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[2021.12.17] Update Warspear Online 10.2: Citadel's Heart. Preview. Part two


LeeLoo

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Dear friends!

 

Very soon the winter holiday of the World Creation will begin in Arinar, and a snowstorm will whirl the brave warriors in a whirlwind of incredible adventures and severe trials! By tradition, we will reveal the details of the upcoming update for you in advance, so prepare a cup of warming drink and grab spicy cookies, because we are starting! 

 

We are on the eve of the Celebration of the World Creation! It is a time to meet relatives and old friends, so ancient Noel unexpectedly honored the snow elves with his visit. This funny and giggly giant is the ancestor of all snow elves of the Snow Boundary. Nothing had been heard about him for a long time ever since elves began to live their own lives, helping White beard. Now Noel does not pinch on gifts and treats, inviting his children to return to their home - to visit, or even stay forever. And, while some elves are pondering the invitation, others are trying to revive in their memory the days of their careless childhood ... but for some reason, they cannot. What do these memories hide? And what does Noel really want? 

 

Well, it was not in vain that farsighted White Beard decided to strengthen the island with an ice Citadel... Do you remember how serious competition was held last year between architects Martis and Petris for the right to direct construction work? Then snow elves asked for help the warriors of both alliances, and the heroes of Arinar performed thousands of glorious deeds and brilliant feats in support of their team. 

 

Now the fortress has been successfully completed, and its magical power reliably guards the Snow Boundary, but the Citadel is in serious danger! In the heart of the red-bearded giant Noel, rage and anger have settled, which he is ready to let loose to destroy the ice Citadel. You arrived on the holiday island just in time, because White beard announced the tournament of alliances to select the main seneschal, the Head of the Citadel's defense. 

 

Weekly alliance Tournament of Seneschals

 

Defense of the ice fortress is a big deal! Each of you, regardless of your character level, will have to work hard to secure your Alliance the title of Seneschal, and yourself a generous reward at the end of the tournament week. To do this, earn tournament points for activities at the Snow Boundary: 

  • Completing tasks (25 points, no limit)
  • Passing of rides  (15 points, the limit of points per day is 600)
  • Completing dungeons (from 10 to 40 points, depending on the level of the dungeon, the limit of points per day is 800) 
  • Killing boss (15 points, no limit)
  • Participation in the killing raid boss (60 points, no limit)

Perform any of these actions and replenish your personal weekly tournament points counter and your Alliance daily points counter at the same time. To receive a personal reward, you need to earn the required minimum points, so roll up your sleeves! The more points you earn, the more your reward will be at the end of the week! In addition, when you reach certain milestones in the sum of your points, your Alliance's bank will be replenished twice. 

 

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The winner of the weekly Seneschal Tournament will be the Alliance with the highest number of days won in a week. The preliminary results of the tournament will be announced every day at 23:00 CET. At the end of the day, the winning Alliance will receive special advantages and pleasant bonuses, and the territory of the triumphant will be richly decorated. The lagging Alliance will be able to catch up with the opponent, because for completing activities, players will receive from 15% to 75% more points, depending on the number of lost days. 

 

Brave warriors who have made a significant contribution to the victory of their Alliance will have the right to shop in two stores at once: the route shop and the ability shop.

  • The Route Shop is opened for the players of the winning Alliance at the end of the tournament day. Hurry up to Magnus, who will instantly transport you to the dungeons and territory bosses behind for Crimson Corundums! More days won - more routes available!
  • At the end of the tournament week, if you have collected a certain number of points, you will be able to receive a special gift from White beard! He will allow you to visit the Ability Shop that will become a reliable aid in combat exploits. These unique benefits can be purchased from the Citadel Steward for gold. Look for it on the territory of your Alliance and enjoy your shopping! 

 

What will be your personal reward in the tournament? This will determine not only the victory or defeat of your Alliance, but also your personal activity! Keep your fighting spirit throughout the week and check the quick access menu to track your Alliance's progress! 

 

Tournament time and duration: weekly (from Sunday 23:00 CET to Sunday 23:00 CET).

 

Holiday Quests 

 

We hope you have been naughty this year because shy and gentle persons will not cope with the trials that await you on the holiday island! You have to hear the sad story of the ancestor of snow elves, who turned out to be a too careful father... Do not rush to break down and give over to emotions; it is better to conduct your own investigation and report to White Beard about the results! 

