint me now. Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted July 22, 2014 Share Posted July 22, 2014 oh really, i will give you a chance to say something that makes sense. paladins reach max banner damage by equipping magic itens and enchanting weapon with magic. so, how does amping have any effect on paladins magic attack? dont disappoint me now. amping his equipment will not effect the banner. yes they can get maximum damage on banner by using magical items and enchant but remember the status of a paladin will be bad and this pally uses lv 18 spear(sample), he use foj+banner on +10 n hit him 310x3=930 damage+ several hits that would take almost 1500+, that guy ham that pally n took him down by doing unbelievable extreme damage. so what i was saying here, you can never beat a +10 even if u have full magic damage, yes its deadly at first but the winner still be the +10. u cant rely on this banner because the cooldown is longer. do u need to run if u used up the banner? of course you can but remember they have this skill called catching runners for all melee classes except paladin. foj is a chained skill, u can use it up to 3 yards but it needs third person to do so e.g: there is a person close to u at 1 yard then the other person behind him also gets the foj effect. Quote Link to comment Share on other sites More sharing options...
PoleyKathi 120 Posted July 22, 2014 Share Posted July 22, 2014 You know there will always be a Kind of unbalanceness on elf/chosen also on mc/forsaken side , But i have an advice for u people to beat the stronger enemies :D Amplification ;D I hope u people are ready for incomeing gear for Lvl. 21, 22, 23 ,24 Oh also dont forget to amp these super cool new armors ofc Ps: also dont forget to spend tons of signs on ammy and rings for nearly each Level :,D Good luck warspearians Quote Link to comment Share on other sites More sharing options...
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