Eurus 11 Posted April 10, 2022 Share Posted April 10, 2022 (edited) Sea Talents Guide Sea talents play an important part on character’s strength when it comes to underwater gameplay. Underwater talent can be upgraded by using mermen reputation and gold. I hope this guide can help people have a better understanding on how to earn mermen reputation and upgrade talent more efficiently. First of all, you need to collect “Mermen of the Depths” reputation to be able to upgrade talents. You can get Mermen reputation by completing quests, dungeons, dynamic quests, raid bosses, Descent to the Grotto, GvG events, Battle Pass rewards, Spring NPC and daily log in rewards Before starting “how to get mermen reputation” part there are 2 things that will increase the amount of mermen reputation you get: 1- Elixir of Mermen Reputation Elixir of Mermen Reputation will increase the amount of reputation you get by 50% for 6 hours. You can get this pot from “Cache of the Ship Graveyard” available in miracle coins shop. 2- Reverence of Mermen Reverence of Mermen is a “Sea Turtle” castle skill. To be able to use this, your guild must own the Sea Turtle Castle. Skill costs Skill will increase the amount of mermen reputation by 30% for all guild members for 2 hours. Quests You can find quests that give mermen reputation at “Trade Island” map. Quests of Manelad 1. Boss killing Quests Return of Levadis Bloody Spoiler Reward: 65 Mermen reputation Objection: Find and kill Levadis Bloody Return of the Old Inker Spoiler Reward: 55 Mermen reputation Objection: Find and kill the Old Inker Return of the Drowned Admiral Spoiler Reward: 65 Mermen reputation Objection: Find and kill the Drowned Admiral 2. Mini-Boss Killing Quests Sea Witch’s Minions: Shaman of the Depths Spoiler Reward: 35 Mermen reputation Objection: Find and kill the shaman of the Depths Location: 4 areas left from Doom Island Sea Witch’s Minions: Relic Lobster Spoiler Reward: 35 Mermen reputation Objection: Find and kill the Relic Lobster Location 4 areas right from Doom island Sea Witch's Minions: The Bloody Priest Spoiler Reward: 35 mermen reputation Objection: Find and kill the Bloody Priest Location: 1 area left and 1 area up from Doom Island Sea Witch's Minions: Nightmare Anglerfish Spoiler Reward: 35 mermen reputation Objection: Find and kill the Nightmare Anglerfish Location: 2 areas right from Doom Island Sea Witch's Minions: The Sea Devil Spoiler Reward: 35 mermen reputation Objection: Find and kill the Sea Devil Location: 3 areas left from Doom Island 3. Bait Quests Sneaky Trick: Peltast of the Red Devils Spoiler Reward: 35 Mermen reputation Objection: Lure the Red Devil warrior out and kill him Sneaky Trick: Pontifex of the Red Devils Spoiler Reward: 35 mermen reputation Objection: Lure the Red Devil warrior and kill him Sneaky Trick: Gastat of the Red Devils Spoiler Reward: 35 mermen reputation Objection: Lure the Red Devil warrior and kill him Sneaky Trick: Phalangite of The Red Devils Spoiler Reward: 35 mermen reputation Objection: Lure the Red Devil warrior and kill him Sneaky Trick: Oracle of the Red Devils Spoiler Reward: 35 mermen reputation Objection: Lure the Red Devil warrior and kill him Sneaky Trick: Hierphant of the Red Devils Spoiler Reward: 35 mermen reputation Objection: Lure the Red Devil warrior and kill him Sneaky Trick:: Mystic of the Red Devils Spoiler Reward: 35 mermen reputation Objection: Lure the Red Devil warrior and kill him Sneaky Trick:: Hoplite of the Red Devils Spoiler Reward: 35 mermen reputation Objection: Lure the Red Devil warrior and kill him 4. Mob-Killing Quests Twilight Filth: Needle-toothed Drowners Spoiler Reward: 30 Mermen reputation Objection: Kill 25 Needle-toothed drowners mobs underwater Twilight Filth: Beam-eyed Anglerfish Spoiler Reward: 30 Mermen reputation Objection: kill 25 Beam-eyed Anglerfish