QueenDevva 0 Posted June 27, 2014 Share Posted June 27, 2014 What did you think of the new skill! Combat Fury (Barbarian) Skill increasing Barbarian's damage and restoring his hit points. Flurry of Steel (Rogue) Rogue gets an ability to use a throwing knife. Fire Totem (Shaman) Shaman placing a totem that hits all enemies in its range. Magic Transformation (Blade Dancer) Blade Dancer summons a shield consuming a part of incoming damage. Explosive Trap (Ranger) Ranger sets on a trap generally hitting a certain target and doing partial damage to the enemies around. Tornado (Druid) Druid casting a tornado that freezes all enemies for a short amount of time and brings them damage. Steel hurricane (Death Knight) Death Knight hitting all enemies around him. Shadow Sphere (Warlock) A magical sphere with damage depending on the amount of Warlock's energy. Poisonous Shield (Necromancer) Necromancer casts a shield on himself or his ally that gives enemies gradual damage. Harad's Banner (Paladin) Paladin setting up a banner which lowers enemie’s defence and damage in its range. Ethereal Barrier (Mage) After receiving a series of impacts, Mage summons a barrier which fully consumes damage of one following attack. Elusive Threat (Priest) Priest casts a spell taking away enemy's hit points and energy when he moves. :clapping: :clapping: :clapping: :clapping: :clapping: :clapping: loved the priest Elusive Threat (Priest) Priest casts a spell taking away enemy's hit points and energy when he moves. Quote Link to comment Share on other sites More sharing options...
0 zaibax 12 Posted June 27, 2014 Share Posted June 27, 2014 Most of people now cry becouse some classes new skills are dominating, but I think it's balanced now. Quote Link to comment Share on other sites More sharing options...
0 predator-hunter 0 Posted June 27, 2014 Share Posted June 27, 2014 i hate new skills its not balance >:D :facepalm: Quote Link to comment Share on other sites More sharing options...
0 QueenDevva 0 Posted June 27, 2014 Author Share Posted June 27, 2014 I agree with you! Now let's try to get into a balance in PVPs and PVEs. :give_rose: Most of people now cry becouse some classes new skills are dominating, but I think it's balanced now. Quote Link to comment Share on other sites More sharing options...
0 zaibax 12 Posted June 27, 2014 Share Posted June 27, 2014 It's simple logic. Bd had Rush as first skill, it was pretty sh*tty, so now they have good shield as skill. Rogue had Elusive Jump as first skill, it was very good (in my eyes), so now they have throwing knives, which is big sh*t. Quote Link to comment Share on other sites More sharing options...
0 adywijaya 70 Posted June 27, 2014 Share Posted June 27, 2014 Most of people now cry becouse some classes new skills are dominating, but I think it's balanced now. balance my as.s look BD's skill are u blind r something ? if u BD nvm then. Quote Link to comment Share on other sites More sharing options...
0 zaibax 12 Posted June 27, 2014 Share Posted June 27, 2014 balance my as.s look BD's skill are u blind r something ? if u BD nvm then. Gramatic :facepalm: Quote Link to comment Share on other sites More sharing options...
Question
QueenDevva 0
What did you think of the new skill!
Combat Fury (Barbarian)
Skill increasing Barbarian's damage and restoring his hit points.
Flurry of Steel (Rogue)
Rogue gets an ability to use a throwing knife.
Fire Totem (Shaman)
Shaman placing a totem that hits all enemies in its range.
Magic Transformation (Blade Dancer)
Blade Dancer summons a shield consuming a part of incoming damage.
Explosive Trap (Ranger)
Ranger sets on a trap generally hitting a certain target and doing partial damage to the enemies around.
Tornado (Druid)
Druid casting a tornado that freezes all enemies for a short amount of time and brings them damage.
Steel hurricane (Death Knight)
Death Knight hitting all enemies around him.
Shadow Sphere (Warlock)
A magical sphere with damage depending on the amount of Warlock's energy.
Poisonous Shield (Necromancer)
Necromancer casts a shield on himself or his ally that gives enemies gradual damage.
Harad's Banner (Paladin)
Paladin setting up a banner which lowers enemie’s defence and damage in its range.
Ethereal Barrier (Mage)
After receiving a series of impacts, Mage summons a barrier which fully consumes damage of one following attack.
Elusive Threat (Priest)
Priest casts a spell taking away enemy's hit points and energy when he moves.
:clapping: :clapping: :clapping: :clapping: :clapping: :clapping: loved the priest
Elusive Threat (Priest)
Priest casts a spell taking away enemy's hit points and energy when he moves.
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