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[2014.06.25] «Warspear Online: Mysteries of Ayvondil» 4.0 update released!


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lol. . . . Game answer for ather clients. . . We symbian nothing ,i cant log game.version 4.0. . . When we got answer? ? ? Or we have to leave game. Just tell us.

 

no one can do much about Symbian now, it's working at its best.

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lol. . .game answer to ather clients. . . .what about us . .we symbian. . When we got news. I cant log at version 4.0 with my symbian. . . . .weiting u gm.

 

 

Symbians are out-fashioned.. Whats the problem to get an android?  :fool:  Symbian users will always have to wait long coz at first they update most used systems! You can cry as much as you want, but it wont change the fact about symbians. :facepalm:

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U need download older version. 4.0 is wrong. Only v3.13.2 can bring back u char. Idk why gm make symbian update. There u can find only crash mysteries of ayvondil... So stupid make update whic u cant se. Today get allawys crash on 2 crossing in irsernolt. So there now is crashspear for all symbians. We to disdurb all ppls in tower becouse anytime can crash here to

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U need download older version. 4.0 is wrong. Only v3.13.2 can bring back u char. Idk why gm make symbian update. There u can find only crash mysteries of ayvondil... So stupid make update whic u cant se. Today get allawys crash on 2 crossing in irsernolt. So there now is crashspear for all symbians. We to disdurb all ppls in tower becouse anytime can crash here to

 

lol where u download it?here no previus verrion
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Symbian ph doesnot support so much big mb games . Atleast warspear doing great job for make symbian game version for us . Even nokia is not making any new symbian ph and games . First ws game was 27 k mb . New version is 36 k mb . It wil gve problem to symbian users . Plz login out ur char with pc and android from new map .

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It's not bug, we've fixed android 2.x versions, updated the client.

apk file is available for download on our site, google play will be update with a little delay.

 

oh ok thanks..

 

Symbian ph doesnot support so much big mb games . Atleast warspear doing great job for make symbian game version for us . Even nokia is not making any new symbian ph and games . First ws game was 27 k mb . New version is 36 k mb . It wil gve problem to symbian users . Plz login out ur char with pc and android from new map .

 

+1

 

there will be no massive updates and new features if WS devs only stick to symbian device

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And you just guessed all the reasons.

 

 

GM could you please tell us if u r fixing the skills? and which ones in particular?  :sorry:

 

or u can see the news :give_rose: :give_rose: :give_rose: :give_rose: :give_rose: reenter game
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You awesome  :dirol:

I would totally give you a non-gay kiss right now.  :clapping:

 

 

Thanks Gm for finding this out so fast. and fixing.

But I hate the Necro skill Fix. it was just not required.

 

i am ur hater anyway :crazy: :crazy: :crazy: :crazy: :crazy: ;D ;D ;D
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Why is that elusive threat doesn't works on mobs completely? If it was that much over-powered then it's magnitude of effect should have been decreased rather than making it completely useless in PvE. Both elusive threat and word power are completely useless in PvE and even then there's a catch for the skills to take effect in PvPs ( skill effect depending upon skill usage and movements of opponent). No wonder this class is unpopular - hard quests, tricky skills, worst passive of all 4 factions.  :(

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Why is that elusive threat doesn't works on mobs completely? If it was that much over-powered then it's magnitude of effect should have been decreased rather than making it completely useless in PvE. Both elusive threat and word power are completely useless in PvE and even then there's a catch for the skills to take effect in PvPs ( skill effect depending upon skill usage and movements of opponent). No wonder this class is unpopular - hard quests, tricky skills, worst passive of all 4 factions.  :(

 

ya bro they nerf priest skill it now suckss world power need skill usage easly resisted and this new skill need movement that easier to resist :facepalm: :facepalm:
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And now full list of fixes in details:

 

Priest ("Elusive threat" skill)

- now it's not working on any bosses

- chance of success for this skill is increasing with every new level (of skill) in PvE, 100% chance of success for PvP

- cooldown time was increased from 20 to 22 seconds

 

Blade Dancer ("Magic transformation" skill)

Formula of this skill is fixed:

- Cooldown time was increased from 18 to 30 seconds   

- Max incoming damage was decreased   

- Working time of this skill was decreased

   

Necromancer ("Poisonous shield" skill)

- Skill is not affecting NPCs now   

- Damage was fixed

   

Other:

"Resilience" attribute limit for players was increased from 25 to 60%.

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And now full list of fixes in details:

 

Priest ("Elusive threat" skill)

- now it's not working on any bosses

- chance of success for this skill is increasing with every new level (of skill) in PvE, 100% chance of success for PvP

- cooldown time was increased from 20 to 22 seconds

 

Blade Dancer ("Magic transformation" skill)

Formula of this skill is fixed:

- Cooldown time was increased from 18 to 30 seconds   

- Max incoming damage was decreased   

- Working time of this skill was decreased

   

Necromancer ("Poisonous shield" skill)

- Skill is not affecting NPCs now   

- Damage was fixed

   

Other:

"Resilience" attribute limit for players was increased from 25 to 60%.

 

Good info.  :)
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