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Frenzy need fix


Kyrai

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icon_skill_rogue_fury.png Frenzy

  • Added the bonus to the critical damage of the character during the skill’s effect:  6 \ 10 \ 14 \ 18 %.

I was updating my guide, and then I checked frenzy and found that the parameter of 6% at 1/4 of the skill was false

It always gave me bigger numbers than the damage it claims to show, so I decided to reduce it to 3%, try several damages and if the skill doesn't do 6%, it does 3%.

 

Video_1642432220.gif.3bed5dea16eab151729db4cbb4107362.gif

2551 x 1.06 = 2704.06

2551 + (2551 / 3%) = 2551 + 76.53 = 2627.53

2551 x 1.03 = 2627.53
Rounding
Number above 0.5^ is 1
2627.53 = 2628

 

Video_1642432270.gif.aef2e61b1ab5039f5a026c97fa100989.gif

3038 x 1.06 = 3220.28

3038 + (3038 / 3%) = 3038 + 91.14 = 3129.14

3038 x 1.03 = 3129.14

Rounding
Number below 0.5v is 0

3129.14 = 3129

But the guild buff may affect the percentage

 

Video_1642434090.gif.4dc557c9c3d8654a6898ff1ec5c25402.gif

2935 x 1.06 = 3111.1

2935 + (2935 / 3%) = 2935 + 88.05 = 3023.05

2935 x 1.03 = 3023.05

Rounding
Number below 0.5v is 0

3023.05 = 3023

 

1830050691_frenzyfake.JPG.a4ca3fa3b8cbabd28c41484c67391c6d.JPG

 

 

Edited by Kyrai
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guild lvl10 or 11 or 12 if im not mistaken has a passive increase critic damage, + world event buffs + maybe book

 

these all goes into calculation so that 2551! is not rly 100% its more than x2

 

ur normal damage is 1063 so x2 normal critic is 2126, doing 2551 without frenzy meaning u got (2551-2126) = 425 damage extra and thats 20% increase so the new added frenzy will be calculated as such:

2628-2126 = 502 damage which is 23.6% which is also strange not 26% so my math is wrong also xd i give up gdluck but im sure the math should fit u need show ur books and guild passive level and ur character buffs if u have any because somehow u have already +20%critic damage before frenzy

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2 hours ago, lallouss said:

guild lvl10 or 11 or 12 if im not mistaken has a passive increase critic damage, + world event buffs + maybe book

 

these all goes into calculation so that 2551! is not rly 100% its more than x2

 

ur normal damage is 1063 so x2 normal critic is 2126, doing 2551 without frenzy meaning u got (2551-2126) = 425 damage extra and thats 20% increase so the new added frenzy will be calculated as such:

2628-2126 = 502 damage which is 23.6% which is also strange not 26% so my math is wrong also xd i give up gdluck but im sure the math should fit u need show ur books and guild passive level and ur character buffs if u have any because somehow u have already +20%critic damage before frenzy

Ok is truth I forgot so, I go explain if frenzy, without including guild bonus
Then I will explain it in more detail to separate it better
Let's say:

Data:
A = Critical Damage
B = Basic Damage
G = Guild Bonus Critical Damage
F = Frenzy Damage

 

1 Operation:
A = B x 2
A = 1063 x 2 = 2126


2 Operation with 6%:
( A x G ) + [ (A x F) - A ]
( 2126 x 1.2 ) + [( 2126 x 1.06 ) - 2126 ]
2551.2 + [ 2253.56 - 2126 ] = I'm going to subtract here because I want to know how much damage I'm doing with Frenzy.
2551.2 + 127.56 = 2678.76
Rounding
2678.76 = 2679
In short = 2126 x 1.26 = 2678.76 = 2679 :bah:
1.26 = 26%


3 Operation with 3%:
( A x G ) + [ (A x F) - A ]
( 2126 x 1.2 ) + [( 2126 x 1.03 ) - 2126 ]
2551.2 + [ 2189.78 - 2126 ] = I'm going to subtract here because I want to know how much damage I'm doing with Frenzy.
2551.2 + 63.78 = 2614.98
Rounding
2614.98 = 2615

In short = 2126 x 1.23 = 2614.98 = 2615 = Ok is worst than before
1.23 = 23%


Comparating before

2551 + (2551 / 3%) = 2551 + 76.53 = 2627.53

2551 x 1.03 = 2627.53
Rounding
2627.53 = 2628

Ok I go use the 26% and comparating the bug damage before
26% - Frenzy Bug
2679 - 2628 = Im losing 51 damage :what-crazy-rabbit-emoticon:
Conclusion: Still bug :vp-looking:
PD: I hate maths...

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