TheCaster 362 Posted March 10, 2022 Share Posted March 10, 2022 (edited) Hi, While we were doing some testing for AOE skill damages, we came across this bug in the warlock skill. Pool of darkness ( Side note: Probably one of the weakest AOE skills in game) does not seem to be working as it is supposed to be. When the skill is used in a crowd of large number of players, it only procs 1 tick of damage instead of 5 ticks. We tested it with a lower number of people and it seems to be working fine there. But since most of the scenarios in game consists of mass battles, there's bound to be a large crowd when the skill is used. From our understanding of the testing, It seems to stop working when there are more enemy targets than the maximum target limit of the skill. After the nerf of warlocks at the last update, the class has a painfully low number of useful skills it can use in GvGs before dying; with pool of darkness being one of them. I don't know how long this bug has been there for but it's very easy to discern since no one checks visuals during mass battles. Do check if this is the issue or if there are any other underlying issues that's causing it to proc just once. I'd also like to request that this bug be addressed and solved promptly instead of a 6 or 9 month delay. Kindly look into it at the earliest and get back to us. Please acknowledge. @Nolan @Holmes @Hedfuc @Higgings@Jcbreff Edited March 10, 2022 by TheCaster Salamander, Revolt, Higgings and 7 others 3 2 2 1 2 Link to comment Share on other sites More sharing options...
Jcbref 610 Posted March 10, 2022 Share Posted March 10, 2022 Bro why me, im just a moderator which means im just a olayer like you I dont even play warlock Although that skill might some kind of maximun amount of procs that can occur Link to comment Share on other sites More sharing options...
TheCaster 362 Posted March 11, 2022 Author Share Posted March 11, 2022 4 hours ago, Jcbreff said: Bro why me, im just a moderator which means im just a olayer like you Figured that I might tag all the popular peeps in here.xD If it doesn't reach the admins or devs, maybe you guys could pass it along? It's hard to gauge the status of what they're doing since admins don't respond that often to these things. Link to comment Share on other sites More sharing options...
Higgings 1824 Posted March 11, 2022 Share Posted March 11, 2022 It's a way like another also to share some opinions. Additionally, I have been already warned about this bug by a friend of mine who plays warlock. This topic's existence gives even more infos about it. Let's see what @Nolan says Link to comment Share on other sites More sharing options...
vegeta 59 Posted March 17, 2022 Share Posted March 17, 2022 (edited) On 3/10/2022 at 8:57 PM, TheCaster said: Hi, While we were doing some testing for AOE skill damages, we came across this bug in the warlock skill. Pool of darkness ( Side note: Probably one of the weakest AOE skills in game) does not seem to be working as it is supposed to be. When the skill is used in a crowd of large number of players, it only procs 1 tick of damage instead of 5 ticks. We tested it with a lower number of people and it seems to be working fine there. But since most of the scenarios in game consists of mass battles, there's bound to be a large crowd when the skill is used. From our understanding of the testing, It seems to stop working when there are more enemy targets than the maximum target limit of the skill. After the nerf of warlocks at the last update, the class has a painfully low number of useful skills it can use in GvGs before dying; with pool of darkness being one of them. I don't know how long this bug has been there for but it's very easy to discern since no one checks visuals during mass battles. Do check if this is the issue or if there are any other underlying issues that's causing it to proc just once. I'd also like to request that this bug be addressed and solved promptly instead of a 6 or 9 month delay. Kindly look into it at the earliest and get back to us. Please acknowledge. @Nolan @Holmes @Hedfuc @Higgings@Jcbreff @Nolan @Holmes R we gonna have to play with this lock bug till the end off spring where we need it most in the gvg . Other topics are acknowledged n replied to about when it's gonna be fixed but whenever we see a bug post here we keep wait when u will reply the post while the post which are posted after us get acknowledged n replied over in short time ( example : can't log game via Facebook ., M coin related problems etc etc ) . Have more bugs to post with videos but when there is this kind of slow response kinda makes us lose interest in the game n makes us not want report bugs coz we know we will be replied late. Edited March 17, 2022 by vegeta Link to comment Share on other sites More sharing options...
Developer Holmes 6510 Posted March 17, 2022 Developer Share Posted March 17, 2022 4 минуты назад, vegeta сказал: @Nolan @Holmes R we gonna have to play with this lock bug till the end off spring where we need it most in the gvg . Other topics are acknowledged n replied to about when it's gonna be fixed but whenever we see a bug post here we keep wait when u will reply the post while the post which are posted after us get acknowledged n replied over in short time ( example : can't log game via Facebook ., M coin related problems etc etc ) . Have more bugs to post with videos but when there is this kind of slow response kinda makes us lose interest in the game n makes us not want report bugs coz we know we will be replied late. The bug will be fixed with the release of the update. Laevateinn and TheCaster 2 Link to comment Share on other sites More sharing options...
vegeta 59 Posted March 17, 2022 Share Posted March 17, 2022 (edited) 19 minutes ago, Holmes said: The bug will be fixed with the release of the update. Ty few more other bugs with video we have found will post soon Edited March 17, 2022 by vegeta Holmes 1 Link to comment Share on other sites More sharing options...
Recommended Posts