mobs Twilight Filth: Snouty Snatchers Spoiler Reward: 30 mermen reputation Objection: Kill 25 Snouty Snatchers mobs Twilight Filth: Clawcutters Spoiler Reward: 30 mermen reputation Objection: Kill 25 Clawcutter mobs 5. Other Quests Mermen Relic Spoiler Reward: 25 Mermen reputation Objection: Find the npc that knows the place of relic (Npc changes every day) Silver Nautilus Spoiler Reward: 30 Mermen reputation Objection: Steal the silver nautilus Prisoners of the Iron Shells Spoiler Reward: 25 Mermen reputation Objection: Set free 6 pirates from the capsules Golden Nautilus Spoiler Reward: 30 Mermen Reputation Objection: Steal the Golden Nautilus Symphony of the Twilight Dpeths Spoiler Requirement: You must complete Mermen of Relic quest to be able to unlock this quest Reward: 25 mermen reputation Objection: Use all 5 horns in underwater territory (Trade Islnad, Abondened Island, Shaman Island, Madness Island, Doom Island) Trapped Spoiler Requirement: You must complete Prisoners of the Shells quest to be able to unlock this quest Reward: 30 mermen reputation Objection: Rescue 8 mermens in underwater territory Quests of Calissa Sacred Tridents Spoiler Reward: 30 Mermen reputation Objection: Get the tridents of the mermen back by destroying totems Legionnaires’ Sacrilege (for elf side) / Sentinels' Sacrilege (For MC side) Spoiler Reward: 40 Mermen reputation Objection: Kill 15 players underwater of level 29 or higher Dungeons You can get mermen reputation by completing Sea Tramps’ Lair dungeons. Maximum amount of reputation you can receive in a day is 600. Spoiler Sea Tramps’ Lair easy difficulty: 20 reputation per run Sea Tramps’ Lair normal difficulty: 30 reputation per run Sea Tramps’ Lair hard difficulty: 60 Reputation per run Sea Tramps’ Lair heroic difficulty: 120 reputation per run Sea Tramps’ Lair mythical difficulty: 200 reputation per run Dynamic Quests 1. Blowfish Monster Spoiler Activation: Kill elite class monster Reward: 50 mermen reputation Objective: Kill 20 Horrors of the deep mobs and kill Blowfish Melanodon boss 2. Infamy of the White Shark Spoiler Activation: Kill 5 Pirate baits Reward: 50 mermen reputation Objective: Kill 15 cutthroat mobs and kill Captain Thomas the White Shark 3. Airless Frigate Spoiler Activation: Kill the Driver Marauder Reward: 50 mermen reputation Objective: Kill 10 Coral Naiplius, get cage with small fish, place the bait and reach parrot’s eye ruby 4. Merchants’ Treasures Spoiler Activation: Kill the Driver Marauder Reward: 50 mermen reputation Objective: Kill 10 creepy Ampullaria, kill Crustacean Mutant, get to the lower deck, collect Faceless’ Amulet, Eastern Coin and Golden Turban 5. Will of the Swashbuckler of the Deep Spoiler Activation: Kill 12 Sea baits Reward: 70 mermen reputation Objective: Kill 15 Gladiator of the Red Devils and kill Arsinus the Swashbuckler of the Deep boss 6. Oath of the Crimson Waters Spoiler Activation: Kill elite class monsters Reward: 70 mermen reputation Objective: Kill 20 Cursed Octopus and Mytion Purplewater Raid Bosses There are 2 underwater raid bosses: Captain Giant Octopus and Orcinus. Each boss gives 100 mermen reputation to each player on the location when it dies. Captain Giant Octopus Spoiler Location: Ridge of Madness Activation: 30 player must be on the activation plate at the same time Reward: 100 mermen reputation Resurrection time: 22-24 hours 2. Orcinus Spoiler Location: Serpent Stream Activation: Kill the mobs in front of Orcinus’ cave Reward: 100 mermen reputation Resurrection time: 22-24 hours Descent to the Grotto Available to activate after 16 hours the event is finished Spoiler Activation: Complete Sea Tramps’ Lair dungeon 5 times on any difficulty level Reward: First stage: 40 mermen reputation Second stage: 80 mermen reputation Third stage: 160 mermen reputation Fourth stage: 320 mermen reputation