 

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Also do not forget to find time for daily pre-holiday tasks - collect crystals in gem mounds, decorate Christmas trees with colored lights, get rid of burnt gingerbread cookies, visit the glassblower's workshop and the toy factory! The fun will be incomplete without the traditional PvP-scuffles at the “Merry Snowman” tavern and the killing monsters on the enemy territory! 

 

Dungeons

 

The snow elves weren't the only victims of Noel's cunning. The trustful northern hunter Nanook, believing the tales of the red-bearded giant, hid in his ice igloo... with fabulous deer and gifts. 

 

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Nanook was a famous hunter in one of the Snow Boundary tribes. White Beard hired him to watch over his deer because only the most worthy hunter could cope with them. One day Nanook met Noel, who told him that most children are naughty creatures. Doubts settled in the heart of the hunter: “Do children deserve all these beautiful toys created by elves?” Before the holiday of the World Creation, Nanook decided to move!  He stole a bag with gifts and took all the deer into an ice cave. 

 

Nanook's place is full of ingenious traps, but Arinar's warriors will be able to use the right skill to avoid risks. In the heat of battles with the tribesmen of the northern hunter and angry monsters, do not forget to protect the White Beard deer! Also remember: angry Nanook will call upon the spirits of sacred animals for help and will violently attack every enemy! 

 

World event “Pest Invasion”

 

Not all the inhabitants of the Snow Boundary are happily preparing for the holiday of the World Creation... Cunning dirty tricksters, venomous parasites, and creepy creatures of all kinds have gathered a whole army and look forward to the upcoming battle. It's time to unite to fight the brazen pests! 

 

The first stage “Stealing Gifts”

Every year White beard goes to deliver gifts throughout Arinar, and every year obnoxious gremlins try to stop him! So this time they brewed a speed potion and are trying to steal as many gifts from the bag as possible! Gremlins have a complex hierarchy, and in order to become a full member of their society, you need to win the “Knock out a tooth”  competition or do some significant dirty trick. If the gremlin gets to the gift, he will immediately turn into a dangerous enemy! Drive the gremlins away from the bag of gifts, don't let them ruin the holiday! 

 

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The second stage “Guiding Candles”

There is a legend among elf miners that in ancient times, a powerful guardian spirit lit seven candles every night. These candles lit the way for those, who returning from mines on a dark winter night. Only seeing this warm light ahead the elves could not be afraid to go home through a snowstorm. Now no one remembers who first lit the candles, but with the coming of winter, their fire should shine. Protect the miners! The more threats you eliminate, the safer their path will be. And if there are healers among you - strengthen the forces of the elves, and each of them will light a candle in your honor! 

 

The third stage “Victorious Army”

Noel is the ancestor of elves, but Fouetar also created inhabitants for the Snow Boundary long ago. He called worthy servants - the Winter Rats. Sensing the approach of the creator,  rats got out of their underground holes and are going to gnaw the walls of the Citadel. The White Beard Fortress needs defenders who can defeat the rat army - nutcrackers! The wooden army is already helping the heroes of Arinar, but much more warriors will be needed to defeat the rats! The rats made an alliance with the gremlins and stole the nutcracker parts - take the parts and carry them to the conveyor, only in this way the Snow Boundary will be saved! 

 

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The fourth stage “Snow Giant”

The rats found special magical snow under the ground, from which they molded a dangerous enormous creature! Before the arrival of Fouetar, rats used him to dig holes in the frozen ground, but now they have brought the Snow Giant to the surface! Crush him before he gets to elf houses! 

 

The fifth stage “Hit the rat!”

An army of rats is preparing to march. They sharpen blades and teeth to attack the village of elves. Grab the mallet and as soon as you spot a rat in the burrow - beat it without delay! 

 

The sixth stage “Rat King”

The time for the final battle has come! The rat army is already pretty battered, but still efficient because they are led by the three-headed Rat King. Rather attack and slay him! Left without a commander, the army of rats will disband in fear! 

 

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Restart time: on schedule.

 

Winter Guild Games “Сastle Games” 

 

Close ranks, warriors, because it is time for the Winter Guild Games! Arinar's guilds, equal in strength, will fight one-on-one according to the cup system in the courtyard of the Citadel! To determine the guilds worthy to defend the White beard fortress in the future, the snow elves have prepared truly unique challenges, so get ready for hot battles! 

 

To prove your right to defend the Citadel, you will have to try - smite your rivals, defeat the elf-duelists, but most importantly blow up ice towers with dynamite! Only the one with the most points will receive the highest reward from the residents of the Snow Boundary! 

 

Lobby 

As always, there is a 30-minute preparation in the waiting area before the games start. Remember that going to the lobby before the event will automatically register your guild for the event! At the start time, all players from the lobby will be transferred to their guilds directly to the event territory. And if latecomers will enter the waiting area after the start of the games, they will automatically go to the current stage of the winter games. 

 

The selection of opponents for the Winter Guild Games has been adjusted, so rely on the wisdom of Providence to determine a worthy opponent for you! Active guild skills of the stronger opponent will be blocked and the effect of passive skills will be removed. These restrictions will apply only to players in the event area and only during the active phase of the Winter Guild Games. 

 

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“Championship of the defenders” stage

Let the combat begin! The battle itself is divided into rounds lasting 4 minutes. The task of the players in each round is to earn as many points as possible for their guild scored for completing activities:

  • killing a strong PvP-monster - 5 points
  • killing a player - 10 points
  • killing an elite Pv- monster - 20 points
  • side tower destruction - 600 points
  • central tower destruction - 1000 points 

 

As you can see, your main goal is to destroy the towers! To do this, one of the players must take dynamite and move it to the tower. There will be no shortage of explosives, just keep in mind that not all dynamites will appear on the territory of the event immediately. In addition, bombs will need to be reloaded from time to time! 


Until the first interaction with dynamite, the skills of all players will be blocked. As soon as one of your mates grabs explosives, your skills will become active again, but the player with dynamite will have a hard time: his movement speed will become slower than usual, and skills will be blocked.

 

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Remember that at the end of the round, all players will be back in their camps, and then the battle will begin again! The round can end ahead of time when you destroy 5 towers. The guild with the most points at the end of the event is declared the winner. 

 

Restart time: on schedule.

 

Alliance event on dedicated territory “Siege of the Ice Catacombs”

 

So who is more powerful, the Legion or the Sentinels? Join the battle for the gifts of the Ice Catacombs and defend the honor of your Alliance! 

 

During the construction of the Citadel, an entrance to the Ice Catacombs was discovered under the Castle Stone. The power that hides in the dungeon can change the balance of power, so hurry to the battle camps of the Legion or Sentinels and help your alliance to capture the secrets of the Ice Catacombs! To show your strength, you will need to destroy Frost Crystals, which contain an ancient spell. However, you need to break through the Ice Gate, which can only be destroyed by common forces! Crush the crystals and prove your claim to the power of the Ice Catacombs! 

 

Entering the event territory, you will immediately find yourself in the camp of your alliance. Don't sit in the rear, but hurry to the buttle zone! Increasing of your speed by 50% for the first 15 seconds will help you get faster from the camp to the heart of the ice cave. But the skill "Guild Unity" on the territory of the event will be blocked! 

 

Into the cave you will find 5 closed halls with ice gates, which you can crush with general forces! Some halls have several gates at once, so you will have to compete for the right to break into the Crystal Hall with the players of the enemy Alliance! 

 

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When the gate finally destroyed, the entrance to the Crystal Hall will open. Remember that the right to enter the room with the Frost Crystal will only have the assault group (the Guild Commander and the 4 strongest players). The goal of this group is to destroy the crystal, causing more damage to it than the enemy alliance, while only the Guild Commander can deal damage to the crystal. Destroy the most crystals and bring your Alliance an unconditional victory! 

 

Restart time: on schedule.

 

Guild event in the open world “Philemon's Toys”

 

It turns out that White Beard and the residents of the island have another enemy! In the Crystal Dungeon, the toy army of Philemon Glassblower is enthusiastically preparing to storm the Citadel! Get ahead of the glass fighters and strike first! To successfully complete the event, you need to deal damage to the boss, and stay alive in the location with the boss at the time of his death. 

 

A long time ago, Philemon Glassblower worked at the White Beard Christmas tree decorations factory. However, no one liked his toys, because they looked angry and frightened everyone around! Philemon was forced to leave the factory, but he harbored a grudge against the residents of the Snow Boundary, who did not understand his creation. In the depths of the Crystal Dungeons, Philemon built himself a glass-blowing workshop and created a glass army. For each of his creations, he built an icy bastion, where they took refuge, hatching plans to capture the Citadel! The residents of the Snow Boundary are uncomfortable with this neighborhood, and they ask you to defeat the Glass Warriors and the Glassblower! 

 

Conditions of activation: earn 5000 Guild Points.