GvG Events Invasion of Chaos Invasion of Chaos event takes place 2 days in a week (1 day during special events such as Horror, Spring, Snow events) and top 10 guilds’ players who participated in the eventreceive a certain amount of mermen reputation. Spoiler 1st Place: 1200 mermen reputation 2nd Place: 900 mermen reputation 3rd Place: 700 mermen reputation 4th Place: 550 mermen reputation 5th Place: 450 mermen reputation 6th Place: 400 mermen reputation 7th Place: 350 mermen reputation 8th Place: 300 mermen reputation 9th Place: 250 mermen reputation 10th Place: 200 mermen reputation Mermen Trials Mermen Trials event take place 2 days in a week. Mermen Trials event consist of 2 stages if you can defeat your opponent in first stage you will be able to participate in the second stage. Spoiler 1. Symbol of Celebration (Mermen GvG 1st stage) Lose: 100 mermen reputation Win: 400 mermen reputation 2. Proclamation of Valor (Mermen Trials GvG 2nd Stage) Lose: 200 mermen reputation Win: 800 mermen reputation Daily Log-in Rewards Warspear give rewards every day for player who log in to the game including mermen reputation. Daily log in reward renews every 20 days. You can receive 500 mermen reputation 4 times in 20 days (1st day, 6th day, 11th day and 16th day log in rewards.) Spring NPC Every year at spring, after reaching 15.000 spring reputation, game offers you a chance to convert these reputations to different reputations in the game such as mermen reputation. After reaching 15000 spring reputation you can convert 400 spring reputation to 200 mermen reputation. Battle Pass Rewards Every season Battle Pass brings unique rewards for players. These rewards also include mermen reputation. You can receive your reward by completing task on the battle pass panel. HOW TO UPGRADE TALENTS EFFICIENTLY There are 36 unique sea talents that will help you to get stronger than ever in underwater territory. These talents will cost you 782.000 mermen reputation and 1.564.000 golds at total. So, it is important for you to know which talents you should upgrade first and which talents you do not need in the short term. Calm Swimming Writer opinion: Recommended to level up to 4/4 level for each class as soon as possible. Spoiler Requirements: Level 1: 400 mermen reputation and 800 gold Level 2: 800 mermen reputation and 1600 gold Level 3: 1200 mermen reputation and 2400 gold Level 4: 1600 mermen reputation and 3200 gold Effect: Increase character movement speed in Underwater Territory Level 1: 3% speed Level 2: 5% speed Level 3: 7% speed Level 4: 10% speed Underwater Protection Writer opinion: Recommended for tank classes to upgrade. Non-tank classes can upgrade to level 1 until they upgrade other talents. Spoiler Requirements: Level 1: 800 mermen reputation and 1600 gold Level 2: 1600 mermen reputation and 3200 gold Level 3: 2400 mermen reputation and 4800 gold Level 4: 3200 mermen reputation and 6400 gold Effect: Increases character’s chance to 9% to reduce damage from underwater monsters by a specified percentage. Level 1: 5% damage reduction Level 2: 7% damage reduction Level 3: 10% damage reduction Level 4: 15% damage reduction Breathing Technique Writer opinion: Recommended to upgrade 4/4 level for each class as soon as possible. Spoiler Requirements: Level 1: 800 mermen reputation and 1600 gold Level 2: 1600 mermen reputation and 3200 gold Level 3: 2400 mermen reputation and 4800 gold Level 4: 3200 mermen reputation and 6400 gold Effect: Reduces oxygen consumption in the Underwater Territory Level 1: 3% oxygen consumption reduce Level 2: 5% oxygen consumption reduce Level 3: 7% oxygen consumption reduce Level 4: 10% oxygen consumption reduce Survivability of I Degree Writer opinion: Recommended for tank classes to upgrade. Non-tank classes can upgrade to level 1 until they upgrade other talents. Spoiler