Restart time: 12 hours after the event ends.

 

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Glass Soldier

The Glass Soldier was created in the underground workshops only to fight. Despite his fragility, he always keeps his weapon at the ready, ready to shed white blood and glass tears. 

 

Glass Officer

The Glass Officer is an excellent swordsman who knows no fear and mercy. Leading the ranks of soldiers, the officer strides, raising a sharp glass sword over his head. 

 

Glass General

The Glass General is pride in his rod and the power that he personifies. Glass soldiers and other toys obey all his orders unquestioningly. 

 

Glass King

The Glass King leads an army of glass soldiers by birth, as he was the first to be made. He is the tallest, the strongest ... and the most brutal in the entire glass army. 

 

Philemon Glassblower

Philemon Glassblower worked in his underground workshop in those days, when the snow elves had not yet left Noel's house. The army of soldiers, made by him from colored glass, amused the little elves. But when Noel's house was empty, Philemon fell into black madness - and after him the creations of his hands. 

 

Philemon Glassblower has filled his workshop with dangerous and terrifying traps, so be careful when you track down bosses in the Crystal Dungeon! Don't forget that the cave is full of treasures locked in Ice chests, and anyone with a special key can take these rewards. In addition, the glass army does not get tired, so the bosses are ready to meet the heroes of Arinar outside the event. 

 

Raid boss Noel/Fouetar

 

Each of us has its own dark side. So the red-bearded Noel is able to turn into a dangerous and ruthless destroyer in a flash. But what is the reason for the giant's icy rage and his manic desire for power and overcontrol? 

 

Not much is known about Noel. The cheerful giant is the true embodiment of the World Creation. His home is in the south of the island, and Noel himself is as old as the entire the Snow Boundary. Noel is the ancestor of the snow elves. After they left their ancestral home, Noel fell into oblivion - and woke up only recently, determined to return them home ... at any cost. In the moments when the giant is overwhelmed with anger, his dark guise by the name of Fouetar breaks out and appears as a terrible black double of Noel. Fouetar was spawned by the curse of the evil Jotun-shamans who pierced Noel's heart with an enchanted ice needle.  

 

The heart of the ancestor of the snow elves will remain forever bound by cold anger if heroes of Arinar do not take up the task! Once in Noel's house, the first thing you will encounter is his dark guise. Feel free to join the battle, but remember that just dealing with the evil giant is not enough! As soon as Fouetar weakens, you will have two portals to the ice cave, in the heart of Noel. 

 

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Hurry up there, but remember: each portal only allows 5 players to enter! Thus, only 10 players will find the dying Noel, and the rest will have to be left alone with the evil boss, who will temporarily become practically invulnerable. 

 

Pierced into an ice cave? Then hit the monsters that walk around Noel and heal the giant! Noel and Fouetar are closely linked, and until the evil giant is finally defeated, the ancestor of the snow elves cannot be completely healed. Therefore, as soon as the portals open again, hurry back to continue the fight with Fouetar. However, you may not need to come back if you have enough strength to survive the severe frost, which will be bounded the cave.

 

As you can see, you have to run! Remember that you can heal Noel even at the cost of your own life, and the saved giant will generously reward you for your feat!

 

Rides

 

You can always take a breath and escape from battles at Ride Park! Test your powers of observation in Jotun's lair, steal as many cakes from the elves as possible, or become a caring parent for cute penguins - choose the entertainment of your choice! A few quick wits and luck - and now you are the owner of Good Luck Tokens! Exchange them for amazing prizes at the Souvenir Merchant and return to the Ride Park again and again! 

 

“Sweet-tooth” attraction (solo, for all levels)

Gremlins love sweets! For their sake, green creatures are even ready to take risks and sneak into the homes of local residents! White Beard noticed the miracles of dexterity and ingenuity that gremlins show and decided to let everyone try on the role of the thief of sweets! Grab the cake and quickly run after the next one, but be careful not to get caught by the elves, otherwise, you won't see the tokens! White Beard will give out a generous reward for every sweet they get!

 

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"Beat Yotun" attraction (solo, for all levels)

The ancient Jotun, who lives in the dungeons under the Snow Boundary, is very fond of holiday rides. Every year he participated in them under the guise of a human and saved up Good Luck Tokens. Now he decided that he would give his wealth only to the most worthy, to the one who guessed in which chests the Jotun hid the tokens! He will show you the desired wealth for only a moment, and then immediately close the chests again, guess right - get your reward! 