Requirements: Level 1: 1600 mermen reputation and 3200 gold Level 2: 3200 mermen reputation and 6400 gold Level 3: 4800 mermen reputation and 9600 gold Effect: Reduces the critical damage received from normal monsters in Ship Graveyard Level 1: 10% critical damage reduction Level 2: 15% critical damage reduction Level 3: 20% critical damage reduction Preventing Bleeding Writer opinion: 1/3 level will be enough for each class. You can upgrade this talent after upgrading more important talents for your class. Spoiler Requirements: Level 1: 2400 mermen reputation and 4800 gold Level 2: 4800 mermen reputation and 9600 gold Level 3: 7200 mermen reputation and 14400 gold Effect: Increase character’s chance to avoid “Bleeding” debuff by monsters in Ship Graveyard Level 1: 3% chance Level 2: 5% chance Level 3: 7% chance Restoring the Breathing Writer opinion: If you like to farm underwater mobs it is recommended to upgrade to level 4 but if you only doing quests and other short-term stuff it is recommended to leave at level 1. Spoiler Requirements: Level 1: 1200 mermen reputation and 2400 gold Level 2: 2400 mermen reputation and 4800 gold Level 3: 3600 mermen reputation and 7400 gold Level 4: 4800 mermen reputation and 9600 gold Effect: Increases oxygen regeneration rate of the character Level 1: 3% regeneration Level 2: 5% regeneration Level 3: 7% regeneration Level 4: 10% regeneration Dodging tactics Writer opinion: Recommended for tank classes to upgrade. Non-tank classes can upgrade to level 1 until they upgrade other talents. Spoiler Requirements: Level 1: 2400 mermen reputation and 4800 gold Level 2: 4800 mermen reputation and 9600 gold Level 3: 7200 mermen reputation and 14400 gold Effect: Increases the character’s chance to avoid critical attacks from mobs in Ship Graveyard Level 1: 2% chance Level 2: 4% chance Level 3: 6% chance Swimming Technique Writer opinion: 1/3 level is recommended for each class. You can upgrade this talent after upgrading more important talents for your class. Spoiler Requirements: Level 1: 1600 mermen reputation and 3200 gold Level 2: 3200 mermen reputation and 6400 gold Level 3: 4800 mermen reputation and 9600 gold Effect: Increases character’s speed when the oxygen is replenished Level 1: 5% speed Level 2: 7% speed Level 3: 10% speed Survivability of II Degree Writer opinion: Recommended for tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents. Spoiler Requirements: Level 1: 3200 mermen reputation and 6400 gold Level 2: 6400 mermen reputation and 12800 gold Level 3: 9600 mermen reputation and 19200 gold Effect: Reduces the critical damage received from strong monsters in Ship Graveyard Level 1: 10% critical damage reduction Level 2: 15% critical damage reduction Level 3: 20% critical damage reduction Preventing Poisoning Writer opinion: 1/3 level is recommended for each class. You can upgrade this talent after upgrading more important talents for your class. Spoiler Requirements: Level 1: 2400 mermen reputation and 4800 gold Level 2: 4800 mermen reputation and 9600 gold Level 3: 7200 mermen reputation and 14400 gold Effect: Increases the character’s chance to avoid “poisoning” debuff by monster in Ship Graveyard Level 1: 3% chance Level 2: 5% chance Level 3: 7% chance High-Speed Ascent Writer opinion: Recommended for GvG events, especially Mermen Trials. Wasting your oxygen level until 1 unit can help you win the crown race at 1st stage of Mermen Trials. Spoiler Requirements: Level 1: 2000 mermen reputation and 4000 gold Level 2: 4000 mermen reputation and 8000 gold Level 3: 6000 mermen reputation and 12000 gold Effect: Increases character’s speed when oxygen level goes down to 1 unit Level 1: 10% speed Level 2: 15% speed Level 3: 20% speed Joint Immersion Writer opinion: 1/3 level is recommended for each class. You can upgrade this talent after upgrading more important talents for your class. Spoiler Requirements: Level 1: 4000 mermen reputation and 8000 gold Level 2: 8000 mermen reputation and 16000 gold Level 3: 12000 mermen reputation and 24000 gold Effect: Increases the strength of character’s minion in the underwater territory Level 1: 5% minion damage increase Level 2: 10% minion damage increase Level 3: 15% minion damage increase Long-Lasting Defense Writer opinion: Recommended to every class. Also, it can be levelled up to only 1 level and you need to level it up before upgrading some of the other talents. Spoiler Requirements: Level 1: 10000 mermen reputation and 20000 gold Effect: Increases the physical and magical protection of the character every 10 seconds while character in battle against Ship Graveyard monsters. Maximum number of buffs: 10 Level 1: 250 physical and magical defence per buff Survivability of III Degree Writer opinion: Recommended for tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents. Spoiler Requirements: Level 1: 4800 mermen reputation and 9600 gold Level 2: 9600 mermen reputation and 19200 gold Level 3: 14400 mermen reputation and 28800 gold Effect: Reduces the critical damage received from elite monsters in Ship Graveyard Level 1: 10% damage reduction Level 2: 15% damage reduction Level 3: 20% damage reduction Preventing Hydrophobia Writer opinion: Recommended to upgrade 3/3 level for each class. Hydrophobia is one of the most annoying and challenging debuff in underwater territory. It will help you in many situations. Spoiler Requirements: Level 1: 2400 mermen reputation and 4600 gold Level 2: 4800 mermen reputation and 9600 gold Level 3: 7200 mermen reputation and 14400 gold Effect: Increases character’s chance to avoid “hydrophobia” debuff by monsters in Ship Graveyard. Level 1: 3% chance Level 2: 5% chance Level 3: 7% chance Bodycheck Writer opinion: Recommended for dps classes. Tank and support classes can upgrade this talent later Spoiler Requirements: Level 1: 5000 mermen reputation and 10000 gold Effect: Increases character’s physical and magical damage dealt to monsters for 15 seconds if you kill 3 monsters inside 10 seconds in Ship Graveyard. The effect works only once in 30 seconds. Level 1: 10% damage for 15 seconds Underwater Attack Writer opinion: Recommended for dps classes. Tank and support classes can upgrade to level 1 until upgrade other talents. Spoiler Requirements: Level 1: 3200 mermen reputation and 6400 gold Level 2: 6400 mermen reputation and 12800 gold Level 3: 9600 mermen reputation and 19200 gold Level 4: 12800 mermen reputation and 25600 gold Effect: Increase character’s chance to 6% to increase character’s physical and magical damage dealt to the monster in ship graveyard. Level 1: 5% more damage Level 2: 10% more damage Level 3: 15% more damage Level 4: 20% more damage Deadly Attack Writer opinion: 1/3 level recommended for dps classes in order to activate “Punch Attack” talent. There are not many scenarios where you can be in battle with 5 or more monsters, so it is recommended to upgrade 3/3 level after upgrading other talents. Tank and support classes can upgrade other talents before upgrading this talent. Spoiler Requirements: Level 1: 3200 mermen reputation and 6400 gold Level 2: 6400 mermen reputation and 12800 gold Level 3: 9600 mermen reputation and 19200 gold Effect: Increases critical hit parameter of the character when character is in battle with 5 or more monsters in Ship Graveyard. Level 1: 2% critical parameter Level 2: 4% critical parameter Level 3: 6% critical parameter Survivability of IV Degree Writer opinion: Recommended for tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents. Spoiler Requirements: Level 1: 6400 mermen reputation and 12800 gold Level 2: 12800 mermen reputation and 25600 gold Level 3: 19200 mermen reputation and 38400 gold Effect: Reduces the critical damage received from Min Boss, Boss and Raid Boss monsters in Ship Graveyard. Level 1: 10% damage reduction Level 2: 15% damage reduction Level 3: 20% damage reduction Preventing Stun Writer opinion: Recommended to upgrade 3/3 level. It is one of the best talents to have in underwater. Spoiler Requirements: Level 1: 2400 mermen reputation and 4800 gold Level 2: 4800 mermen reputation and 9600 gold Level 3: 7200 mermen reputation and 14400 gold Effect: Increases character’s chance to avoid “Stun” debuff applied by monsters in Ship Graveyard. Level 1: 3% chance Level 2: 5% chance Level 3: 7% chance Punch Attack Writer opinion: Only recommended to dps classes to upgrade level 1/3. As in “Deadly Attack” talent there are not many scenarios where you can be in battle with 5 or more monsters, so it is recommended to upgrade 3/3 level after upgrading other talents. You can upgrade this talent after you upgrade most useful talents for your class. Spoiler Requirements: Level 1: 3600 mermen reputation and 7200 gold Level 2: 7200 mermen reputation and 14400 gold Level 3: 10800 mermen reputation and 21600 gold Effect: Increases penetration parameter of the character when character is in battle with 5 or more monsters in Ship Graveyard. Level 1: 2% penetration parameter Level 2: 4% penetration parameter Level 3: 6% penetration parameter Energy Saturation Writer opinion: Recommended to upgrade level 3/3 for tank classes and 2/3 for dps and support classes until upgradeother talents. Spoiler Requirements: Level 1: 7200 mermen reputation and 14400 gold Level 2: 14400 mermen reputation and 18800 gold Level 3: 21600 mermen reputation and 43200 gold Effect: Each time character spends a certain amount of energy (it changes with the level of the talent) character is surrounded with a shield for 10 seconds. Shield absorbs damage equal to 10% of the character’s maximum health. Level 1: 600 energy points Level 2: 400 energy points Level 3: 200 energy points Hardening of Bleeding Writer opinion: Recommended for dps classes to upgrade to level 3/3. Tank and support classes can upgrade this talent after upgrading more important talents for their classes. Spoiler Requirements: Level 1: 8000 mermen reputation and 16000 gold Level 2: 16000 mermen reputation and 32000 gold Level 3: 24000 mermen reputation and 48000 gold Effect: Increases the character’s Depth’s fury parameter if character is affected by “Bleeding” debuff by monsters in the Ship Graveyard and end after 5 second bleeding debuff is gone. Level 1: 3% Depth’s furry parameter Level 2: 6% Depth’s furry parameter Level 3: 9% Depth’s furry parameter Getting Rid of Bleeding Writer opinion: Recommended for tank classes to upgrade to level 3/3. 1/3 level for will be enough for dps and supports classes until upgrading more important talents. Spoiler Requirements: Level 1: 4800 mermen reputation and Level 2: 9600 mermen reputation and Level 3: 14400 mermen reputation and Effect: Removes “Bleeding” debuff dealt by the monsters at Ship Graveyard and its further reception for a specified time (time changes with the level of talent). Level 1: Increases reception time to 4 seconds and reduces trigger time to 1 time in 60 seconds. Level 2: Increases reception time to 6 seconds and reduces trigger time to 1 time in 50 seconds. Level 3: Increases reception time to 8 seconds and reduces trigger time to 1 time in 40 seconds. Lung Training Writer opinion: Recommended to farmers who farms underwater bosses and mobs. Spoiler Requirements: Level 1: 4400 mermen reputation and 8800 gold Level 2: 8800 mermen reputation and 17600 gold Level 3: 12800 mermen reputation and 25600 gold Effect: Reduces the character’s oxygen consumption rate by a specified percentage if character stands still for 30 seconds. Level 1: 10% less oxygen consumption Level 2: 15% less oxygen