 

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“Penguin Offspring” attraction (solo and group, for all levels)

More recently there was no escape from the penguins at the Snow Boundary! And so, a couple of days ago these birds were recognized as an endangered species! White Beard asks everyone who is not indifferent to the fate of beautiful birds to throw all their strength into saving nestlings! Any penguin of the Snow Boundary should be warmed, fed and happy, depending on his needs! For every penguin you take care of, White Beard will pay handsomely in tokens! 

 

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Holiday skills 

 

During the holiday of the World Creation, you will have access to unique holiday skills that will allow you to turn into extraordinary monsters or call a toy warrior to your aid! 

 

Помощь игрушечного воина.png Toy Warrior Help 

This is my nutcracker. There are many such nutcrackers, but this one is mine. My nutcracker is my best friend. This is my life. I have to learn to wield the Nutcracker as I own my life. My nutcracker is useless without me. I am useless without my nutcracker. The skill is issued for the entire duration of the World Creation and is not used during Arena. 

 

 Звериный облик.png Animal Guise

For a while, you turn into a beast whose speed will be the envy of the fastest creatures of Arinar. The skill is issued for 7 hours as a reward for a world event, is not used during the winter guild games and is valid only at the Snow Boundary. 

 

Опасный бриз.png Dangerous breeze

Unleashing your inner energy and transforming into a restless blizzard has never been easier! One appearance already promises the enemies of trouble, and you - self-confidence! The skill is issued for 7 days as a reward for the weekly alliance tournament and is valid only in the Crystal Dungeon and dedicated dungeons on the Snow Boundary. 

 

Season 5:  Miracle’s Whirlwind

 

Soon after the release of the update, a new Season of Activities will begin at the Snow Boundary! Check out the Activity Center, complete daily and weekly missions, and receive incredible prizes, including a special way to travel around the holiday island!

 

And for owners of the Battle Pass, an additional branch of unique rewards will be available, including a dizzying outfit!  Moreover, from now owners of the Battle Pass at the end of some levels of the Season can choose one of two possible rewards to your liking!

 

In addition, Battle Pass holders have access to:

  • additional slots with daily and weekly missions;
  • an additional slot with a reward upon completion of all levels of the Season;
  • access to personal warehouse and guild warehouse from the quick access menu;
  • a pleasant opportunity for a free hairstyle change at your Personal Barber. 

 

Achievements 

 

This year, White Beard has prepared 13 new individual achievements, one of which will be Legendary. Deal with bosses, complete dungeons and tasks, have fun on the rides - all this will bring you not only points in the Seneschal Tournament, but also add rewards to your collection of feats! Moreover, you can prove the might of your guild by earning 2 Legendary Guild Achievements! 


 

That's all for now, and detailed information on rewards, gifts, holiday surprises, and other changes will be available on the day the update is released.

 

See you next week on the open testing!

AIGRIND 

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  • LeeLoo changed the title to [2021.12.17] Update Warspear Online 10.2: Citadel's Heart. Preview. Part two

Same thing as last year..

Let's hope to test in the test. 

That faction fight I do not like every year the same, it is evident that the faction with more players will always have advantages. 

Alliance events we never won in BR-Tourmaline Legion side. 

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2 hours ago, LeeLoo said:

Championship of the defenders” stage

Let the combat begin! The battle itself is divided into rounds lasting 4 minutes. The task of the players in each round is to earn as many points as possible for their guild scored for completing activities:

  • killing a strong PvP-monster - 5 points
  • killing a player - 10 points
  • killing an elite Pv- monster - 20 points
  • side tower destruction - 600 points
  • central tower destruction - 1000 points

I have always wanted to play league of legends in warspear

 

 

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3 hours ago, LeeLoo said:

Raid boss Noel/Fouetar

Is there going to be a raid boss for each side like last year or is there going to be just one For both? 

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1 hour ago, Abi said:

Is there going to be a raid boss for each side like last year or is there going to be just one For both? 

Yes, there will be only one raid boss.  :smile:

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17 minutes ago, Ridonkulas said:

may we knowwhen we can expect test server?

 

Monday first test 

Tuesday second test 

Wednesday filler test 

Thursday update 

Friday Christmas Eve, time to prepare punch

Merry Christmas Saturdays

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1 hour ago, Puppymaster said:

will be the rage accessories with %phsy  magic dmg ??? like ones on horror with ls ? the old ones really not loved by players and outdated 

 

There should be. 

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