consumption Level 3: 20% less oxygen consumption Exceptional Healing Writer opinion: Recommended to each class. Also, you have to upgrade this talent to be able to upgrade other talents. Spoiler Requirements: Level 1: 14000 mermen reputation and 28000 gold Effect: Increase the effect of character’s basic healing skills by 10% while the character is in combat with a Mini Boss, Boss or Raid Boss. Level 1: 10% increase on character’s basic healing skills. Hardening of Poisoning Writer opinion: Recommended for dps classes to upgrade to level 3/3. Tank and support classes can upgrade this talent after upgrading more important talents for their classes. Spoiler Requirements: Level 1: 8000 mermen reputation and 16000 gold Level 2: 16000 mermen reputation and 32000 gold Level 3: 24000 mermen reputation and 48000 gold Effect: Increases the character’s Depth’s fury parameter if character is affected by “Poisoning” debuff by monsters in the Ship Graveyard and end after 5 second bleeding debuff is gone. Level 1: 3% Depth’s furry parameter Level 2: 6% Depth’s furry parameter Level 3: 9% Depth’s furry parameter Getting Rid of Poisoning Writer opinion: Recommended for tank classes to upgrade to level 3/3. 1/3 level for will be enough for dps and supports classes until upgrading more important talents. Spoiler Requirements: Level 1: 4800 mermen reputation and 9600 gold Level 2: 9600 mermen reputation and 19200 gold Level 3: 14400 mermen reputation and 28800 gold Effect: Removes “Poisoning” debuff dealt by the monsters at Ship Graveyard and its further reception for a specified time (time changes with the level of talent). Level 1: Increases reception time to 4 seconds and reduces trigger time to 1 time in 60 seconds. Level 2: Increases reception time to 6 seconds and reduces trigger time to 1 time in 50 seconds. Level 3: Increases reception time to 8 seconds and reduces trigger time to 1 time in 40 seconds. Adaptability Writer opinion: Recommended to upgrade for each class. Spoiler Requirements: Level 1: 14000 mermen reputation and 28000 gold Effect: Increases character’s movement speed in Underwater Territory by 0.5% for each missing unit of oxygen. Also, reduces the incoming damage from monsters by 0.5% for each missing oxygen unit. Level 1: 0.5% underwater speed for each missing oxygen unit. Exceptional Defence Writer opinion: Recommended to each class. Also, you have to upgrade this talent to be able to upgrade other talents. Spoiler Requirements: Level 1: 14000 mermen reputation and 28000 gold Effect: Increase the effect of character’s basic defensive skills by 10% while the character is in combat with a Mini Boss, Boss or Raid Boss. Level 1: 10% defensive skill increase Hardening of Hydrophobia Writer opinion: Recommended to tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents. Spoiler Requirements: Level 1: 8000 mermen reputation and 16000 gold Level 2: 16000 mermen reputation and 32000 gold Level 3: 24000 mermen reputation and 48000 gold Effect: Reduces the damage received by character by a specified percentage (increase with the talent level) if the character is affected by “Hydrophobia” debuff and the effect continues for 5 seconds after hydrophobia debuff is gone. Level 1: 5% damage reduction Level 2: 10% damage reduction Level 3: 15% damage reduction Getting Rid of Hydrophobia Writer opinion: Recommended to each class. Hydrophobia is one of the most annoying and challenging debuff in underwater territory. It will help you in many situations. Spoiler Requirements: Level 1: 4800 mermen reputation and 9600 gold Level 2: 9600 mermen reputation and 19200 gold Level 3: 14400 mermen reputation and 28800 gold Effect: Removes “Hydrophobia” debuff dealt by monsters at Ship Graveyard and ignores the further reception for a specified seconds (time increases with the talent level). Level 1: Increases reception time to 4 seconds and reduces trigger time to 1 time in 60 seconds. Level 2: Increases reception time to 6 seconds and reduces trigger time to 1 time in 50 seconds. Level 3: Increases reception time to 8 seconds and reduces trigger time to 1 time in 40 seconds. Long Standoff Writer opinion: Recommended to dps and support classes. Tank classes can level up this talent after upgrading other talents. Spoiler Requirements: Level 1: 15000 mermen reputation and 30000 gold Effect: Increases the physical and magical power of the character by 1.5% for every 10 seconds while the character is in battle against monsters in Ship Graveyard. Maximum number of buffs: 10 Level 1: 1.5% damage increase for every second (max. 10 buff) Exceptional Attack Writer opinion: Recommended to each class. Also, you have to upgrade talent to be able to upgrade other talents. Spoiler Requirements: Level 1: 14000 mermen reputation and 28000 gold Effect: Increases character’s basic damage skills by 5% when the character is in combat with a Mini Boss, Boss or Raid Boss. Level 1: 5% basic damage skills increase Hardening of Stun Writer opinion: Recommended to tank classes. Non-tank classes can upgrade to level 1 until they upgrade other talents. Spoiler Requirements: Level 1: 8000 mermen reputation and 16000 gold Level 2: 16000 mermen reputation and 32000 gold Level 3: 24000 mermen reputation and 48000 gold Effect: Reduces the damage received by the character by a specified percentage if the character is affected by stun debuff by the monsters in Ship Graveyard. Buff ends 5 seconds after the stun debuff ends. Level 1: 5% damage reduction Level 2: 10% damage reduction Level 3: 15% damage reduction Getting Rid of Stun Writer opinion: Recommended to each class. Stun debuff is one of the most challenging debuff in underwater territory. Removing and ignoring the stun debuff will provide you great advantage against monsters. Spoiler Requirements: Level 1: 4800 mermen reputation and 9600 gold Level 2: 9600 mermen reputation and 19200 gold Level 3: 14400 mermen reputation and 28800 gold Effect: Removes “Stun” debuff dealt by monsters at Ship Graveyard and ignores the further reception for a specified seconds (time increases with the talent level). Level 1: Increases reception time to 4 seconds and reduces trigger time to 1 time in 60 seconds. Level 2: Increases reception time to 6 seconds and reduces trigger time to 1 time in 50 seconds. Level 3: Increases reception time to 8 seconds and reduces trigger time to 1 time in 40 seconds. DO NOT FORGET!! Even though you have enough amount of mermen reputation to upgrade a talent there are still some things you should consider. Mermen Sanctuary Dungeon: To be able to enter Mermen Sanctuary Dungean you MUST have 5000 mermen reputation. Underwater Speed: As well as some sea talents, Mermen reputation also gives you underwater speed at some milestones Under 5000 mermen reputation: 60% of normal speed 5000 mermen reputation: 70% of normal speed 15000 mermen reputation: 80% of normal speed 35000 mermen reputation: 100% of normal speed Maximum Oxygen Units: As in speed, number of oxygen units also changes depending on your mermen reputation 5000 mermen reputation: 15 maximum oxygen units 10000 mermen reputation: 17 maximum oxygen units 15000 mermen reputation: 19 maximum oxygen units 35000 mermen reputation: 22 maximum oxygen units Edited April 14, 2022 by Eurus TheCaster, Maid, Kappyn and 8 others 10 1 Quote Link to comment Share on other sites More sharing options...
Uch 56 Posted April 20, 2022 Share Posted April 20, 2022 wow excellent guide Quote Link to comment Share on other sites More sharing options...
Maid 1862 Posted April 20, 2022 Share Posted April 20, 2022 Quote Link to comment Share on other sites More sharing options...
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